Apr 11, 2018
Rivals of Aether - Etalus
We've got a small patch today featuring some quality of life changes, a few bugfixes, and other balance changes we've made in respect to Sylvanos' and Elliana's launch last week. There's also some fixes for controller issues that had arisen from our revamp last patch. If you're looking for older notes since there's been a few patches recently, here's 1.3.0 and 1.3.1.





  • Trading with a move that hits inward will no longer turn you around.
  • Fixed a bug that prevented multihit projectiles from being crouch cancelled correctly.

Controller Support
  • Switching the window focus away from Rivals of Aether will no longer reassign Dinput controllers' ports or unassign player profiles once focus is returned.
  • Fixed a bug that caused one controller to control multiple ports at once.

Last week patch 1.3.0 revamped how Rivals detects controllers, allowing players to use Dinput and Xinput devices at the same time without setting a controller mode. This also solved one of the largest common controller issues in Rivals where crashes would occur when players were added or removed (more commonly seen during live events).

Thanks to players' feedback we've been able to work out a few of the kinks in the new system and we appreciate all of your help as we make this change for the better. We're still working on re-adding support for a few adapters. If you find your controller not working, unchecking Steam's controller configuration settings under manage game has gotten many players back up and running. If you're still experiencing issues please email contact@rivalsofaether.com so we can help!



  • Dspecial now only restores Wrastor's jumps on hit instead of always.


  • Smoke is now destroyed by steam and Elliana's uTilt.
  • Holding the special button will prevent clone from jumping or using Uspecial while offstage.
    This allows Forsburn players to get even more creative and sneaky when spawning clone offstage.


  • Ustrong shard damage decreased from 6 > 3 (to match Fstrong and Dstrong shards).


  • Can now bash Elliana Dspecial and Uspecial.


  • New sound effect added when starting Fspecial, making it slightly easier to react to.
  • Gravity reduced while channeling bubble movement.


  • Projectiles are no longer active in the plasma field for 1 frame.
  • Ori can now counter Elliana's steam and Utilt.
  • Plasma field will now disable Elliana's Uspecial mech.


  • Uair has been redesigned to be a two-part multihit. The second hit is unchanged, but only if you miss the first hit. If you land the first hit, the second will have the strength of the previous patch's first hit. This means if you want the strong hit, you'll have to intentionally miss the first part of the attack.
  • Time between Uair hits decreased from 10 > 4 frames.
  • Uspecial multihits can no longer destroy projectiles.
  • Flower hp reduced from 10 > 1.
  • Flower is now immune to projectiles that deal less than 8 damage for the first second after it's planted.
  • Flower dies when Sylvanos dies.


  • Jab hit lockout time increased from 0 > 6 frames.
  • Dash attack no longer builds any heat during the first 3 cycles (since these cycles happen even if you aren't holding the attack button).
  • If Utilt is interrupted, the opponent will take minimal knockback instead of the full cannon knockback.
  • Utilt claw now appears closed when it can no longer grab players.
  • Fair/Dair multihits now force flinch on grounded opponents.
  • Dair hit one and two hitstun modifier increased from 1 > 2 frames.
    This move now has 1 frame less overall hitstun on grounded opponents because of the above flinch change.
  • Uair is now a single-hit sweep attack.
  • Uair endlag increased from 14 > 16 frames (on hit).
  • Disjoint added to dash attack and fair.
  • Fair final hit damage increased from 2 > 4.
  • Consecutive strong attacks without touching the ground release less heat.
  • Rocket fist now detonates when colliding with Sticky Bomb.
  • Rocket fist's explosion becomes stronger when hitting Sticky Bomb.
  • Can no longer control Guided Missiles while dead.
  • Charged Fspecial is no longer breakable by attacking it.
  • Uspecial is invincible for the first 3 frames after dropping the mech.
  • Uspecial is projectile invincible while rising.
  • Uspecial landing hurtbox changed to just be her idle hurtbox instead of the full cloud.
  • Snake hurtbox now matches her sprite.
  • Snake walljump horizontal speed decreased from 7 > 4 (so she can recover using walljump without the use of an airdodge).
  • Sticky Bomb explosion is now bigger.
  • Sticky Bomb cooldown increased 30 > 90 frames.
  • Sticky Bomb is now removed from the stage when Elliana dies.
  • Steam influence from hitboxes reduced from .5x base knockback > .3x base knockback.
Rivals of Aether - Etalus
Surprise! Patch 1.3.0 was not an April Fools' joke (unlike most of what we revealed this weekend). We’ve got two brand new characters, revamped controller support, a host of balance changes, and more to dig into. Read on for the detailed notes and other good stuff.



