Dead by Daylight - ThomasBHVR


Hello People of the Fog,

Incredible licensed content. Amazing original characters. Spellbinding lore. This past year has been Dead by Daylight’s biggest yet – and it’s all thanks to you.

Dead by Daylight's 6th Year Broadcast is a great way for us to reflect on what we've experienced together but, mostly, it's the perfect opportunity to get a look at what is coming.

Join us on YouTube and Twitch this Tuesday, May 17th at 1PM, Eastern Time.

No spoilers, but here’s a sneak peek at some of the exclusive content we’ve got in store for you:
  • Year 7: Roadmap
  • Quality of Life Improvements
  • Gameplay Improvements
  • Chapter 24 Reveal
  • A Look at the Store
  • 6th Anniversary In-Game Celebrations


See you in The Fog

The Dead by Daylight team
May 10, 2022
Dead by Daylight - Peanits

Features
  • Added new chase music to The Ghost Face.

Bug Fixes
  • Fixed an issue where James Sunderland was missing his normal and injured breathing.
  • Fixed an issue where the embers and wood inside the braziers in the Eyrie of Crows map emit a metal SFX when struck.
  • Fixed an issue that caused the Legions idle animation briefly not to play when Feral Frenzy ended.
  • Fixed an issue where pressing "Enter" when entering a promo code closed the popup without submitting the code.
  • Fixed an issue that caused the Rancor perk not to apply the exposed effect to the obsession after the exit gates are powered.
  • Fixed an issue that caused the Bitter Murmur perk not to trigger when a generator is completed.
  • Fixed an issue that caused the exposed status effect icon to remain displayed for survivors Evil Within tier 3 ends when playing as The Shape.
  • Fixed an issue that caused survivors being moried to be able to reveal the Ghost Face.
  • Fixed an issue that caused the Ghost Face's power icon to remain unchanged when activating Night Shroud.
  • Fixed an issue that caused the Hemorrhage status effect not to refresh upon entering the Nightmare's traps when equipped with the Cat Block add-on.
  • Fixed an issue that caused the Fuming Mix Tape add-on effect to be cancelled when a survivor cleanses the Hex: Ruin totem during Feral Frenzy.
  • Fixed an issue that caused survivors to gain stacks to Feral Slash when hitting a survivor as they are being unhooked.
  • Fixed an issue that caused the mending interaction to continue after the deep wound effect is removed by the use of the Anti-Hemorrhagic Syringe.
  • Fixed an issue that caused the archives ambiance to be cut in the Compendium.
  • Fixed an issue that caused Killers to not being able to hit Survivors on top of stairs in Midwich Elementary School map.
  • Fixed an issue that caused a noticeable seams in the frame of a vault in Lery's Memorial Institute map.
  • Fixed an issue that caused Victor to be not reachable and unable to be crushed by Survivors after pouncing behind the hole in the locker room in the RPD map.
  • Fixed an issue that caused Victor to dissolve after pouncing on most of the stairways on Haddonfield map
  • Fixed an issue that caused tutorial progression to appear to be carried over to a different account after switching accounts.

Known Issues
  • The Ghost Face's addon "Olsen's Driver's License" is not functioning.
  • Survivors are missing the open exit gate animation when injured and affected by the Nemesis' T-Virus.
May 3, 2022
Dead by Daylight - Omnia_BHVR


