I love trees and I love mods and I love mods that bring trees to games that previously had very few trees. That’s what the Fallout 4 Resurrection mod does. There’s a video below and you can download it now.
Yes, Fallout 4 is much less brown than its two modern predecessors, but let's face it: it's still pretty drab. That's to be expected given the post-apocalyptic setting , but sometimes a bit of green is nice. That's where this new Resurrection mod helps: it makes Boston look more like Cyrodiil, and it's very beautiful indeed.
The mod, which claims to bring a new summer atmosphere to Boston, is still in beta, but you can still download it right now. According to the Nexus Mod description it introduces new landscape and building textures, as well as a new "wild jungle" ambient sound. I haven't tested the mod myself, so proceed with all the usual caution.
Or if you'd rather just see how it looks without an install, take a look at the video below, which features comparisons with the vanilla Fallout 4 landscape. The video also features the Grasslands mod and a handful more, which are listed in the video description.
The first two Fallout 4 [official site] DLC add-ons were okay enough, but eyes have been on the third one. The first proper one. A big ole hunk o’ story by the name of Far Harbor. That’s the real stuff. Far Harbor will send the gang up to an island off the Maine coast to investigate goings-on between a colony of synths, Children of Atom cultists, and the regular townsfolk. Given that Stephen King owns all fictional representations of Maine (actual legal fact!), it’s no surprise that Far Harbor’s first trailer seems to be riffing a bit on the dark and foggy shores of that iconic author, dreamweaver, and visionary. With a bit of H.P. Lovecraft too.
At last, the big one is almost upon us: Far Harbor, the full-size expansion for Fallout 4. Bumper size, even Bethesda says that Far Harbor has the largest landmass of any Bethesda add-on ever. That makes it a welcome change from the light fluff of Automatron and the wholly skippable Wasteland Workshop. More content does mean more cash however, and if you don't own the season pass, Far Harbor will cost you 20.
You'll ship out to an island off the coast of Maine, a region that's come out of the war far worse than the Commonwealth. Deathclaws are cute radioactive puppies compared to what's been mutating in Far Harbor. Add to that the ever-pesky Children of Atom, synths and unfriendly locals, and you've got yourself the worst possible summer holiday. Apart from caravanning.
Far Harbor is out May 19.
This week on the Mod Roundup, Fallout 4 gets a dynamic depth of field mod that changes depending on what you're looking at, plus a nifty configuration tool that lets you pop a holotape into your Pip-Boy and change the settings while in-game. Speaking of visuals, Cities: Skylines gets a mod that lets you enable weather and even change the position of the sun in the sky. Meanwhile, Stardew Valley gets a mod that easily lets you determine which of your animals feel loved, and which need some attention.
Here are the most promising mods we've seen this week.
This mod provides a convincing dynamic depth of field that changes depending on what you're looking at. There's a documentary-length video above you can watch above to see how it works, and in an extremely clever touch you can edit the mod settings while in-game by inserting a holotape in your Pip-Boy and fiddling with the settings. Cool.
This mod really lets you go to town on your city's visuals. Change the sun's position in the sky as well as its intensity, switch on rain, snow, and fog, swap to your favorite LUTs while in-game, and save your choices as a preset that you can instantly apply to your other cities.
This mods provides a tooltip when you mouseover your farm's critters and creatures. At a glance, you'll be able to tell if they feel loved or need a bit more attention. It's not just a time-saver for you busy farmers, it's also customizable, letting you enter your own text for the labels.
Looking for more mods? Check out or lists of the best Stardew Valleys mods and the best mods for Fallout 4.
Fallout 4's tough-as-nails survival mode is officially live, having cast off the uncertain shackles of beta. Survival adds monstrously increased damage, diseases, hunger and thirst and the need for sleep, and removes fast travel, so take care to plan your journeys.
Modders will be all over it in a flash, of course, sanding off the rough edges that Bethesda didn't catch. It's perfectly timed, what with the Creation Kit having hit open beta itself.
Never say Bethesda doesn't care about bugs however patch 1.5 squashes a few radroaches itself. The third-person camera has been improved in tight spots, stability and performance received a boost and a number of robotics-related issues introduced in Automatron have been resolved. Full patch notes here.
Fallout 4 [official site] just got a lot more interesting. The Creation Kit – which Bethesda say is “the same tool that we used to create Fallout 4″ – is now available to download via the Bethesda.net launcher. The modding tools have now moved into open beta and you’ll need to follow some simple instructions to get them working via Steam. Once you’ve opted in, you’ll be able to browse and install mods from within the game.