Tyranny

Obsidian’s villainous RPG Tyranny might be getting some DLC in the near future, and the studio has been teasing an announcement on Twitter. 

Two cryptic tweets appeared over the weekend, each with a single piece of art, a volcano and perhaps a dungeon wall, accompanied by a date. June 13. That’s tomorrow, in case you’ve lost your calendar. 

What is going to be announced is anyone’s guess, but given that the end of Tyranny left things open for more adventures, there’s a good chance it’s some DLC. Less likely is a sequel, unfortunately, as Tyranny wasn’t nearly as successful as Obsidian’s other recent RPG, Pillars of Eternity. 

We’ll find out tomorrow. 

Cheers, PCGamesN.

STAR WARS™ Knights of the Old Republic™ - contact@rockpapershotgun.com (Richard Cobbett)

Kickstarter’s been pretty good for RPGs. We may not have seen the next big leap yet – Divinity: Original Sin 2 is looking pretty damn special, mind – but it’s certainly breathed new life into the classics. Wasteland and Pillars of Eternity are both returning. Numenera went down well, despite a little over-promising. Divinity was superb.

Have I left anyone out? (Oh yeah, don’t forget Taz.)

Oh. Yes. Tyranny. If you thought that game kinda landed and faded quickly, you’re not alone. Despite being a very solid half of a game, even Obsidian/Paradox have admitted that when it came to it, “everyone was hoping that it would do better.” I think it deserved to. The thing is, I’m not sure this should have been a huge surprise.

… [visit site to read more]

Tyranny - TheLetterZ


We have some exciting things lined up for the world of Tyranny going forward!

To tease your pallet the Overlord Kyros will first bring some new faces to all the Fatebinders out there! Our new character Portrait Pack releases right here on Steam on April 4th at $3.99, what comes next, you will have to wait and see.
Tyranny - TheLetterZ


We have some exciting things lined up for the world of Tyranny going forward!

To tease your pallet the Overlord Kyros will first bring some new faces to all the Fatebinders out there! Our new character Portrait Pack releases right here on Steam on April 4th at $3.99, what comes next, you will have to wait and see.
Tyranny - Valve
Save up to 33% on Tyranny during this week's Weekend Deal*!

*Offer ends Monday at 10AM Pacific Time
Tyranny - Graham
In the latest patch, we have included a 64-bit executable Windows, as well as fixed many issues brought up by the community. The more prominent fixes are listed below.

Quest Fixes (Spoilers Hidden):
  • Hostile characters in Duskwatch will no longer become invincible.
  • Cut-scene will correctly trigger when killing the Voices of Nerat.
  • Bleden Mark will correctly appear in Ashweald if the player returns the Magebane Helm to Eldian.
  • It is no longer possible to have insufficient Power to cast the final Edict on the North.
  • "At Any Cost" correctly updates if everyone at Jagged Maw Shrine is killed.
  • Stonestalker Tribe no longer attacks the player during the Rite of Blood.

Gameplay Fixes :
  • Weapons in the 3rd and 4th weapon slots (from the Bandoleer Player Talent) will no longer be removed when traveling.
  • Bonuses applied by consumables will now consistently apply the correct bonus and respect their duration.
  • Fixed an issue where corpses would appear in places that they could not be looted from.

Spoiler: Gameplay fixes containing Spoilers:
  • The Sunset Spire is now accessible in Act 3 even if the party did not go to Lethian's Crossing during Act 2.
  • Re-entering Sentinel Stand Keep will always place the party at the correct entrance now.
  • Companions left at the Spire will no longer gain stacks of Armor.
  • Dead soldiers will not initiate dialog with player if they visit the "Oldwalls Breach" in Act 3.
  • Fat Ulsten's corpse will no longer fade out, leaving it available to loot.
  • Companions will no longer re-gain starting abilities that have been upgraded via other talents, this will also fix some issues of companions tracking talent points spent incorrectly.
  • Companions can now be switched when at the Infirmary Spire Upgrade.
  • The "Stand Together, Stand Tall" ability no longer disappears on level transition.
  • The Spire Forge's upgrade UI now correctly displays damage types for thrown weapons, such as Lantry's Quill.
  • Eb now falls over dead if the Fatebinder chooses to execute her at the end of Act 1.
  • Progress bars at the Spire Forge upgrade should now progress correctly.

Programming fixes:
  • Logging in to your Paradox account on Linux should now work as expected.
  • The Reputation Menu Hotkey (R) can now be bound to a user defined key. This also addresses the issue of assigned 'R' to a different key, giving it two functionalities.

Text Fixes:
  • Addressed multiple reputation changes whose reasons for change were not
  • Reputation Menu spacing updates correctly when changing languages for the first time.
  • Many typos found by the community have been addressed throughout the game.