New Characters – Sylvanos and Elliana
Sylvanos, The Heart of the Forest and Elliana, The Aerial Arsenal are now available on Steam! These Rivals come as a DLC two pack and can be added to your roster for $4.99.

Sylvanos is our third Rival to represent the earth element while Elliana rounds out our roster as the final air Rival. Both of them are also unique in that they’re our first Rivals who are also villains. Pick them up today or try them for free in their tutorials, accessible through the solo menu in game.

Steam Sale
To celebrate the release of Sylvanos and Elliana, we’re putting on the biggest Steam sale Rivals has ever seen. For just one week, the base game is going all the way down to $4.99, while all of the past DLC (both characters and skins) will be 50% off.

That means you can pick up the base game in addition to all of the characters and skins for just $20 total. If you have a friend who’s been waiting for a sale, make sure you pass on the news!

Controller Support Update
We’ve completely revamped controller support this patch. Players will no longer need to select a controller mode in the options menu as Dinput and Xinput both work simultaneously now. Support was also added for Switch Pro controllers via Bluetooth.

If you're having trouble with yours on the new patch, make sure you post in our bug support forum so we can dig into the issue.

Patch Notes

We've got balance changes for every character this patch and the list gets quite long! To view the full detailed patch notes head over to our website at: http://www.rivalsofaether.com/blog/?p=3023
Rivals of Aether - Etalus
Surprise! Patch 1.3.0 was not an April Fools' joke (unlike most of what we revealed this weekend). We’ve got two brand new characters, revamped controller support, a host of balance changes, and more to dig into. Read on for the detailed notes and other good stuff.



New Characters – Sylvanos and Elliana
Sylvanos, The Heart of the Forest and Elliana, The Aerial Arsenal are now available on Steam! These Rivals come as a DLC two pack and can be added to your roster for $4.99.

Sylvanos is our third Rival to represent the earth element while Elliana rounds out our roster as the final air Rival. Both of them are also unique in that they’re our first Rivals who are also villains. Pick them up today or try them for free in their tutorials, accessible through the solo menu in game.

Steam Sale
To celebrate the release of Sylvanos and Elliana, we’re putting on the biggest Steam sale Rivals has ever seen. For just one week, the base game is going all the way down to $4.99, while all of the past DLC (both characters and skins) will be 50% off.

That means you can pick up the base game in addition to all of the characters and skins for just $20 total. If you have a friend who’s been waiting for a sale, make sure you pass on the news!

Controller Support Update
We’ve completely revamped controller support this patch. Players will no longer need to select a controller mode in the options menu as Dinput and Xinput both work simultaneously now. Support was also added for Switch Pro controllers via Bluetooth.

If you're having trouble with yours on the new patch, make sure you post in our bug support forum so we can dig into the issue.

Patch Notes

We've got balance changes for every character this patch and the list gets quite long! To view the full detailed patch notes head over to our website at: http://www.rivalsofaether.com/blog/?p=3023
Feb 26, 2018
Rivals of Aether - Etalus
We've just released a small update where we squashed a few bugs, including a tricky Abyss mode crash. Here's the notes for those interested in the details.



  • Updated splash screen to prepare for Hyrule Saga. We'll make sure to let everyone know when the Hero Clairen skin becomes available.

Bugfixes
  • Buffering a walljump after an aerial attack will no longer result in a double jump.
  • Zetterburn can no longer jump during the first frame of charged Nspecial, causing the hitbox to not come out.
  • Grabbing a rock with Etalus' Uair will now move the rock toward the second hitbox just like it does with players.
  • Etalus can no longer walljump or fastfall after being wrapped with super armor.
  • Fixed a bug that prevented Clairen Fspecial from rising onto the ledge if started against the wall.
  • Gameboy Wrastor slipstream is now translucent.
  • Fixed a bug causing Abyss mode to crash on low settings after the break the seeds wave.
Feb 26, 2018
Rivals of Aether - Etalus
We've just released a small update where we squashed a few bugs, including a tricky Abyss mode crash. Here's the notes for those interested in the details.



