Middle-earth™: Shadow of War™ - Monolith_Mark
Free content updates available today for Middle-earth: Shadow of War owners, including:
 
Market Removed:
• The Market is removed from the game, replaced with an updated Garrison menu that allows access to your Garrison Orcs, Chests, Training Orders and Boosts.
• The Spoils of War Rewards and Community Challenge Reward Chests no longer contain Orcs. Instead, they now focus on Training Orders.
• You can now purchase Training Orders directly with Mirian.
• Captains recruited during Online Vendettas and Ranked Conquests can now be found in your Garrison when you return to your world.
• Captains killed during Online Vendettas and Ranked Conquests now drop gear, the same as Captains killed in your world. You still receive a Gear Chest at the end of the mission, in addition to any gear dropped by Orcs.
• With the removal of the Market, any unspent Gold currency has been converted into Gold Loot Chests.
Improvements to Epilogue (Shadow Wars):
• Reduced the number of stages and missions required for 100% completion of the Shadow Wars.
• Completing the Shadow Wars now earns you the pieces of gear listed below. Players who have already completed Shadow Wars will receive this gear when they begin playing.
o Servant’s Blackened Armor: Allied grunt Orcs have a chance to resurrect when they die. This includes allied Undead grunts.
o Mask of the General: Consume and Drain kills create a Curse explosion.
o Mask of the Undying: Waters of Lórien and Spectral Dash cost no Focus. Melee and Stealth damage increase for five seconds after use.
o Mask of the Fell Rider: Graug Call summons an Elemental Graug.
o Mask of the High King: Raise Dead summons Gondorian Wights.
o Mask of an Empress: Wraith Execution, Wraith Chain, and Chain of Shadows each deal more damage with each successive Wraith.
• Additional narrative elements:
o Additional dialogue from Orcs, Shelob, Dark Talion, and the Witch-king.
Progression Improvements:
• You can now reach level 80. Continuing to earn XP after reaching level 80 earns you additional skill points.
• Enemy Orcs can now reach level 85.
• New Prestige Skills, accessible after Act III, allow you to customize your character build. Each Prestige Skill can be purchased multiple times.
• You can now spend Mirian to raise the level of a piece of gear to match Talion’s current level. You must complete any upgrade challenges on the gear before you can raise its level.
• You can now spend perfect gems to re-roll secondary traits on gear. You must complete any upgrade challenges on the gear before you can re-roll.
New Player Skins:
• You can now choose to appear as Celebrimbor and Dark Eltariel.
 
Additional Fixes
 
General Stability:
• Fixed an issue where defeated Captains could leave an empty slot in the Army menu which could fail to refill with new enemies.
• Fixed an issue where deploying a Captain from the Garrison into any empty slot could result in lost Orcs.
• Fixed an issue where the Wages of War mission could become blocked if the player is killed while fighting the two Captains.
• Fixed an issue where Shadow Dominating in the Damaged mission could sometimes block progression.
• Fixed an issue where the The Conquest of Shindrâm mission could become blocked if the player entered the throne room after triggering the Adrenaline augment.
• Fixed an issue where unplugging the controller during Captain deployment could block progress until the game is rebooted.
• Fixed an issue where an Overlord’s Unfinished Business mission could disappear when trying to infiltrate him with a spy.
• Fixed an issue where deploying a Captain could replace an enemy who is holding a Follower as a hostage, which would result in the hostage disappearing from the Army menu.
• Fixed an issue where a Follower could sometimes appear dead in the Army menu after being rescued.
• Fixed an issue where new unknown Captains could take Warchief slots in Minas Morgul.
• Fixed an issue where the Rune of Vengeance challenge would sometimes fail to unlock.
• Fixed an issue where using the fire breath attack on a mounted drake would sometimes not inflict damage against opposing drakes.
• Fixed an issue where using Waters of Lorien or Spectral Dash would recover Focus instead of consuming it.
• Fixed an issue where the Cloak of Beasts would not be visible when equipped with the Baranor skin.
• Armor affixes Might Gain Per Kill and Wrath Gain Per Kill now accept any enemy kill.
• Fixed an issue where using Raise Dead could result in having infinite Might.
• Fixed an issue where Ologs without the Seismic Strike trait could still perform the attack.
• Fixed an issue where the Battle Weary trait would sometimes fail to trigger when it’s supposed to.
• Fixed an issue where Decoys who become Captains could sometimes render invisible.
• Fixed an issue where striking an enraged Olog Captain could cause the Olog’s elemental weapon effect to apply to the player.
• Fixed an issue where Shadow Mounting an enemy beast would fail to restore health.
• Fixed an issue where resurrecting dead War Banner carriers could result in them planting hostile banners.
• Fixed an issue where replaying the Best Defense mission could sometimes spawn the player at the incorrect location.
• Fixed an issue where the player’s Bodyguard could end up trapped and bleeding outside the throne room while the player went inside to confront the Overlord. Bodyguards will now exit bleed-out if left outside.
• Fixed an issue where Bodyguards of Assault Leaders could get duplicated when summoned inside the throne room.
• Fixed an issue where Captains could stop fighting appropriately and get stuck in a loop of taunting instead.
• Various movement and out-of-environment fixes.
• Fixed various memory crashes.
• Blade of Galadriel
o Fixed an issue where the first affix of the Fire Chaser’s Bow would not work against Talion.
o Fixed an issue where the first set bonus for the Light Bringer armor did not take effect against Talion.
o Fixed an issue where the game could become blocked during the Last Chance mini-game versus a mounted enemy.
o Fixed an issue where triggering the Beast Hunter’s Cloak second affix could instantly kill the targeted enemy, regardless of how much health was remaining.
o Fixed an issue where traps could disappear when Eltariel jumps near one.
o Fixed an issue where damage-over-time effects were not applying correctly to blinded enemies.
 
