DARK SOULS™ III - Kimundi


Ashen Ones,

Dark Souls III will be updated to version 1.09 on November 25th. The update will require an update and a server maintenance:

PS4: 2am to 4am CET / 5pm tp 9pm PST
Xbox One: 2am to 8am CET / 5pm to 11pm PST
STEAM: 9am to 11am CET / 12am to 2am PST

Please find below list of changes that will be deployed with this update:
  • Updated multiplayer in the Painted World of Ariandel so that guests can also fight Sir Vilhelm.
  • Fixed an issue in the Painted World of Ariandel where Sir Vilhelm would get trapped in the rocks.
  • Fixed an issue in the Painted World of Ariandel where Sir Vilhelm would disappear/reappear in certain areas.
  • Fixed an issue in the Painted World of Ariandel where the character name is not displayed when locked on to Livid Pyromancer Dunnel.
  • Fixed an issue where it becomes impossible to progress further in the game because, Friede occasionally does not respawn as Blackflame Friede.
  • Fixed an issue in the Painted World of Ariandel where the Gravetender Greatwolf would not appear in the battle.
  • Fixed an issue in the Painted World of Ariandel where a crab enemy would float in the air if led to a certain location.
  • Fixed an issue in the Painted World of Ariandel where a certain Birch Woman would suddenly appear directly in front of the player.
  • Fixed an issue in the Painted World of Ariandel where certain crystal lizards would not move until they began to attack.
  • Fixed an issue in the Painted World of Ariandel where the crab enemies movement patterns would change if the player repeatedly saved/loaded data near them.
  • Fixed an issue in the Painted World of Ariandel where the knight enemies in the tower would disappear if the player repeatedly saved/loaded data in that area.
  • Fixed an issue in the Painted World of Ariandel where a bridge would break in the host's side, but not on the guest's side.
  • Fixed an issue where the application would freeze upon trying to load a 6-Player undead Match.
  • Fixed an issue in the Undead Match where the controls at times become unresponsive when joining a session.
  • Fixed an issue in the Undead Match where consumable items were not restored after the battle ended.
  • Fixed an issue in the Undead Match where the player is unable to see other players' soceries such as Homing Soulmass, Homing Crystal Soulmass, etc.
  • Fixed an issue where some motions which were improved in patch 1.08 did not take effect when a weapon was equipped to the left hand.
  • Fixed an issue where the weight of Curved Swords fluctuated in Regulation 1.22.
  • Fixed an issue where the player can fall from any height by repeatedly performing the Crow Quills skill while the Silvercat Ring is equipped.
  • Fixed an issue where player could not be absolved of sin as long as Siegward of Catarina remained in Irithyll of the Boreal Valley.
  • Fixed an issue where the player was able to leave the area during the battle with the Crystal Sage.
  • Fixed an issue in the Grand Archives where the Elder Prince, Lorian would warp outside of the boss area.
  • Fixed an issue in the Grand Archives where a boss battle would start upon returning from a multiplayer session.
  • Fixed an issue where the guest could enter the boss area before the host.
  • Fixed other issues and adjusted game balance.

May the Flame guide thee.
DARK SOULS™ III - Kimundi


Ashen Ones,

Dark Souls III will be updated to version 1.09 on November 25th. The update will require an update and a server maintenance:

PS4: 2am to 4am CET / 5pm tp 9pm PST
Xbox One: 2am to 8am CET / 5pm to 11pm PST
STEAM: 9am to 11am CET / 12am to 2am PST