Bug Fixes

  • Lowered the Ghost Face's chase music. Please note this is a temporary fix while we work on a new chase track altogether.
  • Fixed an issue that could sometimes cause Meg to be unable to vault in the Killer tutorial.
  • Fixed an issue that caused a totem to spawn in a closed room on the second floor of the Strode House in Haddonfield.
  • Fixed an issue that made it impossible to interrupt Survivors on a specific side of multiple generators in Haddonfield.
  • Fixed an issue that caused the Legion's power gauge not to refill when equipped with Julie's Mix Tape add-on and stunned by the Head On perk.
  • Fixed an issue that caused progress to regress after succeeding a difficult skill check triggered by the Blight's Soul Chemical add-on.
  • Fixed an issue that caused succeeding an unhook attempt right before transitioning to the struggle phase to be instantly sacrificed on a subsequent hooking.
  • Fixed an issue that caused an interaction started by double clicking on the Stadia platform to continue without holding down the button without the Toggle Interaction option enabled.
  • Fix an issue that caused the wrong lobby theme music to be played when the Little Red Gaming Fit outfit for Feng Min is equipped.
  • Fixed an issue that caused the fifth entry in the House of the Arkham journal to be played in English instead of Japanese.
  • Fixed an issue that caused the survivors to keep making injured noises when recovering to full while afflicted with Madness tier 3.
  • Fixed an issue that sometimes caused the selected survivor to not be saved upon restarting the game.
  • Fixed an issue that prevented entering the game upon refusing consent for Nintendo Account usage. (Switch only)
  • Fixed an issue that prevented Survivor using Dead Hard to be able to land on the luggage in Ormond Map.
  • Fixed an issue that enabled the Killer to body block Survivor near one of the Gideon's exit gate.
  • Fixed an issue that caused an inaccessible Green Glyph on the Car Crusher tile in the Wrecker's Yard map.
  • Fixed an issue that prevented the Nightmare from setting Dream Snares in the garage in the Gas Heaven map.
  • Fixed an issue that allowed Killers to get onto the water tower from the hill in the Suffocation Pit map.
  • Fixed an issue that sometimes caused the Killer to not be able to pick up a Survivor at the bottom of the stairs of the basement.
  • Fixed an issue that caused the Credits to appear as a placeholder string ID in all non-English languages. (PS5, Switch and Stadia only)


Known Issues

  • In Haddonfield map, downing a Survivor next to a fence prevents the Killer from picking up the Survivor.
  • The Ghost Face's addon "Olsen's Driver's License" is not working as intended - currently no effect.
Dead by Daylight - Peanits

IMPORTANT: In this update, we've completely restructured the game files. This will significantly improve patch times for all future updates. However, this will require you to redownload nearly the entire game one time.

Features & Content
  • Tome 11: Devotion (starts Thursday, April 28)
  • Haddonfield Visual Update
  • Hemorrhage Rework
  • Gameplay Changes for The Legion & Ghost Face
  • Various bug fixes & more

For full patch notes, click here: https://dbd.game/37G5RYn
Dead by Daylight - ThomasBHVR
Tome 11: DEVOTION is opening soon within The Archives, featuring three new stories from the world of Dead by Daylight.



As Captain Pierce leads the weary travelers through the unknown...
...They happen upon an abandoned tower.
A beacon of hope in the seemingly endless abyss.
Cautiously, she searches the rooms for any hidden threats...


Facing relentless pursuit, Charlotte and Victor Deshayes dream of a refuge beyond the sea. David King faces an emotional dilemma that neither fisticuffs nor endless pints can solve. As a mysterious group approaches his tower, The Observer receives a bleak reminder that every story has an ending.

Unlockable character Memories include:
  • Charlotte and Victor Deshayes (The Twins) – SIDE BY SIDE FOREVER
  • David King – THE IMPORTANCE OF BEING KING
  • The Observer – HOUSE OF ARKHAM
Dead by Daylight’s DEVOTION Rift has opened, packed with exclusive time-limited cosmetics and charms drawn from the memories and lives of The Twins, David King, Jeff Johansen, and The Legion.



In the DEVOTION Rift, earn over 60 cosmetic items worth 20,000 Auric Cells through the Free and Premium Tracks to be yours forever, even after the Rift closes. Unlock the Rift Pass in-game and gain instant access to 3 exclusive items for 1,000 Auric Cells. Earn it all back by playing the game.

Tome 11: DEVOTION is available now through The Archives.

See you in The Fog,

The Dead by Daylight team.
Dead by Daylight - Peanits

IMPORTANT
In order to improve patch times, we have restructured the game files. Future updates will be significantly faster, however, opting in or out of the 5.7.0 Public Test Build will require a very large download.

Progress & save data information has been copied from the Live game to our PTB servers on March 29th. Please note that players will be able to progress for the duration of the PTB, but none of that progress will make it back to the Live version of the game.

FEATURES
  • UI Update - Added an indicator to the Searching for Friends popup when loading data.

CONTENT
  • Visual Update for the Haddonfield Map.

