Tom Clancy's Rainbow Six® Siege - Ubi_Ludo



“For most people I’m a relief. But for you, I’ll be a nightmare.”

In Operation Velvet Shell, two G.E.O. Operators join Team Rainbow to protect civilians vacationing on the "Coastline," our new free map set in Ibiza, Spain. The local authorities request the assistance of the Spanish Grupo Especial de Operaciones (G.E.O.) to safeguard the perimeter after an anonymous tip. Following the tragic Munich 1972 Summer Olympics, the G.E.O. was founded in 1977 during Spain’s tumultuous transition to a democratic government.

Before we reveal the Operators’ unique ability during the Six Invitational, R6 Scriptwriter Farah Brixi offered us an early peek as to what inspired her character. Spain’s special operations forces take pride in preventing terrorist plots and neutralizing organized crime. “But they are also expert at providing protection for diplomatic personnel,” Brixi explained. “Álvarez has ample experience in physical defense as well as residential security for high profile ministers, visiting heads of state, and heads of government.”

Brixi then disclosed that for the start of Year Two, “Álvarez also offered a great opportunity to portray the growing interaction between different Operators, even when it is not agreeable. There are particular tension between her and some Rainbow Six Operators. One of them is Eliza Cohen who she met during Operation Blue Orion, which did not yield the anticipated results. Cohen and Álvarez have been brutal rivals on record ever since.”

https://www.youtube.com/watch?v=_iCYQECniNY&feature=youtu.be

The G.E.O. is known to represent a last front for the police force in Spain, and is often seen as the nation’s most lethal weapon. To embody this image, Álvarez is equipped with the Vector .45 ACP and ITA12L as primary weapons, as well as the ITA12S and USP 40 as secondary weapons.

Elena María Álvarez was born during Spain’s political shift. Being raised by her single father, she found purpose while working in the family business. It was in her father’s mechanics shop in Retiro, Madrid that Álvarez learned how to spot and fix mechanical defects on automobile engines.

After her high school graduation she kept working until she saw job opportunities opening up in the police force. Wanting to prove useful, she joined the Cuerpo Nacional de Policía when she turned 20. Her physical endurance set her apart on the field just as much as her skills for enhancing vehicles. A few years later, she passed the evaluations to become a G.E.O. officer and participated in several SWAT CQB competitions around the world.

To learn more about our new Operators, be sure to join us in Montreal for the Six Invitational, starting on February 3rd. You can also tune in on the official Twitch channel for this massive 3-day celebration revealing the Year 2 Roadmap, Operation Velvet Shell live demo, Dev panels, and intense Pro League competition. Find out more here.
Tom Clancy's Rainbow Six® Siege - Ubi_Ludo



“For most people I’m a relief. But for you, I’ll be a nightmare.”

In Operation Velvet Shell, two G.E.O. Operators join Team Rainbow to protect civilians vacationing on the "Coastline," our new free map set in Ibiza, Spain. The local authorities request the assistance of the Spanish Grupo Especial de Operaciones (G.E.O.) to safeguard the perimeter after an anonymous tip. Following the tragic Munich 1972 Summer Olympics, the G.E.O. was founded in 1977 during Spain’s tumultuous transition to a democratic government.

Before we reveal the Operators’ unique ability during the Six Invitational, R6 Scriptwriter Farah Brixi offered us an early peek as to what inspired her character. Spain’s special operations forces take pride in preventing terrorist plots and neutralizing organized crime. “But they are also expert at providing protection for diplomatic personnel,” Brixi explained. “Álvarez has ample experience in physical defense as well as residential security for high profile ministers, visiting heads of state, and heads of government.”

