Starting today, Fallout 4's 1.5 update is public for all users on Steam.
Along with support for our upcoming add-on, Far Harbor, and additional gameplay optimizations, the 1.5 Update features the revamped Survival Mode which incorporates a number of changes based on beta feedback. Thanks again to all those who participated! The update is live for everyone on Steam today!
Also in development, Creation Kit and Bethesda.net Mods are still in open beta on PC.
Survival adds additional challenges including no fast travel, saving only when you sleep, increased lethality, diseases, fatigue, danger and more. See the in-game Help menu for more details.
Characters set to Survival difficulty appear under their own Character Selection filter
Third person camera movement improvements when player is close up against walls and other objects
Fixes
General stability and performance improvements
Fixed rare crash related to reloading a save that relies on Automatron
Fixed issue with the robot workbench camera not moving properly immediately after canceling out of the menu
Fixed issue with perks being repeatedly added when reloading a saved game while in robot workbench
Fixed issue with Ada not properly traveling to an assigned settlement
Robots can now be assigned as settlement vendors
Fixed issue with "Appropriation" where blueprints would not appear properly if the container had already been looted prior to getting the quest
In "The Nuclear Option," entering the Institute using the targeting helmet on Power Armor no longer inadvertently causes the player to go into combat, and become stuck in the Institute
Fixed distance check with Robotics Expert perk
While in Workshop mode, if the Jump button is remapped, the Y or Triangle button can still be used to jump
Fixed issue with "Defend the Castle" where speaking to Ronnie Shaw would not properly complete the quest
During "The Nuclear Option," fast traveling away from the Institute immediately after inserting the relay targeting sequence holotape will no longer block progression
Fixed issue where Workshop placed light bulbs would occasionally not light properly
Fixed occasional flashing issue with entering and exiting Power Armor
Fixed issue where terminals would not work properly after downloading and initializing an Add-On from the Add-Ons menu
Starting today, Fallout 4's 1.5 update is public for all users on Steam.
Along with support for our upcoming add-on, Far Harbor, and additional gameplay optimizations, the 1.5 Update features the revamped Survival Mode which incorporates a number of changes based on beta feedback. Thanks again to all those who participated! The update is live for everyone on Steam today!
Also in development, Creation Kit and Bethesda.net Mods are still in open beta on PC.
Survival adds additional challenges including no fast travel, saving only when you sleep, increased lethality, diseases, fatigue, danger and more. See the in-game Help menu for more details.
Characters set to Survival difficulty appear under their own Character Selection filter
Third person camera movement improvements when player is close up against walls and other objects
Fixes
General stability and performance improvements
Fixed rare crash related to reloading a save that relies on Automatron
Fixed issue with the robot workbench camera not moving properly immediately after canceling out of the menu
Fixed issue with perks being repeatedly added when reloading a saved game while in robot workbench
Fixed issue with Ada not properly traveling to an assigned settlement
Robots can now be assigned as settlement vendors
Fixed issue with "Appropriation" where blueprints would not appear properly if the container had already been looted prior to getting the quest
In "The Nuclear Option," entering the Institute using the targeting helmet on Power Armor no longer inadvertently causes the player to go into combat, and become stuck in the Institute
Fixed distance check with Robotics Expert perk
While in Workshop mode, if the Jump button is remapped, the Y or Triangle button can still be used to jump
Fixed issue with "Defend the Castle" where speaking to Ronnie Shaw would not properly complete the quest
During "The Nuclear Option," fast traveling away from the Institute immediately after inserting the relay targeting sequence holotape will no longer block progression
Fixed issue where Workshop placed light bulbs would occasionally not light properly
Fixed occasional flashing issue with entering and exiting Power Armor
Fixed issue where terminals would not work properly after downloading and initializing an Add-On from the Add-Ons menu
Starting today, you can try out Fallout 4's Beta Update on Steam.
Along with support for our upcoming add-on, Far Harbor, and additional gameplay optimizations, the 1.5 Update – now available as a Beta on Steam -- features the revamped Survival Mode which incorporates a number of changes based on beta feedback. Thanks again to all those who participated! In the coming weeks, 1.5 – complete with Survival Mode – will be released on Xbox One and PlayStation 4.
