Aug 31, 2016
Wurm Unlimited - Retrograde
Hi Everyone!

August has been another busy month for the Wurm dev team, with armour balances as well as addressing soome PvP related bugs, the introduction of some new clothing, and one of the next big updates, cooking!

Cooking
Cooking and nutrition have always been a bit lacking in Wurm, dozens of ingredients, but so few options! This will change in our next bug update planned for later in the year. Tich has been working on overhauling the entire cooking system, with hundreds of new recipies, ingredients, crops, and that's not including beverages and bees!

I managed to ask a few questions while she was waiting for some pies to cool on the windowsill

A lot of people have theorized that the new system will be aimed at improving food via spices and tools before cooking, is this close?
No, food will be prepared and then cooked, not improved prior to to cooking.

How will cooking change? Will it be meat + crops in a frypan still?
Cooking will be done with recipes, and there are recipes to be able to make meals like in the current method. There will also be new cooking utensils and containers.

A lot of suggestions in the past have been about alcohol, will there be new methods of brewing?
There will be more alcoholic drinks, e.g. mead, beer.


A copper still


Mead? Does this mean there will there be honey?
Yes, there will be wild hives that appear during spring, and vanish in winter. These will slowly get honey and beeswax. But beware bees sting.

Will there be new crops to farm?
Yes, e.g. carrots and tomatoes.

Herbs are currently found via botanizing, a popular suggestion has been for the implementation of herb gardens, will herbs play an important part in cooking and will it be possible to farm them?
Not able to be farmed, but there will be planters that they can be planted in, which will produce herbs over time (for a while). These pots will also be able to be used to grow spices (well most of them).

How will we cook these foods?
There are different types of recipes,
ones that require using an item on an item, (e.g. making flour)
ones that require using an item on a container, (e.g. making pastry)
ones that require a container to be heated (e.g. making bread)
and ones that take time (e.g. making wine)

Recipes that use a container, require a match of what is in the container to a recipe, and at the end of the action (whatever type that is), the contents of the container are replaced by the result item.

How will different foods benefit?
Each meal will have an associated Calories, Carbs, Fats and Proteins, these will give a bonus to various things. Also there is another bonus associated with meals that will give a timed affinity, this affinity can be different per person, and will depend on what cooker, container, and ingredients that are used.

Will skilling cooking be different in the future?
Only in the fact that you will not be able use nails...


Will this be any different in Wurm Unlimited?
For WU, they will be able to add their own recipes if they want to.


What is your favourite food?
Roast pork and all the trimmings.
Clothing
Looking stylish is always important, and coming next update to Wurm Unlimited is some new cloth clothing! we teased the coloured sets last month, but along with these will come plain white clothes, which will be the base items to create the coloured items.

We also have the new textures for adamantine and glimmersteel chain armour!

adamantine

glimmersteel



Expect to see those new clothing items in the next update!

Work continues on the new client renderer, with hopefully a beta line coming to Wurm Unlimited soon focusing on optimising it for you all, until then, continue to drool at just how improved it is!


That's it for this month folks, be sure to keep up to date with us by:
Liking us on Facebook
https://www.facebook.com/wurmunlimited
Following us on Twitter
https://twitter.com/wurmunlimited

Until next month, keep on Wurming!
Retrograde & The Wurm Unlimted team
Aug 31, 2016
Wurm Unlimited - Retrograde
Hi Everyone!

August has been another busy month for the Wurm dev team, with armour balances as well as addressing soome PvP related bugs, the introduction of some new clothing, and one of the next big updates, cooking!

Cooking
Cooking and nutrition have always been a bit lacking in Wurm, dozens of ingredients, but so few options! This will change in our next bug update planned for later in the year. Tich has been working on overhauling the entire cooking system, with hundreds of new recipies, ingredients, crops, and that's not including beverages and bees!

I managed to ask a few questions while she was waiting for some pies to cool on the windowsill

A lot of people have theorized that the new system will be aimed at improving food via spices and tools before cooking, is this close?
No, food will be prepared and then cooked, not improved prior to to cooking.

How will cooking change? Will it be meat + crops in a frypan still?
Cooking will be done with recipes, and there are recipes to be able to make meals like in the current method. There will also be new cooking utensils and containers.

A lot of suggestions in the past have been about alcohol, will there be new methods of brewing?
There will be more alcoholic drinks, e.g. mead, beer.


A copper still


Mead? Does this mean there will there be honey?
Yes, there will be wild hives that appear during spring, and vanish in winter. These will slowly get honey and beeswax. But beware bees sting.

Will there be new crops to farm?
Yes, e.g. carrots and tomatoes.

Herbs are currently found via botanizing, a popular suggestion has been for the implementation of herb gardens, will herbs play an important part in cooking and will it be possible to farm them?
Not able to be farmed, but there will be planters that they can be planted in, which will produce herbs over time (for a while). These pots will also be able to be used to grow spices (well most of them).

How will we cook these foods?
There are different types of recipes,
ones that require using an item on an item, (e.g. making flour)
ones that require using an item on a container, (e.g. making pastry)
ones that require a container to be heated (e.g. making bread)
and ones that take time (e.g. making wine)

Recipes that use a container, require a match of what is in the container to a recipe, and at the end of the action (whatever type that is), the contents of the container are replaced by the result item.

How will different foods benefit?
Each meal will have an associated Calories, Carbs, Fats and Proteins, these will give a bonus to various things. Also there is another bonus associated with meals that will give a timed affinity, this affinity can be different per person, and will depend on what cooker, container, and ingredients that are used.

Will skilling cooking be different in the future?
Only in the fact that you will not be able use nails...


Will this be any different in Wurm Unlimited?
For WU, they will be able to add their own recipes if they want to.


What is your favourite food?
Roast pork and all the trimmings.
Clothing
Looking stylish is always important, and coming next update to Wurm Unlimited is some new cloth clothing! we teased the coloured sets last month, but along with these will come plain white clothes, which will be the base items to create the coloured items.

We also have the new textures for adamantine and glimmersteel chain armour!

adamantine

glimmersteel



Expect to see those new clothing items in the next update!

Work continues on the new client renderer, with hopefully a beta line coming to Wurm Unlimited soon focusing on optimising it for you all, until then, continue to drool at just how improved it is!


That's it for this month folks, be sure to keep up to date with us by:
Liking us on Facebook
https://www.facebook.com/wurmunlimited
Following us on Twitter
https://twitter.com/wurmunlimited

Until next month, keep on Wurming!
Retrograde & The Wurm Unlimted team
Wurm Unlimited - Retrograde
New versioning system!
Version number: a.b.c.d
a = Major release version. (Required to be equal)
b = Compatibility version (Required to be equal)
c = Client version (Not required to be equal)
d = Server version (Not required to be equal)

In order to be able to connect to a server, both client and server must have matching version numbers for a and b, the latter two do not have to be equal.
This allows us to push out hotfixes without forcing the need for servers to upgrade prior to connecting again, and will greatly improve how smoothly updates go