Brixi then disclosed that for the start of Year Two, “Álvarez also offered a great opportunity to portray the growing interaction between different Operators, even when it is not agreeable. There are particular tension between her and some Rainbow Six Operators. One of them is Eliza Cohen who she met during Operation Blue Orion, which did not yield the anticipated results. Cohen and Álvarez have been brutal rivals on record ever since.”

https://www.youtube.com/watch?v=_iCYQECniNY&feature=youtu.be

The G.E.O. is known to represent a last front for the police force in Spain, and is often seen as the nation’s most lethal weapon. To embody this image, Álvarez is equipped with the Vector .45 ACP and ITA12L as primary weapons, as well as the ITA12S and USP 40 as secondary weapons.

Elena María Álvarez was born during Spain’s political shift. Being raised by her single father, she found purpose while working in the family business. It was in her father’s mechanics shop in Retiro, Madrid that Álvarez learned how to spot and fix mechanical defects on automobile engines.

After her high school graduation she kept working until she saw job opportunities opening up in the police force. Wanting to prove useful, she joined the Cuerpo Nacional de Policía when she turned 20. Her physical endurance set her apart on the field just as much as her skills for enhancing vehicles. A few years later, she passed the evaluations to become a G.E.O. officer and participated in several SWAT CQB competitions around the world.

To learn more about our new Operators, be sure to join us in Montreal for the Six Invitational, starting on February 3rd. You can also tune in on the official Twitch channel for this massive 3-day celebration revealing the Year 2 Roadmap, Operation Velvet Shell live demo, Dev panels, and intense Pro League competition. Find out more here.
Tom Clancy's Rainbow Six® Siege - Ubi_Ludo


This is part three of a series of preview blogs, please check out our Day 2 Preview blog posted previously.

Day Three of the Six Invitational on February 5, 2017 brings you the finals to determine who the world champion will be on Xbox One and PC. Additionally, you will be treated to a full day of teaser panels for our Year 2 Roadmap, the full Velvet Shell reveal, and a live show match!

Remember, you’ll be able to watch everything from the Six Invitational on February 3-5 on our Twitch and YouTube channels.



Day 3 Competition Details

The third and final day of competition is going to be the climax of months of competition. We will be crowning a grand final champion on Xbox One and PC who will not only take home the title, but also a share of the total $200,000! We have no idea who we will see in the grand finals, but this will be the best of the best finding out who’s the best of the best. For more information on our competing teams, check out this blog.



From left to right: Xavier Marquis (Creative Director), Jalal El Mansouri (Technical Architect), Genevieve Forget (Product Manager), Simon Laforge (Game Designer), Justin Kruger (Community Developer), Nadjib Sellali (Level Designer).

Not Pictured: Alexandre Remy (Brand Director)

Year 2 Roadmap Panel

Host: Genevieve Forget (Product Manager)
Panelists: Xavier Marquis (Creative Director), Alexandre Remy (Brand Director), Jalal El Mansouri (Technical Architect).
Approximate Time: 10:15AM EST

Before we crown our first grand final champion, we are taking a look at the year ahead of us. We’ll be sharing our vision for Year 2 and a tease of some of the features that will be coming to Siege. This is going to be a big moment for us as we want to show you how much we care about this game, and our community.

Velvet Shell Map and Features Teaser Panel

Host: Justin Kruger (Community Developer)
Panelists: Myles Kerwin (Level Designer), Nadjib Sellali (Level Designer), Punjistick (community streamer).
Approximate Time: 3:35PM EST

Two of our level designers will be diving into our new map, Coastline, and will be revealing a few behind-the-scenes details of what you can expect. Additionally, we’ll be chatting about a few new features coming your way in Velvet Shell. We won’t be revealing everything in this panel, so be sure to tune in to the full reveal on Day Three.

Velvet Shell Full Reveal and Live Show Match

Host: Justin Kruger (Community Developer)
Panelists: Nadjib Sellali (Level Designer), Simon Laforge (Game Designer), Serenity17 (community streamer)
Approximate Time: 1:15PM EST

Our final panel of the day will be the full reveal of the new Operators, and new Map deploying to Rainbow Six Siege in Velvet Shell. This is going to be our first operation in Year 2, and we’ll be going into detail about EVERYTHING. The new abilities, tactical strategies on the new map, and of course, the live show match with our community leaders

For more information and updates, please visit the Six Invitational Hub and follow us on Twitter and Facebook.
Tom Clancy's Rainbow Six® Siege - Ubi_Ludo


This is part three of a series of preview blogs, please check out our Day 2 Preview blog posted previously.

Day Three of the Six Invitational on February 5, 2017 brings you the finals to determine who the world champion will be on Xbox One and PC. Additionally, you will be treated to a full day of teaser panels for our Year 2 Roadmap, the full Velvet Shell reveal, and a live show match!

Remember, you’ll be able to watch everything from the Six Invitational on February 3-5 on our Twitch and YouTube channels.



Day 3 Competition Details

The third and final day of competition is going to be the climax of months of competition. We will be crowning a grand final champion on Xbox One and PC who will not only take home the title, but also a share of the total $200,000! We have no idea who we will see in the grand finals, but this will be the best of the best finding out who’s the best of the best. For more information on our competing teams, check out this blog.



From left to right: Xavier Marquis (Creative Director), Jalal El Mansouri (Technical Architect), Genevieve Forget (Product Manager), Simon Laforge (Game Designer), Justin Kruger (Community Developer), Nadjib Sellali (Level Designer).

Not Pictured: Alexandre Remy (Brand Director)

Year 2 Roadmap Panel

Host: Genevieve Forget (Product Manager)
Panelists: Xavier Marquis (Creative Director), Alexandre Remy (Brand Director), Jalal El Mansouri (Technical Architect).
Approximate Time: 10:15AM EST

Before we crown our first grand final champion, we are taking a look at the year ahead of us. We’ll be sharing our vision for Year 2 and a tease of some of the features that will be coming to Siege. This is going to be a big moment for us as we want to show you how much we care about this game, and our community.

Velvet Shell Map and Features Teaser Panel

Host: Justin Kruger (Community Developer)
Panelists: Myles Kerwin (Level Designer), Nadjib Sellali (Level Designer), Punjistick (community streamer).
Approximate Time: 3:35PM EST

Two of our level designers will be diving into our new map, Coastline, and will be revealing a few behind-the-scenes details of what you can expect. Additionally, we’ll be chatting about a few new features coming your way in Velvet Shell. We won’t be revealing everything in this panel, so be sure to tune in to the full reveal on Day Three.

Velvet Shell Full Reveal and Live Show Match

Host: Justin Kruger (Community Developer)
Panelists: Nadjib Sellali (Level Designer), Simon Laforge (Game Designer), Serenity17 (community streamer)
Approximate Time: 1:15PM EST

Our final panel of the day will be the full reveal of the new Operators, and new Map deploying to Rainbow Six Siege in Velvet Shell. This is going to be our first operation in Year 2, and we’ll be going into detail about EVERYTHING. The new abilities, tactical strategies on the new map, and of course, the live show match with our community leaders

For more information and updates, please visit the Six Invitational Hub and follow us on Twitter and Facebook.
Tom Clancy's Rainbow Six® Siege - Ubi_Ludo


In Operation Velvet Shell, two G.E.O. Operators join Team Rainbow to protect civilians vacationing on the "Coastline," our new free map set in Ibiza, Spain. The local authorities request the assistance of the Spanish Grupo Especial de Operaciones (G.E.O.) to evacuate the perimeter after an anonymous tip. Influenced by the tragic Munich 1972 Summer Olympics, the G.E.O. was founded in 1977 during Spain’s tumultuous transition to a democratic government.

While the Operators’ unique ability will only be revealed during the Six Invitational, R6 Scriptwriter Farah Brixi revealed the elements that inspired Jackal’s persona. Brixi explained that their goal was to portray how Spain’s special operations assign a role to each officer that resonates with their personal assets and tactic of choice. “We created Jackal with that in mind, so that he would fully embody a specific playstyle. When you pick Jackal you are sending a clear message to the opposing team: now they’ve got a target on their back.”