Also in development, Creation Kit and Bethesda.net Mods are still in closed beta. We hope to add Support for Mods to the 1.5 Steam Beta soon with console support for Mods coming in updates that follow. Stay tuned to Bethesda.net and the forums for when those updates will go live.
Please note that we strongly advise players running third party mod managers to back up saves and disable/uninstall them before opting into the Beta, until they have been updated to support the new changes from the 1.5 Update.
Fallout 4 1.5 Steam Update (1.5.157)
Fixes
Fixed issue with plugins.txt file being written to wrong directory
Fallout 4 1.5 Steam Beta Update (1.5.154)
Fixes
General performance and stability improvements
Fixed occasional flashing issue with entering and exiting Power Armor
Fixed issue where terminals would not work properly after downloading and initializing an Add-On from the Add-Ons menu
Mod Fixes
Fixed issue where deleting a Mod would not properly remove associated archives
Minor bug fixes and optimizations related to Bethesda.net
Survival adds additional challenges including no fast travel, saving only when you sleep, increased lethality, diseases, fatigue, danger and more. See the in-game Help menu for more details.
Characters set to Survival difficulty appear under their own Character Selection filter Please Note: Survival difficulty characters are not backward compatible with the 1.4 version of Fallout 4. If you opt out of the Beta, do not use Survival character saved games.
Third person camera movement improvements when player is close up against walls and other objects
Fixes
General stability and performance improvements
Fixed rare crash related to reloading a save that relies on Automatron
Fixed issue with the robot workbench camera not moving properly immediately after canceling out of the menu
Fixed issue with perks being repeatedly added when reloading a saved game while in robot workbench
Fixed issue with Ada not properly traveling to an assigned settlement
Robots can now be assigned as settlement vendors
Fixed issue with "Appropriation" where blueprints would not appear properly if the container had already been looted prior to getting the quest
In "The Nuclear Option," entering the Institute using the targeting helmet on Power Armor no longer inadvertently causes the player to go into combat, and become stuck in the Institute
Fixed distance check with Robotics Expert perk
While in Workshop mode, if the Jump button is remapped, the Y or Triangle button can still be used to jump
Fixed issue with "Defend the Castle" where speaking to Ronnie Shaw would not properly complete the quest
During "The Nuclear Option," fast traveling away from the Institute immediately after inserting the relay targeting sequence holotape will no longer block progression
Fixed issue where Workshop placed light bulbs would occasionally not light properly
Starting today, you can try out Fallout 4's Beta Update on Steam.
Along with support for our upcoming add-on, Far Harbor, and additional gameplay optimizations, the 1.5 Update – now available as a Beta on Steam -- features the revamped Survival Mode which incorporates a number of changes based on beta feedback. Thanks again to all those who participated! In the coming weeks, 1.5 – complete with Survival Mode – will be released on Xbox One and PlayStation 4.
Also in development, Creation Kit and Bethesda.net Mods are still in closed beta. We hope to add Support for Mods to the 1.5 Steam Beta soon with console support for Mods coming in updates that follow. Stay tuned to Bethesda.net and the forums for when those updates will go live.
Please note that we strongly advise players running third party mod managers to back up saves and disable/uninstall them before opting into the Beta, until they have been updated to support the new changes from the 1.5 Update.
Fallout 4 1.5 Steam Update (1.5.157)
Fixes
Fixed issue with plugins.txt file being written to wrong directory
Fallout 4 1.5 Steam Beta Update (1.5.154)
Fixes
General performance and stability improvements
Fixed occasional flashing issue with entering and exiting Power Armor
Fixed issue where terminals would not work properly after downloading and initializing an Add-On from the Add-Ons menu
Mod Fixes
Fixed issue where deleting a Mod would not properly remove associated archives
Minor bug fixes and optimizations related to Bethesda.net
Survival adds additional challenges including no fast travel, saving only when you sleep, increased lethality, diseases, fatigue, danger and more. See the in-game Help menu for more details.
Characters set to Survival difficulty appear under their own Character Selection filter Please Note: Survival difficulty characters are not backward compatible with the 1.4 version of Fallout 4. If you opt out of the Beta, do not use Survival character saved games.
