Tom Clancy's Rainbow Six® Siege X - Ubi_Sigma9


In this latest edition of Designer's Notes, we'll go into detail about the balancing changes that'll come with the Y8S2.3 Update and give you some insight into the reasons behind them.

BALANCING MATRIX AND TOP OPERATOR BANS
WIN DELTA VS. PRESENCE




Please note that we are using presence to gauge the popularity of an Operator. This notion had to be introduced to reflect the implementation of the pick & ban.

Presence definition: pick rate of an Operator when not banned. Win Delta: The Win Delta is aggregated from Operator's Win Deltas per Bomb Site.


OPERATOR BAN RATE





OPERATOR BALANCING
THORN
UZK50GI

  • Sights: Added 1.5x.
Thorn is currently one of the least picked trappers on defender lineups, we've decided to boost her loadout by adding a 1.5x sight to the UZK50GI, this should increase her popularity within the trapper ecosystem.

NØKK
HEL Presence Reduction

  • Remove silent steps while the ability is active.
  • Increase duration of the ability to 20s (from 12)
  • Update glitching reasons
Deception is always a controversial topic and Nøkk's ability is conceived around it. She can become invisible to observation tools and at the same time mute her footsteps. She is leading some of the main frustration for defenders and we would like to tackle this. In a quiet environment everyone should be able to hear someone else approaching, and Nøkk's ability to move silently breaks this rule. We've decided to remove the silent facet of the ability in exchange for increased ability duration.

VIGIL
ERC-7

  • On observation tools Vigil will share the same glitching effect as Nøkk.
  • The ability won't deactivate while performing certain actions, like shooting, and will instead trigger the glitch effect on observation tools.
  • Vigil won't be immune to Lion's EE-ONE-D or Grim's Kawan Hive. Both gadgets will detect him, but he can prevent being pinged down by activating the ERC-7.
Nøkk and Vigil share a similar ability, and in the pursuit of consistency, we've decided to extend Nøkk's cloaking rules to Vigil. With this change Vigil will glitch on observation tools while performing actions like shooting, deploying a gadget or sprinting. These new interactions will reward players that proceed more carefully while using the ERC-7 and will punish those who act more careless.

ORYX
Hatch Climb

  • Reduced hatch climb interaction time by 30%.
Our game data shows that Oryx does not profit much from his ability to climb hatches. We would like to make this interaction smoother by reducing its recovery time, now it should feel less dangerous to perform.


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Tom Clancy's Rainbow Six® Siege X - Ubi_Zurik


REPUTATION SYSTEM BETA: STATUS UPDATE – JULY 2023

DURING Y8S1

PLAYER STANDING STABILITY

Since the release of the Reputation System Beta, we've made several shadow updates to not only improve the foundations of the Reputation System, but also the stability of player Standings and this has continued throughout Y8S1. During Y8S1, we made further changes to ensure that the occurrence and severity of a player's negative actions align with an equally severe impact on a player's Standing. We want players to have confidence in the system, so while adjusting the effects that certain actions have on a player's Reputation Standing, our goal is to make sure that Standings don't change match to match, time after time. As well as this, it's crucial that Standing changes are still happening when warranted and that the presence of the system is felt by abusers.

ADDITIONAL DETECTIONS

We are now tracking additional conditions to help increase our knowledge of players' disruptive actions. One such high-impact example of this is a player instigated crashes that are indicative of DDOS attacks. Being able to track a wider range of actions completed by a player such as DDOS, text abuse, leaving matches, and more, has allowed us to build a more robust overview of a player, enabling us to take more appropriate actions to mitigate abuse, and to help foster a more positive experience for all.

ACTION HISTORY

In the early days of the Reputation System, we were looking at a limited time period when deciding whether to give a penalty. This was due both to a limitation of the system and a desire to ensure that only the worst of the worst offenders would be receiving penalties. In the time since, the Reputation System has become more robust, and we have seen a great response to reputation penalties. Because of this, we have updated the ranges over which the system checks for negativity. The result of this longer and more dynamic 'memory' of the Reputation System is that the system will be more accurate in delivering penalties to a larger group of offending players and will make bypassing the system more difficult.

Y8S2 AND ONWARD

IN-MATCH PENALTY VISUALS

In Operation Dread Factor, we've made numerous quality of life changes to help players more clearly understand when and what penalties are active and more.

