When you are done with the PTB Do not forget to come back on the live game!
ACCESSING THE PUBLIC TEST BUILD
Note: This will download an update over the normal build. There is no way to have both builds available at the same time unfortunately. 1. Right-Click the Dead by Daylight Application in your Steam Library 2. Access Properties 3. Access the "Beta" Tab 4. Enter the password "DbdPublicTest" (without quotes) in the Text Field 5. Click Check Code 6. Select "public-test" from the dropdown 7. Restart Steam
The new features included in the Public Test Build aren’t final. Based on the analysis of its results and on the player’s feedbacks, further changes will be brought to the Emblems before they're released in the live version of Dead by Daylight.
WHAT ARE THE EMBLEMS?
The Emblems System evaluates your performance during a match. There are 4 Emblems to work towards in every match that each come in 4 qualities. The total amount of Emblems won, as well as their quality, determines your overall match rating and progress toward your next rank.
EMBLEMS QUALITY
The Emblems come in 4 qualities: Bronze, Silver, Gold and Iridescent. The quality of all Emblems won determines your overall progress toward your next Rank.
CREATING OPPOSITION
The Killer and Survivor Emblems are opposed to create competition. Performing well in one Emblem may impact your opponent's Emblem quality!
EMBLEM #1: DO U EVEN GEN?
Lightbringer: Evaluates how much you participated in generators repair. Every progress is counted.
Gatekeeper: Each second brings points based on amount of generators non-repaired on the map. Uncompleted generators bring bonus points.
EMBLEM #2: I WILL SURVIVE
Unbroken: Only awarded upon escaping alive. Quality depends on the number of times you got downed.
Devout: Rewards sacrifices and moris. Death from bleeding out do not grant points.
EMBLEM #3: UNDER PRESSURE
Benevolent: Everyone loses points when a teammate is injured/hooked and get them back when saved. Performing the altruistic action grants bonus points.
Malicious: Win points by injuring and downing Survivors. Those points are lost if Survivors get healed. Win points by hooking Survivors. Those points are never lost.
EMBLEM #4 : YOU CAN RUN… AND YOU CAN HIDE
Evader: Be stealthy! Being close from the Killer while remaining unseen grants points. Escaping a chase without getting hit grants points. The longer the chase, the higher the points.
Chaser: Starting a chase and landing a hit during the chase grants points. Additional points are won based on the chase’s length if the chase is successful.
When you are done with the PTB Do not forget to come back on the live game!
ACCESSING THE PUBLIC TEST BUILD
Note: This will download an update over the normal build. There is no way to have both builds available at the same time unfortunately. 1. Right-Click the Dead by Daylight Application in your Steam Library 2. Access Properties 3. Access the "Beta" Tab 4. Enter the password "DbdPublicTest" (without quotes) in the Text Field 5. Click Check Code 6. Select "public-test" from the dropdown 7. Restart Steam
The new features included in the Public Test Build aren’t final. Based on the analysis of its results and on the player’s feedbacks, further changes will be brought to the Emblems before they're released in the live version of Dead by Daylight.
WHAT ARE THE EMBLEMS?
The Emblems System evaluates your performance during a match. There are 4 Emblems to work towards in every match that each come in 4 qualities. The total amount of Emblems won, as well as their quality, determines your overall match rating and progress toward your next rank.
EMBLEMS QUALITY
The Emblems come in 4 qualities: Bronze, Silver, Gold and Iridescent. The quality of all Emblems won determines your overall progress toward your next Rank.
CREATING OPPOSITION
The Killer and Survivor Emblems are opposed to create competition. Performing well in one Emblem may impact your opponent's Emblem quality!
EMBLEM #1: DO U EVEN GEN?
Lightbringer: Evaluates how much you participated in generators repair. Every progress is counted.
Gatekeeper: Each second brings points based on amount of generators non-repaired on the map. Uncompleted generators bring bonus points.
EMBLEM #2: I WILL SURVIVE
Unbroken: Only awarded upon escaping alive. Quality depends on the number of times you got downed.
Devout: Rewards sacrifices and moris. Death from bleeding out do not grant points.
EMBLEM #3: UNDER PRESSURE
Benevolent: Everyone loses points when a teammate is injured/hooked and get them back when saved. Performing the altruistic action grants bonus points.
Malicious: Win points by injuring and downing Survivors. Those points are lost if Survivors get healed. Win points by hooking Survivors. Those points are never lost.
EMBLEM #4 : YOU CAN RUN… AND YOU CAN HIDE
Evader: Be stealthy! Being close from the Killer while remaining unseen grants points. Escaping a chase without getting hit grants points. The longer the chase, the higher the points.
Chaser: Starting a chase and landing a hit during the chase grants points. Additional points are won based on the chase’s length if the chase is successful.
This week, we are skipping the Live stream as we are very busy preparing a significant announcement to the Community! Fear not, we will be back next week!
Note that you will be able to access the 2nd Emblems PTB (on PC) from March 15th to March 19th. Stay tuned for what’s next!
This week, we are skipping the Live stream as we are very busy preparing a significant announcement to the Community! Fear not, we will be back next week!
Note that you will be able to access the 2nd Emblems PTB (on PC) from March 15th to March 19th. Stay tuned for what’s next!