New Domain system added
  • Altars will now extend their domain depending on quality.
  • Underground and above ground zones are no longer separate, instead domains will have a 50% reduction in their power in the opposing layer.
  • Metal and wood altars may now be pushed/pulled.
  • Altar creation restrictions were removed.
Creature spawn counts altered
  • Bison, dogs, roosters, pheasants and hens will be a smaller amount of the total population
  • Spawn cap for horses has been increased
  • Bred creatures now have a 1 in 20 chance of giving a rare coin when killed, as opposed to the former 1 in 50 chance.
Updates
  • Removed small axe Combat Rating nerf.
  • A minimum cool down period of one hour was added to the meditation ability Final Breath.
  • Path of Insanity followers can change path one time with no penalty via an option on the meditation rug.
  • Tile borders will now show slope information again when examined.
  • Enchanted grass chance of reverting to grass on deeds with good ratio has been halved to have a 1 in 240 chance when an animal grazes. If the deed has a bad ratio (less than 15 tiles per animal) it has the usual 1 in 120 chance of reverting to grass. Off deed enchanted grass now has a 1 in 80 chance to revert to grass when an animal grazes.
  • Source crystals can no longer be mined from veins. This is to prevent excess crystals being mined in a short timeframe.
  • New settings window has been updated, keybindings and more added.
Bugfixes
  • Bugfix: Boulders from volcanoes will no longer become part of an item pile.
  • Bugfix: Fixed text error for brass brass ribbon on unfinished birdcage examine.
  • Bugfix: Fixed a permission bug which allowed some paving without permissions set.
  • Bugfix: Corrected the fix for source crystals being removed from veins.
  • Bugfix: Focus icon mouseover text will now update properly when focus is lost during combat.
  • Bugfix: Text error for examine of rift beast heart was fixed.
  • Bugfix: You can no longer cast dirt on a smelter.
  • Bugfix: Pick up items and pick up planted permission are no longer needed in order to fill a lamp inside a building.
  • Bugfix: Plugged a few loopholes for trading new player tents.
  • Bugfix: Fixed a text error with socketed rings.
  • Bugfix: Traders and Merchants will once again stay on the the same story where placed instead of falling to the ground level.
  • Bugfix: Fixed a text error when burying a body at sea.
  • Bugfix: Attempting to send mail to a server that is offline will no longer attempt to send and then destroy your mail.
  • Bugfix: Fixed a bug with no drop items remaining in locked chests upon death.
  • Bugfix: Fix for cakes not cooling down when removed from a heat source.
  • Bugfix: Increased the tolerance for lag when moving on vehicles, random dismounts when riding on a horse or other vehicle should occur less often.
  • Bugfix: Fixed a bug to prevent rejected mail being auto-sent back to the person who rejected it if not picked up by the original sender. If the original sender does not retrieve the rejected mail, it will be deleted after 2 weeks.
  • Bugfix: Fixed a respawn issue on servers. If a spawn point does not satisfy requirements (above water, not too steep, empty) It will not show.
  • Bugfix: Can no longer cast dirt in a tent while in inventory.
  • Bugfix: Converting to HOTS only sets you to Libila and faith to 1 if you are coming from Fo, Magranon or Vynora.
  • Bugfix Text fix when creating new unfinished items, no more extra space and capital U.
  • Bugfix: Fixed a few capitalization issues.
  • Bugfix: Fixed a bug where higher nutrition was not properly giving the healing bonus to wounds.
  • Bugfix: Fixed a bug with Village Healing bonus which could have increased damage instead of heal damage.
  • Bugfix: Fixed a bug with the dirt spell sometimes giving 7 dirt.
  • Bugfix: Fixed an issue with planning/building an inner wall in a cave dwelling if there was a wall or fence on the same tile border above ground.
  • Bugfix: Tools should no longer take massive damage when destroying unfinished fences.
  • Bugfix: Fixed adamantine weapon bonus to actually be +10%.
  • Bugfix: Fix for randomized tunnel height calculations so that the distribution is now symmetrical.
  • Bugfix: Possible fix for lost items when mailing across servers.
  • Bugfix: Fix for shoulder items not displaying.
  • Bugfix: Settings window fixes for the launcher, your profiles should now work.
Server Notes
  • Bugfix: Fix for hell creatures and other non-newbie creatures from spawning. (Hell creatures, Worg, Valrei, anaconda, Lava creatures, Fog spiders, Spiders, Kingdom animals, Trolls, Scorps, Unicorn, Bears, Crocs = All NON_NEWBIE)
  • Added a new setting under Advanced for "Newbie Friendly". When enabled, this will prevent non-newbie creatures from spawning on that server.
  • Bugfix: Fix for TIMETRANSFER errors in logs.
  • Bugfix: Fix for PvP Travel Blocking option not showing in player profile.
  • Bugfix: Fix for achievement timestamps bugging out when crossing servers.
  • Changed the default internal server port due to nVidia reserving it.
  • Internal IP will now default to localhost. This should help with some servers not being able to bind properly.
  • Creative will no longer start in winter when rebuilding the database.
  • Adventure will reset properly when rebuilding the database.
  • Fixed an issue that could cause inventories to be lost on server transfer.
  • Fixed an issue with the new Steam versioning schema.

