The Community Artist Bundle Program continues in Year 8 and is bringing yet another amazing operator bundle made in collaboration with Notamutemain! Starting June 12th, his Mute bundle will be available to redeem for a limited time on the dedicated Rainbow Six Siege Prime gaming page.
With this program, we want to celebrate our amazingly creative and dedicated community artists and give them the chance to have their art styles represented in-game. Each chosen artist will have the opportunity to design a full set for an operator of their choice and the resulting bundles will become available during Year 8.
The Notamutemain operator bundle will be available via Prime Gaming for a limited time, starting from June 12th. Prime Gaming members will be able to claim this exclusive set for free. If you’re not a Prime member yet, you can sign up for a free trial. A Renown Booster is currently available from Prime Gaming until June 12th so don’t forget to claim this too! Here’s how you can get these Prime Gaming offers:
• Link your Ubisoft and Amazon accounts here. • Redeem the respective offer through Prime Gaming here. • Receive the content automatically in-game within 48 hours.
ABOUT THE ARTIST
Shaun E, known in the Siege community as Notamutemain despite Mute being his top played operator, found art as a great creative outlet since he was young. Inspired by community artists such as Sunstark, he began posting Siege-related fanart in July of 2018. From this date, Shaun rapidly honed his artistic skills, leading to many opportunities. He collaborated on multiple occasions with Ubisoft, from having an early look at Flores to create a promotional fanart, to being a part of the Siege Champions program, and finally working on a bundle for Mute! Shaun uses thick outlines and line art to create his bold, colorful artwork. He gets his inspirations from comic books and expressive artwork with movement and weight. As a queer individual, Shaun wanted to represent the LGBTQ+ community in his bundle. He pulled inspiration from the artist Tom of Finland, who had a large influence on the late 20th century gay culture. Many symbols of the queer community have been included in this bundle, from the leather biker cap to the transgender symbol. Shaun was also influenced by the punk movement and used some of its distinctive symbols – spikes and chains, slogans of resistance, graffiti and spray paint motifs – to represent the LGBTQ+ community’s resistance to oppression and persecution. There’s also a distinct clash of art styles reflecting his identity as a Chinese-American artist. We can note the Chinese expression present on the weapon skin that can be translated to “Paint the dragon, dot the eyes”; it is taken from a story which meaning refers to the lack of one small element from the creation that would make it perfect. Shaun is a very driven artist, but he likes this story to remind himself: even when the perfect detail seems to evade him, he can still look back and be proud of what he accomplished. Today, Shaun is leaving his mark on Rainbow Six Siege with this bundle and the symbols incorporated in it, making it a very meaningful and personal representation of who he is.
Don’t forget to have a look at Shaun’s Twitter and Instagram accounts to see more of his incredible art!
FAQ
What is the Community Artist Bundle Program? The Community Artist Bundle Program launched in Y6S1 and it brings operator bundles created by some of our most talented and dedicated Siege fan artists into the game.
I’m a Siege fan artist too – what can I do to get selected as well? Given the length of our production cycle for in-game content, the fan artists for Year 8 have already been determined. However, we are always on the lookout for future participants. If your goal is to see your bundle in-game, continue showing us your passion and strive to be an outstanding member of the Siege community. We have multiple ways for our dedicated community artists to get more involved with the game, such as the Ubisoft Star Player Program.
How can I get the Y8S2 Notamutemain operator bundle? Link your Ubisoft account with your Amazon account here and claim the operator set through Prime Gaming starting from June 12th. After successfully redeeming the content, it will be available in your in-game inventory within 48 hours. Players must have Mute available as an operator.
Can I buy the Notamutemain operator bundle with Renown or R6 Credits as well? The Notamutemain operator bundle is exclusive to Prime Gaming for a limited time only and can be obtained via the Prime Gaming offer as described above. Prime Gaming is included for free with Amazon Prime, and free trials are available for new users.
Will this offer be available on all platforms? Yes, it can be redeemed on PC, Xbox One, Xbox Series S|X, PlayStation 4, PlayStation 5, Amazon Luna, and Google Stadia.
How long will this offer be available? Following its release on June 12th, you have one month to claim this offer via Prime Gaming.
I don’t see my rewards. If you’re having trouble redeeming your Notamutemain operator bundle, please contact our support.
For more information about Prime Gaming, visit the Prime Gaming FAQ.