Y8S2 Updates
  • Activation banner appears on the first round rather than every round
  • Active Penalty Banner renamed to Penalties from Warnings
  • Active Penalty banner disappears shortly after a round begins
  • Active Penalty icons remain for match duration.
  • Penalty pop-ups will appear when returning to the main menu. If a pop-up was missed, it will appear after launching the game.
LOOKING FORWARD

As we move forward with the Reputation System, we will continue to release updates in multiple areas. The Y8S2 update has already brought UI improvements for the reputation penalties and as we progress, we will continue to perform systemwide rebalancing as needed. In Y8S3 we will be introducing several new features that aim to improve players' insight into their Reputation Standing and create new opportunities to interact. We continue to be focused on delivering on our core goal of improving player experience in Rainbow Six Siege.
Tom Clancy's Rainbow Six® Siege X - Ubi_Zurik


CLASSIFIED: PLAYER PROTECTION UPDATES - YEAR 8 AND BEYOND

A YEAR IN REVIEW

One of the top complaints of PvP shooter players across the entire genre is cheating and toxic behavior. In the space of a single session, one cheater can ruin the experience for hundreds if not thousands of players. Over the last 12 months, Rainbow Six Siege and its Player Protection team have reoriented the way we think and develop features to address this challenge. This has led to the development of two industry-first systems, which we call MouseTrap and QB. These two systems have already had an enormous positive impact on the health of our game. Research and development undertaken has resulted in a suite of current and planned initiatives that are bringing creative and sometimes counter-intuitive solutions to problems that have plagued PvP shooter fans for years.

This isn't the end of the journey, but the start. Player protection is a never-ending battle and arms race, but our belief on the Siege development team is that this is one of the most important places to innovate --- both as a game, and as an industry.

Below we will share some of our learnings from these two systems, as well as updates in our Reputation System, and give some insight into how our players are driving our choices and about some of the new initiatives we are working on for the coming year.

The Player Protection team on Rainbow Six Siege has worked diligently to address the feedback from our community and ensure transparency along the way.

RECENT RELEASES

MOUSETRAP

MouseTrap has been live for close to 3 months now. This feature launched mid-season with Operation Commanding Force (Y8S1.2 update) on April 11, 2023. We wanted to give you a brief update on how it's going and what we have learned.

MouseTrap is a new detection system which penalizes the use of Mouse and Keyboard on console by adding extra input latency (or lag) to players detected, encouraging them to switch back to using their controller. Our objective is to restore a true balance between competition and skill to improve fair play in Rainbow Six Siege.

We are very satisfied with MouseTrap's detection capabilities so far. We expected to see a moderate reduction in the number of spoofers at launch with preliminary results estimated at 30% to 50%. However, the data we've gathered has surpassed these expectations and has shown a major reduction in the amount of Mouse and Keyboard users on consoles.

There has been a 78% reduction in the total spoofers (Mouse and Keyboard users) detected in Rainbow Six Siege. If we look at Ranked on its own, the reduction is similar; 73% fewer spoofers than before.



When first we announced this feature, many were wondering why we chose to penalize Mouse and Keyboard users instead of banning them. We wanted to give these players the chance to change their behavior and play fairly. Today, we are able to confirm that this approach and new system has indeed contributed to a behavioral change: once detected by MouseTrap, many users are returning to their controllers or switching to PC. Our data shows that after a first penalty, 43% of penalized players will continue to play the game without ever getting any further penalties.

If you've been hesitant to play Ranked on console before or if you're thinking of returning to the game after some time away, now is the perfect time to give it a try as this means there are fewer Mouse and Keyboard players on console now than at any time in the last few years.

We are dedicated to ensuring fairness in Rainbow Six Siege and are aware of current community concerns with MouseTrap. We are currently working to deploy a fix for the reported issue as soon as possible.

QB

Released on November 8, 2022, QB is one of our latest PC anti-cheat features which aims to make cheat development more tedious. We've seen great results from this system which has already contributed to the ban of over 10 000 cheaters, and we are only getting started! We've also been made aware that several cheat vendors have stopped creating cheats for Siege following this update and have been getting a lot of positive feedback from our community regarding their in-game experience since the deployment of this feature. We are, however, continuously monitoring this system to identify opportunities for improvement.

REPUTATION PENALTIES

Reducing in-game toxicity has been a major focus for our Player Protection team this year, both in terms of abuse around friendly fire and unwanted communications. Since March 8, 2023, players who engage in voice chat abuse after two warnings receive a penalty and have their voice chat muted to others by default for the next 30 matches. This penalty is complementary to the written chat penalty introduced in the game in Year 7 on October 2022.