Class Changes

Wurm Server
  • com/wurmonline/BatchEncrypter
  • com/wurmonline/server/Constants
  • com/wurmonline/server/DbConnector
  • com/wurmonline/server/Features
  • com/wurmonline/server/Items
  • com/wurmonline/server/LoginHandler
  • com/wurmonline/server/LoginServerWebConnection
  • com/wurmonline/server/MiscConstants
  • com/wurmonline/server/Players
  • com/wurmonline/server/Server
  • com/wurmonline/server/ServerLauncher
  • com/wurmonline/server/ServerProperties
  • com/wurmonline/server/batchjobs/ItemBatchJob
  • com/wurmonline/server/batchjobs/StructureBatchJob
  • com/wurmonline/server/behaviours/Action
  • com/wurmonline/server/behaviours/Actions
  • com/wurmonline/server/behaviours/ArtifactBehaviour
  • com/wurmonline/server/behaviours/AutoEquipMethods
  • com/wurmonline/server/behaviours/Behaviour
  • com/wurmonline/server/behaviours/BodyPartBehaviour
  • com/wurmonline/server/behaviours/CargoTransportationMethods
  • com/wurmonline/server/behaviours/CaveTileBehaviour
  • com/wurmonline/server/behaviours/CorpseBehaviour
  • com/wurmonline/server/behaviours/CreatureBehaviour
  • com/wurmonline/server/behaviours/Emotes
  • com/wurmonline/server/behaviours/ExamineBehaviour
  • com/wurmonline/server/behaviours/FenceBehaviour
  • com/wurmonline/server/behaviours/Flattening
  • com/wurmonline/server/behaviours/FloorBehaviour
  • com/wurmonline/server/behaviours/Forage
  • com/wurmonline/server/behaviours/Herb
  • com/wurmonline/server/behaviours/ItemBehaviour
  • com/wurmonline/server/behaviours/ManageMenu
  • com/wurmonline/server/behaviours/MenuRequestBehaviour
  • com/wurmonline/server/behaviours/Methods
  • com/wurmonline/server/behaviours/MethodsCreatures
  • com/wurmonline/server/behaviours/MethodsItems
  • com/wurmonline/server/behaviours/MethodsStructure
  • com/wurmonline/server/behaviours/MethodsSurveying
  • com/wurmonline/server/behaviours/PlanetBehaviour
  • com/wurmonline/server/behaviours/ShardBehaviour
  • com/wurmonline/server/behaviours/Terraforming
  • com/wurmonline/server/behaviours/TileBehaviour
  • com/wurmonline/server/behaviours/TileBorderBehaviour
  • com/wurmonline/server/behaviours/TileCornerBehaviour
  • com/wurmonline/server/behaviours/TileRockBehaviour
  • com/wurmonline/server/behaviours/TileTreeBehaviour
  • com/wurmonline/server/behaviours/Vehicle
  • com/wurmonline/server/behaviours/VillageDeedBehaviour
  • com/wurmonline/server/behaviours/VillageTokenBehaviour
  • com/wurmonline/server/behaviours/WallBehaviour
  • com/wurmonline/server/bodys/BodyTemplate
  • com/wurmonline/server/bodys/Wound
  • com/wurmonline/server/combat/Archery
  • com/wurmonline/server/combat/Armour
  • com/wurmonline/server/combat/Arrows
  • com/wurmonline/server/combat/combatEngine
  • com/wurmonline/server/combat/combatMove
  • com/wurmonline/server/combat/ServerProjectile
  • com/wurmonline/server/combat/SpecialMove
  • com/wurmonline/server/combat/Weapon
  • com/wurmonline/server/combat/WeaponCreator
  • com/wurmonline/server/creatures/AnimalSettings
  • com/wurmonline/server/creatures/Brand
  • com/wurmonline/server/creatures/combatHandler
  • com/wurmonline/server/creatures/communicator
  • com/wurmonline/server/creatures/Creature
  • com/wurmonline/server/creatures/Creaturecommunicator
  • com/wurmonline/server/creatures/CreatureStatus
  • com/wurmonline/server/creatures/CreatureTemplate
  • com/wurmonline/server/creatures/CreatureTemplateCreator
  • com/wurmonline/server/creatures/CreatureTemplateIds
  • com/wurmonline/server/creatures/CreatureTypes
  • com/wurmonline/server/creatures/Creatures
  • com/wurmonline/server/creatures/MineDoorPermission
  • com/wurmonline/server/creatures/MineDoorSettings
  • com/wurmonline/server/creatures/MountAction
  • com/wurmonline/server/creatures/MovementScheme
  • com/wurmonline/server/creatures/SpellEffects
  • com/wurmonline/server/creatures/SpellEffectsEnum
  • com/wurmonline/server/creatures/VisionArea
  • com/wurmonline/server/database/MysqlConnectionBuilder
  • com/wurmonline/server/database/SqliteConnectionBuilder
  • com/wurmonline/server/effects/Effect
  • com/wurmonline/server/effects/EffectFactory
  • com/wurmonline/server/epic/CollectedValreiItem
  • com/wurmonline/server/epic/EpicEntity
  • com/wurmonline/server/epic/EpicServerStatus
  • com/wurmonline/server/epic/EpicTargetItems
  • com/wurmonline/server/epic/HexMap
  • com/wurmonline/server/epic/Hota
  • com/wurmonline/server/epic/Valrei
  • com/wurmonline/server/epic/ValreiMapData
  • com/wurmonline/server/gui/WurmServerGuiController
  • com/wurmonline/server/gui/propertysheet/ServerPropertySheet
  • com/wurmonline/server/intra/IntraServerConnection
  • com/wurmonline/server/items/AdvancedCreationEntry
  • com/wurmonline/server/items/CreationEntryCreator
  • com/wurmonline/server/items/CreationWindowMethods
  • com/wurmonline/server/items/DbItem
  • com/wurmonline/server/items/Item
  • com/wurmonline/server/items/ItemFactory
  • com/wurmonline/server/items/ItemSettings
  • com/wurmonline/server/items/ItemTemplate
  • com/wurmonline/server/items/ItemTemplateCreator
  • com/wurmonline/server/items/ItemTemplateCreatorContinued
  • com/wurmonline/server/items/ItemTemplateCreatorThird
  • com/wurmonline/server/items/ItemTemplateFactory
  • com/wurmonline/server/items/Itempool
  • com/wurmonline/server/items/Possessions
  • com/wurmonline/server/items/TradingWindow
  • com/wurmonline/server/items/WurmMail
  • com/wurmonline/server/players/Achievement
  • com/wurmonline/server/players/Achievements
  • com/wurmonline/server/players/Cultist
  • com/wurmonline/server/players/DbPlayerInfo
  • com/wurmonline/server/players/ItemBonus
  • com/wurmonline/server/players/PermissionsByPlayer
  • com/wurmonline/server/players/Player
  • com/wurmonline/server/players/PlayerInfoFactory
  • com/wurmonline/server/players/Titles
  • com/wurmonline/server/questions/ChangeMedPathQuestion
  • com/wurmonline/server/questions/DemolishCheckQuestion
  • com/wurmonline/server/questions/GmSetMedPath
  • com/wurmonline/server/questions/GmTool
  • com/wurmonline/server/questions/LCMManagementQuestion
  • com/wurmonline/server/questions/MailSendConfirmQuestion
  • com/wurmonline/server/questions/MailSendQuestion
  • com/wurmonline/server/questions/ManagePermissions
  • com/wurmonline/server/questions/PlanBridgeQuestion
  • com/wurmonline/server/questions/PlayerProfileQuestion
  • com/wurmonline/server/questions/QuestionParser
  • com/wurmonline/server/questions/SwapDeityQuestion
  • com/wurmonline/server/questions/TerrainQuestion
  • com/wurmonline/server/questions/TwitSetupQuestion
  • com/wurmonline/server/questions/VillageFoundationQuestion
  • com/wurmonline/server/questions/VillageSettingsManageQuestion
  • com/wurmonline/server/skills/Skill
  • com/wurmonline/server/spells/Dirt
  • com/wurmonline/server/spells/DrainHealth
  • com/wurmonline/server/spells/Fungus
  • com/wurmonline/server/spells/Heal
  • com/wurmonline/server/spells/HolyCrop
  • com/wurmonline/server/spells/Rebirth
  • com/wurmonline/server/spells/RiteDeath
  • com/wurmonline/server/spells/RitualSun
  • com/wurmonline/server/spells/ScornOfLibila
  • com/wurmonline/server/spells/Spell
  • com/wurmonline/server/spells/SpellEffect
  • com/wurmonline/server/spells/SpellGenerator
  • com/wurmonline/server/spells/Summon
  • com/wurmonline/server/spells/WildGrowth
  • com/wurmonline/server/steam/SteamHandler
  • com/wurmonline/server/structures/Fence
  • com/wurmonline/server/tutorial/MissionPerformer
  • com/wurmonline/server/utils/DbUtilities
  • com/wurmonline/server/villages/Village
  • com/wurmonline/server/villages/Villages
  • com/wurmonline/server/webinterface/WebInterface
  • com/wurmonline/server/webinterface/WebInterfaceImpl
  • com/wurmonline/server/zones/FaithZone
  • com/wurmonline/server/zones/Rift
  • com/wurmonline/server/zones/Trap
  • com/wurmonline/server/zones/VirtualZone
  • com/wurmonline/server/zones/VolaTile
  • com/wurmonline/server/zones/Zone
  • com/wurmonline/server/zones/Zones
  • com/wurmonline/website/StatsXMLWriter
Wurm common
  • com/wurmonline/math/Quaternion
  • com/wurmonline/math/TilePos
  • com/wurmonline/mesh/BushData
  • com/wurmonline/mesh/CaveMesh
  • com/wurmonline/mesh/Mesh
  • com/wurmonline/mesh/MeshIO
  • com/wurmonline/shared/constants/BridgeConstants
  • com/wurmonline/shared/constants/
  • commonConstantsUtility
  • com/wurmonline/shared/constants/Enchants
  • com/wurmonline/shared/constants/ProtoConstants
  • com/wurmonline/shared/constants/SoundNames
  • com/wurmonline/shared/constants/SteamVersion
  • com/wurmonline/shared/util/MovementChecker
  • com/wurmonline/shared/util/StringUtilities
Wurm Client
  • com/wurmonline/client/
  • comm/ServerConnectionListenerClass
  • com/wurmonline/client/
  • comm/SimpleServerConnectionClass
  • com/wurmonline/client/console/WurmConsole
  • com/wurmonline/client/game/SpellEffect
  • com/wurmonline/client/game/SpellEffectSet
  • com/wurmonline/client/launcherfx/LauncherConstants
  • com/wurmonline/client/launcherfx/WurmLauncherFX
  • com/wurmonline/client/launcherfx/WurmMain
  • com/wurmonline/client/launcherfx/WurmSettingsFX
  • com/wurmonline/client/launcherfx/controls/ColorOptionControl
  • com/wurmonline/client/launcherfx/controls/DisplayOptionControl
  • com/wurmonline/client/launcherfx/controls/KeybindOptionControl
  • com/wurmonline/client/launcherfx/controls/OptionControl
  • com/wurmonline/client/options/keybinding/KeybindButtons
  • com/wurmonline/client/renderer/PlayerBodyRenderable
  • com/wurmonline/client/renderer/cell/CreatureCellRenderable
  • com/wurmonline/client/renderer/cell/MobileModelRenderable
  • com/wurmonline/client/renderer/cell/PlayerCellRenderable
  • com/wurmonline/client/renderer/gui/HeadsUpDisplay
  • com/wurmonline/client/renderer/gui/MissionBar
  • com/wurmonline/client/renderer/gui/SpellEffectWindow
  • com/wurmonline/client/renderer/gui/ToolBeltcomponent
  • com/wurmonline/client/settings/Profile
  • com/wurmonline/client/startup/ServerBrowserFX
  • com/wurmonline/client/startup/TabbedLoginFrame
  • com/wurmonline/client/steam/SteamServerFX
  • com/wurmonline/client/util/ServerStatus
  • com/wurmonline/client/util/WurmStats
  • com/wurmonline/client/util/WurmXMLStats
Wurm Unlimited - Retrograde
New versioning system!
Version number: a.b.c.d
a = Major release version. (Required to be equal)
b = Compatibility version (Required to be equal)
c = Client version (Not required to be equal)
d = Server version (Not required to be equal)