General
  • Difficulty ratings for Survivors have been removed
  • Difficulty ratings for Killers are now Easy, Moderate, Hard, or Very Hard
  • Easy: These Killers are the easiest for a first-time player
  • Moderate: Require the player to be comfortable with the basics of the role, though the Killers share common mechanics with those from the Easy category
  • Hard: Use mechanics that are specific to the Killer and require more practice to be effective
  • Very Hard: Require a high amount of practice and understanding, inexperienced players would likely find little success when using them
Dev Note: Since all Survivors have the same mechanics, they are no longer separated into different difficulty tiers. Killer difficulty is based on overall mechanical and strategic complexity, specifically for newer players.

Hemorrhage Rework
  • New Effect: Survivors affected by the Hemorrhage Status Effect have their healing progression regress at a steady rate when not being healed
  • Healing regresses at a rate of 7% per second (this means a 99% full heal would take 14 seconds to completely empty)
  • Sloppy Butcher and The Nightmare's "Z" Block Add-on have been modified to take the new effect into account (changes listed below)
Dev Note: Hemorrhage has had a reputation of being a "useless" status effect, so we reworked it to have a more meaningful impact on the core mechanic of survivor healing.

Perks
Boil Over
  • Increases struggling effects by 60/70/80% (was 50/75/100%)
Dev Note: Boil Over's wiggle impact was causing some players to have significant issues navigating certain maps, beyond the intended impact of the perk. We are planning to look at wiggle impact more generally in a future patch, but for now we are toning down the impact from Boil Over to prevent particularly egregious cases.

Boon: Circle of Healing
  • Increases healing speed bonus by 40/45/50% (was 65/70/75%)
Dev Note: As it was foretold, so it has been delivered.

Sloppy Butcher
  • Modified to account for the Hemorrhage Rework
  • Increases the rate at which healing progression is lost by 15/20/25% (was increasing bleeding frequency by 50/75/100%)

The Nightmare
  • Add-on - "Z" Block
  • Modified to account for the Hemorrhage Rework
  • Survivors interacting with a Dream Trap suffer from the Hemorrhage Status Effect for 90 seconds (was 60 seconds, no longer causes them to bleed when healthy)

The Legion
  • The Legion now has unique Terror Radius and Chase music, which can be modified by the Mix Tape add-ons
  • New: Each successful hit with Feral Slash now increases The Legion's movement speed by +0.2m/s for the remainder of Feral Frenzy
  • New: After 4 successful hits with Feral Slash, the next Feral Slash will put the survivor into the dying state and end Feral Frenzy
  • When Feral Frenzy ends, the power gauge now starts charging immediately (Previously waited for the fatigue sequence to end)
  • Fatigue after Feral Frenzy lasts for 3 seconds (was 4 seconds)
  • Add-on - Mischief List
  • Increases the Duration of Feral Frenzy by 2 seconds (was 1 second)
  • Add-on - Scratched Ruler
  • Decreases Feral Frenzy recharge time by 5 seconds (was 2 seconds)
  • Add-on - Suzie's Mix Tape
  • Increases Killer Instinct detection range by 20 meters (was 16 meters)
  • Add-on - Filthy Blade
  • Increases time required for Survivors to mend by 4 seconds (was 2.5 seconds)
  • Add-on - Iridescent Button
  • Removed effect where Terror Radius extends to the entire map
  • Reworked Add-on - Friendship Bracelet
  • Increases duration of lunges during Feral Frenzy by 0.3 seconds
  • Reworked Add-on - Smiley Face Pin
  • Survivors who self-mend a Deep Wound from Feral Frenzy are inflicted with Blindness for 60 seconds
  • Reworked Add-on - Defaced Smiley Pin
  • Survivors who self-mend a Deep Wound from Feral Frenzy are inflicted with Mangled
  • Reworked Add-on - Etched Ruler
  • Survivors who self-mend a Deep Wound from Feral Frenzy are inflicted with Oblivious for 60 seconds
  • Reworked Add-on - Julie's Mix Tape
  • While using Feral Frenzy: Breaking walls is 30% faster, the power gauge pauses while breaking a wall
  • Reworked Add-on - Mural Sketch
  • Increases Speed Boost per hit during Feral Frenzy to 0.3m/s
  • Reworked Add-on - Never-sleep Pills
  • The Legion's base move speed during Feral Frenzy is 4.6/ms
  • Increases the duration of Feral Frenzy by 10 seconds
  • Gain 100 to 500 bonus Bloodpoints for each successive hit on a Survivor during Feral Frenzy
  • Reworked Add-on - Joey's Mix Tape
  • Survivors who self-mend a Deep Wound from Feral Frenzy are inflicted with Hemorrhage until fully healed
  • Reworked Add-on - Stolen Sketchbook
  • Sets the power gauge reduction on basic attack hits to 2.5 seconds
  • Reworked Add-on - The Legion Pin
  • Survivors who self-mend a Deep Wound from Feral Frenzy are inflicted with Broken for 60 seconds
  • Reworked Add-on - Frank's Mix Tape
  • While using Feral Frenzy: Damaging generators is 20% faster, the power gauge pauses while damaging a generator
  • Reworked Add-on - Fuming Mix Tape
  • While using Feral Frenzy: The repair progress of generators can be determined by the intensity of their auras, generators not being worked on regress
  • Note: Regression effect does stack with Hex: Ruin or other regression effects
  • New Add-on - Stylish Sunglasses
  • Shows the auras of Survivors who are mending within a 24 meter radius
  • New Add-on - BFFs
  • Earn tokens for hitting Survivors during Feral Frenzy
  • Second chained hit: 1 token
  • Third chained hit: 2 tokens
  • Fourth chained hit: 3 tokens
  • Fifth chained hit: 4 tokens
  • Once the gates are powered, if 30 or more tokens have been collected, gain a 4% movement speed boost when not using Feral Frenzy
  • Removed Add-ons: Nasty Blade, Cold Dirt
Dev Note: This update for Legion leans into their signature - Running really fast with a knife! The stacking movement speed from Feral Strike gives a better reward from each hit, and they now have a way to down survivors at the end of a great chain. Add-ons have also seen a major overhaul to provide more variety of playstyles.

