WildStar - sunshine


For centuries, the Ekose Shiphands Union has been running cargo from planet to planet. And if there's one thing the alien Ekose know, it's spaceships—how to use them, live on them, build them, take them apart, and put them back together again.

How do they manage these staggering feats of interstellar travel? With the help of an amazing discovery that lets their technology work longer and steadier than any other—the elusive Eko Particles! They're what Ekose pilots use to keep their ship engines running smoothly for extended periods. And once again, as part of the limited-time Space Chase event returning June 10 through June 20, Ekose ship captains Exchanger Beno and Collector Torio will be letting everyone get in on the secret and unlocking the coolest spaceship components in the galaxy—parts you can use to build your own unique spaceships on your housing plot!

More details about all of the cool things you can get can be found here!
WildStar - sunshine


Once WildStar is live on Steam we want to welcome our Steam community to post videos, guides, screenshots, and artwork!

Basically, anything and everything that will help new and returning players enjoy all Nexus has to offer.

Sure Classes, Housing, Path, and PvP guides are all well and good, but there's so much more to WildStar - so much more to explore!

Here's a small list to help you get started:

  • Expeditions
  • Adventures
  • Dungeons
  • Raids
  • Professions - Tradeskills & Gathering included
  • And Lore! We must never forget lore.

Anyway, you get the picture.

If you're new around here, the best place to post your guides or other epic creations, is in the appropriate section - which can be found by clicking the labeled tabs above.

We can't wait to see all you have to offer!

Be sure to add us to your wishlist, and when we go live, you'll certainly be alerted.
WildStar - sunshine


We’re looking forward to seeing new and old players alike jumping back into the fray and exploring the vast continents of Nexus, taking on a grand adventure to investigate this lost planet and learn about its origins, but more importantly kicking some butt!

Alongside the launch we’re offering new bundles through the WildStar Steam store page for those looking to get a leg up on their adventures throughout Nexus. And we’re offering very similar bundles through the In-Game Store too for those of you who aren’t playing through Steam. In addition to some boosts and bonuses you’ll get, we’ve bundled in Signature time, some cosmetics, pets, mounts—you name it—all for a deep bundle discount.

We’ll be active on the Steam platform providing news updates, patch notes, and interacting on the Steam community sections. And if you love WildStar like we do, we’d certainly appreciate you leaving a review too.