In order to be able to connect to a server, both client and server must have matching version numbers for a and b, the latter two do not have to be equal.
This allows us to push out hotfixes without forcing the need for servers to upgrade prior to connecting again, and will greatly improve how smoothly updates go


New Domain system added
  • Altars will now extend their domain depending on quality.
  • Underground and above ground zones are no longer separate, instead domains will have a 50% reduction in their power in the opposing layer.
  • Metal and wood altars may now be pushed/pulled.
  • Altar creation restrictions were removed.
Creature spawn counts altered
  • Bison, dogs, roosters, pheasants and hens will be a smaller amount of the total population
  • Spawn cap for horses has been increased
  • Bred creatures now have a 1 in 20 chance of giving a rare coin when killed, as opposed to the former 1 in 50 chance.
Updates
  • Removed small axe Combat Rating nerf.
  • A minimum cool down period of one hour was added to the meditation ability Final Breath.
  • Path of Insanity followers can change path one time with no penalty via an option on the meditation rug.
  • Tile borders will now show slope information again when examined.
  • Enchanted grass chance of reverting to grass on deeds with good ratio has been halved to have a 1 in 240 chance when an animal grazes. If the deed has a bad ratio (less than 15 tiles per animal) it has the usual 1 in 120 chance of reverting to grass. Off deed enchanted grass now has a 1 in 80 chance to revert to grass when an animal grazes.
  • Source crystals can no longer be mined from veins. This is to prevent excess crystals being mined in a short timeframe.
  • New settings window has been updated, keybindings and more added.
Bugfixes
  • Bugfix: Boulders from volcanoes will no longer become part of an item pile.
  • Bugfix: Fixed text error for brass brass ribbon on unfinished birdcage examine.
  • Bugfix: Fixed a permission bug which allowed some paving without permissions set.
  • Bugfix: Corrected the fix for source crystals being removed from veins.
  • Bugfix: Focus icon mouseover text will now update properly when focus is lost during combat.
  • Bugfix: Text error for examine of rift beast heart was fixed.
  • Bugfix: You can no longer cast dirt on a smelter.
  • Bugfix: Pick up items and pick up planted permission are no longer needed in order to fill a lamp inside a building.
  • Bugfix: Plugged a few loopholes for trading new player tents.
  • Bugfix: Fixed a text error with socketed rings.
  • Bugfix: Traders and Merchants will once again stay on the the same story where placed instead of falling to the ground level.
  • Bugfix: Fixed a text error when burying a body at sea.
  • Bugfix: Attempting to send mail to a server that is offline will no longer attempt to send and then destroy your mail.
  • Bugfix: Fixed a bug with no drop items remaining in locked chests upon death.
  • Bugfix: Fix for cakes not cooling down when removed from a heat source.
  • Bugfix: Increased the tolerance for lag when moving on vehicles, random dismounts when riding on a horse or other vehicle should occur less often.
  • Bugfix: Fixed a bug to prevent rejected mail being auto-sent back to the person who rejected it if not picked up by the original sender. If the original sender does not retrieve the rejected mail, it will be deleted after 2 weeks.
  • Bugfix: Fixed a respawn issue on servers. If a spawn point does not satisfy requirements (above water, not too steep, empty) It will not show.
  • Bugfix: Can no longer cast dirt in a tent while in inventory.
  • Bugfix: Converting to HOTS only sets you to Libila and faith to 1 if you are coming from Fo, Magranon or Vynora.
  • Bugfix Text fix when creating new unfinished items, no more extra space and capital U.
  • Bugfix: Fixed a few capitalization issues.
  • Bugfix: Fixed a bug where higher nutrition was not properly giving the healing bonus to wounds.
  • Bugfix: Fixed a bug with Village Healing bonus which could have increased damage instead of heal damage.
  • Bugfix: Fixed a bug with the dirt spell sometimes giving 7 dirt.
  • Bugfix: Fixed an issue with planning/building an inner wall in a cave dwelling if there was a wall or fence on the same tile border above ground.
  • Bugfix: Tools should no longer take massive damage when destroying unfinished fences.
  • Bugfix: Fixed adamantine weapon bonus to actually be +10%.
  • Bugfix: Fix for randomized tunnel height calculations so that the distribution is now symmetrical.
  • Bugfix: Possible fix for lost items when mailing across servers.
  • Bugfix: Fix for shoulder items not displaying.
  • Bugfix: Settings window fixes for the launcher, your profiles should now work.
Server Notes
  • Bugfix: Fix for hell creatures and other non-newbie creatures from spawning. (Hell creatures, Worg, Valrei, anaconda, Lava creatures, Fog spiders, Spiders, Kingdom animals, Trolls, Scorps, Unicorn, Bears, Crocs = All NON_NEWBIE)
  • Added a new setting under Advanced for "Newbie Friendly". When enabled, this will prevent non-newbie creatures from spawning on that server.
  • Bugfix: Fix for TIMETRANSFER errors in logs.
  • Bugfix: Fix for PvP Travel Blocking option not showing in player profile.
  • Bugfix: Fix for achievement timestamps bugging out when crossing servers.
  • Changed the default internal server port due to nVidia reserving it.
  • Internal IP will now default to localhost. This should help with some servers not being able to bind properly.
  • Creative will no longer start in winter when rebuilding the database.
  • Adventure will reset properly when rebuilding the database.
  • Fixed an issue that could cause inventories to be lost on server transfer.
  • Fixed an issue with the new Steam versioning schema.

