Software Inc. - Coredumping
Summary:

Changes
  • Improved room cloning collision checking and visual representation
  • Added some information to blueprint window
  • Added 64-bit version for Windows
  • Added stairs
  • Added ability to create tutorial translations
  • Added cloning with basement
  • Add "Thumbnail.png" to root mod folder for Steam Workshop thumbnails

Fixes
  • Wall segments not offset correctly in blueprint thumbnail
  • Fixed IT getting stuck repairing something if nothing else needs repairing
  • Fixed hired staff first day arrival time
  • Fixed subtracting full price when cloning rooms or placing blueprints, even if something was not built
  • Handle when a room is created, which has zero size, causing an avalanche of bugs, such as cleaners not cleaning. Still need to figure out how these rooms appear in the first place
  • Windows and doors sometimes not getting copied when cloning or creating blueprints of partial buildings

Optimizations
  • Batch building meshes by caching materials
  • Batch car meshes by caching materials and lowering color variation
Software Inc. - Coredumping
Summary:

Changes
  • Improved room cloning collision checking and visual representation
  • Added some information to blueprint window
  • Added 64-bit version for Windows
  • Added stairs
  • Added ability to create tutorial translations
  • Added cloning with basement
  • Add "Thumbnail.png" to root mod folder for Steam Workshop thumbnails

Fixes
  • Wall segments not offset correctly in blueprint thumbnail
  • Fixed IT getting stuck repairing something if nothing else needs repairing
  • Fixed hired staff first day arrival time
  • Fixed subtracting full price when cloning rooms or placing blueprints, even if something was not built
  • Handle when a room is created, which has zero size, causing an avalanche of bugs, such as cleaners not cleaning. Still need to figure out how these rooms appear in the first place
  • Windows and doors sometimes not getting copied when cloning or creating blueprints of partial buildings

Optimizations
  • Batch building meshes by caching materials
  • Batch car meshes by caching materials and lowering color variation
Software Inc. - Coredumping


EDIT: Alpha 8.8.3 Enables stairs for basements, cloning with basement, "Thumbnail.png" for Steam Workshop thumbnails and fixes IT not working

EDIT: alpha 8.8.2 adds the ability to create tutorial translations and fixes some bugs

This update will be released officially in the next two days if nothing goes wrong.

Changes
  • Improved room cloning collision checking and visual representation
  • Added some information to blueprint window
  • Added 64-bit version for Windows
  • Added stairs. Not available for basement yet, will come later

Fixes
  • Wall segments not offset correctly in blueprint thumbnail
  • Fixed IT getting stuck repairing something if nothing else needs repairing
  • Fixed hired staff first day arrival time
  • Fixed subtracting full price when cloning rooms or placing blueprints, even if something was not built
  • Handle when a room is created, which has zero size, causing an avalanche of bugs, such as cleaners not cleaning. Still need to figure out how these rooms appear in the first place

Optimizations
  • Batch building meshes by caching materials
  • Batch car meshes by caching materials and lowering color variation
Software Inc. - Coredumping


EDIT: Alpha 8.8.3 Enables stairs for basements, cloning with basement, "Thumbnail.png" for Steam Workshop thumbnails and fixes IT not working

EDIT: alpha 8.8.2 adds the ability to create tutorial translations and fixes some bugs

This update will be released officially in the next two days if nothing goes wrong.

Changes
  • Improved room cloning collision checking and visual representation
  • Added some information to blueprint window
  • Added 64-bit version for Windows
  • Added stairs. Not available for basement yet, will come later

Fixes
  • Wall segments not offset correctly in blueprint thumbnail
  • Fixed IT getting stuck repairing something if nothing else needs repairing
  • Fixed hired staff first day arrival time
  • Fixed subtracting full price when cloning rooms or placing blueprints, even if something was not built
  • Handle when a room is created, which has zero size, causing an avalanche of bugs, such as cleaners not cleaning. Still need to figure out how these rooms appear in the first place

Optimizations
  • Batch building meshes by caching materials
  • Batch car meshes by caching materials and lowering color variation
Software Inc. - Coredumping

EDIT: Alpha 8.7.2 vastly improves thumbnails for blueprints.
EDIT: Alpha 8.7.3 fixed bugs in miniature generator and added delete button to blueprint window

I've added a building blueprint system, which allows you to select a building and save to a file, which you can then build again, exactly like cloning rooms. You can also upload your blueprints to the Steam Workshop.

