

If Peggle-era PopCap (Gawd rest its consumed soul) had survived into the era of survival, I reckon they’d have made something a lot like Astroneer. Where other sci-fi don’t-die-’em-ups are soundtracked by the angry buzz of e’er-encroaching death, Astroneer’s is all endorphin-inducing rising notes, delightful popping noises and the happy whirr of toylike tractors.
Slowly asphyxiating to death in an unforgiving alien wasteland has never been so joyful.

The game you like isn’t as good as the game I like. When you like the game you like, you are made to look a fool!
Find out why in this week’s Steam Charts.



After two years spent in Early Access, space survival sandbox Astroneer has launched into 1.0 today – there's a trailer to celebrate below. It's a co-op focused experience (though you can play solo if you want), with neat interplanetary travel across a handful of handcrafted (ie, not procedurally generated) planets. There's crafting, resource management, base building, and most importantly – planet terraforming, which actually looks pretty cool.
System Era Softworks won't stop working on the game, though. Post-launch plans include cross-play with the Xbox One version, as well as dedicated server support. Meanwhile, the four-player cooperative will rise to eight-player cooperative in the future.
Check out the trailer below. The game is currently 20 percent off on Steam.