User Interface (UI):
• Enraged By banners will now display in the HUD when watching Pit Fights.
• Added mission start points in Minas Morgul (The Blade of Galadriel) and Lithlad (The Desolation of Mordor) that facilitate switching between Shadow of War campaigns.
• Dynamic Resolution Scaling is now turned off by default.
• Fixed an issue where Photo Mode would not properly pause the game animation if you were decapitating a drake.
• Fixed an issue where rewards were displayed as earned when failing a Pit Fight.
• Photo Mode: Fixed an issue where the Flat backdrop option would change the color of Orc blood to the selected hue.
• Fixed an issue where Ithildin Door Puzzle words would sometimes not change correctly when moving in the poem.
• Fixed an issue where quitting an Online Pit Fight could result in Online Vendetta information being inappropriately present in other mission resolution messaging.
• Fixed an edge case where the player would not be warned if deploying a Captain would result in a duel with another Follower.
• Desolation of Mordor: Fixed an issue where the number of turns remaining on an unprotected Outpost’s timer could be incorrect.
 
Nemesis System:
• You can now apply a Training Order to a Follower, even if they are currently on a mission. Prisoners are still ineligible.
• Necromancers may now occasionally raise themselves from the dead before your eyes.
• Added a toggle in the Options menu to disable Saviors.
• The Slaughter and Outlaw Invasion missions will now unlock sequentially, instead of all at once.
• Your Followers can now surprise you and deliver a gift Worm to interrogate.
 
Balance:
• Increased the overall spawn rates for Legendary Orcs.
• Rebalanced XP rewards and costs above level 30.
o Nemesis Missions and Captain kills now give much more XP.
o Online Fort Assault missions now award XP.
o Reduced XP reward on missions much higher level than the player, reducing the likelihood that a high-level fortress siege/defense will grant more than three levels of experience.
• Shortened the duration of rage if the Enrage Allies ability is used without Wrath.
• Slightly increased chance for Orcs to cheat death in late game.
• Improved gang-fighting behavior in Fight Pits. Gangs should now be more useful to their masters.
• Updated a variety of Orc attacks to charge through Defender shields. This helps balance Defenders better against Warriors, Savages, and Ologs.
• Added a tighter cooldown to the Berserker’s whirlwind attack.
• Added a brief delay at the beginning of an Orc’s Quick Shot attack, so the player has more time to react.
• Reduced the frequency of the Beast Slayer trait in late game.
• Slightly reduced the frequency of the Highly Adaptable trait.
• Greatly increased attack and defense values of Beasts (Caragors, Graugs, Drakes) against high-level Captains.
• Added Caragor stealth attacks as an acceptable unlock criteria for the Dagger of Vengeance.
• Increased attack and defense power of Caragors when mounted by Orc Captains.
• Reduced weakness of Orc traits Vulnerable to Fire and Vulnerable to Poison on Normal and Nemesis difficulties.
• Shaming an Orc once will not immediately reduce their traits. However, multiple shamings will still cause this to occur.
• Resurrecting dead Followers as Revenants will no longer cause them to lose any levels. They are still barred from ever leveling up again.
• Increased the chance that an Orc will ambush when his Blood Brother is under attack.
• Decreased the chance of a Blood Brother betrayal if the player accidentally hits their own Follower.
• Increased the time between an Orc’s death and his Blood Brother’s vengeful ambush.
• When playing siege/defense missions after completing Shadow Wars:
o Assault waves should now include bodyguards (two per Assault Leader).
o Legendary Orcs are now guaranteed to appear.
• Blade of Galadriel: Enraged Captains are Blinded for a shorter period.
HITMAN™ - contact@rockpapershotgun.com (Katharine Castle)

Graphics card HDR header

HDR on PC is a bit of a mess, but provided you haven’t been put off by Windows 10’s hazy support for it or the astronomical prices of the best gaming monitors for HDR, then the next step on your path to high dynamic range glory is to get a graphics card that actually supports it. Below, you’ll find a complete list of all the Nvidia and AMD graphics cards that have built-in support for HDR, as well as everything you need to know about getting one that also supports Nvidia and AMD’s own HDR standards, G-Sync HDR and FreeSync 2.

We’ve also put together a list of all the PC games that support HDR as well. There aren’t many of them, all told, but we’ll be updating this list with more titles as and when they come out so it’s always up to date.

(more…)

Dota 2 - contact@rockpapershotgun.com (Alec Meer)

biggest-steam-games-2018

We’ve just passed the half-way point of 2018, so Ian Gatekeeper and all his fabulously wealthy chums over at Valve have revealed which hundred games have sold best on Steam over the past six months. It’s a list dominated by pre-2018 names, to be frank, a great many of which you’ll be expected, but there are a few surprises in there.

2018 releases Jurassic World Evolution, Far Cry 5 Kingdom Come: Deliverance and Warhammer: Vermintide II are wearing some spectacular money-hats, for example, while the relatively lesser-known likes of Raft, Eco and Deep Rock Galactic have made themselves heard above the din of triple-A marketing budgets. (more…)

Middle-earth™: Shadow of War™ - contact@rockpapershotgun.com (Xalavier Nelson Jr)

shadow-of-war-baranor-1

Warad, a child from the southern lands of Middle-Earth, is taken from his family and sent north as a hostage of peace. Adopted by one of the principal families of the country, he takes on a new name Baranor and rises through the ranks of the Gondorian army to become second-in-command of one of its principal fortresses. One of the few men capable of keeping the forces of darkness at bay. With that background, you d be forgiven for believing that Baranor is the main character of Middle-Earth: Shadow of War. He isn t, initially. He s a prominent NPC in the campaign (even fighting alongside you in some missions), a player skin, and finally, in DLC campaign Desolation of Mordor, he’s the starring character.

This growth is impressive, not just because he s a cool character, but because Baranor is a playable black man. Someone who, in many other fantasy games, wouldn t exist. (more…)

Middle-earth™: Shadow of War™ - Monolith_Mark
Fixes:

General Stability:

  • Fixed an issue where the difficulty setting displayed in the Main Menu would sometimes not correctly apply to gameplay once loaded in.
  • Fixed a number of issues where Achievements were not being awarded properly.
  • Fixed an issue where Gear Challenges were sometimes not being tracked correctly.


Middle-earth™: Shadow of War™ - Valve
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Middle-earth™: Shadow of War™ - Monolith_Mark
Fixes:

General Stability:
  • Fixed an issue where an Orc would spawn incorrectly during an ambush, leaving the player stuck and without control for 30-60 seconds.
  • Fixed an issue where the player could get stuck on an infinite loading screen when starting a Fortress Defense. This includes the Fortress Defense in the quest, “The Best Defense”.
  • Fixed an issue where the bodyguards the player assigned to an enemy Overlord do not betray the Overlord, and attack the player instead.
  • Fixed an issue where decoys could get an invisible body after promotion.
  • Fixed an issue where an assigned Follower would become unassigned after advancing time via a Headir.
Desolation of Mordor Story Expansion:
Fixed an issue where rewards were not being given when capturing an Outpost on subsequent runs after the first run.
Middle-earth™: Shadow of War™ - contact@rockpapershotgun.com (Brendan Caldwell)

desolation-of-mordor-1

Middle-earth: Shadow of War Desolation of Mordor is the most nonsensical sequence of words I have typed in some time. Yes, this is the second expansion for the popular orc dating simulator set in the land of Lord of the Rings, featuring two brothers who love to fight sand and all the animals that live in the sand. It s out now, and a free update alongside the expansion also brings the first of those loot box rollbacks promised by Monolith. (more…)