Please find below list of changes that will be deployed with this update:
  • Updated multiplayer in the Painted World of Ariandel so that guests can also fight Sir Vilhelm.
  • Fixed an issue in the Painted World of Ariandel where Sir Vilhelm would get trapped in the rocks.
  • Fixed an issue in the Painted World of Ariandel where Sir Vilhelm would disappear/reappear in certain areas.
  • Fixed an issue in the Painted World of Ariandel where the character name is not displayed when locked on to Livid Pyromancer Dunnel.
  • Fixed an issue where it becomes impossible to progress further in the game because, Friede occasionally does not respawn as Blackflame Friede.
  • Fixed an issue in the Painted World of Ariandel where the Gravetender Greatwolf would not appear in the battle.
  • Fixed an issue in the Painted World of Ariandel where a crab enemy would float in the air if led to a certain location.
  • Fixed an issue in the Painted World of Ariandel where a certain Birch Woman would suddenly appear directly in front of the player.
  • Fixed an issue in the Painted World of Ariandel where certain crystal lizards would not move until they began to attack.
  • Fixed an issue in the Painted World of Ariandel where the crab enemies movement patterns would change if the player repeatedly saved/loaded data near them.
  • Fixed an issue in the Painted World of Ariandel where the knight enemies in the tower would disappear if the player repeatedly saved/loaded data in that area.
  • Fixed an issue in the Painted World of Ariandel where a bridge would break in the host's side, but not on the guest's side.
  • Fixed an issue where the application would freeze upon trying to load a 6-Player undead Match.
  • Fixed an issue in the Undead Match where the controls at times become unresponsive when joining a session.
  • Fixed an issue in the Undead Match where consumable items were not restored after the battle ended.
  • Fixed an issue in the Undead Match where the player is unable to see other players' soceries such as Homing Soulmass, Homing Crystal Soulmass, etc.
  • Fixed an issue where some motions which were improved in patch 1.08 did not take effect when a weapon was equipped to the left hand.
  • Fixed an issue where the weight of Curved Swords fluctuated in Regulation 1.22.
  • Fixed an issue where the player can fall from any height by repeatedly performing the Crow Quills skill while the Silvercat Ring is equipped.
  • Fixed an issue where player could not be absolved of sin as long as Siegward of Catarina remained in Irithyll of the Boreal Valley.
  • Fixed an issue where the player was able to leave the area during the battle with the Crystal Sage.
  • Fixed an issue in the Grand Archives where the Elder Prince, Lorian would warp outside of the boss area.
  • Fixed an issue in the Grand Archives where a boss battle would start upon returning from a multiplayer session.
  • Fixed an issue where the guest could enter the boss area before the host.
  • Fixed other issues and adjusted game balance.

May the Flame guide thee.
DARK SOULS™ III - Kimundi
Ashen Ones,

A new regulation version will be deployed for Dark Souls III on November 11th for all platforms, it will include the highly requested nerfs of the Carthus Curved Sword and the Follower Sabre! This will not require a maintenance.

Please find below the complete patchnotes:
  • Fixed an issue where bleeding damage could not be inflicted with Eleonora.
  • Fixed an issue where Faith did not scale correctly for Friede's Great Scythe.
  • Increased player’s resistance to physical attacks when equipping Ultra Greatswords, Great Hammers, and Greataxes.
  • Increased player’s resistance to physical attacks, and increased damage done to opponent’s guard when equipping Halberds.
  • Reduced attack power of the Carthus Curved Sword and the Follower Sabre.
  • Increased power of the Way of White Corona.
  • Increased the area of effect for Bursting Fireball.
  • Increased length of effect for Charcoal Pine Bundle and Gold Pine Bundle.
May the Flame guide your way!


DARK SOULS™ III - Kimundi
Ashen Ones,

A new regulation version will be deployed for Dark Souls III on November 11th for all platforms, it will include the highly requested nerfs of the Carthus Curved Sword and the Follower Sabre! This will not require a maintenance.

Please find below the complete patchnotes:
  • Fixed an issue where bleeding damage could not be inflicted with Eleonora.
  • Fixed an issue where Faith did not scale correctly for Friede's Great Scythe.
  • Increased player’s resistance to physical attacks when equipping Ultra Greatswords, Great Hammers, and Greataxes.
  • Increased player’s resistance to physical attacks, and increased damage done to opponent’s guard when equipping Halberds.
  • Reduced attack power of the Carthus Curved Sword and the Follower Sabre.
  • Increased power of the Way of White Corona.
  • Increased the area of effect for Bursting Fireball.
  • Increased length of effect for Charcoal Pine Bundle and Gold Pine Bundle.
May the Flame guide your way!


DARK SOULS™ III - Kimundi


Ashes Ones,

Ashes of Ariandel, the first expansion of Dark Souls III, is now available! Enter this new cold world, defeat new enemies and powerful bosses with new weapons, spells and armor!

Watch the launch trailer right now (contains spoilers): https://youtu.be/11GEKWQJ6Kg
DARK SOULS™ III - Kimundi


Ashes Ones,

Ashes of Ariandel, the first expansion of Dark Souls III, is now available! Enter this new cold world, defeat new enemies and powerful bosses with new weapons, spells and armor!

Watch the launch trailer right now (contains spoilers): https://youtu.be/11GEKWQJ6Kg
DARK SOULS™ III - Kimundi


Ashen Ones,

Dark Souls III will be updated to version 1.08 on Friday, October 21st. During the maintenance, the online mode will be unavailable at the timings below:

JST - 2016-10-21: 17:00—19:00
PDT - 2016-10-21: 01:00—03:00
CEST - 2016-10-21: 10:00—12:00

Please find below the changes included in this update:

• Adjusted poise values across the board. Poise is now more effective for heavier weapons and armor.
• Improved regular attack animations of hammer category weapons.
• Improved regular attack animations of greatsword category weapons.
• Improved regular attack animations of axe category weapons.
• Improved regular attack animations of fist category weapons.
• Improved the "Neck Swipe" weapon skill animation of scythe category weapons.
• Fixed a bug where strong attacks performed using whips would not deal additional ・damage when fully charged.
• Fixed a bug where strong attacks performed using the Pickaxe would consume stamina multiple times per attack.
• Adjusted the "Onislayer" weapon skill hitbox timings for Onikiri and Ubadachi.
• Adjusted the hitbox timings of the claw category weapon skill "Leaping Slash".
• Fixed a bug where rolling attacks on Astora's Greatsword could not be parried.
• Improved the "Wrath of the Gods" weapon skill animation for Wornir's Holy Sword.
• Improved the "Blind Spot" weapon skill animation for Corvian Greatknife and Handmaiden's Dagger.
• Improved the "Shield Splitter" weapon skill animation for Mail Breaker and Irithyll Rapier.
• Improved the "Wolf Leap" weapon skill animation for Old Wolf Curved Sword.
• The weapon skill of Old King's Great Hammer "Molten Perseverence" will now release lava on both hits.
• Improved the "Darkdrift" weapon skill animation for Darkdrift.
• Reduced effectiveness of rolling attack animations on Gotthard Twinswords while dual wielding.
• Increased effectiveness of the sorcery "Pestilent Mercury".
• Improved the cast animation of miracle "Lifehunt Scythe".
• Increased poison and toxic buildup of the pyromancies "Poison Mist" and "Toxis Mist", respectively.
• Increased durability damage buildup of the pyromancy "Acid Surge".
• Increased duration of the "Warcry" weapon skill.
• Fixed a bug where the player's lock-on target would automatically change even if "Toggle auto lock-on" was set to "OFF".
• Fixed a bug where the leader board for Darkmoon Knights would display incorrect statistics.
• Fixed a bug where the fog wall near Holy Knight Hodrick would sometimes not disappear during multiplayer even after defeating him.
• Fixed a bug where Orbeck of Vinheim would sometimes die before the player purchased all his spells.
• Fixed a bug where Patches and Greirat would never return if sent to steal after defeating all bosses.
• Fixed a bug where female characters were subject to counter damage during certain movement animations.
• Fixed a bug where equipping Vordt's Great Hammer or Irithyll Straight Sword in the left hand would cause enchantments to disappear from weapons in the right hand.
• Fixed a bug where two-handing certain weapons would cause the stealth effect on Slumbering Dragoncrest Ring to not work correctly.
• Fixed a bug where Hornet Ring was not working for claw category weapons.
• Fixed a bug where dash attacks could not be performed using Farron Greatsword.
• Fixed a bug where strong attacks using Lothric Knight Sword were not dealing thrust type damage.
• Fixed a bug where dash attacks using Onikiri and Ubadachi were not dealing thrust type damage.
• Addressed other game balance issues and fixed other flaws.