Both penalties aim to reduce unwanted communication and the impact of offenders by informing these players, via a set of in-game warnings and feedback, of how they are perceived by others for them to change and adapt their behavior before they get sanctioned by the game. The data gathered so far on this feature indicate that the addition of those penalties has indeed contributed to reducing toxicity in Rainbow Six Siege: half of the players who received a first warning for Voice or Written chat abuse have been dissuaded from continuing to abusing it.

This is also reflected in our first Reputation Penalty around reverse friendly fire, which aims to reduce cases associated with recidivists who injure too many teammates by abusing certain mechanism across several matches.

Looking to Year 9, the Reputation System will continue to evolve. We'll be working to add further sources that we can use to help increase the coverage of the system and ultimately safeguard player safety and enjoyment.



COMING UP IN YEAR 8

We are committed to ensuring a safe environment and fair experience for all players, many features are currently being developed to reinforce players' protection and will be released throughout Year 8.

[New] Player Commendation System - The Player Commendation System is a new appreciative system that will be made available in Y8S3 (Autumn 2023). With this feature, we want to reinforce and encourage positivity in our community by allowing players to recognize others at the end of a match based on their experience.

[Update] Reputation System - The Reputation System will get several updates this year. Y8S2 has already brought Reputation Penalty UI improvements and we will continue to support the system with ongoing rebalancing. In both Y8S3 & Y8S4, we will be introducing new features which will help players to better understand their Reputation Standing and while also bringing additional opportunities to interact with this system.

[New] Privacy Mode on Console - Privacy Mode, a feature to help protect streamers and players who are looking for additional privacy in-game was made available on PC last year with Y7S2 Operation Vector Glare and will be coming to console before the end of Year 8.

[Update] Ranked Requirements - Phone number validation has seen a successful implementation, though our work protecting Ranked continues. During Year 8 & 9, we will be taking the first steps to start a new foundation in safeguarding the competitive integrity of the game. As part of this, we will be bringing multiple new measures which will also aim to address smurfing. Crucially, we'll be reinforcing these foundations with new initiatives throughout Year 9. Not only will this support our current Anti-Cheat efforts, but it will also encourage returning players to rediscover Siege before jumping into competition, therefore improving the ranked experience for all players. More information about this update will be revealed later this year.

Stay tuned during the rest of Year 8 and beyond to discover more updates to make Rainbow Six Siege fair and safe for everyone. Follow us and share your feedback on Twitter or Instagram!





























Jun 27, 2023
Tom Clancy's Rainbow Six® Siege X - UbiTobbee


Find the download sizes for each platform below.
• Ubisoft Connect: 1.32 GB
• Steam: 0.97 GB
• Xbox One: 1.19 GB
• Xbox Series X: 1.53 GB
• PS4: 1.93 GB
• PS5: 1.45 GB

FEATURES
Defuser Pickup option
This new option lets players decide the defuser pickup behavior from these choices:
• Automatic
• Manual
• Both (Default setting)
TWEAKS AND UPDATES

Playlists
Modified the calculation of Squad matchmaking ratings to ensure fairer matches.

Player Protection

Sanction messaging in the match feed will no longer mention BattlEye™ and instead use more generic messaging while still listing the sanction reason.

BUG FIXES

OPERATORS

FIXED - Small gap on the left side of Mira's Black Mirror when deployed in the center of the reinforced walls.

FIXED - Kali's CSRX 300 has excessive lateral recoil on consoles.

FIXED - Lesion can reinforce walls and put up barricades in the team deathmatch game mode.
FIXED - Fenrir receives additional scoring points each time he redeploys the F-NATT Dread Mine.

GAMEPLAY

FIXED - In Article 5, matchmaking between Sony and Xbox is possible when players have crossplay matchmaking turned off.

FIXED - Gap can be created after destroying the soft part underneath a reinforcement.

FIXED - Stacking 10 Observation Blocker will block bullets.

LEVEL DESIGN

FIXED - Exploitable line of sight on stacked supply crates at EXT Garage in Consulate map.
FIXED - Unfair line of sight when using Azami's Kiba Barrier on the door frame in 2F Solarium on Chalet map.

