Jan 9, 2017
Empyrion - Galactic Survival - EmpyrionGame
UPDATE: Alpha 5.0.4 (Build 797)

Minor Update:
- Added more debug outputs to track some bugs for Alpha 5.1 release

======

UPDATE: Server hotfix released: Alpha 5.0.4 (Build 796)

Bug Fixes:
- Fixed problem that players obtain duplicate IDs in certain circumstances

We recommend updating your server to Build 796 if you experience the following problems:
- Players see each other twice
- Player cannot access their structures anymore


Both issues are caused by players obtaining duplicate IDs in certain circumstances

=======

Hi Galactic Survivalists,

We just released another hotfix for Alpha 5.0 which fixes a major exploit (container content duplication) and several other bugs.

Changelog: Alpha 5.0.4 (Build 795)

Improvements:
- Changed underlying network communication

Bug Fixes:
- Fixed: Duplication exploit with container content
- Fixed: Problem that changes of colors in Player Menu did not affect the in-game player avatar
- Fixed: Problem that homing rockets did not shoot at crosshair
- Fixed: "Sequence number mismatch" error by using improved networking
- Fixed: Exception in Resume Game menu
- Fixed: Problem that requesting client logs by server host did not work
- Fixed: Several internal exceptions reported on support email

Here are another two teaser screenshots that show some more goodies that are waiting for you in the upcoming Alpha 5.1. Have a guess what these features are...:)





Alpha 5.1 will hit the Experimental branch in a couple of days. Keep your eyes open to check it out.

Yours,
Empyrion Dev Team
Jan 9, 2017
Empyrion - Galactic Survival - EmpyrionGame
UPDATE: Alpha 5.0.4 (Build 797)

Minor Update:
- Added more debug outputs to track some bugs for Alpha 5.1 release

======

UPDATE: Server hotfix released: Alpha 5.0.4 (Build 796)

Bug Fixes:
- Fixed problem that players obtain duplicate IDs in certain circumstances

We recommend updating your server to Build 796 if you experience the following problems:
- Players see each other twice
- Player cannot access their structures anymore


Both issues are caused by players obtaining duplicate IDs in certain circumstances

=======

Hi Galactic Survivalists,

We just released another hotfix for Alpha 5.0 which fixes a major exploit (container content duplication) and several other bugs.

Changelog: Alpha 5.0.4 (Build 795)

Improvements:
- Changed underlying network communication

Bug Fixes:
- Fixed: Duplication exploit with container content
- Fixed: Problem that changes of colors in Player Menu did not affect the in-game player avatar
- Fixed: Problem that homing rockets did not shoot at crosshair
- Fixed: "Sequence number mismatch" error by using improved networking
- Fixed: Exception in Resume Game menu
- Fixed: Problem that requesting client logs by server host did not work
- Fixed: Several internal exceptions reported on support email

Here are another two teaser screenshots that show some more goodies that are waiting for you in the upcoming Alpha 5.1. Have a guess what these features are...:)





Alpha 5.1 will hit the Experimental branch in a couple of days. Keep your eyes open to check it out.

Yours,
Empyrion Dev Team
Empyrion - Galactic Survival - EmpyrionGame

Hi Galactic Survivalists,

With great excitement we followed the voting for the '2016 Indie of the Year Awards' on IndieDB. Today, the results are in: "Empyrion - Galactic Survival" made it to place NUMBER 4 in the Top 100 votings of the 'Indie of the Year' main category: http://www.indiedb.com/features/players-choice-indie-of-the-year-2016

Thanks a lot to all our supporters that brought us here. :)

Big things are lying ahead of us. 2017 will be an exciting year for Empyrion, for the dev team and first and foremost for all of our new and veteran players.

Have an awesome rest-of-the-year-party and have a happy NEW year 2017!

Cu there! :)

Changelog: Alpha 5.0.3 (Build 792)

We have another small patch for you:

Bug Fixes:
- Fixed problem that particle effect of drill turret HV was broken after login (we changed the particle effect temporarily as a workaround)
- Fixed problem that Mission "Clans of Akua" could not be fulfilled
- Possible fix for problem that sometimes removed terrain suddenly re-appeared
- Fixed internal exception

Last but not least, here is a little teaser that shows some cool features that are waiting for you in the upcoming Alpha 5.1 release:
Empyrion - Galactic Survival - EmpyrionGame

Hi Galactic Survivalists,

With great excitement we followed the voting for the '2016 Indie of the Year Awards' on IndieDB. Today, the results are in: "Empyrion - Galactic Survival" made it to place NUMBER 4 in the Top 100 votings of the 'Indie of the Year' main category: http://www.indiedb.com/features/players-choice-indie-of-the-year-2016

Thanks a lot to all our supporters that brought us here. :)

Big things are lying ahead of us. 2017 will be an exciting year for Empyrion, for the dev team and first and foremost for all of our new and veteran players.

Have an awesome rest-of-the-year-party and have a happy NEW year 2017!

Cu there! :)

Changelog: Alpha 5.0.3 (Build 792)

We have another small patch for you:

Bug Fixes:
- Fixed problem that particle effect of drill turret HV was broken after login (we changed the particle effect temporarily as a workaround)
- Fixed problem that Mission "Clans of Akua" could not be fulfilled
- Possible fix for problem that sometimes removed terrain suddenly re-appeared
- Fixed internal exception

Last but not least, here is a little teaser that shows some cool features that are waiting for you in the upcoming Alpha 5.1 release:
Dec 24, 2016
Empyrion - Galactic Survival - EmpyrionGame
UPDATE: December 29, 2016. Release of Build 790

Alpha 5.0.3: Build 790

Server-side update only:
- Fixed internal exception that occurred on playfield servers: System.ArgumentException

==================

Hi guys,

All good things come in threes: we just released the third patch for Alpha 5.0 :)

Merry Christmas!

Changelog: Alpha 5.0.3 (Build 789)

Bug Fixes:
- Fixed problem that no drones were present on Akua, Omicron and Masperon after starting a new Survival game in Alpha 5.0.1 and 5.0.2
- Fixed problem that HV drill and HV turret did not take anti grief zone into account
- Fixed exception on playfield server if parameter "Infinite" was used for drone waves
- Fixed marketplace problem that after wiping the pending goods can nowhere be claimed: now every Trading Station can claim "virtual" offers

Changes / Improvements:
- Updated models for Medic Station and Clone Chamber
- Reduced bloom intensity in space
- Implemented sending of client log files to dedi if requested by server host
Dec 24, 2016
Empyrion - Galactic Survival - EmpyrionGame
UPDATE: December 29, 2016. Release of Build 790

Alpha 5.0.3: Build 790

Server-side update only:
- Fixed internal exception that occurred on playfield servers: System.ArgumentException

==================

Hi guys,

All good things come in threes: we just released the third patch for Alpha 5.0 :)

Merry Christmas!

Changelog: Alpha 5.0.3 (Build 789)

Bug Fixes:
- Fixed problem that no drones were present on Akua, Omicron and Masperon after starting a new Survival game in Alpha 5.0.1 and 5.0.2
- Fixed problem that HV drill and HV turret did not take anti grief zone into account
- Fixed exception on playfield server if parameter "Infinite" was used for drone waves
- Fixed marketplace problem that after wiping the pending goods can nowhere be claimed: now every Trading Station can claim "virtual" offers

Changes / Improvements:
- Updated models for Medic Station and Clone Chamber
- Reduced bloom intensity in space
- Implemented sending of client log files to dedi if requested by server host
Dec 23, 2016
Empyrion - Galactic Survival - EmpyrionGame
Hi Galactic Survivalists,

We have just released the second patch for Alpha 5.0.

Changelog: Alpha 5.0.2 (Build 784)

Changes / Improvements:
- Added lines to starmap to indicate when two sectors are sufficiently close to be reached by a warp jump (<25AU)
- Added possibility to pickup grow-able plants with your Multitool: sprout of the plant will be placed in inventory (mode "disassemble" on private or faction structures)
- Drone Base: Added parameter "Infinite" to playfield.yaml to ensure infinite drone waves (added "Infinite" to Akua, Omicron, Masperon). Note: if the drone base is not set to infinite, the drone waves stop when the stock of drones is exhausted
- Tweaked color of warp arrow to make it better visible
- Added better muzzle fire on pistols
- Added better particle effect, hit effect and sound for drill turret
- Tweaked red laser shot of alien laser turrets
- Changed: Player drone cannot open cargo boxes anymore (to avoid sneaking into POIs and emptying cargo boxes without being attacked)
- Updated Trading Stations on Ningues and Zeyhines (thanks to Frigidman)

Bug Fixes:
- Fixed: Error when upgrading an Auto Miner of an empty resource
- Fixed: Marketplace exploit - it was possible to by every item from yourself
- Fixed: Problem with Food Processor that crafting process was blocked when creating nutrient solution with crushed stone
- Fixed several other internal exceptions reported on support email (thanks for the bug reports - keep them coming)
Dec 23, 2016
Empyrion - Galactic Survival - EmpyrionGame
Hi Galactic Survivalists,

We have just released the second patch for Alpha 5.0.

