Jacob is the game designer on Astroneer so bring any questions you may have on the games current and future designs. He'll be playing the game and taking your questions!
Jacob is the game designer on Astroneer so bring any questions you may have on the games current and future designs. He'll be playing the game and taking your questions!
We just published a blog post outlining our mini-spec and localization information. If you're curious about either of those - and by the look of things a lot of you are - be sure to check it out.
We just published a blog post outlining our mini-spec and localization information. If you're curious about either of those - and by the look of things a lot of you are - be sure to check it out.
We got a new blog post up - this one is by our newest team member Zabir. In it he talks about engineering for performance and flexibility for our upcoming Early Access launch.
We got a new blog post up - this one is by our newest team member Zabir. In it he talks about engineering for performance and flexibility for our upcoming Early Access launch.
After following the public reaction to the launch of No Man's Sky over the past several weeks we felt compelled to write a short blog post outlining what to expect from ASTRONEER as an Early Access product when we launch in December. Have a read of the full blog post in the link below:
After following the public reaction to the launch of No Man's Sky over the past several weeks we felt compelled to write a short blog post outlining what to expect from ASTRONEER as an Early Access product when we launch in December. Have a read of the full blog post in the link below: