The second phase of the Redmoon Terror raid—Redmoon Mutiny—will be available on November 16! One week earlier, on November 9, the update that includes the raid will go live, giving us time on the live servers with some of the new update features (including cross-faction grouping) before we actually open the raid up for progression.
The Redmoon Mutiny
Now that Mordechai is out of the picture, it’s time to face the real power behind the Redmoon Marauders—Laveka the Dark-Hearted.
Ish’amel may be happy with your progress so far, but the Redmoon Terror won’t be his again until Laveka and her necromantic minions are taken care of. Getting to Laveka won’t be easy, though, and there are hordes of enemies and a dozen minibosses (in addition to the big creeps shown below) that your group of level-50 heroes must overcome before they arrive at the last stop on this rollicking ride of astronautical terror. Unless you’re well-prepared for these new challenges, you’ll probably find yourself sharing a degrading orbit around Nexus with what’s left of Mordechai Redmoon. All hands on deck!
Star-Eater the Voracious
One of the Redmoon Terror’s most dangerous crew is the Octog known as Star-Eater the Voracious. It’s said that Star-Eater once swallowed a black hole, for the creature is always hungry and can never seem to sate its prodigious appetite. Trust us, the last place you want to end your career in is Star-Eater’s gullet!
Navigation Core
One of the Redmoon Terror’s most interesting features is its Navigation Core. Designed by Chua engineers and plundered from a Dominion cruiser, the Core also acts as a defensive weapon that can utilize hard light projections to ruin anyone’s day. Ever been squashed by a planet before? Here’s your big chance!
Laveka the Dark-Hearted
A necroshaman with no rival, Laveka has used Mordechai and his pirates to achieve levels of power beyond her darkest dreams. Between the Mask of Mog Mog, stolen from Skullcano Island, and her own innate ability to manipulate the magic of death, she presents a threat like nothing you’ve ever faced before.
Gather ‘round everyone, Shade’s Eve is here, to fill your dreary lives with joy and good cheer! Or maybe it’ll turn dreary to scared and afraid, as the festivities sour with the tale of Jack Shade. A menacing figure of allegorous ancestry—less about jump-scares and more about chemistry. Thought to have begun as a space-faring germ (with symptoms that’d make even ol’ Mondo Zax squirm) when a lone child emerged with apparent immunity, and created a vaccine for their entire community.
Over the years the story did change, the vaccine now an Angel and virus something more strange: a towering figure with teeth all askew, a hat that’s too tall and veins full of goo, and giant skeleton hands all the better for maiming (you can probably guess who we’re getting close to naming). That’s right all you children, your nightmares are true! Jack Shade’s finally here, and he’s come here for you.
Shade’s Eve has returned and all of the same great content, events, and items remain intact. In addition, this year the vendor’s are offering some items that were previously only available in limited quantities from promotions. The Top Hat of Souls and Plague Cauldron are now purchasable from the event vendor for Shade Silver, as well as the Ghastly Skeletal Warpig—which is also alternatively available for purchase on the In-Game Store.
In-Game Store Updates
Madame Fay’s Fortunes have already been restocked with ghoulish new delights, we’ve added new housing and décor items to support the Jack Shade’s House of Haunts contest, and with the start of Shade’s Eve we’re making available a new Nightmare Girrok mount, new Shadow Warrior costume, and a new Devilish Dye Pack.
Behold!
But today is not the end! Keep an eye out as we’ll have additional items appearing on the In-Game Store as Shade’s Eve progresses.
So don’t tarry, don’t dawdle, don’t delay in your quest, WildStar’s free-to-play and it’s totally the best!
The skulls are all hung from the chimney with fear, and both Exiles and Dominion know that Shade’s Eve is here!
Ghosts and ghouls of WildStar, Jack Shade is calling you to enter his haunted house contest. We want to see what Shade’s Eve-themed creations you can achieve with your housing plot—the scarier the better!
Prizes for our Jack Shade’s House of Haunts contest are terrifyingly scream-filled:
First Place: Panda Snarfelynx, Sandcastle Décor Pack, and Complete Set (5) of Funny Hats
Second Place: Panda Snarfelynx, Sandcastle Décor Pack, and Jack o’Lantern Hat
Third Place: Panda Snarfelynx, Sandcastle Décor Pack
There are six total winners, with a top three for North America, and a top three in Europe.
You have until October 30 at 11:59pm PDT to turn in three frightful screenshots of your hauntingly creative homes by emailing them to us: WildStarContests@ncsoft.com. The winners will be announced and featured on our November 1 livestream.
