As we are working hard on preparing Hot Lava for Early Access, I wanted to take some time to talk about some amazing things going on in the Hot Lava community.
Translations
Yesterday we added support for user created translations of Hot Lava, and in under 24 hours we have seen 'Russian', 'Spanish', 'Turkish' and even 'Pirate' translation mods appear on the workshop! If you are interested in helping translate Hot Lava to another language, details can be found on the Klei forums. To view translations as they are added visit the workshop
Custom Levels
Through the Community Spotlight we have been highlighting some of the best and most accessible levels the community has been producing. But please know this is just the tip of the iceberg- the workshop is littered with plenty of other creative, surprising, and challenging maps! View workshop maps
Modkit Update
The Modkit is being updated today. Support for multi-course levels, game modes (like pogo), consistent export names (only retire leaderboard when you intend to), modkit friendly wall jumps and much more! It's strongly recommended that you install the modkit to a new project and port existing maps over to avoid corruption. We will continue to build on and improve the Modkit based on your feedback. The new modkit should go live in the next hour.
Community Tournament
The speed running community for Hot Lava has become very competitive. Many world records have been secured by fractions of a second. A "Full School Run" tournament will be happening on the 22nd at 11am PST, 2pm EST, 7pm CET. The competition will be streamed on Twitch. If you think you have what it takes and want to sign up, or are just interested in following the competitive scene an event discord has been setup.
Award Items
To show our appreciation towards the community we have added two award items. The Wrench and Crown. These items will be awarded for recipients of the Community Spotlight and the to the winners of select Community Competitions respectively. Those who were featured in previous spotlights have retroactively received this award. Thank you for helping grow Hot Lava through your contributions!
Developer Stream
Klei hosts a weekly developer stream where we talk about on of our games- and this week (like, right now) you can catch us talking about Hot Lava. More details are available on the Klei forums.
Hot Lava Discord
If you are interested in becoming involved in any part of the Hot Lava community- or just want a chill place to hang out, please join me on the Hot Lava Discord.
Today we are adding the ability to translate Hot Lava into other languages. This is an important step towards early access. If you are interested in helping translate Hot Lava into your language instructions are available at the bottom of this update.
Detailed Patch Notes
Added full translation support
Added translation mod uploader tool to Steam
Difficulty markings have been added to the course info screen of each course
Added football item set
Added community spotlight award item
Added community speedrunning award item
Automatically disable SSAO in potato, was visually detrimental
Optimization: decorations now lod out at a distance based on quality
Optimization: Integrated Vignette into the fog pass
Re-tuned pursuit to be more competitive
Improved visuals of lava fog
Fix for bug where finish points could be seen through walls before they were active
Collision cleanup in wholesale for some trap areas, some notorious traps in freezer and at the start of course Meat Grinder.
Timer visibility re-enabled for first sections of mastery courses (the timer is always counting so this will not affect the leaderboards)
Fix for bug where players would sometimes play non-pogo jump animations on pogo
Take a pleasant little jaunt across the rooftops of a quaint woodland village in this charming map that combines original game-play with a distinctive art style. It may look small but there’s lots of fun crammed into this map. Give it a try to see for yourself!
Created by one of the top Hot Lava speedrunners "RUMME". This map is both fun for new players and pros alike. It's packed with shortcuts and liberal boosting opportunities for seasoned pros. You might just find yourself turning into a speedrunner after playing this map.
Another delightful experience from drawnblue. Explore Giant's Garage, weaving through power tools and shop supplies to adorn the hood of a giant blue car. This custom map has equal parts puzzle and parkour.
Leaderboard and the score screen now show the times of others on the same world as you, even if they aren’t on your friendslist
New Tiny Toy Master course added to Mastery Gym level
Fixed starting area collision issues with Tiny Toy in Wholesale, reset leaderboard for this trial
Scroll jump has been reworked to be a viable option for playing.
Scroll jump honors scrolls made before landing, but during the perfect jump threshold
Scroll jumps are not invalidated when multiple scroll notches are done in a single jump
Scroll jump clears any queued jumps on landing to prevent unintended jumps
Scroll jump no longer zooms the camera in Tiny Toy
New more consistent grounding and can stand up logic
Added UI sounds for Trial Selection menu
Fix super launch when coming out of AFK on a boost pad
Removed “continue” option on course end screen to prevent accidental leaving of custom games
Fix custom game preview images to be square like they are on Steam Workshop
Fix error from missing vfx in Tiny Toy
Fix rare rotation bug on spawn in Tiny Toy
Fix accessory error when starting Tiny Toy trials
Hot Lava Developer Stream
Come by the Klei Twitch channel this Thursday (August 2nd) at 3:30 PM Pacific / 10:30 PM UTC where we will be playing and discussing Hot Lava's recent updates, as well as answering your questions. https://www.twitch.tv/kleientertainment
Hot Fix - 280428
Fixed vent issues in school
Fixed crouching stand up issue in certain cases
Fixed crouching animation not playing in wind tunnels
Fixed tiny toy trial music looping on early portion of the song
Fixed some master checkpoint issues
Disable play replay on non-friends times- this feature is not working correctly
Hot Fix - 280526
Fixed issue preventing online players from spawning and causing significant slow down
Fixed bad offsets on grabbable objects throughout school
Increased online player position extrapolation time to help smooth high ping player movement
Put in better handling for bad online packet data with additional logging
Fixed issue where you would immediately jump off a swing from a queued jump
Fixed an issue preventing the player from landing in a crouch
Fixed pogo getting stuck in a crouched animation
Hot Fix - 280874
Fixed networking bug causing random performance issues for entire lobbies of players