DARK SOULS™ III - Kimundi


Ashen Ones,

Dark Souls III will be updated to version 1.08 on Friday, October 21st. During the maintenance, the online mode will be unavailable at the timings below:

JST - 2016-10-21: 17:00—19:00
PDT - 2016-10-21: 01:00—03:00
CEST - 2016-10-21: 10:00—12:00

Please find below the changes included in this update:

• Adjusted poise values across the board. Poise is now more effective for heavier weapons and armor.
• Improved regular attack animations of hammer category weapons.
• Improved regular attack animations of greatsword category weapons.
• Improved regular attack animations of axe category weapons.
• Improved regular attack animations of fist category weapons.
• Improved the "Neck Swipe" weapon skill animation of scythe category weapons.
• Fixed a bug where strong attacks performed using whips would not deal additional ・damage when fully charged.
• Fixed a bug where strong attacks performed using the Pickaxe would consume stamina multiple times per attack.
• Adjusted the "Onislayer" weapon skill hitbox timings for Onikiri and Ubadachi.
• Adjusted the hitbox timings of the claw category weapon skill "Leaping Slash".
• Fixed a bug where rolling attacks on Astora's Greatsword could not be parried.
• Improved the "Wrath of the Gods" weapon skill animation for Wornir's Holy Sword.
• Improved the "Blind Spot" weapon skill animation for Corvian Greatknife and Handmaiden's Dagger.
• Improved the "Shield Splitter" weapon skill animation for Mail Breaker and Irithyll Rapier.
• Improved the "Wolf Leap" weapon skill animation for Old Wolf Curved Sword.
• The weapon skill of Old King's Great Hammer "Molten Perseverence" will now release lava on both hits.
• Improved the "Darkdrift" weapon skill animation for Darkdrift.
• Reduced effectiveness of rolling attack animations on Gotthard Twinswords while dual wielding.
• Increased effectiveness of the sorcery "Pestilent Mercury".
• Improved the cast animation of miracle "Lifehunt Scythe".
• Increased poison and toxic buildup of the pyromancies "Poison Mist" and "Toxis Mist", respectively.
• Increased durability damage buildup of the pyromancy "Acid Surge".
• Increased duration of the "Warcry" weapon skill.
• Fixed a bug where the player's lock-on target would automatically change even if "Toggle auto lock-on" was set to "OFF".
• Fixed a bug where the leader board for Darkmoon Knights would display incorrect statistics.
• Fixed a bug where the fog wall near Holy Knight Hodrick would sometimes not disappear during multiplayer even after defeating him.
• Fixed a bug where Orbeck of Vinheim would sometimes die before the player purchased all his spells.
• Fixed a bug where Patches and Greirat would never return if sent to steal after defeating all bosses.
• Fixed a bug where female characters were subject to counter damage during certain movement animations.
• Fixed a bug where equipping Vordt's Great Hammer or Irithyll Straight Sword in the left hand would cause enchantments to disappear from weapons in the right hand.
• Fixed a bug where two-handing certain weapons would cause the stealth effect on Slumbering Dragoncrest Ring to not work correctly.
• Fixed a bug where Hornet Ring was not working for claw category weapons.
• Fixed a bug where dash attacks could not be performed using Farron Greatsword.
• Fixed a bug where strong attacks using Lothric Knight Sword were not dealing thrust type damage.
• Fixed a bug where dash attacks using Onikiri and Ubadachi were not dealing thrust type damage.
• Addressed other game balance issues and fixed other flaws.

DARK SOULS™ III - Kimundi


Mound-Makers, Farron Watchdogs, Blade of the Darkmoon, Sunbros… Have you chosen your allegiance in Dark Souls III? Will you help souls in distress, or betray your closest allies? Ashes of Ariandel will improve on the acclaimed multiplayer mode of Dark Souls III, with a new PvP arena. Infuse your weapons, refill your Estus and prepare to roll. It’s time to fight, Ashen Ones.

https://www.youtube.com/watch?v=Fg5ZCqsh66E
DARK SOULS™ III - Kimundi


Mound-Makers, Farron Watchdogs, Blade of the Darkmoon, Sunbros… Have you chosen your allegiance in Dark Souls III? Will you help souls in distress, or betray your closest allies? Ashes of Ariandel will improve on the acclaimed multiplayer mode of Dark Souls III, with a new PvP arena. Infuse your weapons, refill your Estus and prepare to roll. It’s time to fight, Ashen Ones.

https://www.youtube.com/watch?v=Fg5ZCqsh66E
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