Rock, Paper, Shotgun - contact@rockpapershotgun.com (Samuel Horti)

Mirage: Arcane Warfare

I’ve sunk a fair chunk of time into Mirage: Arcane Warfare [official site], the first-person melee brawler in which you can both fling magic spells and lop a man’s head off with a giant axe, and I’ve enjoyed nearly all of it. But it does have one flaw: there just aren’t enough players. You’ll often run into empty servers, and those that are full contain a mix of every skill level. That can make it difficult for new players to settle in.

Well, the game is currently free to try on Steam, and will be until 9pm on Sunday (1pm Pacific). Player numbers are already picking up, which is promising.

… [visit site to read more]

Announcement - Valve
Play Mirage: Arcane Warfare for FREE starting now through Sunday at 1PM Pacific Time!

If you already have Steam installed, click here to install or play Mirage: Arcane Warfare. If you don't have Steam, you can download it here.

Community Announcements - playerhayter


Mirage: Arcane Warfare’s Free Weekend is on now, and runs until June 11.

Haven’t played yet? Now’s your chance, no strings attached.

Already bought Mirage? Bring some friends along and help get the word out!

PLAY FOR FREE

http://store.steampowered.com/app/368420/Mirage_Arcane_Warfare/

View the Free Weekend trailer:


https://youtu.be/yMLn_q_m1mo

Looking for more info?

Watch our final map videos, out today.

Falcon Ridge
Get straight to the slaughter in this TDM map designed for massive bloody brawls in the beating orange heat of the desert sun.
https://www.youtube.com/watch?v=8g2Hlgd3SY8
Drydock
Play various game modes (CTF, TDM and Push) in this dusty urban map comprised of stone and scaffolding, featuring a unique mix of level elevation to allow players to change their combat approach on the fly.
https://youtu.be/5CBrOUm7y6U
View the entire series of map videos here.
https://www.youtube.com/playlist?list=PL2l0KihN6lTWAoXF4fxu6QRPajcZhdDMn

Stay tuned for more news on Mirage Content Update 1, a free update due in July that includes new arena maps, abilities, character gear, localization and more.
PC Gamer

The first-person online melee battler Mirage: Arcane Warfare came out of our review looking pretty good: "Interesting classes, engaging melee gameplay, and an exciting arena mode" is solid praise by any measure. There's only one problem: The game servers are woefully underpopulated. That's a situation developer Torn Banner Studios hopes to turn around with a free weekend, beginning at 10 am PT on June 8 and running until 1 pm PT on June 11.   

Torn Banner also announced that the first major content update for Mirage will add a pair of new 3v3 Arena maps, new customization gear, and other content that will be revealed later. A solid release date hasn't been revealed but it's expected to be ready to go in July.   

Free weekends are great for gamers, but this one is definitely not great for Mirage and Torn Banner. The game went live on Steam just two weeks ago, and the fact that it's already being dangled as a freebie does not bode well for its future. The Steam numbers tell the tale: There are, at this moment, only 25 people playing, and its all-time peak is just 190. 

Mirage: Arcane Warfare is currently on sale on Steam for ten percent off, dropping it to $27/£21/€25 until June 21, so if you give it a shot over the weekend and like what you see—and hey, it's not like you can go wrong for the price—you can pick it up for a bit of a break. 

Community Announcements - playerhayter


Mirage: Arcane Warfare gets a Free Weekend on Steam running June 8 at 10am PDT to June 11 at 1pm PDT.

Starting June 8, visit the Steam page to play instantly. Plus get 10% off if you decide to buy!

http://store.steampowered.com/app/368420/Mirage_Arcane_Warfare/

Watch the Free Weekend trailer:

https://youtu.be/yMLn_q_m1mo

Post-launch support for Mirage continues with further patches as well as a major content update coming in July.

Patch 1, released last week, focused on minor bug fixes and issues. Read the full patchnotes here: https://forums.tornbanner.com/topic/27737/mirage-arcane-warfare-patch-1

If you haven’t played since Alpha or Beta, you can review all our patchnotes here; https://forums.tornbanner.com/topic/27579/patch-notes-megathread

--

Content Update 1 brings new maps this July

Mirage’s first major content update brings two new 3v3 Arena maps, new customization gear, plus more details to come soon.

Enter “The Pit”


Beware of the exploding geyser in the center of this map, a sunken pit under the blaze of a hot desert sun. Prisoners are thrown into this arena to fight to the death, for the entertainment of their captors.



Emerge victorious in “Old Arena”


Located high in remote mountains, battle in this crumbling, forsaken gladiatorial arena with a twist. Avoid falling through the collapsed floor or risk losing your limbs in a death trap of painful wooden scaffolding!