The Ghost Face
  • The Ghost Face can no longer be revealed by Marked Survivors
  • Marked now lasts for 60 seconds (was 45 seconds)
  • The Ghost Face now has unique Terror Radius and Chase music
  • Reviewed the technical implementation of the stalk and reveal mechanics
  • Fixed an issue that could lead some player's reveal to be ignored completely when multiple survivors are revealing at the same time
  • Reveal progress will now regress over a short time when a survivor loses sight of Ghost Face and resume when revealing starts again (Previously, losing sight of Ghost Face for a single frame would cause all reveal progress to be lost)
  • Added in differentiation of the sighting zone (the zone in your screen where the target must be to be revealed or stalked) for killers and survivors to better account for the differences between 1st and 3rd person cameras
  • Made it possible to reveal Ghost Face / stalk Survivors when they are not in the center of the screen but still take up a large amount of the screen (eg when they are very close to you)
  • Fixed some issues which caused the stalk / reveal sighting zone to scale incorrectly on non-16:9 resolutions
  • Add-on - Cheap Cologne
  • Increases Marked duration by 10 seconds (was 5 seconds)
  • Add-on - Headline Cutouts
  • Increases movement speed while stalking by 40% (was 10%)
  • Add-on - Walleye's Matchbook
  • Decreases Night Shroud recovery time by 6 seconds (was 2 seconds)
  • Add-on - Marked Map
  • Increases duration of Killer Instinct after being revealed by 2 seconds (was 1 second)
  • Add-on - Leather Knife Sheath
  • Increases crouched movement speed by 10% (was 5.6%)
  • Add-on - Outdoor Security Camera
  • The auras of all Survivors are revealed for 7 seconds when a Marked Survivor is put into the dying state (was 4 seconds)
  • Now applies to all survivors (was limited to Survivors inside the Terror Radius)
  • Reworked Add-on - "Philly"
  • Decreases time required to Mark a Survivor by 20%
  • Reworked Add-on - Cinch Straps
  • Night Shroud remains active after a failed basic attack
  • Reworked Add-on - Olsen's Address Book
  • Survivors that are Marked reveal their auras for 5 seconds when performing rushed actions
  • Reworked Add-on - Olsen's Journal
  • A Survivor that is Marked is inflicted with Oblivious until the Mark expires
  • Reworked Add-on - Telephoto Lens
  • A Survivor that reveals The Ghost Face is inflicted with Oblivious for 60 seconds
  • Reworked Add-on - Chewed Pen
  • Survivors that are in the dying state take 3 seconds to reveal The Ghost Face
  • Reworked Add-on - Knife Belt Clip
  • Reduces the Terror Radius by 8 meters when crouching
  • Reworked Add-on - Lasting Perfume
  • Survivors that are on a hook take 3 seconds to reveal The Ghost Face
  • Reworked Add-on - Olsen's Wallet
  • Breaking a pallet or wall immediately recharges Night Shroud
  • Reworked Add-on - Drop-Leg Knife Sheath
  • The Ghost Face gains 10% movement speed for 5 seconds after Marking a Survivor
  • Reworked Add-on - Night Vision Monocular
  • A Survivor that reveals The Ghost Face is inflicted with Exhausted for 5 seconds
  • Reworked Add-on - Victim's Detailed Routine
  • After being Marked, Survivors are inflicted with Exhausted for 5 seconds
  • Reworked Add-on - "Ghost Face caught on Tape"
  • Instantly recharges Night Shroud after a successful basic attack puts a Survivor into the dying state
Dev Note: Ghost Face was having a tough time generally, and his add-ons were particularly uninteresting overall. This change boosts the effectiveness of the Marked effect, and also overhauls his Add-on loadout for more interesting and powerful combinations. The reveal and stalking mechanics have also been tuned to be more predictable and intuitive.