To participate, all you need to do is decorate your WildStar housing plot using one or more Shade’s Eve-themed décor items, and try to make the spookiest combination of ghastly decorations you can scare up. We’ll be grading submissions based on:
Creativity
Spookiness
Quality of screenshots
Keep in mind that submissions that infringe on any trademarks or copyrights will need to be disqualified—so take inspiration from the depths of your own dark mind! For more information give our official rules a ghoul-eyed gander (NA / EU).
So start decorating! Our pants are securely fastened, but we don’t doubt you could still scare them off with your terrifying creations. And if you haven’t already, check out all the other eerie fun that Shade’s Eve has to offer!
How to Submit
When emailing us, please attach three screenshots of your Jack Shade’s House of Haunts contest entry, and copy, paste, and fill out the below info in the body of your email (use subject line: Jack Shade’s House of Haunts Contest).
Pumpkins are back in season! But set down your pumpkin-flavored coffee, cookies, and cakes, and push aside your pumpkin-scented soaps, air fresheners, and mouth washes—it’s time to get back to basics and carve them up for fabulous prizes!
How You Slice It
The NCSOFT Pumpkin Carving Contest is available across all titles: AION, Lineage II, WildStar, Blade & Soul, and MXM. You’re tasked with carving a pumpkin (real or virtual) and submitting them in the artistic style and look of the game you’re entering for. Each individual game has their own individual news article like this one, their own submission process, and their own rewards! In addition to the game-specific rewards we’re also awarding best-overall carvings across all games.
Use your artistic skills—by masterfully massacring some gourd flesh, or get artistic and make it look like you had—and create a design based on the game you’re entering for. Your entry must be your original work, and must be based on the game title you’re entering for. Any designs that violate a copyright or someone else’s intellectual property (other than NCSOFT’s) will be disqualified.
Here are some examples from years past!
Prizes
Three winners will be selected from each category (six total) to win the following:
Nightmare Girrok Mount & Shadow Warrior Costume
Two Grand Prize winners will be chosen from each category (real pumpkin and virtual), across all entries for all titles and will each receive:
8,000 NCoin
Judging
The NCSOFT team will select the finalists and Grand Prize winners, and they’ll be announced on October 31, 2016 on our livestream and winners will be contacted directly shortly thereafter. Judging will be based on creativity, originality, and overall representation of the contest theme.
Read the Official Contest Rules (NA/EU) before entering.
Submissions
For the real-life pumpkin carving please take a photo of your carving alongside a hand-written or printed note of your in-game name, server, and the year, so we can verify authenticity. For the virtual pumpkin carving, please sign your character name and server on your entry.
SUBMIT HERE Click the submission link above, or email your entry with the subject line: Pumpkin Carving Contest to wildstarcommunity@ncsoft.com. The body of the email must include your in-game character name and server along with this line: “This email is submitted as an entry in the WildStar Pumpkin Carving Contest 2016.”
Love or hate the Dominion, you can’t help but admire their architectural aptitude. They have a keen eye for aesthetic that says, “There’s no point in being authoritarian if you can’t rule in style.” Now, Signature members get early access to some of the most iconic building designs with the Dominion Builders Kit. Go ahead; add a little more bombast to your plot.
With Friends like These
Signature Preview
If you’ve already decked out your home with faction pride, maybe it’s time to consider inviting some friendly folk to loiter about your land. Show your respective superiors that you’re more than willing to host some civilians by picking up the Exile and/or Dominion Citizen Sampler Packs.
Pleasant Dreams for Everyone
Now off Signature Preview, the Dream Woolie just got a whole lot dreamier. Anyone can take to this fantastical ride, explore the limits of your own imagination, and venture beyond your wildest dreams*!
*We don’t need to know what’s stirring in the deepest recesses of your mind. Please keep it to yourself when riding the Dream Woolie.
It’s a busy time here at Carbine, and I wanted to give everyone a quick update on what we’ve been up to, and some of the exciting things that are coming up for WildStar. As I’m sure most of you know, we released the first phase of the Redmoon Terror raid back in August, and it’s been great to see all of the players and guilds who have been enjoying it since then. Congratulations to those of you who have cleared phase one and defeated Mordechai Redmoon, and best of luck to those of you who continue to rise to the challenge. Along with the excitement of Redmoon Terror we’ve also had a number of live events over the last couple of months—including Sim Chase and Nexus with Friends—which are always great opportunities for our players to get together, have fun, and earn some cool rewards. An extended Double XP X-Plosion! event is going on right now, which makes it a great time to level up some alts. Lastly, our latest DevConnect is live, where we’re talking about UI mods and add-ons. If you haven’t already, jump in there and be a part of the conversation.
