Today, a new Archive entry opens. In FORSAKEN, revisit the first days of The Infection with William “Bill” Overbeck himself and his early moments in a terrifying new world. Look back at ancient Babylon and a key event in the life of Adiris before she became The Plague. And join The Observer as he questions the very fabric of our reality.
The Rift also introduces all-new Blue Glyph challenges for Survivors. Locate and interact with Blue Glyphs hidden within trials and become afflicted with a random debuff. Make it out alive to complete the challenge.
How hard we struggle to hide from the darkness behind a curtain of civilization. How hard we struggle to protect the light of civilization with our laws, flags and weapons of mass destruction. But eventually... the curtain falls... and darkness returns... to smother us all.
Unlockable character Memories include:
William “Bill” Overbeck – THE LONG WAY HOME
Adiris (The Plague) – THE MAIDEN GUARD
The Observer – UNIVERSUS ALVEO
In the FORSAKEN’s accompanying Rift, reworked for easier progression, you will find a unique collection of Left 4 Dead-themed outfits and charms as part of its Free Track. For those willing to look deeper into the Fog, The Premium Track features 70 tiers of time-limited rewards to collect.
Tome VII: FORSAKEN is available now through The Archives.
In June 2021, Capcom’s legendary Survival Horror franchise enters the Fog, taking its place within Dead by Daylight’s roster of horror’s greatest icons.
Dying to know more? Join us on Twitch for our 5th Anniversary celebration on May 25th at 1pm ET for an in-depth reveal of the Resident Evil Chapter.
In the meantime, follow us on social and subscribe to our newsletter to stay in the know on everything Dead by Daylight. With Resident Evil set to arrive in the Entity’s Realm this summer, there’s never been a better time to step into the Fog and sharpen your skills.
It includes a Killer, The Trickster , and a Survivor, Yun-Jin Lee . Purchasing the add-on will unlock its new Killer, new Survivor, and an exclusive item for the survivor: Yun-Jin's Polka Dotted Blouse.
The new killer is Ji-Woon Hak, better known to fans across the globe as The Trickster. Famed singer by day, calculating serial killer by night, The Trickster thirsts for notoriety above all, treating both his music and his murders as high art.
The new Survivor is Yun-Jin Lee, a resilient and ambitious music producer who built her reputation on the success of her one and only client – The Trickster. Ignoring his true nature in favor of her career, Yun-Jin now stands to pay the ultimate price for her ambition.
All-Kill includes:
A new Killer: The Trickster
A new Survivor: Yun-Jin Lee
An exclusive item for Yun-Jin
Famous singer. Infamous killer. Good thing The Entity loves a show. The #AllKill Chapter is available now!
Added a setting to change the privacy of the party
Added the Chat Filter feature
Added an error message when a user fails to add a friend because he has too many friends
CONTENT
The Blight
Adjusted his first person animations and camera position to be higher up
Reworked the collision detection for his power. It should now be consistent with basic attack obstruction and no longer result in sliding off various surfaces.
The Wraith
Increased his cloaked move speed
Decreased his move speed while uncloaking
Reduced the Windstorm addon move speed bonuses to compensate for the above speed changes
Removed the uncloaking move speed penalties from the Windstorm addons
Accessibility
Colorblind modes have been added and can be accessed VIA the Options menu.
Perks
Decisive Strike - Now deactivates when performing certain actions that are not part of evading the Killer
HUD
Increased the visibility and size of the negative status effect timer fill.
Made adjustments to the player status timer bar to be more accurate and added back the glows to indicate when the timer bar is paused or requires attention.
Improved performance.
Menus
Updated the accept and cancel buttons on Friend and Group requests to have a greater visual difference.
Visual Update
Visual Update for the main Lobby, Store and Tally
BUG FIXES
Fixed a crash in the initial interaction screen.
Fixed a crash in the Play as Killer lobby that could occur when repeatedly holding the Ready button to cancel the search.
Fixed an issue that prevented Killers to drop on top of the chairs in Ormond's chalet.
Fixed an issue that could cause a crash when using Victor to pounce on a survivor as they exit the trial.
Fixed an issue that could cause Victor to stay stuck inside the hills unique to the Red Forest maps.
Fixed an issue that caused the infected VFX behind the survivor icon to not be fully completed when the Survivor is affected by Broken status effect.
Fixed an issue that could cause Survivors to remain standing until they move when downed from a Deep Wound status.