Dark clouds gather over the horizon and danger springs from every shadow. From May 30th to August 28th, Rainbow Six Siege unleashes Operation Dread Factor to light the way. To aid during these troubled times, new Operator Fenrir arrives to bolster the ranks. Hailing from Sweden, Fenrir brings a cool head and a calculating approach to battlefield tactics. Deploying Fenrir’s F-NATT Dread Mine causes vision-restricting fear to those who blunder into it.
Navigate the multiple paths of our Battle Pass and collect up to 100 rewards. Play matches, earn tokens, and reach for the rewards you desire in the order you want! Acquire marvelous items, such as Viking-themed sets for Fenrir and Ace, a must-see Punk-style set for Nøkk and the delicate Porcelain set for Kali, among many others. To top it off, do not miss out this season’s signature weapon skin, Fable Shapings, and the Vicious Little Nightmare drone skin!
For those wishing to start the season in style, ahead of their peers, get your hands on the Premium Battle Pass. At only 1200 R6 Credits, it allows early access to the new operator, the mysterious Fenrir. If you grab the Premium Bundle, you obtain 20 Battle Tokens and 2 Breach charges to jumpstart your journey!
Join us in Operation Dread Factor, learn to control your fear and unleash your full potential. For more information, visit https://rainbow6.com/battlepass
You can find here the updates and fixes made over the course of the Y8S1 Season Test Server. For the full Operation Commanding Force Patch Notes, follow the link below. Operation Commanding Force Season Patch Notes: https://rainbow6.com/CommandingForce.
Y8S1 PATCH SIZE
Find the download sizes for each platform below. • Ubisoft Connect: 5.34 GB • Steam: 3.6 GB • Xbox One: 4.35 GB • Xbox Series X: 4.87 GB • PlayStation 4: 4.53 GB • PlayStation 5: 4.18 GB
OPERATOR BALANCING
FENRIR
• Adding the 5.7 USG to Fenrir's loadout; Following the feedback received, we are adding the 5.7 USG as a secondary option Fenrir. This new option will provide a better secondary weapon when using the SASG-12 as a primary weapon. This is an addition to the current loadout.
FEATURE
Custom game team mixer • New button added to allow hosts in custom local games to randomize teams.
BUG FIXES
GAMEPLAY
FIXED - Gadgets are not destroyed if deployed on a hatch that is destroyed. FIXED - Automatic weapons fire when slightly holding down shoot trigger on controller. FIXED - Players get a black screen when joining a match while Oryx is hanging from a hatch. FIXED - Player can lean while immobilized when remapping the lean input to a controller stick. FIXED - Players join a random team instead of their original team when disconnecting and reconnecting to a custom game. FIXED - Defusing animation will continue to play occasionally after releasing the defuse button. FIXED – Ammo boxes are missing from multiple maps in Training Grounds. FIXED – Friendly Fire penalties are given to players during Free For All game mode. FIXED – Various VFX issues.
LEVEL DESIGN
FIXED - Valkyrie's Black Eye can be hidden in the plans in the Green Stairs of Emerald Plains map. FIXED - Devices can be placed on top of the vending machine at 1F Motel Reception of the Outback map. FIXED - Defenders are detected outside when standing next to a wall in 1F Living Room of the Villa map. FIXED - Players get stuck in West Stairs wall after rappelling in EXT East Courtyard on Hereford Base map. FIXED - Devices that stick to walls can be hidden behind a bookshelf in 1F Visa Office of the Consulate map, giving an unfair advantage. FIXED – Hibana's X-Kairos can be shot through the desks present throughout Consulate map. FIXED – Players can navigate onto the scaffolding section at EXT Scaffold of the Consulate map. FIXED – Exploitable lines of sight towards 2F Yellow Stairs and 2F Bathroom from the red railing located at the EXT Courtyard of the Consulate map. FIXED – Players can clip through the metal sheet located at EXT Shooting Range of the Hereford Base map. FIXED – Inside windows can't be barricaded in 2F Master Bedroom of the Villa map. FIXED – Aruni's Surya Gate cannot be deployed on the eastern side of the hatch from below between B Garage and 1F Exposition room on the Consulate map. FIXED – Skylight at EXT Building roof of the Consulate map isn't centered with the rooftop opening. FIXED – Players get stuck in falling animation if they navigate between a chair and wall located in 2F Manager's Office of the Consulate map. FIXED – Players get stuck behind the sofas in 2F Consul Office of the Consulate map. FIXED – Placeholder texture is present on the door frame that connects 2F Meeting Room to 2F Hallway of the Consulate map. FIXED – Throwable sticky devices can't be retrieved when thrown at the corner of the vending machine and the wall in 1F Service Stairs of the Consulate map. FIXED – Devices that stick to the wall cannot be deployed on the statue located in 1F Spiral Stairs of the Consulate map. FIXED – Players get an unintended line of sight when using a deployable shield to vault onto a countertop in 2F Copy Room of the Consulate map. FIXED – Players can get on to a window frame in 2F Bathroom of the Consulate map. FIXED – Defuser can be planted in the northwest corner of 2F Consul Office of the Consulate map. FIXED – Players can climb onto the showcase in 2F Consul Office of the Consulate map. FIXED – Players get stuck behind the sofas in 2F Consul Office of the Consulate map. FIXED – Players get stuck in falling animation if they navigate between a chair and wall located in 2F Manager's Office of the Consulate map. FIXED – Skylight at EXT Building roof of the Consulate map isn't centered with the rooftop opening. FIXED - Collison, asset, and texture issues on various maps. FIXED – Various planting and pick-up defuser issues. FIXED - Various LOD issues.
