RPG Maker MV - Archeia
Hey everyone, the latest version of RPG Maker MV is here!

We would like to remind everyone to make sure to do the following steps before updating to ensure that when the update happens so your changes won’t be overwritten:
  • Make a backup of your Generator folder if you edited it. If you already upgraded from 1.2.0 this is unnecessary.
  • Replace BGM files if you got it from 1.3.0. 

If you have an old project that needs updating, do the following:
  • Make a backup of your project.
  • Create a new project or go to the NewData folder in your RPG Maker MV root (where MV is installed) folder. 
  • Copy the new js files (RPG*.js and Libs Folder) and replace the one in your old project. DO NOT COPY plugins.js or it will replace your plugin settings.
  • Copy index.html files to your current project.
  • It should now be updated!

RPG* Updates
  • Fix to the Skill owned condition in Event Condition
  • Fixed some crashes in mobile play
  • Fixed to the Scroll Text event command
  • Pixi Bug: Unnatural Tile Scaling
  • Pixi Bug: resolution is not defined
  • WebGL Blend Mode: Overlay not working on certain features
  • Character Generator:ID can now not be sequential, and qXXX can be used for ID too
  • Fix to the damage popup when drain skill is reflected
  • TilingSprite Scale Bug
  • Fix to prevent negative value to be entered in Attack State
  • Support for Direct Input Controllers (not ALL controller are supported)

Plugin Updates
  • Fix to some Kadokawa scripts so that their files are not removed by the "Removed unused files" in Deployment
  • BattleVoice.js
  • Foreground.js
  • TinyGetInfoWnd.js
RPG Maker MV - Archeia
Hey everyone, the latest version of RPG Maker MV is here!

We would like to remind everyone to make sure to do the following steps before updating to ensure that when the update happens so your changes won’t be overwritten:
  • Make a backup of your Generator folder if you edited it. If you already upgraded from 1.2.0 this is unnecessary.
  • Replace BGM files if you got it from 1.3.0. 

If you have an old project that needs updating, do the following:
  • Make a backup of your project.
  • Create a new project or go to the NewData folder in your RPG Maker MV root (where MV is installed) folder. 
  • Copy the new js files (RPG*.js and Libs Folder) and replace the one in your old project. DO NOT COPY plugins.js or it will replace your plugin settings.
  • Copy index.html files to your current project.
  • It should now be updated!

RPG* Updates
  • Fix to the Skill owned condition in Event Condition
  • Fixed some crashes in mobile play
  • Fixed to the Scroll Text event command
  • Pixi Bug: Unnatural Tile Scaling
  • Pixi Bug: resolution is not defined
  • WebGL Blend Mode: Overlay not working on certain features
  • Character Generator:ID can now not be sequential, and qXXX can be used for ID too
  • Fix to the damage popup when drain skill is reflected
  • TilingSprite Scale Bug
  • Fix to prevent negative value to be entered in Attack State
  • Support for Direct Input Controllers (not ALL controller are supported)

Plugin Updates
  • Fix to some Kadokawa scripts so that their files are not removed by the "Removed unused files" in Deployment
  • BattleVoice.js
  • Foreground.js
  • TinyGetInfoWnd.js
RPG Maker MV - DegiO
We just rolled out a small update to fix the Korean translation.
Thanks for all your feedback!

EDIT 9/27: Mac version has been corrected and updated. Updated korean translation is now available for Mac too.
EDIT 9/29 : Replacing mac version to remove incomplete feature wrongly included
RPG Maker MV - RM Dev
We just rolled out a small update to fix the Korean translation.
Thanks for all your feedback!

EDIT 9/27: Mac version has been corrected and updated. Updated korean translation is now available for Mac too.
EDIT 9/29 : Replacing mac version to remove incomplete feature wrongly included
RPG Maker MV - Nick_Degica


We have a big update for RPG Maker MV today, which adds support for three new languages!

  • Japanese
  • Korean
  • Traditional Chinese

This means many, many more RPG Makers, both old and new alike, can now use one of the easiest game engines out there in their native language!

To celebrate this, we have RPG Maker MV on sale for the highest discount ever! 50% OFF for ONE WEEK!

Not only that, we are debuting 3 New DLC for MV on Steam!

http://store.steampowered.com/app/525281/

Another extension to PVG's amazing Medieval graphics packs...

http://store.steampowered.com/app/525283/

...a fantastic Medieval themed soundtrack by Joel Steudler...

http://store.steampowered.com/app/525284/

...and beautiful orchestral string pieces by Murray Atkinson!