The Archives
  • Changed instances of Roman numerals in Tome names to Arabic numerals in all related contexts
  • Reworked the description texts of Glyph Challenges and Dual Role challenges to make them consistent and clearer

Engine Update & Download Size
  • We continued to improve our patching process in an attempt to reduce download size during an update. However, due to an engine update, expect a bigger than usual download this time.
Dev Note: In this PTB we are introducing an engine update, which might lead to some new type of crashes. In order for the team to investigate those properly we ask you to please attach your DbD log and dxdiag file when you are reporting a crash that appeared during this PTB.

BUG FIXES
  • Fixed an issue that caused the shower drain leak VFX to float slightly above the floor in the Léry showers.
  • Fixed an issue that caused floating debris from breakable walls to be visible when one side has a noticeable slope in elevation.
  • Fixed an issue that caused Ace's Trilby hats to clip through his head on the killer side when in the dream world.
  • Fixed an issue that caused the sleep VFX to flicker on Jake when wearing the Western Wrangler torso.
  • Fixed an issue that caused the dream state outline to clip into Nea’s default torso in various animations.
  • Fixed an issue that caused Yun-Jin's 'Lunar Hanbok' torso customization to flicker when in the dream world.
  • Fixed an issue that caused the Dream world sky on Coldwind Farm to have unusual lines in the grainy texture.
  • Fixed an issue that caused some visual corruption in the sky on Haddonfield when in the Dream World.
  • Fixed an issue that caused the Onryo's legs to clip through the backside of the TV after projecting.
  • Fixed an issue that sometimes caused subtitles for Ash to be displayed when selecting another survivor.
  • Fixed an issue that sometimes caused the survivor settings from the 'Play as Survivor' lobby to be carried over to the custom game lobby.
  • Fixed an issue that caused custom game lobby warning messages to not be displayed.
  • Fixed a hardlock when minimizing the Game during a Loading screen after a match.
  • Fixed an incorrect formatting on tutorial messages when the screen resolution is lower than 100%.
  • Fixed an issue with a wrong UI prompt "Scroll List" appearing in the Support menu.
  • Fixed an issue with the controller "Pause" button not able to close the Pause/Overlay Menu.
  • Fixed an issue where the report button was not disabled for a Custom Game in the Tally screen.
  • Fixed an issue in the Archives Compendium section where the tooltip was not showing if an active node has been completed.
  • Fixed an issue that caused projectiles passing through Thompson's House windows when thrown from the inside of the building.
  • Fixed an issue that caused survivors dying in the Executioner's Cage of Atonement to be considered killed instead of sacrificed, leading to various side effects.
  • Fixed an issue that caused the Executioner's Torment VFX to remain visible after killing a survivor by Mori or Final Judgement.
  • Fixed an issue that caused survivors to be stuck in T-pose when Adrenaline triggers while in a Cage of Atonement.
  • Fixed an issue that caused survivors to be momentarily shown as crawling after being rescued from a Cage of Atonement.
  • Fixed an issue that caused the Nightmare to be prevented from putting down another Dream Snare when standing on one.
