Hi everyone! We’re back with another Portal Knights community blog. However, want to do something a little different today…
This week, we’re talking about what it is our players love about Portal Knights. You know, we’re very lucky to have a very dedicated, loyal and passionate community… But here’s the thing, without you guys, we couldn’t do what we do and going forward, we want to give our fans the opportunity to be heard in new ways. Whether it’s offering advice to other members of the community, or simply giving us their thoughts on our latest update, the spotlight is now on YOU folks!
In the first of (hopefully many) PK community-driven blogs, we recently asked a simple question to a few of our ‘super-fans’ – “What do you love about Portal Knights?”
- Fixed a random crash during combat on “Landlubber’s Leap” (2-01). - Fixed incorrect lighting in some situations. - Fixed endless loading in some rare situations. - Fixed friends inviting and joining on Steam. - Improved performance on “Star Spires” (3-12). - Fixed that chests, furniture and other props can’t get placed properly.
PLEASE NOTE - Regeneration is required to access some of this new content. Vacant islands and your home island are safe from regeneration.
FEATURES
- Three new bosses have been added – the Slime Queen, the Knight Hunter, and the All-Watcher! Quests in Port of Caul (1-07), Witchwater (2-12), and Sea of Stalks (3-06) will lead you to three epic battles. (Regeneration required.) - The Ranger’s Guild “Bodkin’s Point” has been added to Hintertown (2-03) along with new quests, NPCs, merchants and much more to discover! (Regeneration required.) - A “Smart Camera” option has been added and enabled by default when using a controller. The Smart Camera will automatically track the player and position itself behind them. - New side-by-side chest menu! When you open a chest or other container, you’ll now see a handy side-by-side view of your backpack and the chest, along with shortcuts for mass item transfers and stacking. - An unlimited water source item has been added to Creative Mode. - Kitchen-themed items have been added to Creative Mode. - Traps are now available for Rangers to use against enemies. - Consumable items and recipes can now be used directly from your backpack (via the More Actions menu). - Completed events now grant XP and gold. - Added rare drop chance for pirate trophy to hollow knight pirates.
CHANGES
-The quest system has been reworked – regenerating a universe no longer resets quests. - Added variants of gold coin drop models to signify larger gold drop amounts. - Remaining event time is now shown in the quest HUD. - Fast travel by gamepad has now dedicated hotkeys for going home and returning to landing pad. - Completing quests shows a new quest completion popup. - Screen resolution list in the graphical options menu is now sorted in a menu instead of a dropdown list to be more robust. - High value items now have new VFX when dropped. -Adjusted the duration of flying merchant events to better fit with other event lengths. - Mr. Pickles cave can now always be found in the same area near the landlubber’s leap pirate town.Before, he was too hard to find occasionally. - NPC greeting sounds trigger now when the player is closer than before. This should improve greeting spam in densely populated areas. - Rearranged the title screen buttons. The offline play option has been removed as the player can set this via the Steam client. - The drop chance for sharpening stones, traps, tomahawks and totems has been increased. - Cooldown for health and mana potions has been reduced.
FIXES
- Loading times have been improved. - The sound systems have been updated to improve stability. - Gold coin drops, rewards and prices have been rebalanced to feel more consistent. - Splitscreen handling in the pre-game menus has been improved. - Gaining HP or Mana no longer counts as combat. - Fixed a bug with loot sometimes being dropped twice. - Fixed the bug that players would sometimes get stuck. - Fixed a memory leak. - When returning to Maria with the C’Thiris mask equipped as a helmet, she correctly recognizes now that the player owns the mask. - The “Shout”-quest from Guildmaster Rudyard in Fort Finch now correctly counts the Gazers that have been affected by the shout skill. - Fixed events with portals to have the correct portal stone color now. - Rearranged some items in the creative mode inventory for more consistency. - Further improved the saving process to avoid issues in certain edge-cases. - Improved the enemy drop rates of some event specific resources. - Improvements to UI scaling in 4k. - The mana orb drop rate from enemies does no longer scale up with player count in multiplayer. - Quest and boss key items can no longer be trashed. - Improved stability for uploading and downloading workshop items on Steam.
Coming soon to the Villainous Update - The Ranger’s Guild “Bodkin’s Point”
A new area to explore is coming to Hintertown (2-03) along with new quests, NPCs, merchants and much more to discover! Check out the screens and let us know your thoughts in the comments below...
Coming soon to the Villainous Update - Unlimited Water Source in Creative Mode!
That's right, Portal Knights! As part of our next major update, we're introducing an unlimited water source item to Creative Mode. What will you do with it? We can't wait to find out.
Coming soon to the Villainous Update - Inventory Improvements
Introducing the ALL-NEW side-by-side chest menu! When you open a chest or other container, you’ll soon see a handy side-by-side view of your backpack and chest, along with shortcuts for mass item transfers and stacking. What's more, players will soon be able to use consumables (including recipes) directly from the backpack.