Get RPG Maker MV and pick up the packs you need to make your dream game today!
RPG Maker MV - Papriko@Degica


We have a big update for RPG Maker MV today, which adds support for three new languages!

  • Japanese
  • Korean
  • Traditional Chinese

This means many, many more RPG Makers, both old and new alike, can now use one of the easiest game engines out there in their native language!

To celebrate this, we have RPG Maker MV on sale for the highest discount ever! 50% OFF for ONE WEEK!

Not only that, we are debuting 3 New DLC for MV on Steam!

http://store.steampowered.com/app/525281/

Another extension to PVG's amazing Medieval graphics packs...

http://store.steampowered.com/app/525283/

...a fantastic Medieval themed soundtrack by Joel Steudler...

http://store.steampowered.com/app/525284/

...and beautiful orchestral string pieces by Murray Atkinson!

Get RPG Maker MV and pick up the packs you need to make your dream game today!
RPG Maker MV - DegiO
Hey everyone, the latest version of RPG Maker MV is here!
We would like to remind everyone to make sure to do the following steps before updating to ensure that when the update happens so your changes won’t be overwritten:

- Make a backup of your project.
- Make a backup of your Generator folder if you edited it. If you already upgraded from 1.2.0 this is unnecessary.
- If you have an old project that needs updating, Create a new project or go to the NewData folder in your RPG Maker MV root folder. Copy the new js (including libs folder but don't copy plugins.js) and index.html files to your current project!
- Replace BGM files if you got it from 1.3.0.

《Change Log》
Fix for a number of glitches in v1.3.0

v1.3.1 Beta1 (08/12)
  • Fix for scrolling flicker in WebGL mode
  • Fix for the change tileset issue
  • Fix for WEBGL: INVALID_VALUE issue
  • Fix for the black lines on android
  • Fix for the sound not looping (replace in your project from NewData\audio\bgs)
  • Fix to NoAutoshadow.js
  • Fix enccryption error
  • Updated splash screen plugin
  • Enabled Pixi4 Garbage Collector

v1.3.1 Beta2 (08/16)
  • Adding FpsSyncOption.js to dlc\RPGmakerWeb_plugins, plugin to allow user add an ingame option to disable forced FPS sync
  • Additional fix for WEBGL: INVALID_VALUE issue
  • Transfer Fade color bug
  • Flash event color bug
  • Fix to the yellow outline that would appear on half transparent tiles
  • Updated pixi.js to the latest version

v1.3.1 Release (08/18)
  • Updating the compressed bgs for sound loop fix


《Bug Reporting》
All reports should go to the RPG Maker MV Boards. Do not make duplicates.
http://forums.rpgmakerweb.com/index.php?/topic/66675-rpg-maker-mv-software-bug-reporting-template/
RPG Maker MV - RM Dev
Hey everyone, the latest version of RPG Maker MV is here!
We would like to remind everyone to make sure to do the following steps before updating to ensure that when the update happens so your changes won’t be overwritten:

- Make a backup of your project.
- Make a backup of your Generator folder if you edited it. If you already upgraded from 1.2.0 this is unnecessary.
- If you have an old project that needs updating, Create a new project or go to the NewData folder in your RPG Maker MV root folder. Copy the new js (including libs folder but don't copy plugins.js) and index.html files to your current project!
- Replace BGM files if you got it from 1.3.0.

《Change Log》
Fix for a number of glitches in v1.3.0

v1.3.1 Beta1 (08/12)
  • Fix for scrolling flicker in WebGL mode
  • Fix for the change tileset issue
  • Fix for WEBGL: INVALID_VALUE issue
  • Fix for the black lines on android
  • Fix for the sound not looping (replace in your project from NewData\audio\bgs)
  • Fix to NoAutoshadow.js
  • Fix enccryption error
  • Updated splash screen plugin
  • Enabled Pixi4 Garbage Collector

v1.3.1 Beta2 (08/16)
  • Adding FpsSyncOption.js to dlc\RPGmakerWeb_plugins, plugin to allow user add an ingame option to disable forced FPS sync
  • Additional fix for WEBGL: INVALID_VALUE issue
  • Transfer Fade color bug
  • Flash event color bug
  • Fix to the yellow outline that would appear on half transparent tiles
  • Updated pixi.js to the latest version

v1.3.1 Release (08/18)
  • Updating the compressed bgs for sound loop fix


《Bug Reporting》
All reports should go to the RPG Maker MV Boards. Do not make duplicates.
http://forums.rpgmakerweb.com/index.php?/topic/66675-rpg-maker-mv-software-bug-reporting-template/
RPG Maker MV - DegiO
Hey everyone,
the latest version of RPG Maker MV is here! We would like to remind everyone to make sure to do the following steps before updating to ensure that when the update happens so your changes won’t be overwritten: 

- Make a backup of your project.
- Make a backup of your Generator folder if you edited it.- Create a new project or go to the NewData folder in your RPG Maker MV root folder. Copy the new js and index.html files (except plugins.js so it won't overwrite your Plugin Manager Parameters) to your current project! 

If you did this correctly, it should look like this:


《Notes》
----------------------------------------

Sound Lag happens for 3 major reasons:
  • Your sound file is greater than 2-3 mb. If your sound file is higher than that, decrease it.
  • Your sound card settings is wrong. Please follow this video or do something similar to it:
https://www.youtube.com/watch?v=kfOZEEg8Gi0
  • If you are OK on the above two, then it means it's our problem. We're aware of the problem and finally found a fix thanks to orlando. However this is not something we can fix in 1.3.0 so we're still working on it.

《New Features》
----------------------------------------
  • Graphics library upgraded to pixi4.
    • ShaderTilemap is implemented. It renders WebGL tiles very fast. It means that animation doesn't run on script and depends on the user's video processor problem now, like in fancy 3d games.
    • Video Memory Leaks are fixed.Fix for original RPG Maker tilemap, use _image instead of _canvas in Bitmap.bltImage, which takes away terrible canvas performance by 5x. 

  • Steam Workshop Official Release!

  • Simple Encryption added.


  • Splash Screen plugin added. (ON by default in new projects).


  • You can change the "Object Selector" in [Tool]/[Option], with Extended/ Smart for better support of huge lists of objects.


  • Now possible to copy the Event Editor content either as text or HTML
 
  • New Plugin: "ConfigureRootElement.js" to setup the DOM element of a game (dlc/KadokawaPlugins)
  • (optional) Additional Fantasy sample database (English: NewData_FantasyEN, Japanese: NewData_FantasyJP)

RPG Maker MV - Archeia
Hey everyone,
the latest version of RPG Maker MV is here! We would like to remind everyone to make sure to do the following steps before updating to ensure that when the update happens so your changes won’t be overwritten: 

- Make a backup of your project.
- Make a backup of your Generator folder if you edited it.- Create a new project or go to the NewData folder in your RPG Maker MV root folder. Copy the new js and index.html files (except plugins.js so it won't overwrite your Plugin Manager Parameters) to your current project! 

If you did this correctly, it should look like this:


《Notes》
----------------------------------------

Sound Lag happens for 3 major reasons:
  • Your sound file is greater than 2-3 mb. If your sound file is higher than that, decrease it.
  • Your sound card settings is wrong. Please follow this video or do something similar to it:
https://www.youtube.com/watch?v=kfOZEEg8Gi0
  • If you are OK on the above two, then it means it's our problem. We're aware of the problem and finally found a fix thanks to orlando. However this is not something we can fix in 1.3.0 so we're still working on it.

《New Features》
----------------------------------------
  • Graphics library upgraded to pixi4.
    • ShaderTilemap is implemented. It renders WebGL tiles very fast. It means that animation doesn't run on script and depends on the user's video processor problem now, like in fancy 3d games.
    • Video Memory Leaks are fixed.Fix for original RPG Maker tilemap, use _image instead of _canvas in Bitmap.bltImage, which takes away terrible canvas performance by 5x. 

  • Steam Workshop Official Release!

  • Simple Encryption added.


  • Splash Screen plugin added. (ON by default in new projects).


  • You can change the "Object Selector" in [Tool]/[Option], with Extended/ Smart for better support of huge lists of objects.


  • Now possible to copy the Event Editor content either as text or HTML
 
  • New Plugin: "ConfigureRootElement.js" to setup the DOM element of a game (dlc/KadokawaPlugins)
  • (optional) Additional Fantasy sample database (English: NewData_FantasyEN, Japanese: NewData_FantasyJP)

...