FIXED - Unfair line of sight when using Azami's Kiba Barrier on the door frame in 1F Bar stock on Chalet map.
FIXED - Players can destroy devices on the other side of a reinforced wall by destroying the breakable floor underneath it.

AUDIO

FIXED - Wrong footsteps SFX if another player is on a different floor.
FIXED - No SFX play when Attacker uses a melee attack on Castle's Armor Panel.

FIXED - Various Audio issues.

USER EXPERIENCE

FIXED - Toggle for match replay missing from custom games.

FIXED - The Tactical Timeout scoreboard is empty in custom games.

FIXED - Various UI Issues.


Follow us and share your feedback on Twitter and Reddit.
Tom Clancy's Rainbow Six® Siege X - paulaudino
For decades Team Rainbow has been the shield against the worst global threats. Now they face the greatest terror yet: a mutating alien parasite known as the Archæans.

It’s now time for you and your teammates to breach into the alien containment zone and face this new threat head-on in Rainbow Six Extraction releasing ON SALE from today June 15th to June 23rd.

Rainbow Six Extraction Standard Edition includes the Base Game and the Buddy Pass.
The Deluxe Edition includes the Base Game the Buddy Pass as well as 3 Epic gear sets and XP boosters to amp up your game as you play alone or with friends.

No matter which edition you pick up you’ll get extra benefits in Rainbow Six Extraction.

Rainbow Six Siege Players Benefit Even More

Rainbow Six Extraction stars 20 Operators recruited from the ranks of Rainbow Six Siege to join REACT the organization led by Mira Ash and Thermite to confront the Archæans. Players who own Siege and purchase Extraction will be granted the United Front bundle which contains four exclusive gear sets split between the two games. Furthermore the United Front bundle will immediately unlock all 20 Operators featured in Extraction for use in Rainbow Six Siege.

Friends Can Play Two Weeks for Free with the Buddy Pass

Every edition of Extraction comes with two Buddy Pass tokens. These allow you to invite two friends to play with you for free for up to 14 days giving you some tried and true allies as you fight against the deadly parasite. Additionally any progression that your friends earn will transfer over if they purchase the full game.

Now get ready we'll see you in the containment zone.
Jun 13, 2023
Tom Clancy's Rainbow Six® Siege X - Ubi_Sigma9

Y8S2.1 PATCH SIZE

Find the download sizes for each platform below.
  • Ubisoft Connect: 0.92 GB
  • Steam: 0.69 GB
  • Xbox One: 1.00 GB
  • Xbox Series X: 1.23 GB
  • PS4: 1.13 GB
  • PS5: 1.10 GB
FEATURE
Custom game team mixer
  • New button added to allow hosts in custom online games to randomize teams.
BUG FIXES

GAMEPLAY

FIXED - Grim is missing from the Operators roster in the Golden Gun game mode.
FIXED - Dummy Health option doesn't affect newly spawned dummies.
FIXED - Terrain destruction is not reproduced when players join a match in progress.
FIXED - Players get trapped when spawning at 1F Vending Stair of the Nighthaven map.
FIXED - FPS drops when Solis' SPEC-IO Electro Sensor scans Sens' R.O.U. Projector System.
FIXED - Opponents can activate devices that stick to walls from behind barricades.
FIXED - Barricades are destroyed after shooting 20 bullets into a specific spot to avoid the "vault" prompt.
FIXED - Loadout is randomized when eliminated for the first time in an arcade match in progress and spawning as a random Operator.
FIXED - Various Team Deathmatch issues.

LEVEL DESIGN

FIXED - Defenders are detected outside when navigating in B Old Office of the Villa map.
FIXED - Unfair line of sight can be gained using Azami's Kiba Barrier to vault on to a table at 2F Yellow
Stairs of the Consulate map.
FIXED - Record player can't be broken at 1F Lounge of the Emerald Plains map.
FIXED - Unintended line of sight towards 1F Vista Office through the drone vent on the eastern wall at
EXT Parking of the Consulate map.
FIXED - Exploitable line of sight from a table at 1F West Corridor of the Consulate map.
FIXED - Exploitable line of sight on stacked supply crates at 1F Piano Room of the Consulate map.
FIXED - Players get stuck in the generator after rappelling at EXT Garage Way of the Consulate map.
FIXED - Players can spawn kill from 2F catering on players exiting Police Line spawn of the Consulate map.
FIXED - Collison, asset, and texture issues on various maps.