  • Fixed an issue that caused the Artists Crows to despawn immediately when spawned near the exit gates on the Léry's Memorial Institute - Treatment Theatre map.
  • Fixed an issue that caused the Cenobite's chains to hit a collision over survivors in the dying state.
  • Fixed an issue that may cause the Wraith to appear invisible to survivors while uncloaked.
  • Fixed an issue that may cause the Wraith to be visible while cloaked after cancelling the damage generator interaction when equipped with the The Serpent - Soot add-on.
  • Fixed an issue that caused the Cannibal's Shop Lubricant add-on not to hide the aura of survivors downed with the chainsaw.
  • Fixed an issue that caused Victor to be missing from the match results screen.
  • Fixed an issue that caused the Hag's traps not to be triggered when a survivor in the dying state is on the trap.
  • Fixed an issue that caused the Hag's Disfigured Ear add-on not to deafen the survivor.
  • Fixed an issue that caused failing to unhook a survivor during the Struggle phase to reset their skill check progress.
  • Fixed an issue that caused Dance with Me's cooldown not to be shown on the perk's icon.
  • Fixed an issue that caused the Shape's standing mori to not be usable against survivors using the Clairvoyance interaction.
  • Fixed an issue that caused the Clairvoyance's interaction not to end when put into the dying state.
  • Fixed an issue that caused the Boil Over icon to be missing on the killer's side when carrying a survivor equipped with the perk.
  • Fixed an issue that made it impossible to pick up survivors put in the dying state in front of a locker in the Killer basement.
  • Fixed an issue that caused the screaming animation to be played twice when passing from the injured to the dying state while screaming.
  • Fixed an issue that caused the Modern Tale theme to keep playing when equipping cosmetics not in the collection.
  • Fixed an issue that caused the weapon of the Plague to become invisible in the middle of a basic attack swing.
  • Fixed an issue that occasionally caused survivor deafness at the start of a trial
  • Fixed an issue that sometimes prevented the Demogorgon scream from triggering after a missed pounced.
  • Fixed an issue that caused survivors to hear Ghost Face's reveal sfx to play map-wide.
  • Fixed an issue that caused visceral cankers to prevent sliding doors from opening.
  • Fixed an issue that prevented the text "The Onryo" from being accepted in Crowd Choice.
  • Fixed an issue that caused game to disconnect during Steam maintenance.
  • Fixed an issue that caused survivor to go invisible when switching between lobby and store.
  • Fixed an issue that prevented the purchasing of DLC characters and auric cells.
  • Fixed an issue that caused mouse slow down after closing the game.
  • Fixed an issue that gave incorrect disconnection penalty.
  • Fixed an issue that caused friend list to not update properly.

KNOWN ISSUES
  • Activating the Wiggle Beta Tab does not activate the wiggle skill checks
  • The Shape can continue to stalk after reaching Evil Within Tier 3.
  • The health bar outro animation is missing upon depleting a med-kit while healing yourself when under the Hemorrhage effect.
  • Healing progression regresses when missing a skill check while healing a survivor affected with Hemorrhage.
  • In Haddonfield map, downing a Survivor next to a fence prevents the Killer from picking up the Survivor.
Mar 23, 2022
Dead by Daylight - Omnia_BHVR