    Spoiler: Text fixes containing Spoilers:

    • Localized names for the Fragments of the Voices of Nerat have been updated.
    • Localized names for all items created by Kenrick now display correctly in all languages.[/list]

      Edit:
      Custom Banners (Windows):
      Some players have noticed that their custom player portraits are not appearing in game after this patch. As part of this patch, we updated the windows file structure and changed the location these files must be in to appear in game. This change only affected the windows version of the game, Linux and Mac were unaffected.

      Former Portrait Location: Tyranny\Tyranny_Data\data\art\gui\portraits
      New Portrait Location: Tyranny\Data\data\art\gui\portraits​

      If you move your Custom Portrait images to the new folder and relaunch the game, the portraits should appear again in game. We are sorry for the inconvenience this is causing.
Tyranny - [Pdx] Escher
In the latest patch, we have included a 64-bit executable Windows, as well as fixed many issues brought up by the community. The more prominent fixes are listed below.

Quest Fixes (Spoilers Hidden):
  • Hostile characters in Duskwatch will no longer become invincible.
  • Cut-scene will correctly trigger when killing the Voices of Nerat.
  • Bleden Mark will correctly appear in Ashweald if the player returns the Magebane Helm to Eldian.
  • It is no longer possible to have insufficient Power to cast the final Edict on the North.
  • "At Any Cost" correctly updates if everyone at Jagged Maw Shrine is killed.
  • Stonestalker Tribe no longer attacks the player during the Rite of Blood.

Gameplay Fixes :
  • Weapons in the 3rd and 4th weapon slots (from the Bandoleer Player Talent) will no longer be removed when traveling.
  • Bonuses applied by consumables will now consistently apply the correct bonus and respect their duration.
  • Fixed an issue where corpses would appear in places that they could not be looted from.

Spoiler: Gameplay fixes containing Spoilers:
  • The Sunset Spire is now accessible in Act 3 even if the party did not go to Lethian's Crossing during Act 2.
  • Re-entering Sentinel Stand Keep will always place the party at the correct entrance now.
  • Companions left at the Spire will no longer gain stacks of Armor.
  • Dead soldiers will not initiate dialog with player if they visit the "Oldwalls Breach" in Act 3.
  • Fat Ulsten's corpse will no longer fade out, leaving it available to loot.
  • Companions will no longer re-gain starting abilities that have been upgraded via other talents, this will also fix some issues of companions tracking talent points spent incorrectly.
  • Companions can now be switched when at the Infirmary Spire Upgrade.
  • The "Stand Together, Stand Tall" ability no longer disappears on level transition.
  • The Spire Forge's upgrade UI now correctly displays damage types for thrown weapons, such as Lantry's Quill.
  • Eb now falls over dead if the Fatebinder chooses to execute her at the end of Act 1.
  • Progress bars at the Spire Forge upgrade should now progress correctly.

Programming fixes:
  • Logging in to your Paradox account on Linux should now work as expected.
  • The Reputation Menu Hotkey (R) can now be bound to a user defined key. This also addresses the issue of assigned 'R' to a different key, giving it two functionalities.

Text Fixes:
  • Addressed multiple reputation changes whose reasons for change were not
  • Reputation Menu spacing updates correctly when changing languages for the first time.
  • Many typos found by the community have been addressed throughout the game.

    Spoiler: Text fixes containing Spoilers:

    • Localized names for the Fragments of the Voices of Nerat have been updated.
    • Localized names for all items created by Kenrick now display correctly in all languages.[/list]

      Edit:
      Custom Banners (Windows):
      Some players have noticed that their custom player portraits are not appearing in game after this patch. As part of this patch, we updated the windows file structure and changed the location these files must be in to appear in game. This change only affected the windows version of the game, Linux and Mac were unaffected.

      Former Portrait Location: Tyranny\Tyranny_Data\data\art\gui\portraits
      New Portrait Location: Tyranny\Data\data\art\gui\portraits​

      If you move your Custom Portrait images to the new folder and relaunch the game, the portraits should appear again in game. We are sorry for the inconvenience this is causing.
Tyranny - contact@rockpapershotgun.com (Alec Meer)

‘Project Louisiana’ is the name of oft-revered RPG studio Obsidian’s next game, they’ve revealed, along with a graphic implying farmlands and a quote about facing up to some grim reality. Now, last summer rumours flew that a ‘Fallout: New Orleans’ was in the offing, based on an unverified and subsequently removed European trademark registration.

A whole mess of people looked at Obsidian expectantly, given that they were behind – don’t mention the war> – well-received Fallout 3 spin-off New Vegas. They all but shot down the idea – but now they’ve pointedly codenamed their new’un after New Orleans’ home state. … [visit site to read more]

Tyranny - TheLetterZ


Which duo will be more evil? Find out today and tomorrow over at The Yogscast Twitch
Tyranny - TheLetterZ


Which duo will be more evil? Find out today and tomorrow over at The Yogscast Twitch
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