Class Changes

Wurm Server
  • com/wurmonline/BatchEncrypter
  • com/wurmonline/server/Constants
  • com/wurmonline/server/DbConnector
  • com/wurmonline/server/Features
  • com/wurmonline/server/Items
  • com/wurmonline/server/LoginHandler
  • com/wurmonline/server/LoginServerWebConnection
  • com/wurmonline/server/MiscConstants
  • com/wurmonline/server/Players
  • com/wurmonline/server/Server
  • com/wurmonline/server/ServerLauncher
  • com/wurmonline/server/ServerProperties
  • com/wurmonline/server/batchjobs/ItemBatchJob
  • com/wurmonline/server/batchjobs/StructureBatchJob
  • com/wurmonline/server/behaviours/Action
  • com/wurmonline/server/behaviours/Actions
  • com/wurmonline/server/behaviours/ArtifactBehaviour
  • com/wurmonline/server/behaviours/AutoEquipMethods
  • com/wurmonline/server/behaviours/Behaviour
  • com/wurmonline/server/behaviours/BodyPartBehaviour
  • com/wurmonline/server/behaviours/CargoTransportationMethods
  • com/wurmonline/server/behaviours/CaveTileBehaviour
  • com/wurmonline/server/behaviours/CorpseBehaviour
  • com/wurmonline/server/behaviours/CreatureBehaviour
  • com/wurmonline/server/behaviours/Emotes
  • com/wurmonline/server/behaviours/ExamineBehaviour
  • com/wurmonline/server/behaviours/FenceBehaviour
  • com/wurmonline/server/behaviours/Flattening
  • com/wurmonline/server/behaviours/FloorBehaviour
  • com/wurmonline/server/behaviours/Forage
  • com/wurmonline/server/behaviours/Herb
  • com/wurmonline/server/behaviours/ItemBehaviour
  • com/wurmonline/server/behaviours/ManageMenu
  • com/wurmonline/server/behaviours/MenuRequestBehaviour
  • com/wurmonline/server/behaviours/Methods
  • com/wurmonline/server/behaviours/MethodsCreatures
  • com/wurmonline/server/behaviours/MethodsItems
  • com/wurmonline/server/behaviours/MethodsStructure
  • com/wurmonline/server/behaviours/MethodsSurveying
  • com/wurmonline/server/behaviours/PlanetBehaviour
  • com/wurmonline/server/behaviours/ShardBehaviour
  • com/wurmonline/server/behaviours/Terraforming
  • com/wurmonline/server/behaviours/TileBehaviour
  • com/wurmonline/server/behaviours/TileBorderBehaviour
  • com/wurmonline/server/behaviours/TileCornerBehaviour
  • com/wurmonline/server/behaviours/TileRockBehaviour
  • com/wurmonline/server/behaviours/TileTreeBehaviour
  • com/wurmonline/server/behaviours/Vehicle
  • com/wurmonline/server/behaviours/VillageDeedBehaviour
  • com/wurmonline/server/behaviours/VillageTokenBehaviour
  • com/wurmonline/server/behaviours/WallBehaviour
  • com/wurmonline/server/bodys/BodyTemplate
  • com/wurmonline/server/bodys/Wound
  • com/wurmonline/server/combat/Archery
  • com/wurmonline/server/combat/Armour
  • com/wurmonline/server/combat/Arrows
  • com/wurmonline/server/combat/combatEngine
  • com/wurmonline/server/combat/combatMove
  • com/wurmonline/server/combat/ServerProjectile
  • com/wurmonline/server/combat/SpecialMove
  • com/wurmonline/server/combat/Weapon
  • com/wurmonline/server/combat/WeaponCreator
  • com/wurmonline/server/creatures/AnimalSettings
  • com/wurmonline/server/creatures/Brand
  • com/wurmonline/server/creatures/combatHandler
  • com/wurmonline/server/creatures/communicator
  • com/wurmonline/server/creatures/Creature
  • com/wurmonline/server/creatures/Creaturecommunicator
  • com/wurmonline/server/creatures/CreatureStatus
  • com/wurmonline/server/creatures/CreatureTemplate
  • com/wurmonline/server/creatures/CreatureTemplateCreator
  • com/wurmonline/server/creatures/CreatureTemplateIds
  • com/wurmonline/server/creatures/CreatureTypes
  • com/wurmonline/server/creatures/Creatures
  • com/wurmonline/server/creatures/MineDoorPermission
  • com/wurmonline/server/creatures/MineDoorSettings
  • com/wurmonline/server/creatures/MountAction
  • com/wurmonline/server/creatures/MovementScheme
  • com/wurmonline/server/creatures/SpellEffects
  • com/wurmonline/server/creatures/SpellEffectsEnum
  • com/wurmonline/server/creatures/VisionArea
  • com/wurmonline/server/database/MysqlConnectionBuilder
  • com/wurmonline/server/database/SqliteConnectionBuilder
  • com/wurmonline/server/effects/Effect
  • com/wurmonline/server/effects/EffectFactory
  • com/wurmonline/server/epic/CollectedValreiItem
  • com/wurmonline/server/epic/EpicEntity
  • com/wurmonline/server/epic/EpicServerStatus
  • com/wurmonline/server/epic/EpicTargetItems
  • com/wurmonline/server/epic/HexMap
  • com/wurmonline/server/epic/Hota
  • com/wurmonline/server/epic/Valrei
  • com/wurmonline/server/epic/ValreiMapData
  • com/wurmonline/server/gui/WurmServerGuiController
  • com/wurmonline/server/gui/propertysheet/ServerPropertySheet
  • com/wurmonline/server/intra/IntraServerConnection
  • com/wurmonline/server/items/AdvancedCreationEntry
  • com/wurmonline/server/items/CreationEntryCreator
  • com/wurmonline/server/items/CreationWindowMethods
  • com/wurmonline/server/items/DbItem
  • com/wurmonline/server/items/Item
  • com/wurmonline/server/items/ItemFactory
  • com/wurmonline/server/items/ItemSettings
  • com/wurmonline/server/items/ItemTemplate
  • com/wurmonline/server/items/ItemTemplateCreator
  • com/wurmonline/server/items/ItemTemplateCreatorContinued
  • com/wurmonline/server/items/ItemTemplateCreatorThird
  • com/wurmonline/server/items/ItemTemplateFactory
  • com/wurmonline/server/items/Itempool
  • com/wurmonline/server/items/Possessions
  • com/wurmonline/server/items/TradingWindow
  • com/wurmonline/server/items/WurmMail