Bug Fixes
  • Fixed an issue that caused the Bloodletting, Vector Victory and Pulcinella cosmetics to be unlocked for free. (EGS only)
  • Fixed an issue which sometimes allowed purchasing of the same perk multiple times in the Shrine of Secrets.
  • Fixed an issue which prevented unlocking of Sadako Rising DLC achievements. (PS4 only)
  • Fixed a crash which could occur when equipping the Boon: Dark Theory perk. (Switch only)
  • Fixed an issue which prevented purchasing of discounted outfits using Shards.
  • Fixed an issue that caused killer being able to block the ''Unhook'' prompt with one of the hook in Industrial map.
  • Fixed an issue that preventing the Onryo sfx from playing when opening an empty locker.
  • Fixed an issue that sometimes prevented the Hillbilly's chainsaw sfx from playing during a sprint.
  • Fixed a crash that would sometimes occur when entering the perimeter of Yoichi Asakawa's Boon: Dark Theory.
  • Fixed an issue that prevented progress in the Triage achievement if the healed Survivor was unhooked.
  • Fixed an issue that prevented The Onryo's Condemned kills from counting towards the Tome 10 Execution challenge.
  • Fixed an issue that caused an incorrect camera orientation while projecting as The Onryo to a nearby near TV.
  • Fixed an issue that prevented a survivor using perk Head On from killing The Nemesis' zombies when dashing out of a locker.
  • Fixed an issue that caused a generic icon to be shown when using a killer power.
  • Fixed an issue that caused the Nurse's blink charge animation to loop when charging her power.
  • Fixed an issue that prevented progress of the Demogorgon's Daily Ritual.
  • Fixed an issue that prevented the Nurse's blink charge time from being increased when using Kavanagh's Last Breath and Heavy Panting add-ons.
  • Fixed an issue that caused Survivor to instantly wiggle free when being downed while the Killer was carrying another Survivor with 90% or more wiggle progress.
  • Fixed an issue that caused the makeup to be missing from Elodie's 50's Night Out outfit icon.


Known Issues
  • Killer sound effects are missing when going from the Play as Killer menu to the Store. Swapping to a different Killer in the Store will fix the issue.
Dead by Daylight - ThomasBHVR
Spread the curse to Dead by Daylight, with a new Chapter inspired by Kōji Suzuki’s novel Ringu and the original film adaptation. Sadako Rising features a new Killer – The Onryō – and a new Survivor, Yoichi Asakawa. Purchasing this add-on also unlocks an exclusive charm: Cursed Videotape.



The new Killer is The Onryō.
With immense powers and a fearsome temper, Sadako was left to perish in a watery grave. Her violent wrath manifested into a cursed videotape that condemns its viewers to a chilling fate.

The new Survivor is Yoichi Asakawa.
No stranger to Sadako’s fury is Yoichi Asakawa, whose young life was forever altered by The Onryō’s rage. Now a marine biologist, his story continues as his search for answers drove him through treacherous waters, deep into a realm beyond rational understanding.

The Sadako Rising Chapter includes:
  • A new Killer: The Onryō
  • A new Survivor: Yoichi Asakawa
  • An exclusive universal charm: Cursed Videotape

https://store.steampowered.com/app/1899750

Cast adrift in her ocean of rage, hope will swiftly sink into the abyss. The Sadako Rising Chapter is available now.

See you in the Fog,

The Dead by Daylight team.
Feb 9, 2022
Dead by Daylight - Peanits

CONTENT
Boil Over
  • Changed to give 33% of current wiggle progress when falling from great heights (was a flat 25% increase)
Dev Note: This change prevents abuse of Boil Over in specific map locations where the killer has no choice but to drop from a height. It still stays relevant for longer walks and especially for basement access. At over 75% wiggle progress, it still results in an insta-drop.
  • Changed "Rite of The Executioner" Daily Ritual to require sending 2 Survivors to Cages of Atonement (was 4)