Changelog: Alpha 5.0.2 (Build 784)

Changes / Improvements:
- Added lines to starmap to indicate when two sectors are sufficiently close to be reached by a warp jump (<25AU)
- Added possibility to pickup grow-able plants with your Multitool: sprout of the plant will be placed in inventory (mode "disassemble" on private or faction structures)
- Drone Base: Added parameter "Infinite" to playfield.yaml to ensure infinite drone waves (added "Infinite" to Akua, Omicron, Masperon). Note: if the drone base is not set to infinite, the drone waves stop when the stock of drones is exhausted
- Tweaked color of warp arrow to make it better visible
- Added better muzzle fire on pistols
- Added better particle effect, hit effect and sound for drill turret
- Tweaked red laser shot of alien laser turrets
- Changed: Player drone cannot open cargo boxes anymore (to avoid sneaking into POIs and emptying cargo boxes without being attacked)
- Updated Trading Stations on Ningues and Zeyhines (thanks to Frigidman)

Bug Fixes:
- Fixed: Error when upgrading an Auto Miner of an empty resource
- Fixed: Marketplace exploit - it was possible to by every item from yourself
- Fixed: Problem with Food Processor that crafting process was blocked when creating nutrient solution with crushed stone
- Fixed several other internal exceptions reported on support email (thanks for the bug reports - keep them coming)
Dec 22, 2016
Empyrion - Galactic Survival - EmpyrionGame
Hi Galactic Survivalists,

We just released the first patch that fixes several issues from Alpha 5.0 and incorporates some of your feedback. We are currently working on another small patch that will be released very soon.

We were very excited to hear that after the Alpha 5.0 release some of the servers out there had reached the limit of 128 (simultaneous) online players! When we implemented this limit a long time, we thought that it would be enough but we were wrong ;) You never cease to amaze us! We now increased the player limit to 256. Let's see when you break it...

We also prepared a short video about the main features that were introduced in Alpha 5.0:
https://youtu.be/-oNfZilyQvM

Please report all remaining issues over here:
http://empyriononline.com/threads/bug-reports-alpha-5-0-x.8629

Changelog: Alpha 5.0.1 (Build 782)

Changes / Improvements:
- Drill module and drill turret can now also be used to mine resource meteorites
- Increased player limit on a multiplayer server from 128 to 256
- Adapted weapon hold of all pistols + color / texture tool
- Updated 3d model of console used for e.g. Trading Station
- Female eyelashes now appear only in player previews - looked bad with in game lighting
- Slightly increased length of barrel of minigun turret (BA, CV)
- Marketplace: Slightly improved GUI

Bug Fixes:
- Fixed: Days not displayed in Marketplace Duration column for durations >= 1 day
- Fixed: Problem that picking up blocks from pre-Alpha and pre-block-separation could not be used in blueprint factory
- Fixed: Problem that T2 Drill in flatten mode had no reload sound
- Fixed: Problem with wrong info on CV Flak which said it can also be used on a planet
- Fixed several internal exceptions sent to support email (thanks for your reports)
Dec 22, 2016
Empyrion - Galactic Survival - EmpyrionGame
Hi Galactic Survivalists,

We just released the first patch that fixes several issues from Alpha 5.0 and incorporates some of your feedback. We are currently working on another small patch that will be released very soon.

We were very excited to hear that after the Alpha 5.0 release some of the servers out there had reached the limit of 128 (simultaneous) online players! When we implemented this limit a long time, we thought that it would be enough but we were wrong ;) You never cease to amaze us! We now increased the player limit to 256. Let's see when you break it...

We also prepared a short video about the main features that were introduced in Alpha 5.0:
https://youtu.be/-oNfZilyQvM

Please report all remaining issues over here:
http://empyriononline.com/threads/bug-reports-alpha-5-0-x.8629

Changelog: Alpha 5.0.1 (Build 782)

Changes / Improvements:
- Drill module and drill turret can now also be used to mine resource meteorites
- Increased player limit on a multiplayer server from 128 to 256
- Adapted weapon hold of all pistols + color / texture tool
- Updated 3d model of console used for e.g. Trading Station
- Female eyelashes now appear only in player previews - looked bad with in game lighting
- Slightly increased length of barrel of minigun turret (BA, CV)
- Marketplace: Slightly improved GUI

Bug Fixes:
- Fixed: Days not displayed in Marketplace Duration column for durations >= 1 day
- Fixed: Problem that picking up blocks from pre-Alpha and pre-block-separation could not be used in blueprint factory
- Fixed: Problem that T2 Drill in flatten mode had no reload sound
- Fixed: Problem with wrong info on CV Flak which said it can also be used on a planet
- Fixed several internal exceptions sent to support email (thanks for your reports)
...