See you on Nexus!
WildStar - Bardic
  • Cinematics
    • Cinematics will now have a message showing you when you can press ESC to skip the cinematic.
  • General
    • Added new Lockboxes to Discovery Micros, World Bosses, and Veteran Expeditions.
    • Pressing both left and right mouse buttons at the same time no longer auto moves you forward when in Automatic Mouselook mode.
    • The Protostar Housing Teleportation Unit can no longer be used on the Arkship or in the New Player Experience space.
    • Adjusted the character list window at character select screen so that it's now easier to drag-rotate the currently-selected character.
    • Fixed issue where mousing down to move the camera would try and activate a target or start an attack
    • Fixed an issue which could cause the Signature status buff icon to persist after a player's Signature status has expired.
    • Spell telegraphs no longer disappear upon spell cast if they were being shown by mouseover or shortcut key held down.
    • Fixed a bug that caused Multi-tap abilities to show the countdown UI element after changing worlds
    • Interacting with something via a Right Mouse click is now a little more lenient when the cursor is moving.
    • Selecting Ultra High for texture quality in video options no longer requires a restart.
  • Character
    • Holo Wardrobe
      • Fixed the Squirg hat preview in the Costume Unlock screen.
      • 'Gnoxian Iron Dye' now has a consistent name when comparing the inventory and Holo Wardwrobe.
  • Classes
    • Combat
      • Improved combat pathfinding for enemies near obstacles that block LoS.
      • Targeted AoE Abilities will no longer change color to invalid when mousing over yourself.
      • All characters at level 1 have access to their first 3 abilities and LAS slots
      • We've resolved numerous bugs regarding creature telegraph decals throughout the world of Nexus.
      • CC breaks will no longer print twice to the combat log when using them.
    • Engineer
      • Abilities
        • Bio Shell
          • Fixed a bug that allowed the debuff to be deflected.
        • Disruptive Module
          • Beam VFX now correctly last the duration of the spell.
        • Electrocute
          • Fixed delayed impact visuals for Granok Male Engineers using Electrocute.
        • Target Acquisition
          • Fixed an issue where targeting visual effects were persisting too long.
    • Esper
      • Abilities
        • Mending Banner
          • Now heals the lowest health ally (or self) within 35m.
        • Mind Over Body
          • Cast time reduced to 1.25s.
        • Warden
          • The Warden is now conjured at mouse location. The initial heal now applies to the lowest health ally within 12m of the Warden.
    • Spellslinger
      • Abilities
        • Rapid Fire
          • T8: Can cast Rapid Fire an additional time. This attack has a 100% chance to Critically Hit.
        • Trigger Fingers
          • Rapid Fire now triggers Trigger Fingers.
      • AMPs
        • Shock & Awe
          • Fixed issue with Shock & Awe not triggering under certain circumstances (as with Stun from Gate).
    • Stalker
      • Abilities
        • Preparation
          • Is now properly classified as a buff, rather than a debuff
    • Warrior
      • Abilities
        • Ripsaw
          • Adjusted the visual effects to fix an issue with framerate dropping while the effects are on targets.
        • Savage Strike
          • Now shows Kinetic Energy generation in the combat log
  • Content
    • Arcterra
      • Tower-Engineer Renhakul will now have the 40 free Progenitor Access Particles deposited in his cache during the Boss Hunter Challenge event.
      • World Story 2 is now available! Answer the call from Rhoda Wellspring or Juro Takigurian in Arcterra to begin the expedition into the Vault of the Archon.
      • Creatures that spawn in will no longer despawn if they evade to their initial spawn location.
      • 20-Man Boss bags will now provide gold, alongside the normal suite of rewards.
    • Contracts
      • Fixed an error where contracts would sometime become misaligned.
    • Galeras
      • Fixed a location link in the Scent of a Warhound quest description.
    • OMNICore-1
      • Added detailed descriptions to each checklist entry for the achievement Complete Coverage: OMNICore.
    • Quests
      • Corrected erroneous information regarding the 'Chop Shop' and its ability to dye items during the Chromatic Magnificence quest.
  • Dungeons
    • Sanctuary of the Swordmaiden
      • A Corrupted Deathsting Swarmer now properly moves towards the player when fighting.
  • PVP
    • Battlegrounds
      • Daggerstone Pass
        • Uplink captures and Bomb placement is now reflected in the event scoreboard
    • Warplots
      • Team progress bars for Warplots should now match the color of the surrounding UI.
  • Paths
    • Scientist
      • Added locations to several Scientist quests in The Defile.
      • Updated text for the spell 'Remote Mine Control' in Malgrave.
      • Path - Scientist - The spell Rage of the Dreg text has been updated.
      • Path - Scientist - Updated the spell text for 'Regenerative Life Springs'
      • The spells 'Chompacabra Growth' now have tooltips.
    • Settler
      • The spell 'Protostar Shock Paddles' in Malgrave has updated spell text.
    • Soldier
      • The Celestion mission 'Emberwood Extinguisher' has updated visuals when saving the animals.
  • Economy
    • Items
      • Renown
        • The Dungeon Imbuements should once again be available for purchase for all classes.
      • Vanity Pets
        • Improved Pet pathing on bridges over water.
        • The Lonely Lost Larva pet may now be collected after already collecting the Barkbiter Terminite pet.
        • The "Shadeling" and "Present Proto-Probe" pets are no longer soulbound
    • Tradeskills
      • Outfitter
        • The "Master's Genetic Grips" will now display correctly on characters
      • Survivalist
        • Right-clicking a survivalist node will no properly move the character into activation range of the node
      • Technologist
        • All implants now have icons.
  • Housing
    • The Mannequin UI in your housing plot will now hide and show the mouse if you are in automatic mouse look mode, as intended.
    • The Pumera Matriarch in the Pumera Matriarch Plot will play an animation in response to the 'Pat' emote more reliably.
    • Decor
      • Fixed collision on Winterfest Turret Decor item.
      • "10:04 Lightning Bolt Flag" and "Burning Track" decor pieces should no longer be soulbound.
    • Fabkit
      • The Bone Pit plot now has an added tooltip description for the Spirit Zapper spell.
  • Itemization
    • The Provisionary Mount Licenses will now be available from the Protostar's Revolutionary Rucksack (Level 3.)
    • Imbuements
      • The imbuement quest 'An Earnest Request' no longer shows a broken spell tooltip.
      • Artifact Weapons
        • Specials are now disabled in PvP instances.
      • Eldan Gauntlets
        • Specials are now disabled in PvP instances.
  • Reputation
    • Fixed an issue where the Grimvault Reputation Vendor had incorrect icons.
    • Several quests have had their reputation rewards adjusted to be more consistent.
  • User Interface
    • Crafting UI's have been redesigned to match other existing UI. A bug has been fixed that allowed crafting when your inventory was already full. Circuitboard crafting has been simplified to more easily recognize when an overcharged craft may fail.
    • The Live Event Addon has been deprecated. This information can now be found in the welcome window.
    • Addons
      • Auction House
        • Housing Music and Skies can now be listed on the AH in their own subcategories under the Housing category.
        • Fixed an issue where the "Max Price" filter was using the old cash input.
      • Automatic Mouselook
        • Fixed issue where using both mouse 1+2 to move outside of automatic mouselook mode and ending up in mouselook mode would cause movement stutter.
      • Challenges
        • Removed the "Rewards" toggle in challenges, since a new rewards system has been implemented.
      • Character
        • When creating a character, classes that are not available under a selected race will have the class button disabled.
      • Character Creation
        • If a player has not gone through the Novice Experience Tutorial before and doesn't have a character level 3 or more, then the Veteran Experience option will not be created.
        • Removing "Intermediate" experience level option.
      • Character Panel
        • Clearing your title will now update the button's text field appropriately.
      • Collectibles
        • Fixed an issue in which inaccessible mounts were showing up in the UI.
      • Interface Menu List
        • Updated interface menu list addon register to not depend on a one second timer across all addons
        • Removed handling of the Live Event Addon.
      • Login Incentives
        • Removed the addon.
      • Objective Tracker
        • Tweaked the settings so players can now set the background opacity to full black if desired. Mousing over the objective tracker will now fade it in more quickly.
      • PathTracker
        • For the Scientist path, the specimen survey and field study mission windows now populate appropriately.
      • QuestTracker
        • Fixed issue where abandoning a task quest would cause all tracked tasks to be removed from the tracker.
      • Tutorial
        • Tutorials have had their visual style updated.
      • Vendor
        • All tradeskill material bags purchased for crafting vouchers should now refund properly.
      • Who
        • Removed from the ObjectiveTracker and improved the performance of the addon.
    • Nameplates
      • Visual style has been revised to more closely match existing UI.
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