Dudes and dudettes, we are finally happy to announce the first ːMikeAdvː STORY UPDATE ːNigelAdvː of Doom & Destiny Advanced!!!
Check the launch trailer and watch out for spoilers ːPizzaAdvː : https://youtu.be/q2GhFUxsmSc ːfsmː And also, these are the latest fixes: - Fixed an issue with "Hats" names for Wizard, Bard and Cook - Fixed a map transfer in the Ethereal Swamps - Fixed a door issue with the metal gate in Oasi Town - Fixed an Issue with Void Bones inside Benjamins Ethereal Cellar - Fixed an Issue with "developer dialogue" where death and some character were invisible - Minor graphica issue solved inside the Limbo dungeon - Fixed an issue for players stuck inside the Magi Sewer ARENA - Fixed an issue with Iota Void boxes refilling all at the same time
Stay tuned for more (for real this time ːmypizzaː ) #NerdsNeverDie
Dudes and dudettes, we are finally happy to announce the first :MikeAdv: STORY UPDATE :NigelAdv: of Doom & Destiny Advanced!!!
Check the launch trailer and watch out for spoilers :PizzaAdv: : https://youtu.be/q2GhFUxsmSc :fsm: And also, these are the latest fixes: - Fixed an issue with "Hats" names for Wizard, Bard and Cook - Fixed a map transfer in the Ethereal Swamps - Fixed a door issue with the metal gate in Oasi Town - Fixed an Issue with Void Bones inside Benjamins Ethereal Cellar - Fixed an Issue with "developer dialogue" where death and some character were invisible - Minor graphica issue solved inside the Limbo dungeon - Fixed an issue for players stuck inside the Magi Sewer ARENA - Fixed an issue with Iota Void boxes refilling all at the same time
Stay tuned for more (for real this time :mypizza: ) #NerdsNeverDie
Sorry folks for the dealy, but NOW WE ARE BACK ON TRACK! ːPizzaAdvː
- Added an Oasi town in the desert, south of Plateau's Lance temple - Added Bard's gear tier 5, hidden in Plateau's Lance temple, the Astral Thread Labyrinth and near the Cubus Cubi mountain - Added Warrior gear tier 5 - Added Battle Postcard V - Gameplay fix: negative states last longer - Nerfed Alchemist and Kleptomania to 10 resource gathered x hit - Powered up Master Chef to 10 resourse gathered x hit - Fixed a "Rogue Secret Arrow" in the Cript that won't turn off - Sacred Shield nerfed. It gives only 1 tokens instead of 3 and has a 25% of activation instead of 45% - Fixed music issue in Ivory Castle rescue - Fixed Holy Ice Warrior's elements power (Ice and Holy, not Ice and Lightining) and attack animation - Fixed Cook's "Mamma mia" power. It now heals instead of damaging and the english name has been fixed - Fixed a bug for some players that were stuck in the MageSewers Arena
Sorry folks for the dealy, but NOW WE ARE BACK ON TRACK! :PizzaAdv:
- Added an Oasi town in the desert, south of Plateau's Lance temple - Added Bard's gear tier 5, hidden in Plateau's Lance temple, the Astral Thread Labyrinth and near the Cubus Cubi mountain - Added Warrior gear tier 5 - Added Battle Postcard V - Gameplay fix: negative states last longer - Nerfed Alchemist and Kleptomania to 10 resource gathered x hit - Powered up Master Chef to 10 resourse gathered x hit - Fixed a "Rogue Secret Arrow" in the Cript that won't turn off - Sacred Shield nerfed. It gives only 1 tokens instead of 3 and has a 25% of activation instead of 45% - Fixed music issue in Ivory Castle rescue - Fixed Holy Ice Warrior's elements power (Ice and Holy, not Ice and Lightining) and attack animation - Fixed Cook's "Mamma mia" power. It now heals instead of damaging and the english name has been fixed - Fixed a bug for some players that were stuck in the MageSewers Arena
We are giving the finishing touches to the first of a long series of free content update, but in mean time, check the latest update ːNigelAdvː :
- Added the Change log (as we plan a lot of further updates ːPizzaAdvː )
- Added player ranks to multiplayer features, works like single-player levels but you gain xp by playing online battles. Rank is shown pretty much everywhere your name is shown ːMikeAdvː
- Fixed a bug that could slow you down if you push the Safe and get hit by a Minigun ːNigelAdvː
- Fixed a bug where you couldn't re-enter the password if you did reset it ːFrancisAdvː
We are giving the finishing touches to the first of a long series of free content update, but in mean time, check the latest update :NigelAdv: :
- Added the Change log (as we plan a lot of further updates :PizzaAdv: )
- Added player ranks to multiplayer features, works like single-player levels but you gain xp by playing online battles. Rank is shown pretty much everywhere your name is shown :MikeAdv:
- Fixed a bug that could slow you down if you push the Safe and get hit by a Minigun :NigelAdv:
- Fixed a bug where you couldn't re-enter the password if you did reset it :FrancisAdv:
Sorry guys for the delays! We are very sorry! ːFrancisAdvː
Despite your great support, we still are a small team and sometimes we miss deadlines or we get stuck into extra work! ːJohnnyAdvː
We wish to be able to fully focus on game development, but lately, too often, we are busy doing some boring things, like paying taxes and stuff... ːNigelAdvː
We are working on a big update, but that can't be uploaded until everything is in place. ːMikeAdvː
We are just asking to have a little bit more faith in us! We promise we will deliver a gigawesome game! ːPizzaAdvː
- Arena rebalance: you start with a fixed number of resource (250) and golz (600). - Huge nerdy invisible-but-it's-there server update * server migrated completely to asp.net to allow faster and less buggy updates * added localized chat room (it took us 3 weeks of work :P )
- fixed: you can't block your way out the farm with the boulder
- fixed: road blocking png in some interior
- added graphic content to future story updates ːPizzaAdvː
Sorry guys for the delays! We are very sorry! :FrancisAdv:
Despite your great support, we still are a small team and sometimes we miss deadlines or we get stuck into extra work! :JohnnyAdv:
We wish to be able to fully focus on game development, but lately, too often, we are busy doing some boring things, like paying taxes and stuff... :NigelAdv:
We are working on a big update, but that can't be uploaded until everything is in place. :MikeAdv:
We are just asking to have a little bit more faith in us! We promise we will deliver a gigawesome game! :PizzaAdv:
- Arena rebalance: you start with a fixed number of resource (250) and golz (600). - Huge nerdy invisible-but-it's-there server update * server migrated completely to asp.net to allow faster and less buggy updates * added localized chat room (it took us 3 weeks of work :P )
- fixed: you can't block your way out the farm with the boulder
- fixed: road blocking png in some interior
- added graphic content to future story updates :PizzaAdv: