Elite Dangerous - Zac_Frontier
Greetings Commanders!

We are fast approaching the exciting finale of the Azimuth Saga, and now it's time to complete the final checks on your ship, and make your way to HIP 22460 to see everything unfold! You can make the most of this experience by checking it out in-game and enjoying it with your favourite streamers, which is why we're excited to be introducing Twitch Drops on select Elite Dangerous content creator channels! From Monday 8th August to Thursday 11th August, you will have the chance to earn some unique colourways for the Azimuth paintjobs on three different ships whilst watching everything unfold. 



The Twitch Drop campaign will kick off at 9AM UTC on Monday 9th August, and the drops are distributed as follows:

  • Monday 8th August 9AM UTC - Tuesday 9th August 9AM UTC: Fer-De-Lance Azimuth Ruthless Paintjob
  • Tuesday 9th August 9AM UTC - Wednesday 10th August 9AM UTC: Eagle Azimuth Ruthless Paintjob
  • Wednesday 10th August 9AM UTC - Thursday 11th August 9AM UTC: Krait MKII Azimuth Ruthless Paintjob

Simply tune in to one of the participating content creators between any of the above time windows, watch for a minimum of 20 minutes, and claim your reward on Twitch! 

Fer-De-Lance Azimuth Ruthless


Eagle Azimuth Ruthless 


Krait MK II Azimuth Ruthless


Participating Content Creators
We've gathered an elite squadron of streamers for you to join during the finale, so make sure to check each of them out:

Malic_VR
Psykit
Psyche
CrispyTaytorTot
CaptainFlint
Father_Bill
Brother_Sabathius
UnusualCupcake
Super_Chicken
CMDR Ascorbius


Linking Your Twitch & Frontier Store Accounts
To make sure everything runs smoothly, if this is your first time participating in a Twitch Drop campaign for Elite Dangerous, please follow the short list of instructions below to setup your account:

1) Create an account at https://www.frontierstore.net/ if you haven't already.

2) Link your Elite Dangerous account to your Frontier Store account if you haven't already.

3) Link your Twitch account to your Frontier Store account here.

Once that's all done, you're ready to go! Simply watch for 20 minutes, make sure to claim your reward on Twitch, and your paintjob should appear in-game shortly afterwards.

---

We're excited to be able to offer Twitch Drops like this for the first time, and we hope you find some new favourite streamers to get your Elite Dangerous Twitch fix from over the course of the week! 

We'll see you in HIP 22460 Commanders, don't miss it.


o7
Elite Dangerous - Bruce Garrido
Greetings Commanders,

We’re happy to confirm Update 13 is coming on Tuesday 9 August and will see the highly anticipated conclusion of the Azimuth Saga. It will also mark the beginning of the next major chapter in the Elite Dangerous narrative. We hope you’ll join us in HIP 22460 where we’ll be watching everything unfold! We’d like to take this moment to discuss what interacting with the story will look like following this conclusion.

Horizons and Odyssey currently exist as separate versions of the game: 3.8 and 4.0. The latter contains the foundational code which supports Odyssey content and a multitude of improvements added since Odyssey’s launch while the former does not. In our Console Update announcement in March, we mentioned aligning game development by releasing future content on the post-Odyssey codebase (version 4.0). This is essential to modernising the way we deliver content and ensuring various elements such as the interactive storyline continue expanding in scope and quality.

To allow as many players as possible to experience the new narrative and gameplay elements, we intend to give all PC players access to version 4.0, at no additional cost, while keeping the upgrade to Odyssey optional. You will still be able to launch Elite in version 3.8 if you choose. This option is expected to come in the weeks following Update 13 with more details to be shared closer to the time. To understand what will be available to Horizons players on 4.0 compared to Odyssey players, see the table below.


With regards to how this affects the conclusion of the Azimuth Saga: delivering on our promise to offer the best possible narrative content requires taking full advantage of version 4.0. Therefore, Horizons players will be able to witness the final event in the Azimuth Saga and access related gameplay scenarios. Moving forwards, all PC players will have access to content in the next narrative phase given they are using version 4.0, except in cases where on-foot gameplay (and by extension, Odyssey) is required.

Thank you as always for your continued support and please leave any feedback or queries which we will address!

O7

Elite Dangerous - Frontier Developments
Greetings Commanders.

It's the first of the month and what a month we're set up to explore!

