ASTRONEER - contact@rockpapershotgun.com (Philippa Warr)

Astroneer

I’m trying to do that thing of staying away from an Early Access game I’m really into so I don’t burn out on it before it gets to actual release form. Subnautica is in that bucket, as is Astroneer [official site], although I’m sorely tempted by the latter now I’m writing about exploding hydrazine cans and looking at screenshots as I read the latest patch. STAY STRONG, PIP. … [visit site to read more]

May 5, 2017
ASTRONEER - eonix

Astroneer's Pre-Alpha Early Access version has just been updated to 0.3.10158.0 (Patch "158").

This patch introduces a number of fixes for existing bugs in the game, including some priority fixes for the games recently updated Research Curve. Additionally, Astroneer now supports Turkish language, Hydrazine canisters are now explosive, and a few other minor updates.

UPDATES
The follow updates have been applied to the game.
  • [AS-939] - Hydrazine can explode!
  • [AS-1011] - Gas hazards now despawn after being uncovered from terrain.
  • [AS-1041] - Improved research curve. Chests of the same type can now be re-researched. (This resolves an issue where some players might never see certain unlocks)
  • [AS-1042] - Add Turkish language to the build.
  • [AS-1063] - Add Early Accesss/Pre-alpha + Build # to on-screen overlay.
FIXES
The following bugs are now fixed.
  • [AS-450] - Fixed an issue causing the occurrence of visible seams in terrain in MP or after save load.
  • [AS-935] - Improve rover stability in MP so they no longer unrecoverably fly apart.
  • [AS-979] - Most rocks now despawn after being dug up.
  • [AS-990] - Fix gamepad camera behavior while in planet navigation.
  • [AS-996] - Fix incorrect research unlock text.
  • [AS-1025] - Fix ejected resource nuggets being ungrabbable for non-host players.
  • [AS-1026] - Fix various audio cues playing incorrectly in MP.
  • [AS-1036] - Fix power cells not unlocking despite the player receiving an unlock message.
May 5, 2017
ASTRONEER - eonix

Astroneer's Pre-Alpha Early Access version has just been updated to 0.3.10158.0 (Patch "158").

This patch introduces a number of fixes for existing bugs in the game, including some priority fixes for the games recently updated Research Curve. Additionally, Astroneer now supports Turkish language, Hydrazine canisters are now explosive, and a few other minor updates.

UPDATES
The follow updates have been applied to the game.
  • [AS-939] - Hydrazine can explode!
  • [AS-1011] - Gas hazards now despawn after being uncovered from terrain.
  • [AS-1041] - Improved research curve. Chests of the same type can now be re-researched. (This resolves an issue where some players might never see certain unlocks)
  • [AS-1042] - Add Turkish language to the build.
  • [AS-1063] - Add Early Accesss/Pre-alpha + Build # to on-screen overlay.
FIXES
The following bugs are now fixed.
  • [AS-450] - Fixed an issue causing the occurrence of visible seams in terrain in MP or after save load.
  • [AS-935] - Improve rover stability in MP so they no longer unrecoverably fly apart.
  • [AS-979] - Most rocks now despawn after being dug up.
  • [AS-990] - Fix gamepad camera behavior while in planet navigation.
  • [AS-996] - Fix incorrect research unlock text.
  • [AS-1025] - Fix ejected resource nuggets being ungrabbable for non-host players.
  • [AS-1026] - Fix various audio cues playing incorrectly in MP.
  • [AS-1036] - Fix power cells not unlocking despite the player receiving an unlock message.
ASTRONEER - eonix


And with that, the team has grow to 9! Please welcome Gene Blakefield to the team: Animator, artist, and... footwear model!?

Info: https://systemera.net/
ASTRONEER - eonix


And with that, the team has grow to 9! Please welcome Gene Blakefield to the team: Animator, artist, and... footwear model!?

Info: https://systemera.net/
ASTRONEER - eonix
This hotfix is now live and Astroneer should auto-update to Patch "155" (version 0.3.10155.0)

This update addresses a priority bug that caused previously unlocked item blueprints to be unavailable for Printing. Users playing from Save Games should now expect to see all previously unlocked item blueprints available for Printing where applicable (Backpack Printer, Medium Printer, Vehicle Bay).

FIXES
  • Bug: Fix previously unlocked item blueprints not being Printable.
  • Bug: Power Cells not appearing in the Backpack Printer after being unlocked from Researching an item.
ASTRONEER - eonix
This hotfix is now live and Astroneer should auto-update to Patch "155" (version 0.3.10155.0)

This update addresses a priority bug that caused previously unlocked item blueprints to be unavailable for Printing. Users playing from Save Games should now expect to see all previously unlocked item blueprints available for Printing where applicable (Backpack Printer, Medium Printer, Vehicle Bay).

FIXES
  • Bug: Fix previously unlocked item blueprints not being Printable.
  • Bug: Power Cells not appearing in the Backpack Printer after being unlocked from Researching an item.
Apr 27, 2017
ASTRONEER - eonix


We celebrate Jacob's new adventure as he goes on a 'Journey to Another System'.

Blog: http://blog.astroneer.space/system-era/journey-to-another-system/

Apr 27, 2017
ASTRONEER - eonix


We celebrate Jacob's new adventure as he goes on a 'Journey to Another System'.

Blog: http://blog.astroneer.space/system-era/journey-to-another-system/

ASTRONEER - contact@rockpapershotgun.com (Alice O'Connor)

I did enjoy Pip’s tour of her space base in Astroneer [official site] and I’m quite keen to see what she might do after the explore-a-craft-o-sandbox’s recent bug early access update. It adds ways to paint terrain, see, along with new ways to shape it. And sure, I guess it overhauls the research system and fixes bugs and blah blah but the point is: spacepaints. Have a look in this trailer for the ‘Augments & Research Curve’ update: … [visit site to read more]

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