I'll be releasing this publicly tomorrow if nothing goes wrong.

Also fixed some bugs.

Software Inc. - Coredumping

EDIT: Alpha 8.7.2 vastly improves thumbnails for blueprints.
EDIT: Alpha 8.7.3 fixed bugs in miniature generator and added delete button to blueprint window

I've added a building blueprint system, which allows you to select a building and save to a file, which you can then build again, exactly like cloning rooms. You can also upload your blueprints to the Steam Workshop.

I'll be releasing this publicly tomorrow if nothing goes wrong.

Also fixed some bugs.

Software Inc. - Coredumping

Major changes include:
  • You can now research specific features and patent them for extra income
  • New software and features to select from
  • Feature and dependency selection has been completely revamped
  • You can build outdoor areas
  • You can copy entire furniture arrangements at a time
  • You can hover over furniture in build mode to get detailed information
  • You can port software to other operating systems after release
  • Steam Workshop support for mods and localization, with more to come in the future

Changes since last update:
Changes
  • Added Steam Workshop support for mods and localizations
  • Spread out cleaners more

Fixes
  • Furniture black on DirectX9
  • Furniture doesn't update visibility after moving it to another floor
Software Inc. - Coredumping

EDIT: Alpha 8.6.3 fixes files uploaded to the Steam Workshop not being associated with the Workshop item for updates.
EDIT: Alpha 8.6.4 fixes bugs in selecting features
Major changes include:
  • You can now research specific features and patent them for extra income
  • New software and features to select from
  • Feature and dependency selection has been completely revamped
  • You can build outdoor areas
  • You can copy entire furniture arrangements at a time
  • You can hover over furniture in build mode to get detailed information
  • You can port software to other operating systems after release
  • Steam Workshop support for mods and localization, with more to come in the future

Changes since last update:
Changes
  • Added Steam Workshop support for mods and localizations
  • Spread out cleaners more

Fixes
  • Furniture black on DirectX9
  • Furniture doesn't update visibility after moving it to another floor
Software Inc. - Coredumping

EDIT: Alpha 8.6.3 fixes files uploaded to the Steam Workshop not being associated with the Workshop item for updates.
EDIT: Alpha 8.6.4 fixes bugs in selecting features
Major changes include:
  • You can now research specific features and patent them for extra income
  • New software and features to select from
  • Feature and dependency selection has been completely revamped
  • You can build outdoor areas
  • You can copy entire furniture arrangements at a time
  • You can hover over furniture in build mode to get detailed information
  • You can port software to other operating systems after release
  • Steam Workshop support for mods and localization, with more to come in the future

Changes since last update:
Changes
  • Added Steam Workshop support for mods and localizations
  • Spread out cleaners more

Fixes
  • Furniture black on DirectX9
  • Furniture doesn't update visibility after moving it to another floor
Software Inc. - Coredumping
If nothing goes horribly wrong, I'll push this release out officially. I'll probably keep working on alpha 8 in testing for a while, to finish up the last details, but I don't think it's necessary to keep people waiting any longer.

Changes
  • Added a critter system and put a bird in it
  • Multi-monitor support, see forum for details
  • upgrade early server capacity to avoid mass server builds that impact performance
  • Ability to open employee info screen in complaint and wage window
  • Put in details on how many squares the AC/heating will do optimally
  • Lower server durability

Fixes
  • Room visibility doesn't update after jumping up from basement when building fences
  • Batched furniture becomes invisible when moving from one room to another
  • Furniture usage warnings should check for different usages individually

Optimizations
  • Add illumination to batch material, rework all meshes and add servers to the mesh batch system
...