Boss 101 - Donley Time Foundation


Boss 101 Screenshot

Look out for Kitty Bad Breath!
Boss 101 - Donley Time Foundation


Boss 101 Screenshot

Look out for Kitty Bad Breath!
Boss 101 - Donley Time Foundation


Hello and thank you so much for joining us for another Boss 101 update! We hope you’re doing excellently.

As you know –bugs and polish continue. This week we have a question from a fan and process ideations to share so let’s get cracking!

Upgrade Room Process

So the upgrade room has all these sweet little stickers to show various upgrade levels. They help with indicating what you are buying by giving a sense of purpose. We’re going to peel back the curtain right now and show you why things are the way they are and how we got here.

Let’s start with the basic stuff. Here’s a bounty sticker and how it’s assembled from various parts. As you  might guess these parts are for interchangeability. We shuffle them around for different upgrades and we get to keep that jazzy layout. SAVES TIME TOO!

Basic setup for bounty


Here’s the various levels of the Bounty upgrade


When you are in the Make a Boss the color of the money is determined by your bounty level. (and corresponds to the dollar sign icon color)

Legendary upgrade – see how it colors the money display golden!


Examples of the shield patterns for the various upgrades


Once ONE upgrade is in place it’s a relatively painless procedure to start laying out the other upgrades. . .

Machine gun


Machine gun with levels


Other upgrade background samples


You see how we are? Making things as pretty as possible and fun as we can!

Here’s the whole bloody thing in action! You even get an achievement for completing the bounty upgrade.


You like that one? We hope so!

How’s the game going? GLAD YOU ASKED!

We get this question a lot because people care and we know you do too! You know you can always head to the Steam forums to speak with us directly. We try to get around to each and every question!

We had a fan ask us (for all the right reasons) about shipping the game NOW and maybe adding in little features after to round things out. Now I would NOT assume this person was asking to rush or crap out the game. I think the intent was to ask about perhaps holding out on some non-essential tidbit or something and just hitting the fun basics. Well, the deal here is Boss 101 has GOT to be our best. You deserve no less and most importantly we need to be true to OURSELVES and BRING YOU OUR BEST.

I gave a long answer to their question in the Steam Forums but I wanted to reiterate one of the general points. It was about something like a quicker release schedule and working in some neat things AFTER we ship.

What about Early Access or major updates to complete unfinished features with patches, etc
Generally speaking the above solutions are basically making you buy an unfinished product. That is not our goal. We haven’t ever had nor currently have plans to do any of those. We want you to have a finished game at $9.99. That might seem a little lofty but how many games have you seen lately which seem to have been rushed to hit a release date? I can think of a few. I can also think of a few games that while they seem bug free also seem feature light. We want YOU to LOVE Boss 101. Ideally, we want you to think “I got a FRICKING AWESOME DEAL and this game is FUN!”

While we know we have a savvy fan base following our development we can’t say everyone would be understanding of an early or unfinished release. You can check YouTube or Steam reviews for many examples of devs getting pummeled by effectively shoveling a game out early. People don’t like that. We don’t like that. We’re looking to avoid it.

Does that mean Boss 101 will be a flawless masterpiece? Hmmm, maybe not but let’s let time be that judge. What we CAN tell you is Boss 101 will be the best game we can possibly deliver given our time, money and resources. We want the BEST for you.

Come on people – we’re doing this not just for you but for us too. When you plunk down your $9.99 we want to knock you OVER with the fun of Boss 101.

Remember friends - be yourself, BELIEVE in yourself and live your dreams!

Best,

-Tim
Boss 101 - Donley Time Foundation


Hello and thank you so much for joining us for another Boss 101 update! We hope you’re doing excellently.

As you know –bugs and polish continue. This week we have a question from a fan and process ideations to share so let’s get cracking!

Upgrade Room Process

So the upgrade room has all these sweet little stickers to show various upgrade levels. They help with indicating what you are buying by giving a sense of purpose. We’re going to peel back the curtain right now and show you why things are the way they are and how we got here.

Let’s start with the basic stuff. Here’s a bounty sticker and how it’s assembled from various parts. As you  might guess these parts are for interchangeability. We shuffle them around for different upgrades and we get to keep that jazzy layout. SAVES TIME TOO!

Basic setup for bounty


Here’s the various levels of the Bounty upgrade


When you are in the Make a Boss the color of the money is determined by your bounty level. (and corresponds to the dollar sign icon color)

Legendary upgrade – see how it colors the money display golden!


Examples of the shield patterns for the various upgrades


Once ONE upgrade is in place it’s a relatively painless procedure to start laying out the other upgrades. . .

Machine gun


Machine gun with levels


Other upgrade background samples


You see how we are? Making things as pretty as possible and fun as we can!

Here’s the whole bloody thing in action! You even get an achievement for completing the bounty upgrade.


You like that one? We hope so!

How’s the game going? GLAD YOU ASKED!

We get this question a lot because people care and we know you do too! You know you can always head to the Steam forums to speak with us directly. We try to get around to each and every question!

We had a fan ask us (for all the right reasons) about shipping the game NOW and maybe adding in little features after to round things out. Now I would NOT assume this person was asking to rush or crap out the game. I think the intent was to ask about perhaps holding out on some non-essential tidbit or something and just hitting the fun basics. Well, the deal here is Boss 101 has GOT to be our best. You deserve no less and most importantly we need to be true to OURSELVES and BRING YOU OUR BEST.

I gave a long answer to their question in the Steam Forums but I wanted to reiterate one of the general points. It was about something like a quicker release schedule and working in some neat things AFTER we ship.

What about Early Access or major updates to complete unfinished features with patches, etc
Generally speaking the above solutions are basically making you buy an unfinished product. That is not our goal. We haven’t ever had nor currently have plans to do any of those. We want you to have a finished game at $9.99. That might seem a little lofty but how many games have you seen lately which seem to have been rushed to hit a release date? I can think of a few. I can also think of a few games that while they seem bug free also seem feature light. We want YOU to LOVE Boss 101. Ideally, we want you to think “I got a FRICKING AWESOME DEAL and this game is FUN!”

While we know we have a savvy fan base following our development we can’t say everyone would be understanding of an early or unfinished release. You can check YouTube or Steam reviews for many examples of devs getting pummeled by effectively shoveling a game out early. People don’t like that. We don’t like that. We’re looking to avoid it.

Does that mean Boss 101 will be a flawless masterpiece? Hmmm, maybe not but let’s let time be that judge. What we CAN tell you is Boss 101 will be the best game we can possibly deliver given our time, money and resources. We want the BEST for you.

Come on people – we’re doing this not just for you but for us too. When you plunk down your $9.99 we want to knock you OVER with the fun of Boss 101.

Remember friends - be yourself, BELIEVE in yourself and live your dreams!

Best,

-Tim
Boss 101 - Donley Time Foundation


Boss 101 Screenshot

Rose Chevalier visiting the Command Center bringing a present for you!

Remember to LIVE YOUR DREAMS!
Boss 101 - Donley Time Foundation


Boss 101 Screenshot

Rose Chevalier visiting the Command Center bringing a present for you!

Remember to LIVE YOUR DREAMS!
Boss 101 - Donley Time Foundation


Hello and welcome to the latest Boss 101 update

Work continues towards the final release. This week we look into quality of life interface improvements for the hat store. This is a great example of the little things we look to help YOU with when it comes to playing and enjoying Boss 101.

The Hat Store

As you might have guessed – we have hats in Boss 101. A lot of them. A little over 250 hats and counting. For you that means we have hats for sale, hats you can earn via a quest, hats you own - and on and on. There are a few things to note here, the most important to us being you quickly getting the information you want when you’re in the hat store. Here’s what we see happening and what we are doing.

A Store

Yep, this place sells hats. So you needs to see prices, abilities and any relevant shopping information when you are making your buying decision. This is what the place started as and it evolved from there.