AUDIO

FIXED - SFX missing when hitting Azami's Kiba Barrier with a shield.
FIXED - Multiples voice lines plays when Fenrir's F-NATT Dread Mine is thrown.
FIXED - Voice chat audio comes from Windows default devices instead of selected options in-game.
FIXED - Incorrect SFX play when Brava's Kludge Drone hacks Fenrir's F-NATT Dread Mine.
FIXED - Various audio issues.

OPERATORS

FIXED - Ace's S.E.L.M.A. Aqua Breacher can't break wooden floors with carpet over it.
FIXED - Bailiff 410 reloads faster when activating Fenrir's F-NATT Dread Mine.
FIXED - FPS drop occurs when Clash's CCE Electro-Shield ability is spammed.
FIXED - Fenrir's F-NATT Dread Mine location appears as placeholder when placed in EXT Coast Guard
Roof of the Kanal map.

USER EXPERIENCE

FIXED - Multiple strings of text are missing from the Battle Pass progression tab.
FIXED - stick input when rotating camera in match replay doesn't reflect the input by user.
FIXED - Players get an error after accepting an invite from a player that was previously in their Squad.
FIXED - Toggle for match replay missing from custom games.
FIXED - Various Shop and Customization issues.
FIXED - Various UI issues.

Follow us and share your feedback on Twitter and Reddit.
Tom Clancy's Rainbow Six® Siege X - UbiTobbee



The Community Artist Bundle Program continues in Year 8 and is bringing yet another amazing operator bundle made in collaboration with Notamutemain! Starting June 12th, his Mute bundle will be available to redeem for a limited time on the dedicated Rainbow Six Siege Prime gaming page.

With this program, we want to celebrate our amazingly creative and dedicated community artists and give them the chance to have their art styles represented in-game. Each chosen artist will have the opportunity to design a full set for an operator of their choice and the resulting bundles will become available during Year 8.

Don't forget to have a look at our previous bundles if you haven't yet: SAU_SIEGE, Sunstark, FrAgMenT, Pericote, Shinosaaaaaaang, Siege Tales, Retrodisaster and LevaSoj.

Notamutemain’s Mute operator bundle includes:
• Uniform
• Headgear
• M590A1 weapon skin
• Charm

HOW TO REDEEM THE BUNDLE

The Notamutemain operator bundle will be available via Prime Gaming for a limited time, starting from June 12th. Prime Gaming members will be able to claim this exclusive set for free. If you’re not a Prime member yet, you can sign up for a free trial.
A Renown Booster is currently available from Prime Gaming until June 12th so don’t forget to claim this too!
Here’s how you can get these Prime Gaming offers:

• Link your Ubisoft and Amazon accounts here.
• Redeem the respective offer through Prime Gaming here.
• Receive the content automatically in-game within 48 hours.

ABOUT THE ARTIST
Shaun E, known in the Siege community as Notamutemain despite Mute being his top played operator, found art as a great creative outlet since he was young. Inspired by community artists such as Sunstark, he began posting Siege-related fanart in July of 2018. From this date, Shaun rapidly honed his artistic skills, leading to many opportunities. He collaborated on multiple occasions with Ubisoft, from having an early look at Flores to create a promotional fanart, to being a part of the Siege Champions program, and finally working on a bundle for Mute!
Shaun uses thick outlines and line art to create his bold, colorful artwork. He gets his inspirations from comic books and expressive artwork with movement and weight.
As a queer individual, Shaun wanted to represent the LGBTQ+ community in his bundle. He pulled inspiration from the artist Tom of Finland, who had a large influence on the late 20th century gay culture. Many symbols of the queer community have been included in this bundle, from the leather biker cap to the transgender symbol. Shaun was also influenced by the punk movement and used some of its distinctive symbols – spikes and chains, slogans of resistance, graffiti and spray paint motifs – to represent the LGBTQ+ community’s resistance to oppression and persecution.
There’s also a distinct clash of art styles reflecting his identity as a Chinese-American artist. We can note the Chinese expression present on the weapon skin that can be translated to “Paint the dragon, dot the eyes”; it is taken from a story which meaning refers to the lack of one small element from the creation that would make it perfect. Shaun is a very driven artist, but he likes this story to remind himself: even when the perfect detail seems to evade him, he can still look back and be proud of what he accomplished.
Today, Shaun is leaving his mark on Rainbow Six Siege with this bundle and the symbols incorporated in it, making it a very meaningful and personal representation of who he is.