Middle-earth™: Shadow of War™

Thanks to Tim, the mere thought of Middle-earth: Shadow of War conjures Mozû the Blight's disfigured kisser in my mind. A far handsomer face is Minis Ithil sargeant Baranor's—who supported Talion in the main campaign and who stars in its latest story expansion, Desolation of Mordor.The latter is out today and has a typically explosive trailer. Observe:

Could that chump at the trailer's end be a contender for Mozû's malevolent crown? It's possible, given the guy who designed Shadow of War's orcs is super proud that they're such dicks

In any event, Desolation of Mordor sees players joining forces with Dwarven Hunter Torvin—who crafts powerful shields, gauntlets and grapples, among other new combat tools. The expansion also includes a new roguelike campaign mode, a host of new outpost missions and a fresh ensemble of baddies. A Baranor character skin can be unlocked for the main story campaign, too. Mozû might not see you coming this time. 

And speaking of the main campaign, the arrival of Desolation of Mordor coincides with an extensive base game update. Full details on that can be read here, with Photo Mode upgrades, tweaks to Online Fight Pits, and the addition of a new Brutal Difficulty setting among the highlights. 

Middle-earth: Shadow of War's Desolation of Mordor story expansion costs £15.99/$19.99 standalone—or comes packaged with the game's Story Expansion Pass. This also includes the Blade of Galadriel story DLC.

Middle-earth™: Shadow of War™ - Monolith_Mark
Desolation of Mordor Story Expansion Now Available
  • Open a new front in the war for Mordor as Baranor, Captain of the fallen city of Minas Ithil. Travel to the Eastern Deserts of Lithlad and raise a new army of human mercenaries.
  • As a mortal man, and lacking a Ring of Power or a wraith, Baranor can neither cheat death nor dominate Orcs. Ally with the Dwarven hunter Torvin, master ancient technologies and command loyal allies to stay alive and conquer this new land.
  • The following content and features will be added to your game upon purchase of the Desolation of Mordor Story Expansion. Please note, if you currently own the Expansion Pass, this content is included with your pass.
Desolation of Mordor Story Expansion includes the following content:
  • Play as Baranor, the Captain of Minas Ithil and survivor of the cityís demise, in a new story expansion where players can command the forces of Man against a new Orc threat to the East.
  • Unite with Torvin, the Dwarven Hunter, to craft powerful new combat gear, including the shield, gauntlet, grapple and kite.
  • Fight to survive in Mordor as a human without the power of a Ring or a wraith to cheat death in a new rogue-like campaign mode.
  • Fight alongside new friends and allies in the form of human Mercenaries with new Command options.
  • Complete a host of new outpost missions and overthrow the imposing Marauder fortress of Shindr‚m.
  • Face new enemies, including the mythical Were-wyrms.
  • Play as Talion in the new region of Lithlad, expanding your main story campaign to experience all new Shadows of the Past missions as well as Conquests, Sieges, and Vendettas.
  • Unlockable Baranor character skin for the main story campaign.
Free content updates available today for all Middle-earth: Shadow of War owners, including:
  • Nemesis System Enhancements Overlords can now have Bodyguards, which function the same as Warchief Bodyguards, including the ability to deploy spies.
  • Online Fight Pits & Online Conquests Update
  • Added the ability to search by player name when engaging in Friendly Online Pit Fights and Friendly Online Conquests.
  • Photo Mode Upgrades New stickers, styles and filters inspired by the Desolation of Mordor Story Expansion.
  • New Player Skin You can now choose to appear as Baranor.
  • Brutal Difficulty
  • Added a new Brutal Difficulty setting, meant to be difficult but unique in its feel. Enemies are as fast and lethal as on Gravewalker difficulty, but your damage is increased greatly, and your Might and Wrath meters fill faster to allow you to use more special moves.
  • Player Stats Page Updates
  • Added additional entries to the Player Stats page.
Market Update:
The ability to purchase Gold within the Market will be permanently removed. Players will still be able to spend Gold and receive Gold via in-game challenges up until the Market closes permanently on July 17. For more information, please refer to our recent community update and FAQ.