Hats for Sale Sort


A Dressing Room

The hat store is one of the places you can equip your character in hats they own. This is a function closely tied to the purchasing of the hats. We made a decision earlier in development to allow the player both a Costume and an Ability hat for maximum fun.
- Costume Hat: what you character outwardly looks like
- Ability Hat: What abilities from which hat do you want to use. This allows you to LOOK like you want and have the POWERS you want without tying you down to one or the other.

Sort by owned hats


A Quest Room

Some of the hats are only available after completing some missions or tasks. We use the hat store to show you the known requirements and, where possible, we show you the progress you are making

Sort by Quest hat


Sorting and quick jumping around

That is a LOT of stuff going on and we KNOW it. We added a couple quick ways in the hat room to sort the categories YOU want to see as well as jump quickly through the hat collection.

Sort label for top of store


Various Sorting Options in the Store


Jumping through the hats quickly


In conclusion

As you can see, these are the little things we are working on to make the game as fun as we can make it. Do we need to do every little thing like sorting hats into groups or allowing quick movement through your hat collection? Technically no but we thing it MAKES YOUR GAME BETTER!

And that’s what it’s all about right?

OK Talk with you soon and REMEMBER TO LIVE YOUR DREAMS!

-Tim

Boss 101 Info Roundup
Release Date: 2017
Planned Price: $9.99
Boss 101 Steam Store Page: http://store.steampowered.com/app/380920
Please wishlist us if you would be so kind!
Boss 101 - Donley Time Foundation


Hello and welcome to the latest Boss 101 update

Work continues towards the final release. This week we look into quality of life interface improvements for the hat store. This is a great example of the little things we look to help YOU with when it comes to playing and enjoying Boss 101.

The Hat Store

As you might have guessed – we have hats in Boss 101. A lot of them. A little over 250 hats and counting. For you that means we have hats for sale, hats you can earn via a quest, hats you own - and on and on. There are a few things to note here, the most important to us being you quickly getting the information you want when you’re in the hat store. Here’s what we see happening and what we are doing.

A Store

Yep, this place sells hats. So you needs to see prices, abilities and any relevant shopping information when you are making your buying decision. This is what the place started as and it evolved from there.

Hats for Sale Sort


A Dressing Room

The hat store is one of the places you can equip your character in hats they own. This is a function closely tied to the purchasing of the hats. We made a decision earlier in development to allow the player both a Costume and an Ability hat for maximum fun.
- Costume Hat: what you character outwardly looks like
- Ability Hat: What abilities from which hat do you want to use. This allows you to LOOK like you want and have the POWERS you want without tying you down to one or the other.

Sort by owned hats


A Quest Room

Some of the hats are only available after completing some missions or tasks. We use the hat store to show you the known requirements and, where possible, we show you the progress you are making

Sort by Quest hat


Sorting and quick jumping around

That is a LOT of stuff going on and we KNOW it. We added a couple quick ways in the hat room to sort the categories YOU want to see as well as jump quickly through the hat collection.

Sort label for top of store


Various Sorting Options in the Store


Jumping through the hats quickly


In conclusion

As you can see, these are the little things we are working on to make the game as fun as we can make it. Do we need to do every little thing like sorting hats into groups or allowing quick movement through your hat collection? Technically no but we thing it MAKES YOUR GAME BETTER!

And that’s what it’s all about right?

OK Talk with you soon and REMEMBER TO LIVE YOUR DREAMS!

-Tim

Boss 101 Info Roundup
Release Date: 2017
Planned Price: $9.99
Boss 101 Steam Store Page: http://store.steampowered.com/app/380920
Please wishlist us if you would be so kind!
Boss 101 - Donley Time Foundation


Boss 101 Screenshot  

Hope you are enjoying your day!

YES!
Boss 101 - Donley Time Foundation


Boss 101 Screenshot  

Hope you are enjoying your day!

YES!
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