  • com/wurmonline/server/players/Achievement
  • com/wurmonline/server/players/Achievements
  • com/wurmonline/server/players/Cultist
  • com/wurmonline/server/players/DbPlayerInfo
  • com/wurmonline/server/players/ItemBonus
  • com/wurmonline/server/players/PermissionsByPlayer
  • com/wurmonline/server/players/Player
  • com/wurmonline/server/players/PlayerInfoFactory
  • com/wurmonline/server/players/Titles
  • com/wurmonline/server/questions/ChangeMedPathQuestion
  • com/wurmonline/server/questions/DemolishCheckQuestion
  • com/wurmonline/server/questions/GmSetMedPath
  • com/wurmonline/server/questions/GmTool
  • com/wurmonline/server/questions/LCMManagementQuestion
  • com/wurmonline/server/questions/MailSendConfirmQuestion
  • com/wurmonline/server/questions/MailSendQuestion
  • com/wurmonline/server/questions/ManagePermissions
  • com/wurmonline/server/questions/PlanBridgeQuestion
  • com/wurmonline/server/questions/PlayerProfileQuestion
  • com/wurmonline/server/questions/QuestionParser
  • com/wurmonline/server/questions/SwapDeityQuestion
  • com/wurmonline/server/questions/TerrainQuestion
  • com/wurmonline/server/questions/TwitSetupQuestion
  • com/wurmonline/server/questions/VillageFoundationQuestion
  • com/wurmonline/server/questions/VillageSettingsManageQuestion
  • com/wurmonline/server/skills/Skill
  • com/wurmonline/server/spells/Dirt
  • com/wurmonline/server/spells/DrainHealth
  • com/wurmonline/server/spells/Fungus
  • com/wurmonline/server/spells/Heal
  • com/wurmonline/server/spells/HolyCrop
  • com/wurmonline/server/spells/Rebirth
  • com/wurmonline/server/spells/RiteDeath
  • com/wurmonline/server/spells/RitualSun
  • com/wurmonline/server/spells/ScornOfLibila
  • com/wurmonline/server/spells/Spell
  • com/wurmonline/server/spells/SpellEffect
  • com/wurmonline/server/spells/SpellGenerator
  • com/wurmonline/server/spells/Summon
  • com/wurmonline/server/spells/WildGrowth
  • com/wurmonline/server/steam/SteamHandler
  • com/wurmonline/server/structures/Fence
  • com/wurmonline/server/tutorial/MissionPerformer
  • com/wurmonline/server/utils/DbUtilities
  • com/wurmonline/server/villages/Village
  • com/wurmonline/server/villages/Villages
  • com/wurmonline/server/webinterface/WebInterface
  • com/wurmonline/server/webinterface/WebInterfaceImpl
  • com/wurmonline/server/zones/FaithZone
  • com/wurmonline/server/zones/Rift
  • com/wurmonline/server/zones/Trap
  • com/wurmonline/server/zones/VirtualZone
  • com/wurmonline/server/zones/VolaTile
  • com/wurmonline/server/zones/Zone
  • com/wurmonline/server/zones/Zones
  • com/wurmonline/website/StatsXMLWriter
Wurm common
  • com/wurmonline/math/Quaternion
  • com/wurmonline/math/TilePos
  • com/wurmonline/mesh/BushData
  • com/wurmonline/mesh/CaveMesh
  • com/wurmonline/mesh/Mesh
  • com/wurmonline/mesh/MeshIO
  • com/wurmonline/shared/constants/BridgeConstants
  • com/wurmonline/shared/constants/
  • commonConstantsUtility
  • com/wurmonline/shared/constants/Enchants
  • com/wurmonline/shared/constants/ProtoConstants
  • com/wurmonline/shared/constants/SoundNames
  • com/wurmonline/shared/constants/SteamVersion
  • com/wurmonline/shared/util/MovementChecker
  • com/wurmonline/shared/util/StringUtilities
Wurm Client
  • com/wurmonline/client/
  • comm/ServerConnectionListenerClass
  • com/wurmonline/client/
  • comm/SimpleServerConnectionClass
  • com/wurmonline/client/console/WurmConsole
  • com/wurmonline/client/game/SpellEffect
  • com/wurmonline/client/game/SpellEffectSet
  • com/wurmonline/client/launcherfx/LauncherConstants
  • com/wurmonline/client/launcherfx/WurmLauncherFX
  • com/wurmonline/client/launcherfx/WurmMain
  • com/wurmonline/client/launcherfx/WurmSettingsFX
  • com/wurmonline/client/launcherfx/controls/ColorOptionControl
  • com/wurmonline/client/launcherfx/controls/DisplayOptionControl
  • com/wurmonline/client/launcherfx/controls/KeybindOptionControl
  • com/wurmonline/client/launcherfx/controls/OptionControl
  • com/wurmonline/client/options/keybinding/KeybindButtons
  • com/wurmonline/client/renderer/PlayerBodyRenderable
  • com/wurmonline/client/renderer/cell/CreatureCellRenderable
  • com/wurmonline/client/renderer/cell/MobileModelRenderable
  • com/wurmonline/client/renderer/cell/PlayerCellRenderable
  • com/wurmonline/client/renderer/gui/HeadsUpDisplay
  • com/wurmonline/client/renderer/gui/MissionBar
  • com/wurmonline/client/renderer/gui/SpellEffectWindow
  • com/wurmonline/client/renderer/gui/ToolBeltcomponent
  • com/wurmonline/client/settings/Profile
  • com/wurmonline/client/startup/ServerBrowserFX
  • com/wurmonline/client/startup/TabbedLoginFrame
  • com/wurmonline/client/steam/SteamServerFX
  • com/wurmonline/client/util/ServerStatus
  • com/wurmonline/client/util/WurmStats
  • com/wurmonline/client/util/WurmXMLStats
Aug 4, 2016
Wurm Unlimited - Retrograde
  • Fixed an issue that could cause inventories to be lost on server transfer.
  • Fixed an issue with the new Steam versioning schema.
Aug 4, 2016
Wurm Unlimited - Keenan
  • Fixed an issue that could cause inventories to be lost on server transfer.
  • Fixed an issue with the new Steam versioning schema.
Wurm Unlimited - Retrograde
New versioning system!
Version number: a.b.c.d
a = Major release version. (Required to be equal)
b = Compatibility version (Required to be equal)
c = Client version (Not required to be equal)
d = Server version (Not required to be equal)