OPERATORS
FIXED - Wrong animation plays when throwing a device and moving or leaning while prone. FIXED - Icons for destroyed security cameras remain on screen when viewed through Brava's Kludge Drone. FIXED - Aruni's Surya Gate converted by Brava's Kludge Drone has no effect on Iana's Gemini Replicator. FIXED - Iana's Gemini Replicator shows a second defuser icon when Iana is holding the defuser. FIXED - Gauge for Iana's Gemini Replicator remains red if destroyed or dismissed early. FIXED - Finka's Adrenal Surge will eliminate her if used while downed. FIXED - Finka's Adrenal Surge keeps Finka from being eliminated if used before stepping on Frost's Welcome Mat and she's the last attacker standing. FIXED - Mira's Black Mirror protects Operators from flash effects if used on the other side of the Black Mirror. FIXED - Valkyrie's Black Eye look sensitivity is too high compared to other Observation Tools. FIXED - Solis' SPEC-IO Electro Sensor can't use Mega Scan at the minimum ability charge. FIXED - Zero's Argus Launcher doesn't reload if the animation is canceled near the end. FIXED - Fenrir's F-NATT Dread Mine VFX disappear when affected by a flash. FIXED – Fenrir's F-NATT Dread Mine reappears on screen when a player enters and exits Observation Tools that were deactivated. FIXED – Wrong VFX plays when Fenrir is prone while holding the F-NATT Dread Mine. FIXED – Doc cannot use devices after using his Stim Pistol to revive himself. FIXED – Wrong VFX plays when players are affected by Fenrir's F-NATT Dread Mine in third person. FIXED – Missing VFX for fade in and fade out effects for Fenrir's F-NATT Dread Mine. FIXED – Activation codes for Fenrir's F-NATT Dread Mine are not retrieved when picking up mines deactivated by an EMP. FIXED – VFX for Fenrir's F-NATT Dread Mine are canceled and replay when entering the area of effect. FIXED – VFX loop for Fenrir's F-NATT Dread Mine when player stand at the edge of the detection radius. FIXED – Footprints are not pointing to Defenders when using Jackal's Eyenox Model III. FIXED – Various animation issues. FIXED – Various Operator VFX issues.
USER EXPERIENCE
FIXED - Fenrir's HUD is not present in first person when viewed through Match Replay. FIXED - 1F Fireplace spawning point is missing from Chalet map. FIXED - Post-Action Report is missing after Lone Wolf Training Grounds matches. FIXED – Thunderbird's Kona Station loadout icon is a placeholder. FIXED – Local custom game lobbies can't be made while not connected to the internet. FIXED – Infinite Ammo Symbol is misaligned in the Golden Gun game mode. FIXED – Players aren't returned to the initial view when leaving free camera mode after selecting another player in Match Replay. FIXED – In-game HUD doesn't immediately appear when spawning or closing the Options menu during any session. FIXED – Text is missing from Fenrir's ability icon for the inventory module of the HUD during gameplay. FIXED – Damage value is incorrect for the D-50 in Golden Gun game mode.
These charms are only available by subscribing to the respective streamer’s Twitch channel with a linked Ubisoft account. For more information on how to link your Ubisoft and Twitch account, as well as opt in for Twitch Drops, please refer to this FAQ.
How to get involved
We are always on the lookout for additional content creators to add to the program. If your goal is to see your charm in game, we use the following criteria to begin the selection process for potential candidates:
This is an evolving program so to reflect this, the following requirements have been adjusted.
