We’re excited to announce that over half a million Steam Controllers have been sold. With every controller that comes online we get the opportunity to get more feedback on how to make the Steam Controller even better. We’ve been hard at work with the community, and wanted to share some of the recent improvements we’ve made together:
Play more new games out of the box Developers are now fine-tuning their games to work great with the Steam Controller at launch. Recent examples include DOOM, XCOM 2 and Dark Souls III, and more are coming soon.
Same experience from desktop to couch You can now configure and use the controller from your desktop, including the pop-up keyboard to communicate with your non-Steam programs.
Rumble Pass-Through The Steam Controller can now use its Force Reactors to capture and reproduce the rumble effects from your favorite games.
Tune once, play anywhere Create templates from your favorite settings and apply them across all your games.
Uninterrupted action Create multiple “Action Sets” and switch between them on the fly. For instance, in GTA V or Just Cause 3 it’s easy to switch between walking, driving and flying controls with a single button.
Works great with any game We’ve enhanced support for games purchased outside of Steam. Once you add the game to your library you can edit and share your configurations with your friends just like any other Steam game.
Steam VR Support Full Steam Controller support in VR Game Theater mode, including using the motion controls as a steering wheel.
https://www.youtube.com/watch?v=ZwW6uB-tvqY Coming soon: Even more configuration power You will soon be able to use Activators to assign actions to press-and-hold, double click, toggle and more. For example, in DOOM you can cycle through all weapons by pressing a button or double tap it to bring up your BFG.
We'll continue to add features and functionality going forward, so be sure to keep giving us feedback on what would make the Steam Controller even better.
We’re excited to announce that over half a million Steam Controllers have been sold. With every controller that comes online we get the opportunity to get more feedback on how to make the Steam Controller even better. We’ve been hard at work with the community, and wanted to share some of the recent improvements we’ve made together:
Play more new games out of the box Developers are now fine-tuning their games to work great with the Steam Controller at launch. Recent examples include DOOM, XCOM 2 and Dark Souls III, and more are coming soon.
Same experience from desktop to couch You can now configure and use the controller from your desktop, including the pop-up keyboard to communicate with your non-Steam programs.
Rumble Pass-Through The Steam Controller can now use its Force Reactors to capture and reproduce the rumble effects from your favorite games.
Tune once, play anywhere Create templates from your favorite settings and apply them across all your games.
Uninterrupted action Create multiple “Action Sets” and switch between them on the fly. For instance, in GTA V or Just Cause 3 it’s easy to switch between walking, driving and flying controls with a single button.
Works great with any game We’ve enhanced support for games purchased outside of Steam. Once you add the game to your library you can edit and share your configurations with your friends just like any other Steam game.
Steam VR Support Full Steam Controller support in VR Game Theater mode, including using the motion controls as a steering wheel.
https://www.youtube.com/watch?v=ZwW6uB-tvqY Coming soon: Even more configuration power You will soon be able to use Activators to assign actions to press-and-hold, double click, toggle and more. For example, in DOOM you can cycle through all weapons by pressing a button or double tap it to bring up your BFG.
We'll continue to add features and functionality going forward, so be sure to keep giving us feedback on what would make the Steam Controller even better.
We have heard your concerns about being victims of deviant behavior while playing online multiplayer, we have released a patch solving some of the issues you can encounter. Other updates will follow to continue this work, we will keep you posted in due times!
Today’s update have solved the following issues you may encounter in the Online Mode:
We have heard your concerns about being victims of deviant behavior while playing online multiplayer, we have released a patch solving some of the issues you can encounter. Other updates will follow to continue this work, we will keep you posted in due times!
Today’s update have solved the following issues you may encounter in the Online Mode:
A new Regulation version will be updated to adjust the game balance on Dark Souls III on Thursday, April 28th. It will not require an additional maintenance.
Main Adjustements:
The range of the matching level of the Blade of the Darkmoon and the Blue Sentinels have been adjusted.
The efficiency of the following categories has been adjusted: Daggers, Twinsword and Magic.
Other game balance improvement and bug fixes.
After the update is completed, the newest version will appear on the top left of the title screen as below: App Ver 1.04 Regulation Ver 1.06
A new Regulation version will be updated to adjust the game balance on Dark Souls III on Thursday, April 28th. It will not require an additional maintenance.
Main Adjustements:
The range of the matching level of the Blade of the Darkmoon and the Blue Sentinels have been adjusted.
The efficiency of the following categories has been adjusted: Daggers, Twinsword and Magic.
Other game balance improvement and bug fixes.
After the update is completed, the newest version will appear on the top left of the title screen as below: App Ver 1.04 Regulation Ver 1.06