Fixed an issue that caused Killers and Survivors to be seen floating in certain spots on hills in Asylum maps.
Fixed an issue that caused the Survivor’s health bar to no longer flash when the timer is paused.
Fixed an issue that could cause the Trail of Punishment of the Damned sound effect to keep playing even if no trails were left behind.
Fixed an issue that caused Survivor to not stay on the ground after dying status animation has occurred
Fixed an issue that could cause players to spawn inside a collision (therefore not being able to move) when loading into the Dead Dawg Saloon map
Fixed an issue that could prevent repairing a generator from the light post side in Grim Pantry
Fixed an issue that could prevent Survivor health bars from being visually accurate (bar would appear empty before Survivor dies).
Fixed an issue that caused the item's icon on the ground to overlap with the progress bar when equipped with some specific items (only if the In-Game HUD scale is 85% or lower).
Switch only:
Fixed an issue where selecting an Archive cinematic would briefly play a few frames of the last previously viewed cinematic.
Fixed a crash that may occur when holding both buttons to switch between Survivors in Spectator Mode.
Stadia only:
Fixed an issue with the UI prompts showing for a wrong platform when using a keyboard and a controller.
KNOWN ISSUES
Victor can get stuck in the Basement hook and cannot pounce on survivors
The Nurse may become unable to do any actions after a Blink Grab
Survivors do not generate Killer Instinct when interacting with the Demogorgon's Portal
Survivors will clip inside the environment or float during some interactions
Survivors do not look back smoothly when crouching near a wall or asset
Hex: Ruin does not automatically regress generators
Projectiles go through pallets
Oni's sword 'Yamaoka Blade' appears to stretch erratically from a distance
Ammo Items in lockers do not spawn unless the Trickster is present in a match. When playing as other Killers, the locker is empty.
Changed transition animations in Survivor Locomotion to make the controls feel more responsive.
HUD Layout Changes:
Moved the objectives from the top center of the screen to the bottom left corner and removed the additional text. Objectives are now icon based.
Increased the size of the objectives icons and added background shading to help improve their visibility when viewed on bright environments.
Increased the font size of the generator count number.
Reduced the size of the Killer's hook count widget to be more in line with the other objectives.
Lowered the stack of player status widgets from the top left corner to the lower left corner. They now sit just above the new objectives location and expand upwards.
Increased the width and height of the timer bar under the player names in the player status widget.
Added a new setting in the Settings menu to control the size of the Skill Check independently of the HUD scale setting.
BUG FIXES
Fixed an issue that could cause Killers to appear further away than they actually were on Survivor screens (This was the primary cause of the hit registration (hitbox) issues seen since 4.5.0)
Fixed an issue that caused survivors to crawl faster than intended.
Fixed an issue that prevented event bloodpoints from being awarded from certain indoor generator types used on maps including Midwich Elementary and Lery's Memorial Hospital.
Fixed an issue with survivor camera-based interaction priority that could make it impossible to prioritize interactable objects on the ground (such as bear traps near pallets).
Fixed an issue that could cause survivors with the perk Calm Spirit to scream when caught in a bear trap.
Fixed an issue with Hex: The Third Seal and Hex: Undying that could cause the hexed players and hexed player count to be incorrectly reset when the Third Seal's totem is destroyed and Undying is still active.
Fixed an issue that could cause the haste status effect icon not to show when using Refined Serum.
Fixed an issue that could allow the nurse to attack during the first few frames of fatigue after a blink, and skip the fatigue.
Fixed an issue that prevented the add-ons Black Heart and Mew's Guts from increasing the Demogorgon's recovery speed.
Fixed an issue that caused the survivor's portrait become highlighted any time infection from the Plague was increasing. It should only highlight to indicate when a survivor has reached maximum sickness.
Fixed an issue that could cause the speed boost from uncloaking with the Wraith add-on The Serpent to trigger too early to be of use.
Fixed an in issue that could cause incorrect values for the Unbroken emblem.
Fixed an issue that could cause players to end up on the wrong side of pallets when stunning a killer.
Fixed an issue that could prevent the proper indicators from displaying for the Doctor when using Shock Therapy, Static Blast, or missed Snap Out Of It skill checks.
Fixed an issue that caused survivors to keep the default outfit between the lobby and the loading screen to the trial when playing a Custom Game.