Requirements to be considered - Approximately 150+ concurrent viewers. - Average of 10 Rainbow Six streams per month. - Average of 20 hours of Rainbow Six streamed per month. - Positive standing with Ubisoft/Rainbow Six Siege. - High quality level of content. - Twitch Partnered. - Rainbow Six Siege reserves the right for final decision.
Consideration for Removal - Less than 10 Rainbow Six Siege main streams over 3 months. - Level of quality dropping below an acceptable level. - Standing with Rainbow Six Siege/Ubisoft compromised. - Any actions that may negatively affect the R6S/Ubisoft brand. - Loss of Twitch Partnership. - Rainbow Six Siege reserves the right for removal of any charms.
The operators of Team Rainbow now face a lethal, mutating alien invasion.
In Tom Clancy's Rainbow Six® Extraction, Rainbow Six Siege players will find familiar operators, gadgets and mechanics, yet all reworked to match Extraction’s unique PVE gameplay.
Tom Clancy's Rainbow Six® Extraction builds on the unique tactical first-person shooter elements of the hugely popular to bring an epic one to three–player co-operative PvE experience to players, where teamwork, tactics, and flawless execution are key to survival.
In Extraction, you and your squad face an evolving alien threat, the Archæans.
Each incursion into the alien containment zone is unique thanks to dynamic variables and unpredictable, deadly challenges. You will have to plan ahead, work with your teammates, and coordinate your tactics to make it out alive.
Rainbow Six Extraction is set to deploy very soon on Steam, so wishlist now to get notified when it becomes available.
In this latest edition of Designer's Notes, we'll go into detail about the balancing changes that'll come with the Y8S2 Season Test Server and give you some insight into the reasons behind them.
BALANCING MATRIX AND TOP OPERATOR BANS
WIN DELTA VS. PRESENCE Please note that we are using presence to gauge the popularity of an Operator. This notion had to be introduced to reflect the implementation of the pick & ban.
Presence definition: pick rate of an Operator when not banned. Win Delta: The Win Delta is aggregated from Operator's Win Deltas per Bomb Site.
The Observation Blocker is the new Secondary Gadget available for Defenders. Once deployed, it creates a digital barrier that blocks vision from any Observation Tool, such as drones, Iana's Gemini Replicator, or Brava's Kludge Drone, so operators or gadgets cannot be spotted through it. This barrier is only visible from Observation Tools, so it won't affect operators in any way. The arms of the device will adapt to the space available, so the projection won't go through walls.
Currently, the only way to deny Attacker droning is by playing Mute, Mozzie, or Solis. The Observation Blocker will now also fulfill this role to a lesser degree, as drones can travel through the barrier with zero penalty. This gadget won't replace those operators, but it will reinforce the gameplay around denying information and allow for more flexibility when a dedicated operator is not required.
During the Preparation Phase, the device can be used to hide information regarding the operators selected or the actual defensive setup. Attackers will need to take more risks with drones to use Attacker Repick at its full potential as they won't know if a Defender is watching from behind the wall. It can also be used to force Attackers to be more accurate when gathering information, as any corner covered by an Observation Blocker can hide a threat.
OPERATORS
The Observation Blocker is added as a 3rd secondary gadget option unless it is specified in the Operator Balancing section below.
Ela
Rook
Warden
Caveira
Kaid
Maestro
Pulse
Alibi
Jäger
OPERATOR BALANCING
ALIBI
LOADOUT
Removed Deployable Shield
Removed Impact Grenades.
Added Observation Blocker
Added Proximity Alarm.
Alibi's Prisma blocks line of sight, gathers intel, and tricks attackers. We want to double down on this fantasy by changing all her secondary gadgets to focus on those aspects.
The Observation Blocker will contribute to the mind games around the Prismas allowing you to hide them from drones to be more effective against Attackers. Proximity Alarms as an alternative, will gather intel and contribute to map control.
The removal of Impact Grenades will also help slow her down, as she will have to rely on the Baliff 410 to make all rotations.
CLASH
LOADOUT
Added Deployable Shield.
To compensate for her limited fire power Clash will now be able to contribute more to the site setup. Similarly, to what was done with the Super Shorty, we wanted to give her more options.
GOYO
LOADOUT
Removed Nitro Cell.
Added Bulletproof Camera.
Added Impact Grenades.