Don’t forget to have a look at Shaun’s Twitter and Instagram accounts to see more of his incredible art!


FAQ

What is the Community Artist Bundle Program?
The Community Artist Bundle Program launched in Y6S1 and it brings operator bundles created by some of our most talented and dedicated Siege fan artists into the game.

I’m a Siege fan artist too – what can I do to get selected as well?
Given the length of our production cycle for in-game content, the fan artists for Year 8 have already been determined. However, we are always on the lookout for future participants. If your goal is to see your bundle in-game, continue showing us your passion and strive to be an outstanding member of the Siege community. We have multiple ways for our dedicated community artists to get more involved with the game, such as the Ubisoft Star Player Program.

How can I get the Y8S2 Notamutemain operator bundle?
Link your Ubisoft account with your Amazon account here and claim the operator set through Prime Gaming starting from June 12th. After successfully redeeming the content, it will be available in your in-game inventory within 48 hours. Players must have Mute available as an operator.

Can I buy the Notamutemain operator bundle with Renown or R6 Credits as well?
The Notamutemain operator bundle is exclusive to Prime Gaming for a limited time only and can be obtained via the Prime Gaming offer as described above. Prime Gaming is included for free with Amazon Prime, and free trials are available for new users.

Will this offer be available on all platforms?
Yes, it can be redeemed on PC, Xbox One, Xbox Series S|X, PlayStation 4, PlayStation 5, Amazon Luna, and Google Stadia.

How long will this offer be available?
Following its release on June 12th, you have one month to claim this offer via Prime Gaming.

I don’t see my rewards.
If you’re having trouble redeeming your Notamutemain operator bundle, please contact our support.

For more information about Prime Gaming, visit the Prime Gaming FAQ.
Tom Clancy's Rainbow Six® Siege X - paul
Dark clouds gather over the horizon and danger springs from every shadow. From May 30th to August 28th, Rainbow Six Siege unleashes Operation Dread Factor to light the way. To aid during these troubled times, new Operator Fenrir arrives to bolster the ranks. Hailing from Sweden, Fenrir brings a cool head and a calculating approach to battlefield tactics. Deploying Fenrir’s F-NATT Dread Mine causes vision-restricting fear to those who blunder into it.

Navigate the multiple paths of our Battle Pass and collect up to 100 rewards. Play matches, earn tokens, and reach for the rewards you desire in the order you want! Acquire marvelous items, such as Viking-themed sets for Fenrir and Ace, a must-see Punk-style set for Nøkk and the delicate Porcelain set for Kali, among many others. To top it off, do not miss out this season’s signature weapon skin, Fable Shapings, and the Vicious Little Nightmare drone skin!

For those wishing to start the season in style, ahead of their peers, get your hands on the Premium Battle Pass. At only 1200 R6 Credits, it allows early access to the new operator, the mysterious Fenrir. If you grab the Premium Bundle, you obtain 20 Battle Tokens and 2 Breach charges to jumpstart your journey!

Join us in Operation Dread Factor, learn to control your fear and unleash your full potential. For more information, visit https://rainbow6.com/battlepass

Tom Clancy's Rainbow Six® Siege X - UbiTobbee



You can find here the updates and fixes made over the course of the Y8S1 Season Test Server. For the full Operation Commanding Force Patch Notes, follow the link below.
Operation Commanding Force Season Patch Notes: https://rainbow6.com/CommandingForce.

Y8S1 PATCH SIZE
Find the download sizes for each platform below.
• Ubisoft Connect: 5.34 GB
• Steam: 3.6 GB
• Xbox One: 4.35 GB
• Xbox Series X: 4.87 GB
• PlayStation 4: 4.53 GB
• PlayStation 5: 4.18 GB

OPERATOR BALANCING
FENRIR
• Adding the 5.7 USG to Fenrir's loadout;
Following the feedback received, we are adding the 5.7 USG as a secondary option Fenrir. This new option will provide a better secondary weapon when using the SASG-12 as a primary weapon. This is an addition to the current loadout.

FEATURE
Custom game team mixer
• New button added to allow hosts in custom local games to randomize teams.