BUG FIXES
  • Fixed an issue that caused some players to encounter a Grade Reset after updating to patch 5.5.1. Note: This issue was only visual.
  • Fixed an issue that caused the Wraiths Withering Vine cosmetic to erroneously be unlocked for all players.
  • Fixed an issue that caused the Hillbilly's Fable Acres Delivery torso cosmetic to clip into the camera when hooking a Survivor.
  • Fixed an issue that caused the HUD score alerts to lose their formatting when using the Large Text setting.
  • Fixed an issue that caused players with at least 1 game played but 0 pips to not receive any reward at the end of season.
  • Fixed an issue that caused the Nemesis' tentacle strike recovery animation to be missing when too close to an asset.
  • Fixed an issue that caused the Nurse to not be able to lunge after a blink if the attack input is pressed before the end of the blink.
  • Fixed an issue that caused the Nurse's second blink to be delayed and thus cover less distance.
  • Fixed an issue that caused the Nurse not to enter fatigue when having a grab validation fail after blinking.
  • Fixed an issue that caused the Nurse's hand not to close properly when charging a chain blink.
  • Fixed an issue that caused the Nurse to be able to blink out of bounds past the exit threshold in the Springwood maps.
  • Fixed an issue that caused the Nurse to be able to blink out of bounds past the exit threshold in the Backwater Swamp maps.
  • Fixed an issue that caused the Survivors to use ''Dead Hard'' to jump on rocks near the Ferry Boat.
  • Fixed an issue that caused Jonah's tablet to be visible on the floor of the Vat room in The Game map.
  • Fixed an issue that caused hooks in the Eyrie of Crows map to be missing the white glow from Scourge Hook perks.
  • Fixed an issue that caused a small part of the Entity to stretch when a Survivor is sacrificed.
  • Fixed an issue that caused the exit prompt to become unresponsive after adding a friend in the Friends List.
Feb 2, 2022
Dead by Daylight - Peanits
Features
Beta Feature
  • Wiggle progress will no longer regress when not actively wiggling, with both the new and old wiggle interactions

Content
  • The Coldwind Farm - Fractured Cowshed map has been re-enabled.
  • The Crotus Prenn Asylum - Father Campbell's Chapel has been re-enabled.

Bug Fixes
  • Fixed an issue that caused tooltips to linger in the Settings menu
  • Fixed an issue that caused the Cannibal not to be able to break a pallet after hitting a survivor in the same chainsaw sweep.
  • Fixed an issue that caused the Demogorgon's Shred ability to sometimes not break pallets.
  • Fixed an issue that caused the Eruption perk to go into cooldown when triggering on a completed generator.
  • Fixed an issue that caused stuns triggered through the Power Struggle duration to be reduced more than intended when the killer is equipped with the Enduring perk.
  • Fixed an issue that caused the blessing SFX to continue after a survivor is hit after an unvalidated interruption attempt.
  • Fixed an issue that caused the Glyph and Red Envelope interactions not to be interruptible by the killer.
  • Fixed an issue that caused the wrong animation to be played when using the Deathslinger's Aim Down Sights right after interacting with a Red Envelope.
  • Fixed an issue that caused the loud noise indicator not to appear when an AI player fails a skill check during the tutorial.
  • Fixed an issue that may cause the Nemesis' tentacle to be invisible during recovery after hitting an object.
  • Fixed an issue that caused the Expert Killer and Expert Survivor achievements to unlock when the grade threshold has not been met. (Steam only)
  • Fixed an issue that occasionally caused an offering to appear out of place on the offerings loading screen
  • Fixed an issue that caused the floating ink VFX to be missing in some of The Artist's customization.
  • Fixed an issue that caused the killer music to not change properly when switching roles from a Survivor wearing a 'Modern Tales' outfits.
  • Fixed an issue that caused an inconsistent sound effect to play when hitting the fireplace in the chalet, in the Mount Ormond Resort map.
  • Fixed an issue that caused the killer to be unable to use a hook when it spawns too close to a bush wall near the big house in Badham IV.
  • Fixed an issue that caused the possibility to ''Dead Hard'' from the balcony onto the shelves in the main hall of RPD.
  • Fixed an issue that caused a lack of hooks in the library of the RPD map.
  • Fixed an issue that caused the killer to become stuck beside a hatch in the main building in the Storehouse.
  • Fixed an issue that caused a Glyph to spawn too high in the Yamaoka map.
  • Fixed an issue that caused The Artist to not fall smoothly from the Thompson house vault.
  • Fixed an issue that caused two pallets to spawn on the same tile in The MacMillan Estate.
  • Fixed an issue that caused low quality shadows from the generator lights.
  • Tentatively fixed an issue that caused Meg's Deathgarden head cosmetic to not be available anymore.
  • Tentatively fixed an issue that caused Jane's Twitch shirt cosmetic to be available for all players.

Known Issues
  • The Haddonfield map and the Strode Realty Key offering have been disabled.
  • The Nurse has a delay when starting to charge a chain blink.
  • The Nurse's hand doesn't reflect the current blink charge when chain blinking.
  • As The Nurse, blinking and having a grab validation fail causes The Nurse to not enter the fatigue state.
  • We are also investigating reports of not being able to attack right after a chain blink.
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