The G.E.O. is known for preventing acts of terror, but also makes dent in drug trafficking rings. Brixi revealed that “You can expect Jackal to embody their resourcefulness in difficult terrains as his specialty lies in counter drug smuggling operations. He underwent extensive survival courses, tactical desert navigation programs, and specialized combat diving courses to gain this edge.”

https://youtu.be/J6IaPYA4zN0

To showcase the lethality of Spain’s Special Forces, Ramírez is equipped with the C7E and PDW9 as primary weapons, and the ITA 12S and USP 40 as secondary weapons.

Ryad Ramírez Al-Hassar was nine years old during Spain’s political transition, but did not feel the full the impact of these changes until later on. His focus was somewhere else entirely, as he was shifted from one dysfunctional family to the next. A few years later, Ramírez was taken out of the foster care system by his older brother, Faisal, who was now old enough to become his legal guardian.

The Ramírez brothers first appeared in official records on October 8th, 1985 when Ryad was found next to his brother’s dead body in an abandoned house in El Principe Alfonso. Ryad was 17 years old and required urgent medical assistance. With no witness, no murder weapon, and no clear motive, the local authorities treated Faisal’s death as an inconclusive case of street violence.

After that night, Ryad was determined to unravel the events that lead to the loss of his brother. When he turned 19, he finally passed the mandatory qualifications and entered the Cuerpo Nacional de Policía. To further hone his skills on the field, he became a member of the G.E.O.

To learn more about our new Operators, be sure to join us in Montreal for the Six Invitational, starting on February 3rd. You can also tune in on the official Twitch channel for this massive 3-day celebration revealing the Year 2 Roadmap, Operation Velvet Shell live demo, Dev panels, and intense Pro League competition. Find out more here .

Tom Clancy's Rainbow Six® Siege - Ubi_Ludo


In Operation Velvet Shell, two G.E.O. Operators join Team Rainbow to protect civilians vacationing on the "Coastline," our new free map set in Ibiza, Spain. The local authorities request the assistance of the Spanish Grupo Especial de Operaciones (G.E.O.) to evacuate the perimeter after an anonymous tip. Influenced by the tragic Munich 1972 Summer Olympics, the G.E.O. was founded in 1977 during Spain’s tumultuous transition to a democratic government.

While the Operators’ unique ability will only be revealed during the Six Invitational, R6 Scriptwriter Farah Brixi revealed the elements that inspired Jackal’s persona. Brixi explained that their goal was to portray how Spain’s special operations assign a role to each officer that resonates with their personal assets and tactic of choice. “We created Jackal with that in mind, so that he would fully embody a specific playstyle. When you pick Jackal you are sending a clear message to the opposing team: now they’ve got a target on their back.”

The G.E.O. is known for preventing acts of terror, but also makes dent in drug trafficking rings. Brixi revealed that “You can expect Jackal to embody their resourcefulness in difficult terrains as his specialty lies in counter drug smuggling operations. He underwent extensive survival courses, tactical desert navigation programs, and specialized combat diving courses to gain this edge.”

https://youtu.be/J6IaPYA4zN0

To showcase the lethality of Spain’s Special Forces, Ramírez is equipped with the C7E and PDW9 as primary weapons, and the ITA 12S and USP 40 as secondary weapons.

Ryad Ramírez Al-Hassar was nine years old during Spain’s political transition, but did not feel the full the impact of these changes until later on. His focus was somewhere else entirely, as he was shifted from one dysfunctional family to the next. A few years later, Ramírez was taken out of the foster care system by his older brother, Faisal, who was now old enough to become his legal guardian.