This edition of Discovery Scanner will highlight some in game progress reporting regarding Update 13, more community events and some Commander spotlights.

Without further introduction, let's get on with that ‘Galactical Housekeeping’!


GAME NEWS

Update 13 Release incoming.

As announced in last week’s Frameshift Live #13, Update 13 is scheduled to be released next week. Keep an eye on our official channels and Forum for information on the exact date, time and update deployment schedule.
Known issues concerning general stability in game around POIs/ground settlements and crashes preventing Commanders from currently enjoying CQC are making good progress within the team for resolve as part of Update 13.


Continue reading at https://www.elitedangerous.com/news/discovery-scanner-01082022
Elite Dangerous - Zac_Frontier
Greetings Commanders!

We're getting back into the rhythm of things back at Frontier now that Lavecon is fully in the rear-view mirror! The team are working hard on Update 13, and the culmination of the Azimuth Saga, so today's Discovery Scanner is on the lighter side as we go into full prep mode. That aside, let's check out some highlights from the past week!

Game News

Things are heating up in HIP 22460, and there are a few ways you get involved! Do your part:

DELIVER GUARDIAN ARTEFACTS TO THE BRIGHT SENTINEL IN HIP 22460 | 20 Hours Remaining

The campaign to deliver Guardian artefacts to Azimuth Biotech in the HIP 22460 system has reached its third phase.

FIGHT THE THARGOIDS IN HIP 22460 | 2 Days Remaining

New Federal and Imperial capital ships have arrived in HIP 22460 as Azimuth Biotech's operation nears its conclusion.

Check out the full details here: https://www.elitedangerous.com/community/goals

-

Although we don't have the juicy information you're looking for right now, rest assured that Update 13 is still on schedule for August. We're looking forward to sharing more with you but [REDACTED].

Elite Dangerous - Frontier Developments


Greetings Commanders.

The 'Industrial Sale' is now on, over in the Elite Dangerous Store.

The Industrial Sale will include a selection of Paint Jobs, Ship Kits and all Engine and Weapon Colours and runs Friday (22/07/2022) to Friday (29/07/2022).

Selected Paint Jobs, Engine and Weapon colours will be discounted by 30%

Ship Kits *excluding the new Hazard pack* will be discounted by 20% on the following ships:
  • Type-6
  • Keelback
  • Type-7
  • Type-9
  • Type-10
Introducing 'The New Hazard Pack'...

https://youtu.be/ULnxbLSMA5U
"Crank the gears of industry in the brand new Hazard ship kits, featuring functional lights!"



Available now on the Elite Dangerous Store.
We truly are really excited about these 'first of their kind' new additions and can't wait to see what you make of them!

What's Included In The Pack?
Each pack includes 3 or 4 new Hazard Ship Kit parts (number dependent on your ship of choice), as well as 6 new Paint Jobs.

Hazard Packs will be available for the following ships:
  • Cobra Mk III
  • Krait Mk II
  • Asp Explorer
  • Python
  • Anaconda
  • Type-6
  • Type-9

Fly safe, as always and see you in the black o7
Elite Dangerous - Frontier Developments
Greetings Commanders.

We’re as fresh as can be from an incredible time in attendance at the much loved and iconic event on any Commander’s calendar - Lavecon 2022.

This edition of Discovery Scanner will recap a few fond memories from our time there but first let’s delve into that little bit of what I’m still tirelessly calling, ‘Galactical Housekeeping’.

Community Goals:
Full force efforts continue with Community Goals from the last week, continuing onward.

DELIVER GUARDIAN ARTEFACTS TO THE BRIGHT SENTINEL IN HIP 22460 | 21 Hours Remaining.
Azimuth Biotech has repeated its call for Guardian artefacts to be delivered to the HIP 22460 system.

FIGHT THE THARGOIDS IN HIP 22460 | 2 Days Remaining.
As the Thargoid presence increases in the HIP 22460 system, Azimuth Biotech and the superpowers call for reinforcements.

SUPPORT FEDERAL STRIKE AGAINST CRIME SYNDICATE | 2 Days Remaining.
The Federation has offered bounties to hunt down all surviving Red Family ships in the Andowatye system.
For full details as the final hours and days tick down, head to https://www.elitedangerous.com/community/goals

To read more, head on over to the full article here.
Elite Dangerous - Frontier Developments
Greetings Commanders.