What I’m really here to talk about is all the awesome stuff that’s still yet to come. Shade’s Eve is right around the corner, once again offering WildStar players a ghoulish assortment of holiday frights and fun, and coming up in November we’ll be releasing Redmoon Mutiny—WildStar’s next content update. This update will feature phase two of Redmoon Terror, including more bosses, more loot, and the final battle against the insidious Laveka the Dark-Hearted herself. And if that wasn’t awesome enough, Redmoon Mutiny is also bringing some very cool enhancements to WildStar’s grouping mechanics, enabling the creation of cross-faction dungeon and raid groups (along with some tasty social system improvements). We’ll also be adding in-game PvP leaderboards to WildStar with the Redmoon Mutiny update, where both group and individual statistics will be displayed for our PvP players to view and compare themselves against. All of this, along with our usual assortment of live events, holidays, and store updates, will make Redmoon Mutiny one of our most memorable updates yet. Stay tuned for more official breakdown of this update in the next few weeks, along with information on when these new features will be available for testing on the PTR.
As always, I would like to thank the incomparable WildStar community for its continued support. Your passion and commitment to the game is what makes it great. See you all on Nexus!
As the days grow shorter and the mischievous night creeps in, you stumble along cobbled streets toward the light of an inn. Beckoned inside by a welcoming bunch, they tell you grand stories and pour you some punch! There are whispers amongst them and overeager smiles, as your vision goes dark you hear they’ve stalked you for miles. And as you awake in a basement—your hands bound in chains—you ponder the green goo being pumped into your veins.
You think back to your childhood and the tales of Jack Shade, of the Angel, the struggle, and the price they all paid. Your mem’ries are lost by a sharp, distant scream; you shut tight your eyes and hope this is a dream. But a man clears his throat, his suit dark and sleek, top hat standing tall as he leans in to speak. He grins at your panic, his brown eyes aglow, and speaks in a cadence both eager and slow. “Don’t worry, dear guest, it’s much worse than it sounds. You’re just another dweller in ol’ Quiet Downs.”
Gather ‘round one and all for an announcement to hear: the celebration of Shade’s Eve is once again near! Be wary of your travels, and check under the bed, it might be a party but there’s still plenty to dread. There are tons of new toys and plenty of rewards to achieve, so mark it down: October 19 is the start of Shade’s Eve!
On Wednesday, October 12 beginning at 11am PDT, WildStar Raid Designer Tyler “Tyrius” Fuchs will take over http://twitch.tv/WildStar to invade Bloodpact’s voice chat and spy on their progress through Redmoon Rising live. We’ll be chatting with the guild’s leadership team about their history and organization, as well as observing how they approach various boss encounters. We’ll also be sharing additional Redmoon Terror design insights and concept art during combat downtime—this is taking place live during Bloodpact’s regularly scheduled raid progression time, so whatever happens, happens!
But before we invite you to delve with us into this guild’s raiding machinations, we’d like you to get to know Bloodpact a little better. We probed their guild leader, Panzar, and officer and raid leader, Loui NaN, for the full scoop.
Guild Spotlight: Bloodpact
Tell us a little bit about Bloodpact’s formation and foundation.
Bloodpact is a Dominion raiding guild on Jabbit (EU) that formed out of the remains of Eugenic/Eugenified—a guild created prior to the release of WildStar and invested in testing raid content on the beta server, as well as participating at the race for world firsts in Datascape 40. Since then we’ve been raiding 3–4 nights a week for three hours each. We’re currently focused on progressing through Redmoon Rising while maintaining to clear Datascape once a week. On non-raid days we also have an alt raid that runs Datascape and Redmoon Rising, together with friends and picked-up players.
When did you first start actively raiding in WildStar and what drew you into its raid scene?
Bloodpact started raiding as a guild on the 21st of June 2015, but many of our members have raided in WildStar since before its release. We also have members that started with free-to-play launch. What drew people into the raiding scene of WildStar has many answers, but I believe it’s the game’s excellent combat system that is the main reason, along with the well-designed encounters you find in dungeons and raids.
As guild leader, how do you approach keeping members happy, choosing officers, maintaining a raid schedule/roster, making steady progress on new boss encounters, and so on?
The management of Bloodpact strives to treat every member equally. This of course comes with a certain cost, especially when progressing on new bosses and learning the encounters. On the other hand, by distributing loot equally and letting everybody raid we can ensure a healthy, flexible and—most importantly—lasting roster. We’re very happy to have chosen this path.
Officers, as well as Class and Raid Leaders, strive to listen to people's feedback and improve upon this feedback. We usually plan out our raid schedule and roster based on signups one week in advance, so that members always know when they are supposed to show up, and ask for changes and substitutions in time. Because of this we haven’t had to cancel a raid in over a year. :)
The guild bank supplies consumables, as well as runes and crafting materials to all our raid members. New officers just come naturally. It’s important to me as a guild leader to have varied opinions among guild management.