The Ramírez brothers first appeared in official records on October 8th, 1985 when Ryad was found next to his brother’s dead body in an abandoned house in El Principe Alfonso. Ryad was 17 years old and required urgent medical assistance. With no witness, no murder weapon, and no clear motive, the local authorities treated Faisal’s death as an inconclusive case of street violence.

After that night, Ryad was determined to unravel the events that lead to the loss of his brother. When he turned 19, he finally passed the mandatory qualifications and entered the Cuerpo Nacional de Policía. To further hone his skills on the field, he became a member of the G.E.O.

To learn more about our new Operators, be sure to join us in Montreal for the Six Invitational, starting on February 3rd. You can also tune in on the official Twitch channel for this massive 3-day celebration revealing the Year 2 Roadmap, Operation Velvet Shell live demo, Dev panels, and intense Pro League competition. Find out more here .

Tom Clancy's Rainbow Six® Siege - Ubi_Ludo


This is part two of a series of preview blogs, please check out our Day 1 Preview blog posted previously.

Day Two of the Six Invitational on February 4, 2017 brings you another exciting day of competition with a full day of teaser panels for our Year 2 Season 1 Map and Operators deploying in Velvet Shell.

Remember, you’ll be able to watch everything from the Six Invitational on February 3-5 on our Twitch and YouTube channels.



Day 2 Competition Details

The second day of the Six Invitational has a ton of exciting matches. The winners of Day 1 will clash with the invited teams who have earned their spots through past championships and Pro League competitions. This is going to be some incredible and high level competition that you do not want to miss! For more information on these teams, check out this blog.



From left to right: Louis-Phillipe Dion (Audio Director), Simon Laforge (Game Designer), Myles Kerwin (Level Designer), Nadjib Sellali (Level Designer), Alexandre Ouimet (Physics Programmer), Genevieve Forget (Product Manager).

Not Pictured: Justin Kruger (Community Developer), Jean-Baptiste Halle (Game Designer), Jalal El Mansouri (Technical Architect).

Velvet Shell Operator Teaser Panel

Host: Justin Kruger (Community Developer)
Panelists: Simon Laforge (Game Designer), Jean-Baptiste Halle (Game Designer), Macie_Jay (community streamer) 

Approximate Time: 12:45PM EST

The Operators in Velvet Shell, bring an entirely new dynamic to attack and defense. This panel will preview the upcoming operators by taking discussing the theory behind them, while showing off their new loadouts. We won’t be revealing everything in this panel, so be sure to tune in to the full reveal on Day Three.

Velvet Shell Map and Features Teaser Panel

Host: Justin Kruger (Community Developer)
Panelists: Myles Kerwin (Level Designer), Nadjib Sellali (Level Designer), Punjistick (community streamer).

Approximate Time: 3:35PM EST

Two of our level designers will be diving into our new map, Coastline, and will be revealing a few behind-the-scenes details of what you can expect. Additionally, we’ll be chatting about a few new features coming your way in Velvet Shell. We won’t be revealing everything in this panel, so be sure to tune in to the full reveal on Day Three.

Tech Q&A

Host: Genevieve Forget (Product Manager)
Panelists: Jalal El Mansouri (Technical Architect), Louis-Phillipe Dion (Audio Director), Alexandre Ouimet (Physics Programmer).

Approximate Time: 5:25PM EST

The technical systems of Rainbow Six Siege are an integral part of what sets Siege apart from other games. Our three incredible panelists will be taking questions about procedural destruction, sound propagation, and the technical architecture of the game. They will be taking questions from audience members at the Six Invitational, and a few from online.

For more information and updates, please visit the Six Invitational Hub and follow us on Twitter and Facebook.
Tom Clancy's Rainbow Six® Siege - Ubi_Ludo


This is part two of a series of preview blogs, please check out our Day 1 Preview blog posted previously.

Day Two of the Six Invitational on February 4, 2017 brings you another exciting day of competition with a full day of teaser panels for our Year 2 Season 1 Map and Operators deploying in Velvet Shell.