  • Updated splash screen to prepare for Hyrule Saga. We'll make sure to let everyone know when the Hero Clairen skin becomes available.

Bugfixes
  • Buffering a walljump after an aerial attack will no longer result in a double jump.
  • Zetterburn can no longer jump during the first frame of charged Nspecial, causing the hitbox to not come out.
  • Grabbing a rock with Etalus' Uair will now move the rock toward the second hitbox just like it does with players.
  • Etalus can no longer walljump or fastfall after being wrapped with super armor.
  • Fixed a bug that prevented Clairen Fspecial from rising onto the ledge if started against the wall.
  • Gameboy Wrastor slipstream is now translucent.
  • Fixed a bug causing Abyss mode to crash on low settings after the break the seeds wave.
Rivals of Aether - Etalus
We've teamed up with Brawlhalla to release our first ever crossover skin! Turn Maypul into the Legend Ragnir with this fiery alternate skin, including all new art and sound effects.

Check out the video below to learn more about how this crazy collaboration even came about:

https://youtu.be/LOLu4NpEeWw
Full details on Ragnir Maypul can be found on the Steam store:

http://store.steampowered.com/app/787910/Rivals_of_Aether_Ragnir_Maypul/

For more on Ranno Wu Shang visit: http://www.brawlhalla.com/news/brawlhalla-patch-3-09/
Rivals of Aether - Etalus
We've teamed up with Brawlhalla to release our first ever crossover skin! Turn Maypul into the Legend Ragnir with this fiery alternate skin, including all new art and sound effects.

Check out the video below to learn more about how this crazy collaboration even came about:

https://youtu.be/LOLu4NpEeWw
Full details on Ragnir Maypul can be found on the Steam store:

http://store.steampowered.com/app/787910/Rivals_of_Aether_Ragnir_Maypul/

For more on Ranno Wu Shang visit: http://www.brawlhalla.com/news/brawlhalla-patch-3-09/
Rivals of Aether - Etalus
It's the Steam Winter Sale and you can now save 50% on Rivals of Aether, Ori and Sein, and Ranno and Clairen this holiday season. This is the first time the character DLC has ever gone on sale, so if you've been on the fence after our free weekend now's the perfect time to pick them up!


Rivals of Aether - Etalus
It's the Steam Winter Sale and you can now save 50% on Rivals of Aether, Ori and Sein, and Ranno and Clairen this holiday season. This is the first time the character DLC has ever gone on sale, so if you've been on the fence after our free weekend now's the perfect time to pick them up!


Rivals of Aether - Etalus


It's the holiday season so we're getting into the spirit early this year. Patch 1.2.3 brings the gifts of new seasonal colors, replay controls, some surprise stage skins for Ranno and Clairen, and more.

Seasonal Christmas Colors
It's that time of year again and the seasonal Rivals colors are back. Share the Christmas spirit with your opponent in any mode (including ranked) for a limited time.



New Feature - Replay Controls
We've added tons of controls to make viewing replays easier. You can now change the game speed, toggle frame advance, show hitboxes, DI lines, toggle the HUD, and even take control of the replay right from the pause menu.



Whether sharing some perfect slow-mo moments with your friends, or studying replays for some tournament practice, these added controls should be a big help. More replay options are planned for future updates as well.

New Content - Ranno and Clairen Stage Skins
Ever since we released Ranno and Clairen, people have been clamoring for stages from their homelands to get a glimpse into what they're like. Today we're pleased to announce that if you own Ranno and Clairen, you now also own both of their stage skins.



Set on Merchant Port and Fire Capital respectively, each skin brings new life (and an awesome new soundtrack) to these old favorites.



Full Patch Notes
There's plenty more going on in this patch as well. If you're interested in balance changes and other gameplay fixes, you can find those listed over on our full patch notes article.

Let us know what you think of the new features along with any other thoughts in the comments below! As always, thanks for playing.
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