On this day, 20 years ago, Half-Life was released. Makes you feel old, doesn't it? It's because you are old, you wrinkler. November 19th, 1998 - what were you doing then?
Anyway forget that, there's a new Half-Life game in development. No not Half-Life 3, although if Half-Life were 30 years old I could have written "Half-Life 30 today", which for a moment reads as "Half-Life 3", which is really exciting, isn't it?
The new game - or part of a game, really - is Xen, the final piece and pi ce de r sistance of Half-Life remake Black Mesa. But Black Mesa's Xen is much more than a simple remake of Half-Life's Xen.
Holy headcrabs, Half-Life is 20 years old. This makes me feel even closer to death than all the grey hairs I’ve been accumulating. There are lots of ways you could observe this special day—with crowbars primarily—but you also might want to watch the first Xen footage from the Half-Life remake, Black Mesa. It’s been a long time coming.
In the original Half-Life, our trip to the alien world of Xen is brief and... well, not all it could have been, so Black Mesa developer Crowbar Collective decided to deviate from Valve’s version and expand Xen into a proper misadventure that’s almost the size of a full game just on its own. Check out the impressive trailer below.
20 years has clearly done Xen the world of good.
Crowbar Collective isn’t quite ready to release Xen into the wild, however. The team is looking to launch Xen during the second quarter of next year. It’s finished for the most part but, the developer explains, there’s still room to make it more polished and stable.
Unlike the rest of Black Mesa, Xen is almost entirely original work, though obviously Half-Life is still the cornerstone. This re-imagining of the alien world will take players around six hours to complete, judging by playtests, and more if you plan on investigating every nook and cranny.
While you wait, here’s the story of Black Mesa.
Stop me if you think you've heard this one before: Half-Life remake Black Mesa's Xen chapters should be out very soon. You may well be sceptical—Xen has been delayed multiple times—but in an update this week the developers said that the five chapters are going through external playtesting, and two of them are pretty much "locked in".
The first chapter, itself called Xen, is mostly done, and the team need to simply "polish one or two rough edges". The third chapter, Interloper, is playable from start to finish, and the final chapter, Endgame, is locked, and just needs some final minor tweaks. "There are some dependency assets and some polish we have to implement once the rest of the game is complete, but other than that, it is ready to go."
Admittedly, the other two chapters still require a little more work. The second chapter, Gonarch’s Lair, still needs some art and design changes, while the fourth chapter, Nihilanth, still needs work on scripting and animation.
You can expect the chapters to be much more rich than the original's Xen sections: currently, the first two chapters clock in at two hours combined, whereas in Half-Life, all five chapters could be completed in an hour.
Xen doesn't have a release date.
Sometimes, things just take time. When an amateur team remake an FPS classic up to AAA standards in a modern engine in their spare time? Yeah, that’ll take a while, but the patience seems to be paying off for fans of Black Mesa. While so so far the ambitious (and Valve-endorsed) Half-Life remake has mostly adhered to the structure of the original, developers Crowbar Collective reckon that they can do better with Xen. While the core concepts and story beats are still present, everything else is being re-designed from the ground up. It’s looking lovely, and nearing completion.