Improved room cloning collision checking and visual representation
Added some information to blueprint window
Added 64-bit version for Windows
Added stairs
Added ability to create tutorial translations
Added cloning with basement
Add "Thumbnail.png" to root mod folder for Steam Workshop thumbnails
Fixes
Wall segments not offset correctly in blueprint thumbnail
Fixed IT getting stuck repairing something if nothing else needs repairing
Fixed hired staff first day arrival time
Fixed subtracting full price when cloning rooms or placing blueprints, even if something was not built
Handle when a room is created, which has zero size, causing an avalanche of bugs, such as cleaners not cleaning. Still need to figure out how these rooms appear in the first place
Windows and doors sometimes not getting copied when cloning or creating blueprints of partial buildings
Optimizations
Batch building meshes by caching materials
Batch car meshes by caching materials and lowering color variation
Improved room cloning collision checking and visual representation
Added some information to blueprint window
Added 64-bit version for Windows
Added stairs
Added ability to create tutorial translations
Added cloning with basement
Add "Thumbnail.png" to root mod folder for Steam Workshop thumbnails
Fixes
Wall segments not offset correctly in blueprint thumbnail
Fixed IT getting stuck repairing something if nothing else needs repairing
Fixed hired staff first day arrival time
Fixed subtracting full price when cloning rooms or placing blueprints, even if something was not built
Handle when a room is created, which has zero size, causing an avalanche of bugs, such as cleaners not cleaning. Still need to figure out how these rooms appear in the first place
Windows and doors sometimes not getting copied when cloning or creating blueprints of partial buildings
Optimizations
Batch building meshes by caching materials
Batch car meshes by caching materials and lowering color variation
EDIT: Alpha 8.8.3 Enables stairs for basements, cloning with basement, "Thumbnail.png" for Steam Workshop thumbnails and fixes IT not working
EDIT: alpha 8.8.2 adds the ability to create tutorial translations and fixes some bugs
This update will be released officially in the next two days if nothing goes wrong.
Changes
Improved room cloning collision checking and visual representation
Added some information to blueprint window
Added 64-bit version for Windows
Added stairs. Not available for basement yet, will come later
Fixes
Wall segments not offset correctly in blueprint thumbnail
Fixed IT getting stuck repairing something if nothing else needs repairing
Fixed hired staff first day arrival time
Fixed subtracting full price when cloning rooms or placing blueprints, even if something was not built
Handle when a room is created, which has zero size, causing an avalanche of bugs, such as cleaners not cleaning. Still need to figure out how these rooms appear in the first place
Optimizations
Batch building meshes by caching materials
Batch car meshes by caching materials and lowering color variation
EDIT: Alpha 8.8.3 Enables stairs for basements, cloning with basement, "Thumbnail.png" for Steam Workshop thumbnails and fixes IT not working
EDIT: alpha 8.8.2 adds the ability to create tutorial translations and fixes some bugs
This update will be released officially in the next two days if nothing goes wrong.
Changes
Improved room cloning collision checking and visual representation
Added some information to blueprint window
Added 64-bit version for Windows
Added stairs. Not available for basement yet, will come later
Fixes
Wall segments not offset correctly in blueprint thumbnail
Fixed IT getting stuck repairing something if nothing else needs repairing
Fixed hired staff first day arrival time
Fixed subtracting full price when cloning rooms or placing blueprints, even if something was not built
Handle when a room is created, which has zero size, causing an avalanche of bugs, such as cleaners not cleaning. Still need to figure out how these rooms appear in the first place
Optimizations
Batch building meshes by caching materials
Batch car meshes by caching materials and lowering color variation
EDIT: Alpha 8.7.2 vastly improves thumbnails for blueprints. EDIT: Alpha 8.7.3 fixed bugs in miniature generator and added delete button to blueprint window
I've added a building blueprint system, which allows you to select a building and save to a file, which you can then build again, exactly like cloning rooms. You can also upload your blueprints to the Steam Workshop.
I'll be releasing this publicly tomorrow if nothing goes wrong.
EDIT: Alpha 8.7.2 vastly improves thumbnails for blueprints. EDIT: Alpha 8.7.3 fixed bugs in miniature generator and added delete button to blueprint window
I've added a building blueprint system, which allows you to select a building and save to a file, which you can then build again, exactly like cloning rooms. You can also upload your blueprints to the Steam Workshop.
I'll be releasing this publicly tomorrow if nothing goes wrong.
EDIT: Alpha 8.6.3 fixes files uploaded to the Steam Workshop not being associated with the Workshop item for updates. EDIT: Alpha 8.6.4 fixes bugs in selecting features Major changes include:
You can now research specific features and patent them for extra income
New software and features to select from
Feature and dependency selection has been completely revamped
You can build outdoor areas
You can copy entire furniture arrangements at a time
You can hover over furniture in build mode to get detailed information
You can port software to other operating systems after release
Steam Workshop support for mods and localization, with more to come in the future
Changes since last update: Changes
Added Steam Workshop support for mods and localizations
Spread out cleaners more
Fixes
Furniture black on DirectX9
Furniture doesn't update visibility after moving it to another floor
EDIT: Alpha 8.6.3 fixes files uploaded to the Steam Workshop not being associated with the Workshop item for updates. EDIT: Alpha 8.6.4 fixes bugs in selecting features Major changes include:
You can now research specific features and patent them for extra income
New software and features to select from
Feature and dependency selection has been completely revamped
You can build outdoor areas
You can copy entire furniture arrangements at a time
You can hover over furniture in build mode to get detailed information
You can port software to other operating systems after release
Steam Workshop support for mods and localization, with more to come in the future
Changes since last update: Changes
Added Steam Workshop support for mods and localizations
Spread out cleaners more
Fixes
Furniture black on DirectX9
Furniture doesn't update visibility after moving it to another floor
If nothing goes horribly wrong, I'll push this release out officially. I'll probably keep working on alpha 8 in testing for a while, to finish up the last details, but I don't think it's necessary to keep people waiting any longer.
Changes
Added a critter system and put a bird in it
Multi-monitor support, see forum for details
upgrade early server capacity to avoid mass server builds that impact performance
Ability to open employee info screen in complaint and wage window
Put in details on how many squares the AC/heating will do optimally
Lower server durability
Fixes
Room visibility doesn't update after jumping up from basement when building fences
Batched furniture becomes invisible when moving from one room to another
Furniture usage warnings should check for different usages individually
Optimizations
Add illumination to batch material, rework all meshes and add servers to the mesh batch system