We love spreadsheets, and we use A LOT of them in order to track and manage things like raid attendance, rosters, schedules, loot distribution, strategies, and assignments, as well as any other important information—this way everything stays within reach and well-organized.
What is your most memorable boss kill and why?
Augmentors hard-mode has to be Bloodpact’s most memorable boss kill. It was the first boss we had to actually progress on as a guild. Nobody in our roster had killed it before. We had around 1000 pulls on it before we finally downed it.
According to http://wildstar-progress.com/ Bloodpact is 3/6 in Redmoon Rising, having killed Robomination, Swabbie Ski’li, and—most recently—Engineers. What do you think of this zone so far and what boss are you currently working on?
We just killed Engineers on October 6! We’re very happy with what we’ve seen so far from Redmoon Terror. The boss design is very refreshing and turned out to be not only challenging, but also a lot of fun. The amount of group coordination and individual skill and awareness required in order to overcome these new encounters seems to be a perfect continuation of what we’ve seen so far in Datascape. If Redmoon Rising can keep up this quality, we are in for a treat.
Do you consider Bloodpact a tight-knit guild of friends and family, or did you all largely meet in the game?
Largely we have all met in-game with some exceptions, but when spending so much time together you get to know each other very well over time—in some cases even too well! ;)
Some of our members from different countries have even met in real life as a result of time shared in Bloodpact.
Do you accept new members often (including casual players and non-raiders)? If so, what do you look for in candidates and how can one apply to become a member?
Depending on what classes/roles we need the most, we’re always looking for reliable and like-minded players, able to strengthen our existing roster. Recruits should have a proper understanding of the game and their class, and should be able to attend a majority of our raids.
Besides meeting our basic requirements, we want new recruits to become a suitable addition to our roster throughout the course of their trial period. We also have quite a few social members in our guild. These are mostly people with some connection to our existing members, looking for a cozy home without applying for a raid spot.
We encourage anyone interested to visit our website to learn more about our guild.
Thank you for your time and good luck with your continued Redmoon Rising progression this Wednesday. We’ll all be watching!
Everyone’s favorite hoverboard event is coming back to the near-future! Celebrate the Hoverboard zPrix Invitational from October 7 at 10:00am PDT until October 11 at 10:00am PDT the right way: by flying mere inches above the ground and completing insanely fun hoverboard courses (aka “zTracks”) for limited-time rewards!
Join the event by visiting the zemTech NPCs in Illium’s Conqueror’s Square or Thayd’s Champions Corner—where all high-quality event NPCs are found. There you’ll also find Dealer Dex, who sells a wide array of hoverboards found throughout Nexus, and a brand new hoverboard in the In-Game Store: the zBoard 83 Bumblebing!
Madame Fay has been communing with otherworldly entities, ready with new Fortunes (her own special antiquities). Her latest commodities so prime for the season—the terrifying tale of Jack Shade is the reason. His legend lives on in your children’s own nightmares, but remember that Shade’s Eve is mostly just jump-scares. This terrible season isn’t so terrible at all, it’s really just a party we throw in the fall. And Madame Fay’s new items aren’t reserved for the zealous; collect costumes and mounts to make all your friends jealous!
But, if you’re not yet ready to embrace the occasion, you must grab old Fortunes first before the Shade’s Eve invasion. On the twelfth of October your time will expire, as Madame Fay’s old Fortunes will finally retire. And she’ll have spooky new goodies for you to explore—ghastly costumes, décor, and oh so much more!
Don’t take these new rewards as just a seasonal fare, you can use them all-year-round! As long as the fashion police don’t care.
New are three bone-chilling mount variations, for you to collect on their two-week rotations. But combine the Skelocirex of copper, bone white, and chrome, and the ultra-rare tar version will be yours to take home. That’s four freaky flesh-less rides to score from the dear Madame, so stop reading these rhymes and go out there and get ‘em!*
*Available starting October 12, the Skelocirex mount variations in the Madame Fay Fortunes will be rotating approximately every two weeks; beginning with the bone white version, followed by chrome, then copper, and then all color variants will be available until the next Fortune inventory refresh. We’ll be providing updates on our @WildStar Twitter for when these rotations occur.
After collecting all three variants, you can purchase a Primordial Skelocirex Tar for 1 gold from the Madame Fay Far-Traders (found in Illium and Thayd) to consume the mounts and spit out a sleek tar version. It’s important to note that when turning in the color variants for the tar version, the unclaimed mount items must be in your inventory. If the mounts are claimed by a character to be used, they cannot then also be used with the Primordial Skelocirex Tar to create the tar version. Of course keep in mind there is a rare chance to win the tar version directly from a Fortune, and it isn’t on a rotating schedule like the other variants.