Nimbatus - The Space Drone Constructor - Philo [StrayFawn]
Dear crew,
Here is a short overview on what we are working on and what new features and improvements you can expect in the future.
Next Update: New Campaign Mode
For the next update we are splitting the game into three different modes: Campaign, Sandbox and Competitive Mode. The campaign mode will feature a whole new set of rules and an improved progression system. We are experimenting with part unlocking, deployment costs and travel events for the campaign. However in the sandbox mode you will still be able to build huge drones with all parts unlocked from the start.
This is a big update which requires time to develop. As soon as we have something to test, we will open up a preview branch so you can help us find bugs and give us early feedback before the update goes live.
Planned Features and Improvements
There are some features we already promised during our Kickstarter campaign and things we'd like to improve. Those will be added at some point during the Early Access:
Ice planets
Drone vs. drone combat arena
Terrain rovers (wheels, ...)
More environmental events & weather
Bossfights
More Settings for the sandbox mode
Localization
Suggest and vote for new features
We give our best to listen to your feedback and include suggested features or improvements in every update. Visit our forums and upvote the suggestions that you want to see in the game and/or post your own ideas.
The current plan is to fully release Nimbatus on Steam in spring 2020. We are happy to have you on board and we are excited to keep improving Nimbatus together with you!
We just released a brand new update for Nimbatus: Drone Racing! Lots of things have been added and improved. Most importantly: You can now build racing drones and compete in new modes.
Compete in time based racing and compare your times on the leaderboard, challenge other players’ drones on autonomous racing tracks and test your skills in the hardcore "Catch" tournament.
Along with these new modes comes a variety of new drone parts, such as the Afterburner, the VTOL Thruster and the Proximity Sensor. Check out the complete patchnotes and a video showing the new features and improvements in our forums. Patchnotes & Video of new features
If that all sounds up your ally and you don't own Nimbatus yet, now is your chance! The game is currently 20% off. This offer ends on March 13th.
In order to celebrate the release of the new update, we also run a give away for everyone who can't afford the game. If you want to win a Steam key, head over to our forums and join the Raffle.
Nimbatus - The Space Drone Constructor - Philo [StrayFawn]
Dear space traveller
Nimbatus is currently 25% off during the Steam winter sale. To celebrate the occasion, we are now running a live stream! Head over to our Steam page now, watch the stream hosted by Frazzz (19:00 - 22:00 CET) and try to win a Nimbatus key by answering questions about the game and our studio :)
We just released the update 0.5.10 for Nimbatus. It contains fixes for two small but annoying bugs.
Bugfixes:
Camera Trackers are now disabled inside the sumo arena.
We reduced the default camera recoil shake because it the effect was too strong on higher zoom levels.
We are still busy working on the drone races! For work in in-progress updates and some sneak peaks of the new Drone Racing Update, please check out this thread in our forums: Forum
Here is a short overview on what we are working on and what new features and improvements you can expect in the future:
Next Update: Drone Racing
Our next big update will be all about drone racing! We want to add drone vs. drone racing for fully autonomous drones and also races against the clock with multiple tracks and leaderboards.
This is a big update which requires time to develop. As soon as we have something to test, we will open up a preview branch so you can help us find bugs and give us early feedback before the update goes live.
Planned Features and Improvements
There are some features we already promised during our Kickstarter campaign and things we'd like to improve. Those will be added at some point during the Early Access:
Drone vs. drone combat arena
Terrain rovers (wheels, ...)
Environmental events & weather
Ice planets
Bossfights
Improved progression for single player campaign
Sandbox planets with lots of settings
We also want to conduct some experiments on how to improve the physic stability for our drones. This could be in form of adding the possibility to interconnect parts with struts or other internal stability improvements.
Suggest and vote for new features
In addition to the features we have already planned, we give our best to listen to your feedback and include features or improvements you suggested in every update! Here is how you can participate:
Visit our Forum and go through all the drone part and feature suggestions to upvote the ones that you want to see in the game!
Post your own suggestions and ideas, so other players can upvote them :)
We look through all suggestions and decide which ones we are going to add for each update. The upvotes help us to see which suggestions are popular.
We plan to keep Nimbatus in Early Access for at least a year. We are happy to have you on board and we are excited to keep improving Nimbatus together with you!
We just released the update 0.5.9 for Nimbatus. We have read through all the reviews and feedback since the release and addressed some of the problems with this patch. Thank you very much for reporting bugs and posting feedback!
New Features:
Added 2 new jungle missions to have some more alternatives to the bio barrell mission (you will have the choice to reset the map or continue with the previous one)
Added a popup to draw attention to our tutorial (can be skipped)
Added zoom using the mouse wheel to the test area and the planets
Added new Delay gate
Added speed setting for motorized hinges
Added full and empty events to resource tanks
Added a setting for the start state of the factory part (Printed / Not Printed)
Reworks:
If the loading of a savegame does not work, we now show the error on screen instead of automatically resetting the progress. If you encounter any errors, please post us a screenshot, restart the game and try again.
Changed the galaxy map, so you will encounter lava planets earlier.
Bugfixes:
Fixed that Camera Trackers still were displayed on the minimap after being destroyed
Fixed that Sumo drones were not correctly added to the opponent pool anymore
Fixed that Batteries or Fuel Tanks still provided energy after being decoupled.
Fixed that Resource tanks could not be filled-up after being printed by a factory part.
Fixed Issue where Impulse Givers were always on after destroyed
Fixed that decoupled parts get destroyed if the previous parent of the decoupler was destroyed
Balancing:
Increased the difficulty of Sumo Tournament opponents by increasing the number of required wins to be added.
Lowered the difficulty of the Bio Barrell mission by improving the spawn rate and decreasing the amount of deadly cannons.
The difficulty of the planetary missions was not really well balanced, it was too hard for beginners and too easy for advanced players. The starting galaxy should now be a bit easier. We will improve this in the future to make it more challenging and fun to play :)
We will now start working on our first big update which will be all about Drone Racing. More information will follow soon!
Cheers, Stray Fawn Studio
Edit: Seems like the false positives with the distance sensor is not yet working correctly. We will fix it next time.
We pushed a small Hotfix today with two fixes:
- You could break the relic mission by freezing the torches. - Exploding parts with TnT did leave some buggy parts behind