Goyo already has a lot of area denial with the Volcan Canisters, having access to the Nitro Cell fulfills a similar the similar gameplay intention of plant denial. We will replace it with a Bulletproof Camera, so he has an alternative to gather intel and protect his gadgets from being spotted or destroyed by various drones.
We will also give him Impact Grenades as a 3rd option to again encourage flexibility, so you can trigger a couple of Volcan Canisters without needing to have direct line of sight with them.
GRIM
KAWAN HIVE LAUNCHER
Equip time: Reduced to 1 second (from 1.1).
Rate of fire: Increased to 70 rpm (from 40).
KAWAN HIVE
Activation: Time reduced to 0.4 seconds (from 1).
Vulnerabilities: It is also vulnerable to bullets, laser, and melee damage.
HIVE
Duration: Increased to 16 seconds (from 8).
Size: Radius increased to 4.6 meters (from 3.6).
Detection system: Now detects any part of the body, not only the head.
Decay: Duration reduced to 4 seconds (from 9). The time between pings is normalized to 1 second (from 1/3/9).
LOADOUT
Added Baliff 410 as a secondary weapon option.
Added Hard Breach Charge as a secondary gadget option.
To make Grim's gadget more impactful, we will tweak some values with the objective of increasing the chances of applying the effect to a Defender.
First, we are making the Kawan Hive Launcher more responsive by reducing the equipping time and increasing the rate of fire, so you can fill up an area much faster. Secondly, the Kawan Hive will release its charge faster, so a well-placed projectile will easily catch defenders nearby. But take note a quick enough defender can still destroy it before this happens as the Kawan Hive is now vulnerable to more damage types. Finally, we are increasing the Hive's radius and duration, so it can better limit the Defender's movements, as a result the effect's decay will be reduced to make it less punishing to touch the area by accident.
We will also improve his loadout to increase its flexibility and allow for more creative ways to use the launcher.
We believe these changes will help him, but other options are being explored as these changes may not be enough to put him in line with other attackers, so more adjustments will come.
JÄGER
LOADOUT
Removed Barbed Wire.
Added Observation Blocker.
The Observation Blocker has great synergy with operators like Jäger that need to hide their utility from unwanted eyes.
PULSE
LOADOUT
Removed Barbed Wire.
Added Deployable Shield
Added Observation Blocker.
It's difficult to compete with the Nitro Cell paired with Pulse's ability, but the Deployable Shield and Observation Blocker can be interesting if you want to play more passively, as they can provide you with some protection while feeding information to your teammates.
SMOKE
LOADOUT
Removed Deployable Shield.
Added Proximity Alarm.
Smoke is the one to go to when somebody asks for area denial. Even if he's not the optimal option in every situation, his loadout makes him consistently viable and useful. Without the deployable shield, we expect the decision won't be as easy and will leave some space for other area denial defenders.
TACHANKA
LOADOUT
Added Proximity Alarm.
The Proximity Alarms will give Tachanka precise information about where to shoot his Incendiary Grenades and help him use resources more effectively.
THUNDERBIRD
LOADOUT
Removed Impact Grenades
Removed Nitro Cell
Added Barbed Wire
Added Bulletproof Camera
KONA STATION
Cooldown: Reduced to 15 seconds (from 35).
Healing: Reduced to 20 hp (from 30).
We want to make playing on top of a Kona Station fairer. On Consoles, where headshots are less likely, you may end up fighting against a defender that has +30hp because the automatic heal will trigger on the first tick of damage received. However, we are reducing the cooldown to get heals, so the Kona Station will be available more often when a Defender needs it and will reward staying there to fully heal, as the healing potential over time is higher than before.
Additionally, Thunderbird was released with a very strong loadout that encourages very aggressive play. We want to reduce her killing potential by removing the Nitro Cell and make the shotgun a meaningful option by removing her Impact Grenades. We will replace them with support focused gadgets that we believe fit her role better.
Try out the latest Siege updates on the Test Server and don't hesitate to report any bugs or issues you encounter on the new and improved R6Fix.
Follow us and share your feedback on Twitter or Reddit.
Operation Dread Factor is coming to Rainbow Six Siege, bringing a new Operator, Fenrir, a complete map rework of Consulate, new Shooting Range modes, Permanent Arcade, and more! Tune-in to the full reveal panel LIVE and get all the details Sunday, May 14 at 11:30AM PT / 8:30 PM CET.
Our latest Anti-Cheat Status Update for May 2023 is here.
BATTLEYE & DATA BANS
For an overview on bans, we bring our latest BattlEye and Data Ban numbers, including data for 2023.
