Fixes - Fixed the lighting that became too bright in the July update - Fixed a soft lock when upgrading a loot case - Fixed REP rewards failing to update during gameplay - Fixed characters making multiple vocalizations at once - Fixed missing Solo Boss VO - Fixed some character animation bugs
Thanks so much for your patience for us over the years. We're happy to announce (and release) a new patch for Prominence Poker!
Over the past year, Pipeworks reacquired Prominence Poker, so some of our support options have changed. Send all support queries to poker@pipeworks.com with your account name and explanation of trouble. Please visit our community site at https://pipeworks.com/poker to participate in our community.
We want to thank you for your continued support. We have a future planned for Prominence, and we can't make it without you. We'll post more information when we're ready.
Thanks!
The Prominence Team
Patch Notes
Changes and Improvements - Updated Unreal Engine from version 4.12 to 4.26 in preparation for adding new features - Updated Platform SDKs - Added Customer Support screen (Main Menu / Help & Options / Support) - Reduced the chances of failing to accept an invite - Improved scrolling of items in the store - Improved shadow quality - Added a button prompt for switching gender on the gender select screen
Fixes - Disabled joining the ranked prelobby via invite - Fixed prelobby participant tab button showing when the participant list is not visible - Fixed incorrect tournament payout display when a player joins the lobby - Fixed featured item change sound continuing to play past the Featured Item screen - Fixed a soft lock when leaving a table - Fixed missing hole card display when rejoining the session after being disconnected - Fixed some localized text - Fixed some missing UI sound effects{Line}- Fixed some minor visual UI bugs
We will be updating Steam with the following fixes later today.
The all-in close-up is now shown for everyone at the table, not just for the player going all-in. However, it is only shown when the situation is interesting enough, which is not very often in practice.
REP received from sending gifts to other players used to be random. Now it is 10% of the gift purchase price. For example, if you buy a gift for someone for 150,000 chips, you will receive 15,000 REP.
Fixed a bug that caused some instability during ranked tournament matchmaking.
Fixed a bug that caused a server disconnection and return to the title screen for a situation that should only show an error message without returning to the title screen.
We will be updating Steam with the following fixes later today.
The all-in close-up is now shown for everyone at the table, not just for the player going all-in. However, it is only shown when the situation is interesting enough, which is not very often in practice.
REP received from sending gifts to other players used to be random. Now it is 10% of the gift purchase price. For example, if you buy a gift for someone for 150,000 chips, you will receive 15,000 REP.
Fixed a bug that caused some instability during ranked tournament matchmaking.
Fixed a bug that caused a server disconnection and return to the title screen for a situation that should only show an error message without returning to the title screen.