Additional Fixes:
General Stability:
  • Fixed various crashes
  • Achievements:
    1. Fixed an issue where the Forged by War achievement would not unlock if you met the final requirement while replaying a mission.
    2. Fixed an issue where the Everything is Permitted achievement would not unlock if you deranged a Warchief assassin during his Confrontation Mission.
    3. Fixed an issue where The Operative achievement may not unlock when betrayal conditions are met.
  • Skills/Player Actions:
    1. Fixed an issue that sometimes caused Talion's Ringwraith ability to be too stealthy.
    2. Fixed an issue where pairing the Chain of Souls and Domination upgrades could prevent you from dominating multiple enemies at once.
    3. Fixed an issue where the Chain of Souls skill would not contribute progress towards gear challenges.
    4. Fixed an issue where a mounted drake could become unresponsive after releasing prey from its claws.
    5. Fixed an issue where a dive attack from a drake could grab the wrong target.
    6. Fixed an issue where mounting a dying Siege Beast could cause the player to become trapped.
    7. Fixed various movement issues.
  • Fixed an issue where the mission The Fall could go missing and block player progression.
  • Fixed various issues with the Player Stats menu tracking events properly.
  • Fixed an issue where an Overlord's first win in the Online Arena might not register in the win streak.
  • Fixed an issue where a follower who wins three Online Pit Fights sometimes fails to receive an Epic Trait.
  • Fixed an issue where winning a Friendly Online Fight Pit could incorrectly grant levels.
  • Fixed an issue where Beasts in cages could become invisible after using Photo Mode.
  • Fixed an issue where an enemy fortís poison mines could appear blue, as if they were allied traps.
  • Fixed an issue where the vendetta cloak could not be earned by performing the requirements, which includes being mounted on a graug or drake.
  • UWP: Fixed a soft lock that could occur when changing texture quality and disconnecting from the live service.
  • Fixed an issue with one building in Nurnen where loot from slain Captains could become unreachable.
  • Fixed an issue during the Invasion Nemesis Mission where it could fail to resolve if a trickster made a tricky escape.
  • Fixed an issue where dropping Morgai Fly Nests could inflict poison.
  • Fixed an issue where the wall explosion VFX could fail to appear when a spy Warchief is successful in a fort assault.
  • Fixed an issue where an ambushing Captain would sometimes not give a presentation correctly, leaving the player stuck in place for a short while.
  • Fixed an issue where an Outlaw Captainís bolas could be invisible during his showdown.
  • Fixed an issue where retreating Followers would not present to the player if forced to betray.
  • Fixed an issue where a gift giver Captain would not correctly face the player during his presentation.
  • Fixed an issue where running towards the camera could cause ground textures to appear stretched.
  • Fixed an issue where the fortress gate in Gorgoroth could end up permanently closed after playing a Shadows of the Past Mission.
  • Fixed an issue where the game could become stuck on the skin selection screen if the game was only partially installed.
  • Fixed an issue where gameplay progression could become blocked when reaching or completing the The Etten Mission.

  • Blade of Galardiel Story Expansion:
    1. Fixed an issue where Followers from the Blade of Galadriel Story Expansion could be imported into the main campaign at the incorrect level. They will now always be at least level 15.
    2. Fixed an issue where some story dialog could fail to play in the Blade of Galadriel Story Expansion.
    3. Fixed an issue where Eltariel's Ranged mode would temporarily become stuck during the Poisoned Ground Mission, due to poison mist.
    4. Fixed an issue where the Light infused by the Blaze skill would disappear if any other Light-based attack was then used.
    5. Fixed an issue where Eltariel's hand could animate poorly after being hit.
    6. Corrected the color of Eltariel's Ground Blaze effect.
    7. Fixed an issue where killing a blinded enemy with a Light Bolt could cause a Glaive to inappropriately appear in Eltariel's hand.