BUG FIXES
GAMEPLAY
FIXED - Gadgets are not destroyed if deployed on a hatch that is destroyed.
FIXED - Automatic weapons fire when slightly holding down shoot trigger on controller.
FIXED - Players get a black screen when joining a match while Oryx is hanging from a hatch.
FIXED - Player can lean while immobilized when remapping the lean input to a controller stick.
FIXED - Players join a random team instead of their original team when disconnecting and reconnecting to a custom game.
FIXED - Defusing animation will continue to play occasionally after releasing the defuse button.
FIXED – Ammo boxes are missing from multiple maps in Training Grounds.
FIXED – Friendly Fire penalties are given to players during Free For All game mode.
FIXED – Various VFX issues.

LEVEL DESIGN
FIXED - Valkyrie's Black Eye can be hidden in the plans in the Green Stairs of Emerald Plains map.
FIXED - Devices can be placed on top of the vending machine at 1F Motel Reception of the Outback map.
FIXED - Defenders are detected outside when standing next to a wall in 1F Living Room of the Villa map.
FIXED - Players get stuck in West Stairs wall after rappelling in EXT East Courtyard on Hereford Base map.
FIXED - Devices that stick to walls can be hidden behind a bookshelf in 1F Visa Office of the Consulate map, giving an unfair advantage.
FIXED – Hibana's X-Kairos can be shot through the desks present throughout Consulate map.
FIXED – Players can navigate onto the scaffolding section at EXT Scaffold of the Consulate map.
FIXED – Exploitable lines of sight towards 2F Yellow Stairs and 2F Bathroom from the red railing located at the EXT Courtyard of the Consulate map.
FIXED – Players can clip through the metal sheet located at EXT Shooting Range of the Hereford Base map.
FIXED – Inside windows can't be barricaded in 2F Master Bedroom of the Villa map.
FIXED – Aruni's Surya Gate cannot be deployed on the eastern side of the hatch from below between B Garage and 1F Exposition room on the Consulate map.
FIXED – Skylight at EXT Building roof of the Consulate map isn't centered with the rooftop opening.
FIXED – Players get stuck in falling animation if they navigate between a chair and wall located in 2F Manager's Office of the Consulate map.
FIXED – Players get stuck behind the sofas in 2F Consul Office of the Consulate map.
FIXED – Placeholder texture is present on the door frame that connects 2F Meeting Room to 2F Hallway of the Consulate map.
FIXED – Throwable sticky devices can't be retrieved when thrown at the corner of the vending machine and the wall in 1F Service Stairs of the Consulate map.
FIXED – Devices that stick to the wall cannot be deployed on the statue located in 1F Spiral Stairs of the Consulate map.
FIXED – Players get an unintended line of sight when using a deployable shield to vault onto a countertop in 2F Copy Room of the Consulate map.
FIXED – Players can get on to a window frame in 2F Bathroom of the Consulate map.
FIXED – Defuser can be planted in the northwest corner of 2F Consul Office of the Consulate map.
FIXED – Players can climb onto the showcase in 2F Consul Office of the Consulate map.
FIXED – Players get stuck behind the sofas in 2F Consul Office of the Consulate map.
FIXED – Players get stuck in falling animation if they navigate between a chair and wall located in 2F Manager's Office of the Consulate map.
FIXED – Skylight at EXT Building roof of the Consulate map isn't centered with the rooftop opening.
FIXED - Collison, asset, and texture issues on various maps.
FIXED – Various planting and pick-up defuser issues.
FIXED - Various LOD issues.
OPERATORS
FIXED - Wrong animation plays when throwing a device and moving or leaning while prone.
FIXED - Icons for destroyed security cameras remain on screen when viewed through Brava's Kludge Drone.
FIXED - Aruni's Surya Gate converted by Brava's Kludge Drone has no effect on Iana's Gemini Replicator.
FIXED - Iana's Gemini Replicator shows a second defuser icon when Iana is holding the defuser.
FIXED - Gauge for Iana's Gemini Replicator remains red if destroyed or dismissed early.
FIXED - Finka's Adrenal Surge will eliminate her if used while downed.
FIXED - Finka's Adrenal Surge keeps Finka from being eliminated if used before stepping on Frost's Welcome Mat and she's the last attacker standing.
FIXED - Mira's Black Mirror protects Operators from flash effects if used on the other side of the Black Mirror.
FIXED - Valkyrie's Black Eye look sensitivity is too high compared to other Observation Tools.
FIXED - Solis' SPEC-IO Electro Sensor can't use Mega Scan at the minimum ability charge.
FIXED - Zero's Argus Launcher doesn't reload if the animation is canceled near the end.
FIXED - Fenrir's F-NATT Dread Mine VFX disappear when affected by a flash.
FIXED – Fenrir's F-NATT Dread Mine reappears on screen when a player enters and exits Observation Tools that were deactivated.
FIXED – Wrong VFX plays when Fenrir is prone while holding the F-NATT Dread Mine.
FIXED – Doc cannot use devices after using his Stim Pistol to revive himself.
FIXED – Wrong VFX plays when players are affected by Fenrir's F-NATT Dread Mine in third person.
FIXED – Missing VFX for fade in and fade out effects for Fenrir's F-NATT Dread Mine.
FIXED – Activation codes for Fenrir's F-NATT Dread Mine are not retrieved when picking up mines deactivated by an EMP.
FIXED – VFX for Fenrir's F-NATT Dread Mine are canceled and replay when entering the area of effect.
FIXED – VFX loop for Fenrir's F-NATT Dread Mine when player stand at the edge of the detection radius.
FIXED – Footprints are not pointing to Defenders when using Jackal's Eyenox Model III.
FIXED – Various animation issues.
FIXED – Various Operator VFX issues.
USER EXPERIENCE
FIXED - Fenrir's HUD is not present in first person when viewed through Match Replay.
FIXED - 1F Fireplace spawning point is missing from Chalet map.
FIXED - Post-Action Report is missing after Lone Wolf Training Grounds matches.
FIXED – Thunderbird's Kona Station loadout icon is a placeholder.
FIXED – Local custom game lobbies can't be made while not connected to the internet.
FIXED – Infinite Ammo Symbol is misaligned in the Golden Gun game mode.
FIXED – Players aren't returned to the initial view when leaving free camera mode after selecting another player in Match Replay.
FIXED – In-game HUD doesn't immediately appear when spawning or closing the Options menu during any session.
FIXED – Text is missing from Fenrir's ability icon for the inventory module of the HUD during gameplay.
FIXED – Damage value is incorrect for the D-50 in Golden Gun game mode.
Tom Clancy's Rainbow Six® Siege X - UbiTobbee
NEW RAINBOW SIX SIEGE STREAMER CHARMS FOR Y8S2!