In order to be able to connect to a server, both client and server must have matching version numbers for a and b, the latter two do not have to be equal.
This allows us to push out hotfixes without forcing the need for servers to upgrade prior to connecting again, and will greatly improve how smoothly updates go


New Domain system added
  • Altars will now extend their domain depending on quality.
  • Underground and above ground zones are no longer separate, instead domains will have a 50% reduction in their power in the opposing layer.
  • Metal and wood altars may now be pushed/pulled.
  • Altar creation restrictions were removed.
Creature spawn counts altered
  • Bison, dogs, roosters, pheasants and hens will be a smaller amount of the total population
  • Spawn cap for horses has been increased
  • Bred creatures now have a 1 in 20 chance of giving a rare coin when killed, as opposed to the former 1 in 50 chance.
Updates
  • Removed small axe Combat Rating nerf.
  • A minimum cool down period of one hour was added to the meditation ability Final Breath.
  • Path of Insanity followers can change path one time with no penalty via an option on the meditation rug.
  • Tile borders will now show slope information again when examined.
  • Enchanted grass chance of reverting to grass on deeds with good ratio has been halved to have a 1 in 240 chance when an animal grazes. If the deed has a bad ratio (less than 15 tiles per animal) it has the usual 1 in 120 chance of reverting to grass. Off deed enchanted grass now has a 1 in 80 chance to revert to grass when an animal grazes.
  • Source crystals can no longer be mined from veins. This is to prevent excess crystals being mined in a short timeframe.
  • New settings window has been updated, keybindings and more added.
Bugfixes
  • Bugfix: Boulders from volcanoes will no longer become part of an item pile.
  • Bugfix: Fixed text error for brass brass ribbon on unfinished birdcage examine.
  • Bugfix: Fixed a permission bug which allowed some paving without permissions set.
  • Bugfix: Corrected the fix for source crystals being removed from veins.
  • Bugfix: Focus icon mouseover text will now update properly when focus is lost during combat.
  • Bugfix: Text error for examine of rift beast heart was fixed.
  • Bugfix: You can no longer cast dirt on a smelter.
  • Bugfix: Pick up items and pick up planted permission are no longer needed in order to fill a lamp inside a building.
  • Bugfix: Plugged a few loopholes for trading new player tents.
  • Bugfix: Fixed a text error with socketed rings.
  • Bugfix: Traders and Merchants will once again stay on the the same story where placed instead of falling to the ground level.
  • Bugfix: Fixed a text error when burying a body at sea.
  • Bugfix: Attempting to send mail to a server that is offline will no longer attempt to send and then destroy your mail.
  • Bugfix: Fixed a bug with no drop items remaining in locked chests upon death.
  • Bugfix: Fix for cakes not cooling down when removed from a heat source.
  • Bugfix: Increased the tolerance for lag when moving on vehicles, random dismounts when riding on a horse or other vehicle should occur less often.
  • Bugfix: Fixed a bug to prevent rejected mail being auto-sent back to the person who rejected it if not picked up by the original sender. If the original sender does not retrieve the rejected mail, it will be deleted after 2 weeks.
  • Bugfix: Fixed a respawn issue on servers. If a spawn point does not satisfy requirements (above water, not too steep, empty) It will not show.
  • Bugfix: Can no longer cast dirt in a tent while in inventory.
  • Bugfix: Converting to HOTS only sets you to Libila and faith to 1 if you are coming from Fo, Magranon or Vynora.
  • Bugfix Text fix when creating new unfinished items, no more extra space and capital U.
  • Bugfix: Fixed a few capitalization issues.
  • Bugfix: Fixed a bug where higher nutrition was not properly giving the healing bonus to wounds.
  • Bugfix: Fixed a bug with Village Healing bonus which could have increased damage instead of heal damage.
  • Bugfix: Fixed a bug with the dirt spell sometimes giving 7 dirt.
  • Bugfix: Fixed an issue with planning/building an inner wall in a cave dwelling if there was a wall or fence on the same tile border above ground.
  • Bugfix: Tools should no longer take massive damage when destroying unfinished fences.
  • Bugfix: Fixed adamantine weapon bonus to actually be +10%.
  • Bugfix: Fix for randomized tunnel height calculations so that the distribution is now symmetrical.
  • Bugfix: Possible fix for lost items when mailing across servers.
  • Bugfix: Fix for shoulder items not displaying.
  • Bugfix: Settings window fixes for the launcher, your profiles should now work.
Server Notes
  • Bugfix: Fix for hell creatures and other non-newbie creatures from spawning. (Hell creatures, Worg, Valrei, anaconda, Lava creatures, Fog spiders, Spiders, Kingdom animals, Trolls, Scorps, Unicorn, Bears, Crocs = All NON_NEWBIE)
  • Added a new setting under Advanced for "Newbie Friendly". When enabled, this will prevent non-newbie creatures from spawning on that server.
  • Bugfix: Fix for TIMETRANSFER errors in logs.
  • Bugfix: Fix for PvP Travel Blocking option not showing in player profile.
  • Bugfix: Fix for achievement timestamps bugging out when crossing servers.
  • Changed the default internal server port due to nVidia reserving it.
  • Internal IP will now default to localhost. This should help with some servers not being able to bind properly.
  • Creative will no longer start in winter when rebuilding the database.
  • Adventure will reset properly when rebuilding the database.
Wurm Unlimited - Retrograde
New versioning system!
Version number: a.b.c.d
a = Major release version. (Required to be equal)
b = Compatibility version (Required to be equal)
c = Client version (Not required to be equal)
d = Server version (Not required to be equal)

In order to be able to connect to a server, both client and server must have matching version numbers for a and b, the latter two do not have to be equal.
This allows us to push out hotfixes without forcing the need for servers to upgrade prior to connecting again, and will greatly improve how smoothly updates go