User Interface (UI):
  • Photo Mode:
    1. Fixed an issue with the Photo Mode tutorial that sometimes incorrectly showed pink boxes.
    2. Fixed an issue where the Photo Mode option depth of field didnít function properly at times.
    3. Fixed an issue where the Photo Mode style ìNouveauî could sometimes result in incorrect layering.
  • The Last Chance PIPs beneath the mini-map now display on Easy Difficulty.
  • Fixed a persistent error message that could occur if the controller was disconnected during the initial loading of a new game.
  • Fixed an issue on UWP using GameDVR recording tool that caused the cursor to stay on screen.
  • Fixed an issue for the "unpack next" feature not operating correctly when highlighting commerce boost items.
  • Fixed an issue where the Experience Boost percentage indicator could become hidden after a store purchase.
  • Fixed an issue after Online Fight Pits that sometimes incorrectly displayed a message Network Error, Unable to record results.
  • Clarified the error message that is displayed when trying to assign a Training Order to a Follower who is currently on a mission.
  • Fixed an issue with ranked Conquests where the Orc preview window would not display the correct character.
  • Fixed an issue with Online Vendettas where the target Orc info could fail to load properly in the UI.
  • Fixed an issue where completing a community challenge could sometimes result in incorrect information being displayed in the tracking UI.
  • Fixed an issue where, if deploying a Follower to the Army menu would result in the Follower dueling another Follower, the player might not get a warning.
  • Blade of Galadriel Story Expansion
    1. Fixed an issue where the Continue/Start New Game prompt would be briefly absent with no functionality in Start Menu when highlighting "Blade of Galadriel."
    2. Fixed an issue where the incorrect characterís abilities could be displayed when viewed in the Options menu.
    3. Fixed the ìBlazeî skill guide entry to not display until the ability has been unlocked.
    4. Fixed an issue where the Broken UI text could remain on screen after a Nazgul is banished by being blinded.
    5. Fixed an issue in the Blade of Galadriel Story Expansion where the screen prompt for Summon Bodyguard incorrectly shows after The Enchanted is killed.

Nemesis System:
  • Adjusted the rules for camera presentations during Fortress Assaults and Fortress Defenses:
    1. Reduced presentation frequency of nearby Orc deaths.
    2. Fixed an issue where initial meetings do not trigger, except for Warchiefs and enemies the player has met in the past, and then they only triggered on a sword clash.
    3. Presentations do not trigger for Hate, Terror or Retreat.
    4. Walk-out presentations do not trigger for second-stage Warchiefs (at an inner courtyard).
  • Followers can now set a trap to betray you during rescue missions.
  • Orc Beastmaster can now sometimes earn the new Caragor Tamer trait, which enables them to convert opposing caragors to their side.
  • Added white lines in the Army menu to visually indicate Orcs who are Blood Brothers.
  • Fixed an issue that sometimes prevented a retreating Trickster from leading the player to an ambush.
  • Globally sped up the length of enemy death presentations.
  • Fixed an issue which sometimes disallowed players from sending reinforcements to support Followers in a single-Captain nemesis mission.
  • Fixed an issue where a Follower prisoner could be removed from the hierarchy if his captor was defeated by a deployed Captain from the garrison.
  • Fixed an issue where a Follower could be assigned as a bodyguard to both Talion and a Warchief at the same time.
  • Fixed an issue where Undead Followers could level-up when sent to-and-from the garrison.
  • Increased the likelihood of Gift Givers in Minas Morgul and Cirith Ungol.

Balance:
  • Increased the variability of levels of Orc Captains in late game. Now, more Captains could appear lower than the player's level, particularly on high difficulty settings.
  • Significantly increased the damage grunt Orcs deal to Captains, making them a greater threat.
  • Tuned Gravewalker difficulty
    1. Tuned player damage against Orcs of vastly higher level. They will go down faster.
    2. Reduced rate of Orc power growth in late game.
    3. Reduced animation speed of certain defender spear attacks.
    4. Reduced damage of multi-hit attacks on Gravewalker difficulty.
  • Reduced life steal on certain Berserker special attacks.
  • Reduced damage of certain Orc special attacks against other Captains.
  • Moderately decreased damage of Orc Captains against other Orc Captains at high levels, giving the player more time to intervene.
  • Corrected too-high Wrath recovery values on certain sword gear properties.
  • The Frost explosion triggered by the Legendary Bright Lord ranged weapons no longer affects allies.
  • Fixed an issue in Gravewalker difficulty where Orcs could sometimes allow stealth attacks after spotting the player.
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