Announcing the next Streamer Charms!

Each season will bring the release of new charms, as well as a return of the streamer’s charms from previous seasons!

New


FooYa

IceCold

Athieno

Marciu

Returning






Ad9m Alfredoplays AnneMunition Beaulo Bighead Bnans Braction CCSesports Drid FastAnne Gabbo Heideltraut Interro JerichoFive JessGOAT Jynxzi Just9n Kalera KingGeorge KittyR6 LagonisR6 Lil_Lexi Lt Custard Lusorkoeffizient MacieJay Mag6 M3RYLAND Matimi0 MrBboy45 Narcoleptic Nugget Nesk PaladinAmber Patife Pengu RazaH REMGURI / 렘쨩 Rubsarb SexyCake Sha77e Shorty shroud SilphTV Tatted Tranth Varsity WhiteShark67 yo_boy_roy z1ronic Zander ziGueira GarfieldIsDoc BikiniBodhi Supr RyyFyy FoxA Nerdengenheiro MinimicheggaRainbow6itacom Jost_Rekt Just_Ryuk Paluhh Poxonlox

How to acquire charms

These charms are only available by subscribing to the respective streamer’s Twitch channel with a linked Ubisoft account. For more information on how to link your Ubisoft and Twitch account, as well as opt in for Twitch Drops, please refer to this FAQ.

How to get involved

We are always on the lookout for additional content creators to add to the program. If your goal is to see your charm in game, we use the following criteria to begin the selection process for potential candidates:

This is an evolving program so to reflect this, the following requirements have been adjusted.

Requirements to be considered
- Approximately 150+ concurrent viewers.
- Average of 10 Rainbow Six streams per month.
- Average of 20 hours of Rainbow Six streamed per month.
- Positive standing with Ubisoft/Rainbow Six Siege.
- High quality level of content.
- Twitch Partnered.
- Rainbow Six Siege reserves the right for final decision.

Consideration for Removal
- Less than 10 Rainbow Six Siege main streams over 3 months.
- Level of quality dropping below an acceptable level.
- Standing with Rainbow Six Siege/Ubisoft compromised.
- Any actions that may negatively affect the R6S/Ubisoft brand.
- Loss of Twitch Partnership.
- Rainbow Six Siege reserves the right for removal of any charms.
...