New Domain system added
  • Altars will now extend their domain depending on quality.
  • Underground and above ground zones are no longer separate, instead domains will have a 50% reduction in their power in the opposing layer.
  • Metal and wood altars may now be pushed/pulled.
  • Altar creation restrictions were removed.
Creature spawn counts altered
  • Bison, dogs, roosters, pheasants and hens will be a smaller amount of the total population
  • Spawn cap for horses has been increased
  • Bred creatures now have a 1 in 20 chance of giving a rare coin when killed, as opposed to the former 1 in 50 chance.
Updates
  • Removed small axe Combat Rating nerf.
  • A minimum cool down period of one hour was added to the meditation ability Final Breath.
  • Path of Insanity followers can change path one time with no penalty via an option on the meditation rug.
  • Tile borders will now show slope information again when examined.
  • Enchanted grass chance of reverting to grass on deeds with good ratio has been halved to have a 1 in 240 chance when an animal grazes. If the deed has a bad ratio (less than 15 tiles per animal) it has the usual 1 in 120 chance of reverting to grass. Off deed enchanted grass now has a 1 in 80 chance to revert to grass when an animal grazes.
  • Source crystals can no longer be mined from veins. This is to prevent excess crystals being mined in a short timeframe.
  • New settings window has been updated, keybindings and more added.
Bugfixes
  • Bugfix: Boulders from volcanoes will no longer become part of an item pile.
  • Bugfix: Fixed text error for brass brass ribbon on unfinished birdcage examine.
  • Bugfix: Fixed a permission bug which allowed some paving without permissions set.
  • Bugfix: Corrected the fix for source crystals being removed from veins.
  • Bugfix: Focus icon mouseover text will now update properly when focus is lost during combat.
  • Bugfix: Text error for examine of rift beast heart was fixed.
  • Bugfix: You can no longer cast dirt on a smelter.
  • Bugfix: Pick up items and pick up planted permission are no longer needed in order to fill a lamp inside a building.
  • Bugfix: Plugged a few loopholes for trading new player tents.
  • Bugfix: Fixed a text error with socketed rings.
  • Bugfix: Traders and Merchants will once again stay on the the same story where placed instead of falling to the ground level.
  • Bugfix: Fixed a text error when burying a body at sea.
  • Bugfix: Attempting to send mail to a server that is offline will no longer attempt to send and then destroy your mail.
  • Bugfix: Fixed a bug with no drop items remaining in locked chests upon death.
  • Bugfix: Fix for cakes not cooling down when removed from a heat source.
  • Bugfix: Increased the tolerance for lag when moving on vehicles, random dismounts when riding on a horse or other vehicle should occur less often.
  • Bugfix: Fixed a bug to prevent rejected mail being auto-sent back to the person who rejected it if not picked up by the original sender. If the original sender does not retrieve the rejected mail, it will be deleted after 2 weeks.
  • Bugfix: Fixed a respawn issue on servers. If a spawn point does not satisfy requirements (above water, not too steep, empty) It will not show.
  • Bugfix: Can no longer cast dirt in a tent while in inventory.
  • Bugfix: Converting to HOTS only sets you to Libila and faith to 1 if you are coming from Fo, Magranon or Vynora.
  • Bugfix Text fix when creating new unfinished items, no more extra space and capital U.
  • Bugfix: Fixed a few capitalization issues.
  • Bugfix: Fixed a bug where higher nutrition was not properly giving the healing bonus to wounds.
  • Bugfix: Fixed a bug with Village Healing bonus which could have increased damage instead of heal damage.
  • Bugfix: Fixed a bug with the dirt spell sometimes giving 7 dirt.
  • Bugfix: Fixed an issue with planning/building an inner wall in a cave dwelling if there was a wall or fence on the same tile border above ground.
  • Bugfix: Tools should no longer take massive damage when destroying unfinished fences.
  • Bugfix: Fixed adamantine weapon bonus to actually be +10%.
  • Bugfix: Fix for randomized tunnel height calculations so that the distribution is now symmetrical.
  • Bugfix: Possible fix for lost items when mailing across servers.
  • Bugfix: Fix for shoulder items not displaying.
  • Bugfix: Settings window fixes for the launcher, your profiles should now work.
Server Notes
  • Bugfix: Fix for hell creatures and other non-newbie creatures from spawning. (Hell creatures, Worg, Valrei, anaconda, Lava creatures, Fog spiders, Spiders, Kingdom animals, Trolls, Scorps, Unicorn, Bears, Crocs = All NON_NEWBIE)
  • Added a new setting under Advanced for "Newbie Friendly". When enabled, this will prevent non-newbie creatures from spawning on that server.
  • Bugfix: Fix for TIMETRANSFER errors in logs.
  • Bugfix: Fix for PvP Travel Blocking option not showing in player profile.
  • Bugfix: Fix for achievement timestamps bugging out when crossing servers.
  • Changed the default internal server port due to nVidia reserving it.
  • Internal IP will now default to localhost. This should help with some servers not being able to bind properly.
  • Creative will no longer start in winter when rebuilding the database.
  • Adventure will reset properly when rebuilding the database.
Wurm Unlimited - Retrograde
July DevBlog

Hi Everyone!
Retrograde here with the first of our monthly Wurm Unlimited Devblogs! Giving you insight into our current projects, as well as reviewing what’s happened over the past month. Being the first of these there’s a bit to cover, so stick with us.

New social media!
As many of you might know, we used our Wurm Online social media pages for Wurm Unlimited news and info, but that’s no longer the case. We now have official Facebook and Twitter pages for Wurm Unlimited, where we can keep you all up to date with the latest happenings in Wurm Unlimited as well as showcase events and of course, give away free Steam keys from time to time!

Like us on Facebook
https://www.facebook.com/wurmunlimited
Follow us on Twitter
https://twitter.com/wurmunlimited

June Updates
June saw the addition of cave dwellings, and powerful rift creatures from Jackal added to the list of features in Wurm Unlimited, and it’s been incredible seeing what people have designed with their underground homes, from small workshops, to castles under mountains!

Works In Progress
New client rendering engine
Testing continues for the new client rendering engine, currently available on Wurm Online and the test server. With improved performance, lighting, shadows and shading, your world will never be the same again. We’ll be pushing a beta version to run testing with the client in Wurm Unlimited closer to its release.


Domain System
A new domain system is on its way, currently live on most Wurm Online servers, this system allows crossing of domains from underground, as well as improves portability of altars, allowing all altar types to be pushed and pulled!

Combat balancing
Currently on the Wurm Online test server are adjustments to armour types, healing spells, and some boat travel. The current changes are still in the testing phase, and will continue to change until we're happy with how they work, full changes will be listed with a beta update or next months devblog.

New Cloth Armour Types
We also have some cloth armour types coming, allowing better customisation and showing off your style! The new clothing additions are green tunic, green cloth sleeves, green cloth pants. Red tunic, red cloth sleeves, patchwork pants. Black belted vest and black cloth pants.


Events, show off your server!
Admins, hosting an event and want to show off? Email us at events@wurmonline.com and we’ll share it on social media! Simply send us details of your server, what’s going on and we’ll do our bit to spread the word.


That’s it for this month! I’ll be back in August to show off what else is coming in Wurm, but until then, don’t forget to follow us on social media and keep up with all the news!
Retrograde & the Wurm Unlimited team.

Like us on Facebook
https://www.facebook.com/wurmunlimited
Follow us on Twitter
https://twitter.com/wurmunlimited
Wurm Unlimited - Retrograde
July DevBlog

Hi Everyone!
Retrograde here with the first of our monthly Wurm Unlimited Devblogs! Giving you insight into our current projects, as well as reviewing what’s happened over the past month. Being the first of these there’s a bit to cover, so stick with us.

New social media!
As many of you might know, we used our Wurm Online social media pages for Wurm Unlimited news and info, but that’s no longer the case. We now have official Facebook and Twitter pages for Wurm Unlimited, where we can keep you all up to date with the latest happenings in Wurm Unlimited as well as showcase events and of course, give away free Steam keys from time to time!

Like us on Facebook
https://www.facebook.com/wurmunlimited
Follow us on Twitter
https://twitter.com/wurmunlimited

June Updates
June saw the addition of cave dwellings, and powerful rift creatures from Jackal added to the list of features in Wurm Unlimited, and it’s been incredible seeing what people have designed with their underground homes, from small workshops, to castles under mountains!

Works In Progress
New client rendering engine
Testing continues for the new client rendering engine, currently available on Wurm Online and the test server. With improved performance, lighting, shadows and shading, your world will never be the same again. We’ll be pushing a beta version to run testing with the client in Wurm Unlimited closer to its release.


Domain System
A new domain system is on its way, currently live on most Wurm Online servers, this system allows crossing of domains from underground, as well as improves portability of altars, allowing all altar types to be pushed and pulled!

Combat balancing
Currently on the Wurm Online test server are adjustments to armour types, healing spells, and some boat travel. The current changes are still in the testing phase, and will continue to change until we're happy with how they work, full changes will be listed with a beta update or next months devblog.

New Cloth Armour Types
We also have some cloth armour types coming, allowing better customisation and showing off your style! The new clothing additions are green tunic, green cloth sleeves, green cloth pants. Red tunic, red cloth sleeves, patchwork pants. Black belted vest and black cloth pants.


Events, show off your server!
Admins, hosting an event and want to show off? Email us at events@wurmonline.com and we’ll share it on social media! Simply send us details of your server, what’s going on and we’ll do our bit to spread the word.


That’s it for this month! I’ll be back in August to show off what else is coming in Wurm, but until then, don’t forget to follow us on social media and keep up with all the news!
Retrograde & the Wurm Unlimited team.

Like us on Facebook
https://www.facebook.com/wurmunlimited
Follow us on Twitter
https://twitter.com/wurmunlimited
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