*Total bans from previous months have been corrected following a database update.
CHEATS ADDRESSED
Since our last update we have worked to fortify our security behind the scenes, making cheat development more tedious. We have also fixed a number of cheats that were not player facing but affecting game balance.
MMR ROLLBACK
MMR Rollback was temporarily disabled following the release of Y8S1 to avoid bugs in rollbacks. We have since resolved the related issues and the MMR Rollback system is now active.
MOUSETRAP - Input Spoofing Detection on Console
Y8S1.2 saw the successful release of Mousetrap on consoles. While we're extremely proud of this milestone, we know that closely and continuously monitoring this new system remains crucial.
As we move forward, we are prepared to make any necessary adjustments to ensure that we maintain a robust, reliable, and fair detection and sanctioning system - this is a front we are committed to.
HOW YOU CAN HELP
In-game reporting continues to be the best way to get your reports to us. If you are reporting a cheater on social media, the following can help us to identify and sanction them.
Clear video or photo proof of the incident
The offending player's Username, UserID, or Privacy Mode Nickname
We're happy to announce our partnership with Redbubble and our entrance in their Fan Art Program!
The Redbubble Fan Art Program allows fan artists worldwide to create and sell officially licensed merch, using their original approved design based on their favorite brands and games. Community artists are now invited to submit their Rainbow Six Siege designs for a potential inclusion in this program using these brand guidelines.
If you have any questions regarding this program, you can find more information about it in Redbubbles's FAQ Section. Before you start uploading your original creations don't forget to read through our Terms and Conditions as each submitted piece of art will be reviewed to make sure that it follows our guidelines before being available for sale on Red Bubble.
We also encourage you to check out the current Six Siege designs on the site for inspiration and to see some examples of designs that have already been approved.
If you post your creations on social media, don't forget to tag us with @Rainbow6Game or use #RainbowSixSiege for a chance to be featured. We're looking forward to seeing your creations!
Each season, as we introduce new content, we are also providing an updated Roadmap to ensure transparency on upcoming features. When making those adjustments, we are considering multiple factors including the community feedback.
Today's update reflects some of the feedback you've shared with us following the Year 8 Reveal Panel back at the Six Invitational 2023 last February.
Year 8 is bringing a lot of new features, so without further ado, let’s dive into the mid-season Roadmap update!
ROADMAP UPDATES
[MAIN FEATURE] PERMANENT ARCADE PLAYLIST
Status: confirmed for Y8S2
Permanent Arcade is one of the most anticipated playlists, and we are happy to announce that thanks to all the hard work put into it, this feature will release in Season 2! You will soon be able to play several new game modes and enjoy the return of out-of-the-ordinary matches!
[MAIN FEATURES] MAP REWORK: CONSULATE
Status: confirmed for Y8S2
You saw some rooms of the new Consulate map during the Year 8 Reveal Panel, but we can now confirm that the new reworked map will be released in Season 2. As one of Siege’s oldest maps, this major rework is not to be taken lightly; it required a complete rebuild from the ground up.
[MAIN FEATURES] NEW TARGET MODES IN THE SHOOTING RANGE
Status: confirmed for Y8S2
As announced at the Six Invitational 2023, we are bringing even more training features to Siege this year than ever before. We are working on several new features and enhancements of the Shooting Range, and they are now confirmed to release with Season 2. Lock and load Operators, the updated Shooting Range will be one of the best ways to put your skills to the test!
[BALANCING] REWORK OF OPERATOR FROST
New target delivery: Y8S3
We shifted the target delivery of the rework of Operator Frost following the Community’s feedback and comments after the Year 8 Reveal Panel at the Six Invitational. A first test of these balancing changes will be playable on the Y8S2 LAB TS in June. We want to make sure we do not hinder our dear Canadian Operator's effectiveness in the field while we aim to bring more balance and gameplay opportunities with the update to her gadget.
[BALANCING] NEW OBSERVATION BLOCKER GADGET
Earlier target delivery: Y8S2 instead of Y8S3
As we have shifted the target delivery of the Operator Frost Rework, we are aiming to release the new observation blocker gadget a full season earlier than announced at the Six Invitational. This new Intel Denial gadget will soon be in your hands!
[BALANCING] [NEW] GRIM BUFF
Target delivery: Y8S2 (Part I) and Y8S4 (Part II)
We are actively working on Operator Grim to improve his impact. In order for you to get your hands on this rework sooner, we have broken this update into two parts. The first update is set to be released in Season 2, and the next one in Season 4.