Remember, you’ll be able to watch everything from the Six Invitational on February 3-5 on our Twitch and YouTube channels.



Day 2 Competition Details

The second day of the Six Invitational has a ton of exciting matches. The winners of Day 1 will clash with the invited teams who have earned their spots through past championships and Pro League competitions. This is going to be some incredible and high level competition that you do not want to miss! For more information on these teams, check out this blog.



From left to right: Louis-Phillipe Dion (Audio Director), Simon Laforge (Game Designer), Myles Kerwin (Level Designer), Nadjib Sellali (Level Designer), Alexandre Ouimet (Physics Programmer), Genevieve Forget (Product Manager).

Not Pictured: Justin Kruger (Community Developer), Jean-Baptiste Halle (Game Designer), Jalal El Mansouri (Technical Architect).

Velvet Shell Operator Teaser Panel

Host: Justin Kruger (Community Developer)
Panelists: Simon Laforge (Game Designer), Jean-Baptiste Halle (Game Designer), Macie_Jay (community streamer) 

Approximate Time: 12:45PM EST

The Operators in Velvet Shell, bring an entirely new dynamic to attack and defense. This panel will preview the upcoming operators by taking discussing the theory behind them, while showing off their new loadouts. We won’t be revealing everything in this panel, so be sure to tune in to the full reveal on Day Three.

Velvet Shell Map and Features Teaser Panel

Host: Justin Kruger (Community Developer)
Panelists: Myles Kerwin (Level Designer), Nadjib Sellali (Level Designer), Punjistick (community streamer).

Approximate Time: 3:35PM EST

Two of our level designers will be diving into our new map, Coastline, and will be revealing a few behind-the-scenes details of what you can expect. Additionally, we’ll be chatting about a few new features coming your way in Velvet Shell. We won’t be revealing everything in this panel, so be sure to tune in to the full reveal on Day Three.

Tech Q&A

Host: Genevieve Forget (Product Manager)
Panelists: Jalal El Mansouri (Technical Architect), Louis-Phillipe Dion (Audio Director), Alexandre Ouimet (Physics Programmer).

Approximate Time: 5:25PM EST

The technical systems of Rainbow Six Siege are an integral part of what sets Siege apart from other games. Our three incredible panelists will be taking questions about procedural destruction, sound propagation, and the technical architecture of the game. They will be taking questions from audience members at the Six Invitational, and a few from online.

For more information and updates, please visit the Six Invitational Hub and follow us on Twitter and Facebook.
Tom Clancy's Rainbow Six® Siege - Ubi_Ludo


The Six Invitational is nearly upon us, so we are giving a detailed preview into what you can expect on all three days. Since this is our biggest event ever, we didn’t want a typical transition in-between competition for breaks, so we will be bringing you exclusive panels with some of the people who have worked on the game since its inception.

Remember, you’ll be able to watch everything from the Six Invitational on February 3-5 on our Twitch and YouTube channels.



We jump start the Six Invitational on Day 1 with the PC and Xbox One Quarter Finals. These matches will put the international qualifier teams who have been competing to earn their spot for the past two months. These teams have a ton of passion and will need to prove their worth if they want to get to Day 2. For more information on these teams, check out this blog.



From left to right: Genevieve Forget (Product Manager), Mathieu Gagnon (Technical Design Director), Farah Daoud-Brixi (Writer), Alexandre Remy (Brand Director), Leroy Athanassoff (Game Designer), Justin Kruger (Community Developer), Adam Crawley (Gameplay Programmer). Not Pictured: Xavier Marquis (Creative Director).

Conception of Siege Panel
Host: Genevieve Forget (Product Manager)
Panelists: Xavier Marquis (Creative Director), Alexandre Remy (Brand Director),  Mathieu Gangon (Technical Design Director)
Approximate Time: 12:45PM EST

Rainbow Six Siege was built because of passionate people who shared a strong belief in creating this game. This panel will sit down for an intimate conversation with some of the people who were behind the original conception of Rainbow Six Siege. They’re going to reveal what it is was like in those early years of developing Siege, and also take a look back at how we got to where we are now.