Stay tuned for more information prior to the release of Content Update 1 in July.
Community Announcements - playerhayter


Mirage has now been officially launched for exactly one week! We hope you all are having as much fun experimenting with our insane combat system and plumbing the depths of its strange fantasy world as we had building it all.

We're planning to do some fun community stuff soon to celebrate the launch, and should have some news in the near future about a significant content update patch, as well as what we’re looking to do to improve player population.

We’re celebrating launch this Friday (tomorrow) with a “Play with the Devs” night starting at 5:30pm ET / 2:30pm PST. Please join us then!

What’s being done to improve server population?

We are currently working with Steam on what is essentially a “relaunch” event for Mirage - there will be updates on this within a week’s time, at the very latest.

We’re aware of lower-than-expected player numbers and we are working on solutions to help improve the player experience. Currently we are seeing that players jumping on during off-peak hours can find it hard to find well-populated servers.

Launch day saw technical issues that unfortunately led to a poor start for Mirage’s launch week player population. We know that since then, concurrent player count has suffered and has occasionally been an obstacle to experiencing Mirage as it’s meant to be played. In the short term we want to encourage the community and players to continue to enjoy the game and leave a review on the Mirage Steam store page in advance of our “relaunch” event.

Who made Mirage?

In our focus to get the game launched, we didn’t yet take the chance to properly say THANKS to the Mirage community, from our development team.



Our team of 27 (not all pictured) worked their asses off for the last 3 years on Mirage. At the start of the project, our team was just 17 people.

(p.s. If you’d like to send a personal note to the team, feel free to Tweet @TornBanner or send an email to contact[at]tornbanner[dot]com. We read every word.)

Whether you pre-ordered Mirage, picked it up on launch day or have wishlisted it and plan to buy it another day - we’d like to extend a sincere thank-you for supporting independent game development.

We also need to thank our loyal Alpha testers who have been a huge part of Mirage’s development process. We’ve had a dedicated group of testers involved in Mirage’s development since May of 2016, barely two months after the game was first announced. Since then we’ve met equally awesome Beta testers who have helped move the game along to fruition.

What’s coming post-launch?

Any game we release, we want to put 100% of our efforts into. We’re committed to supporting Mirage post-launch; on the immediate horizon, expect a significant content update this summer. We’re also hard at work on addressing some launch day known issues.
  • Patch 1 is out now, addressing minor issues
  • Patch 2 planned for approximately mid June, with more fixes planned as well as new language localization
  • Content Update 1 is planned for late July, feat. brand new maps alongside Patch 3

Where can I leave my thoughts about Mirage?

We believe that player feedback is crucial for our studio. As we continue post-launch support on Mirage, and eventually move onto our next studio project, we’re more keen than ever to hear from our players - past and present.

Please leave us your feedback through the Mirage forums.


Community Announcements - Reithur
This patch focuses on fixes for crashes, gameplay & menu bugs. Special Edition and Pre-order items/perks have been sorted into their proper versions. Read the full patchnotes on our official forum!

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Brendan Caldwell)

Aspelliarus! That’s a magic spell from the popular series of children’s books, Harry Potts. Another thing that features deadly magical nonsense is Mirage: Arcane Warfare [official site], the multiplayer first-person shooter from the makers of Chivalry: Medieval Warfare. You swan around with swords, spears and maces while partaking in some feisty wizardry as one of six distinct classes of murderous mage. I’m telling you all this because it’s out now, innit.

… [visit site to read more]

Community Announcements - playerhayter


The new title from the creators of Chivalry is now available on Steam for $26.99 USD! All customers get 10% off the regular price of $29.99 USD for a limited time.

http://store.steampowered.com/app/368420

After two months of Beta, six months of Alpha and 3 total years of development from our small team of 27 studio members in Toronto, we are beyond excited to launch Mirage: Arcane Warfare.

Watch the Launch Gameplay Trailer:
https://youtu.be/uDpbD7WZAyg

Mirage Animated Lore trailer:
https://youtu.be/YrZ_kx-ivRM

Buy or upgrade to the Special Edition for $9.99 USD more, including exclusive perks and a free copy of Chivalry: Medieval Warfare (not applicable if already owned on Steam).

http://store.steampowered.com/app/548660

Mirage is a skill-based multiplayer FPS that lets you tear your enemies limb from limb with destructive magic and melee combat. With an unparalleled focus on truly feeling in control of your magic and sword, Mirage demands combat creativity and will challenge you like never before.

Play as six diverse character classes across 27 maps in game modes that range from classics (Team Deathmatch, Pushable) to special new types (Capture the Jinn, Team Objective). For truly competitive players, try the new 3-on-3 Arena mode in six small close combat maps.

New at launch, play four fresh Arena 3v3 maps:

Blood Moon


Cell Block


Wishing Well


Storm Drain


See you all in the game!
Community Announcements - Reithur
All servers are now down. Mirage launches on May 23!

Thanks for playing!

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