Another new week arrives in the Elite Dangerous Galaxy for us all. Here’s hoping it brings as many exciting, continued adventures for you all.
Let’s delve into a little ‘Galactical Housekeeping’, shall we?


GAME NEWS
We remain on target for this August to welcome in the release of Update 13.

I’m afraid we can’t be any more specific with you on an exact date but as soon as we have more information to share, we will let you know.
We also have no further information around Console Profile Transfers, other than what has already been announced to you but again, as soon as we have more we’ll be sharing it out.
We hear you loud and clear on the known issues front, with remaining stability issues and issues around accessing ship functions from within Stations (there are more to note, as listed in previous posts and the last Discovery Scanner rundown) being some of the major ones.
The teams remain working as hard as ever to investigate open and reported issues and as soon as we have updates on progress, we’ll be right there in the Forum to report in.

Thank you as always for your constructive feedback and reports.

To read more, read the full article over on our official news page: https://www.elitedangerous.com/news/discovery-scanner-04072022

See you in the black, Commanders o7
Elite Dangerous - Zac_Frontier
Greetings Commanders!

First of all, it's good to speak to you! Apologies for the lack of Discovery Scanner last week, we were incredibly busy. But that was last week, and now we're back! So without further ado, here's everything you need to be aware of in the world of Elite Dangerous:

FLEET CARRIER UPKEEP FIX

As you may have known, there has recently been an issue where Carrier upkeep was failing to be deducted under the planned cadence, causing it to stack up and show inflated totals in Carrier management. The dev team have put in a fix for this, but here are some things worth knowing about the fix, as shared by Sally last week:

  • This fix will not take effect until the next maintenance tick, which will take place at normal time this week.
  • At which point all of the accrued upkeep costs that you see up until that point, as a result of this issue, will be deducted from your balance.
  • From then on (post maintenance tick), Carrier upkeep costs will be accumulated and deducted as you were used to, as normal. There have been no changes to the way upkeep costs will be displayed or managed for you moving forward, the way the upkeep system has been behaving was the result of an unfortunate issue in occurrence.
  • The fix will also be present for Horizons players as well as Odyssey.

KNOWN ISSUES

Here's an up-to-date list of the bigger known issues we're looking into:

  • Continuing to investigate remaining stability issues/CTDs. The crash report submissions continue to be useful and the team are aware.
  • Unable to access ship functions from within a station
  • As per the report, Commanders have experienced being unable to access any of the ship functions (nav, comm, etc) when at the station services screen. Once again, as per the report, Commanders are required to leave Station Services to access ship functions and then go back again.
  • As another has noted, Commanders are unable to 'check their existing missions or inventory, or even consult the System and Galaxy maps without exiting completely from the station UI.'
  • It's been reported that ship launched fighters are failing still to attack Thargoids when giving orders to their pilot NPCs.
  • There's currently an issue whereby opening the System or Galaxy Map incorrectly issues a 'fade-to-black' transition.
  • Scatter rocks will appear 'flat black' on terrain after using full screen UI.

READ THE FULL DISCOVERY SCANNER HERE


- Zac
Elite Dangerous - Zac_Frontier
Greetings Commanders!

After a busy week, it's good to be able to reflect on the update and what's the come this week! Let's get started with today's Discovery Scanner.

UPDATE 12

Our latest Odyssey update, Update 12, rolled out last week! If you missed the patch notes, you can read them here. If you want the short summary, along with a bunch of optimisation tweaks and general fixes, Update 12 saw the addition of a new mission type, interacting whilst sat down (finally!), and the ability to use your tablet from the 'Captain Chair' of your Fleet Carrier, so you can truly 'engage' from the comfort of your own seat.

If you experienced any issues following Update 12, they may have been addressed by the following hotfix, which you can check the notes for here. This included the return of eyebrows amongst other facial features, and some FPS issues. If you're still experiencing an issue since the launch of Update 12, please make sure to add it to our Issue Tracker.

Elite Dangerous - Zac_Frontier
Greetings Commanders,

We have just deployed a fix to address the following issue that was introduced with hotfix 12.01 earlier today:

  • Typing within the comms menu, as well as typing within the Galaxy map and other areas of text entry within game, currently fails to override Commander keybinds.
  • If you were typing messages/chatting to fellow Commanders or searching for locations in game and had actions bound to specific keys you were using to type with, the bindings associated with those keys would still inflict the actions associated with them.

Downtime for this should be a minimum.

o7
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