Community Spotlight Panel
Host: Justin Kruger (Community Developer)
Panelists: Tangy_D, Lil_Lexi, EdeMonster, and a special guest.
Approximate Time: 3:35PM EST

Rainbow Six Siege would not be what it is without the community that has rallied behind it in year one. In this panel, our Community Developer will be talking with three of our community leaders about their personal experiences with Siege. We also have a special surprise guest {-}7.

Creative Q&A Panel
Host: Justin Kruger (Community Developer)
Panelists: Leroy Athanassoff (Game Designer), Adam Crawley (Gameplay Programmer), Farah Daoud-Brixi (Writer).
Approximate Time: 5:25PM EST

The Creative Q&A will be focused on three creative disciplines that bring a lot of life to Siege. Our three esteemed panelists will be pulling back the curtain on how we develop operators, write their lines, and program the game to make it better. They will be taking questions from audience members at the Six Invitational, and a few from online.

For more information and updates, please visit the Six Invitational Hub and follow us on Twitter and Facebook.
Tom Clancy's Rainbow Six® Siege - Ubi_Ludo


The Six Invitational is nearly upon us, so we are giving a detailed preview into what you can expect on all three days. Since this is our biggest event ever, we didn’t want a typical transition in-between competition for breaks, so we will be bringing you exclusive panels with some of the people who have worked on the game since its inception.

Remember, you’ll be able to watch everything from the Six Invitational on February 3-5 on our Twitch and YouTube channels.



We jump start the Six Invitational on Day 1 with the PC and Xbox One Quarter Finals. These matches will put the international qualifier teams who have been competing to earn their spot for the past two months. These teams have a ton of passion and will need to prove their worth if they want to get to Day 2. For more information on these teams, check out this blog.



From left to right: Genevieve Forget (Product Manager), Mathieu Gagnon (Technical Design Director), Farah Daoud-Brixi (Writer), Alexandre Remy (Brand Director), Leroy Athanassoff (Game Designer), Justin Kruger (Community Developer), Adam Crawley (Gameplay Programmer). Not Pictured: Xavier Marquis (Creative Director).

Conception of Siege Panel
Host: Genevieve Forget (Product Manager)
Panelists: Xavier Marquis (Creative Director), Alexandre Remy (Brand Director),  Mathieu Gangon (Technical Design Director)
Approximate Time: 12:45PM EST

Rainbow Six Siege was built because of passionate people who shared a strong belief in creating this game. This panel will sit down for an intimate conversation with some of the people who were behind the original conception of Rainbow Six Siege. They’re going to reveal what it is was like in those early years of developing Siege, and also take a look back at how we got to where we are now.

Community Spotlight Panel
Host: Justin Kruger (Community Developer)
Panelists: Tangy_D, Lil_Lexi, EdeMonster, and a special guest.
Approximate Time: 3:35PM EST

Rainbow Six Siege would not be what it is without the community that has rallied behind it in year one. In this panel, our Community Developer will be talking with three of our community leaders about their personal experiences with Siege. We also have a special surprise guest {-}7.

Creative Q&A Panel
Host: Justin Kruger (Community Developer)
Panelists: Leroy Athanassoff (Game Designer), Adam Crawley (Gameplay Programmer), Farah Daoud-Brixi (Writer).
Approximate Time: 5:25PM EST

The Creative Q&A will be focused on three creative disciplines that bring a lot of life to Siege. Our three esteemed panelists will be pulling back the curtain on how we develop operators, write their lines, and program the game to make it better. They will be taking questions from audience members at the Six Invitational, and a few from online.

For more information and updates, please visit the Six Invitational Hub and follow us on Twitter and Facebook.
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