Third person camera movement improvements when player is close up against walls and other objects
Fixes
General stability and performance improvements
Fixed rare crash related to reloading a save that relies on Automatron
Fixed issue with the robot workbench camera not moving properly immediately after canceling out of the menu
Fixed issue with perks being repeatedly added when reloading a saved game while in robot workbench
Fixed issue with Ada not properly traveling to an assigned settlement
Robots can now be assigned as settlement vendors
Fixed issue with "Appropriation" where blueprints would not appear properly if the container had already been looted prior to getting the quest
In "The Nuclear Option," entering the Institute using the targeting helmet on Power Armor no longer inadvertently causes the player to go into combat, and become stuck in the Institute
Fixed distance check with Robotics Expert perk
While in Workshop mode, if the Jump button is remapped, the Y or Triangle button can still be used to jump
Fixed issue with "Defend the Castle" where speaking to Ronnie Shaw would not properly complete the quest
During "The Nuclear Option," fast traveling away from the Institute immediately after inserting the relay targeting sequence holotape will no longer block progression
Fixed issue where Workshop placed light bulbs would occasionally not light properly
Fallout 4 1.5 Survival Beta We’re excited to announce that overhauled Survival Difficulty is now available for beta testing on Steam. This update will be available on consoles next month. Also, there are additional fix notes related to this update.
Tell us what you think of the new Survival mode at our forums.
New Features New Survival difficulty
Survival adds additional challenges including no fast travel, saving only when you sleep, increased lethality, diseases, fatigue, danger and more.
Characters set to Survival difficulty appear under their own Character Selection filter
Survival difficulty characters are not backward compatible with the 1.4 version of Fallout 4. If you opt out of the Beta, do not use Survival character saved games.
Fixes
General stability and performance improvements
Fixed rare crash related to reloading a save that relies on Automatron
Fixed issue with the robot workbench camera not moving properly immediately after canceling out of the menu
Fixed issue with perks being repeatedly added when reloading a saved game while in robot workbench
Fixed issue with Ada not properly traveling to an assigned settlement
Robots can now be assigned as settlement vendors
Fixed issue with "Appropriation" where blueprints would not appear properly if the container had already been looted prior to getting the quest
In "Nuclear Option," entering the Institute using the targeting helmet on Power Armor no longer inadvertently causes the player to go into combat, and become stuck in the Institute
Fixed distance check with Robotics Expert perk
How to access the Survival Beta • Log into Steam • Right Click on Fallout 4 in your Library • Select Settings • Select Betas • A drop down menu will appear. Select Survival Beta Update • Select OK • Wait a few minutes and Fallout 4 should update • When done, Fallout 4 should appear as Fallout 4 [Beta] in your Library
Fallout 4 1.5 Survival Beta We’re excited to announce that overhauled Survival Difficulty is now available for beta testing on Steam. This update will be available on consoles next month. Also, there are additional fix notes related to this update.
Tell us what you think of the new Survival mode at our forums.
New Features New Survival difficulty
Survival adds additional challenges including no fast travel, saving only when you sleep, increased lethality, diseases, fatigue, danger and more.
Characters set to Survival difficulty appear under their own Character Selection filter
Survival difficulty characters are not backward compatible with the 1.4 version of Fallout 4. If you opt out of the Beta, do not use Survival character saved games.
Fixes
General stability and performance improvements
Fixed rare crash related to reloading a save that relies on Automatron
Fixed issue with the robot workbench camera not moving properly immediately after canceling out of the menu
Fixed issue with perks being repeatedly added when reloading a saved game while in robot workbench
Fixed issue with Ada not properly traveling to an assigned settlement
Robots can now be assigned as settlement vendors
Fixed issue with "Appropriation" where blueprints would not appear properly if the container had already been looted prior to getting the quest
In "Nuclear Option," entering the Institute using the targeting helmet on Power Armor no longer inadvertently causes the player to go into combat, and become stuck in the Institute
Fixed distance check with Robotics Expert perk
How to access the Survival Beta • Log into Steam • Right Click on Fallout 4 in your Library • Select Settings • Select Betas • A drop down menu will appear. Select Survival Beta Update • Select OK • Wait a few minutes and Fallout 4 should update • When done, Fallout 4 should appear as Fallout 4 [Beta] in your Library