Fixed an issue where old event items would sometimes appear in bloodwebs.
Fixed an issue where the UI can show a healthy survivor as injured when healed for two health states very quickly.
Fixed various collision-related issues Crotus Penn Asylum.
Fixed an issue that would cause charms on hooks to not be visible to Killers.
Fixed an issue that would cause the game to get stuck on the tally screen when entering spectator mode at the same time last Survivor reaches the tally screen.
BUG FIXES MISSING FROM 4.5.1 AND 4.5.0 PATCH NOTES
Following bugs were fixed, but not mentioned in previous Patch notes.
Fixed an issue that could cause injured survivor sounds be louder than intended after rush-entering a locker (they should be audible, but muffled) (missing note from patch 4.5.1)
Fixed an issue that could prevent the Plague from being able to infect window vaults with Vile Purge (missing note from patch 4.5.1)
Fixed an issue that could prevent the Shape from playing recoil animations or sound effects when hitting an obstruction in Evil Within III (missing note from patch 4.5.1)
Fixed an issue that could reduce the Legion's acceleration while attacking with Feral Frenzy (missing note from patch 4.5.1)
Fixed an issue that could prevent the Huntress from hearing audio feedback on a long-range hatchet hit (missing note from patch 4.5.0)
Fixed an issue with the perk Deception that could cause a "Hide" prompt to appear but not be usable (missing note from patch 4.5.0)
[Windows store only]
Fixed a crash that occurred when revoking the consent.
KNOWN ISSUES
Skill Check UI Scaler option in the options menu appears in English for all non-English languages. This will be fixed with the next Chapter patch.
Celebrate the Year of the Ox in Dead by Daylight with the Gilded Stampede celebration.
From February 11th – 25th, the Fog will be transformed into a vibrant celebration full of fireworks and colorful lanterns in honor of the Lunar New Year.
For a limited time, the Gilded Stampede celebration features a Lunar New Year themed lobby, themed Generators and Hooks, as well as the return of the Chinese Firecracker Item and Red Envelope Offering.
The celebration also introduces the Festive Toolbox, a brand-new item for Survivors. Packed to the brim with fireworks, it's prepared to celebrate all your life’s successes... and failures.
LUNAR NEW YEAR REWARDS
Keep an eye on the Dead by Daylight social channels and the in-game news throughout the celebration for special promo codes to unlock some free Gilded Stampede Collection items.
Enter the Fog during the celebration to redeem 50,000 Bloodpoints per day – that’s a total of 700,000 Bloodpoints to earn if you log in every day throughout the Gilded Stampede celebration.
NEW STORE COLLECTION
Celebrate the Lunar New Year in style with the Gilded Stampede Collection.
Join the stampede with The Wraith’s The Golden Ox and The Deathslinger’s The Oxen Bounty outfits - adorned in golden ox horns, they'll slaughter any who dare cross their paths.
LUNAR NEW YEAR SALE
From February 12th – 18th, the Moonrise and Scarlet Swarm collections are available at up to 30% OFF! Enter the Fog and enjoy the Gilded Stampede festivities!
The Observer’s Auris Web now features new Glyph Challenges, which enable both Survivors and Killers to spawn new interactable items within their matches. Keep an eye open for these to appear in your Trials, for those who are up to the task.
As you brave your way through new challenges, you will uncover the never-before-seen memories of Sally Smithson (The Nurse), Yui Kimura, and The Observer.
Life is a paradox. Change one thing, change everything. We are but walking contradictions of past, present and future selves. A saint in one world, a killer in another and both true and not true at the same time. If I could go back…would I change anything? Would I do things differently knowing that the slightest change could trigger a snowball that tumbles and grows to become an avalanche of death and destruction?
Unlockable character Memories include:
Sally Smithson (The Nurse) – THE CLEANSING OF CROTUS PRENN
Yui Kimura – CRASH AND BURN
The Observer – IN SEARCH OF THINGS LOST
In the DIVERGENCE Rift, earn over 60 cosmetic items through the Free and Premium tracks to be yours forever, even once the Rift closes. Unlock 13 new outfits, including the DIVERGENCE Collection for the Tome VI focus characters. Unlock the Rift Pass in-game and get instant access to 3 exclusive items for 1,000 Auric Cells. You can earn it all back by playing the game.
Look deeper into the Fog with Tome VI: DIVERGENCE. Available now through The Archives.