rFactor 2 - marrs
In preparation of the release of the first piece of "paid" content, the McLaren 650S GT3, we have updated both the DX9 and DX11 builds of rFactor 2. The only changes in this build are to actually support such content, there are no functional changes.
rFactor 2 - marrs
In preparation of the release of the first piece of "paid" content, the McLaren 650S GT3, we have updated both the DX9 and DX11 builds of rFactor 2. The only changes in this build are to actually support such content, there are no functional changes.
Jun 30, 2017
rFactor 2 - marrs
Introducing the Radical SR3 RSX now available on Steam Workshop! We have worked closely with Radical to present the perfect race car, immaculately balanced and fantastic for fighting nose to tail on the track.

You can subscribe to it here:
http://steamcommunity.com/sharedfiles/filedetails/?id=950759997

And read the rest of the announcement here:
https://www.studio-397.com/2017/07/radical-release/
Jun 30, 2017
rFactor 2 - marrs
Introducing the Radical SR3 RSX now available on Steam Workshop! We have worked closely with Radical to present the perfect race car, immaculately balanced and fantastic for fighting nose to tail on the track.

You can subscribe to it here:
http://steamcommunity.com/sharedfiles/filedetails/?id=950759997

And read the rest of the announcement here:
https://www.studio-397.com/2017/07/radical-release/
rFactor 2 - marrs
The new build contains two fixes:
- Fix for UI issues in VR
- Fix for multiple discrete GPUs installed

São Paulo 2013 can be found in the workshop, where you can subscribe to it:
https://steamcommunity.com/sharedfiles/filedetails/?id=951986312

The Formula 2 2012 can also be found in the workshop:
https://steamcommunity.com/sharedfiles/filedetails/?id=951986660

Its physics changelog is:
  • Full CPM tyre upgrade.
  • AI improvements to help launch on race starts.
  • AI now take longer to warm up tyres.
  • AI correlation tweaks to slightly decrease grip.
  • Added RCD / talent file.
  • AI tweaks to make them faster overall.
  • Lower initial tyre temperatures and more pressure buildup.
  • Softened front ARB.
  • More damping in suspension components.
  • Minor tyre tweaks to include more damping.
  • Correction to low downforce package to add stability.
  • Added optional caster upgrade to help increase the cornering forces in the FFB.
  • Reduced flatspot intensity on front tyres.
  • Softened steering slightly.
  • Low-end torque slightly increased.
  • Corrected unsprung inertia.
  • New engine throttle map.
  • Softened chassis.
  • Improved inertia.
  • Lowered max brake force.
  • Set default brake pressure to realistic typical usage.
  • Rear ARB increased to be bit stiffer and better match the data.
  • Reduced fuel consumption by appropriately 20%, this should give more plausible fuel consumption figures.
  • Slightly less dirty air in the slip-steam (in particular, less understeer so you can follow a tiny bit closer).
  • Front ARB now displays stiffness to make it clearer.
  • Wheel rate correction.
  • Added chassis flex.
  • Added new steering system.
  • Softened shifts, this should make up-shifts more harmonious especially in mid-corner.
rFactor 2 - marrs
The new build contains two fixes:
- Fix for UI issues in VR
- Fix for multiple discrete GPUs installed

São Paulo 2013 can be found in the workshop, where you can subscribe to it:
https://steamcommunity.com/sharedfiles/filedetails/?id=951986312

The Formula 2 2012 can also be found in the workshop:
https://steamcommunity.com/sharedfiles/filedetails/?id=951986660

Its physics changelog is:
  • Full CPM tyre upgrade.
  • AI improvements to help launch on race starts.
  • AI now take longer to warm up tyres.
  • AI correlation tweaks to slightly decrease grip.
  • Added RCD / talent file.
  • AI tweaks to make them faster overall.
  • Lower initial tyre temperatures and more pressure buildup.
  • Softened front ARB.
  • More damping in suspension components.
  • Minor tyre tweaks to include more damping.
  • Correction to low downforce package to add stability.
  • Added optional caster upgrade to help increase the cornering forces in the FFB.
  • Reduced flatspot intensity on front tyres.
  • Softened steering slightly.
  • Low-end torque slightly increased.
  • Corrected unsprung inertia.
  • New engine throttle map.
  • Softened chassis.
  • Improved inertia.
  • Lowered max brake force.
  • Set default brake pressure to realistic typical usage.
  • Rear ARB increased to be bit stiffer and better match the data.
  • Reduced fuel consumption by appropriately 20%, this should give more plausible fuel consumption figures.
  • Slightly less dirty air in the slip-steam (in particular, less understeer so you can follow a tiny bit closer).
  • Front ARB now displays stiffness to make it clearer.
  • Wheel rate correction.
  • Added chassis flex.
  • Added new steering system.
  • Softened shifts, this should make up-shifts more harmonious especially in mid-corner.
rFactor 2 - marrs
Welcome back to another monthly update. I’m sure many of you have watched the 24 hours of Le Mans over the weekend. What an exciting race that was, and good news for us as although they did set a new fastest lap time in qualification, they did not break the record for the most number of laps driven in the race, so we can continue as Studio 397 for another year! We are heavy in development currently in all areas and looking forward to bring you several updates over the next few months and beyond.

Read all about it here:
https://www.studio-397.com/2017/06/roadmap-update-june-2017/
rFactor 2 - marrs
Welcome back to another monthly update. I’m sure many of you have watched the 24 hours of Le Mans over the weekend. What an exciting race that was, and good news for us as although they did set a new fastest lap time in qualification, they did not break the record for the most number of laps driven in the race, so we can continue as Studio 397 for another year! We are heavy in development currently in all areas and looking forward to bring you several updates over the next few months and beyond.

Read all about it here:
https://www.studio-397.com/2017/06/roadmap-update-june-2017/
rFactor 2 - marrs
Check out our monthly update with news about our ongoing content updates, new cars and the first screenshots of Zandvoort.

Read more at:
https://www.studio-397.com/2017/05/roadmap-update-may-2017/
rFactor 2 - marrs
Check out our monthly update with news about our ongoing content updates, new cars and the first screenshots of Zandvoort.

Read more at:
https://www.studio-397.com/2017/05/roadmap-update-may-2017/
...