
Wotcha gang. Your old chum Alice here for this week’s charts, as everyone else has been fired. Out of a cannon. Blown into a jillion little pieces. Hence the Apocalyptic yellow tone to the skies today. Hold your breath when outside, and hold your breath while we count down last week’s top ten of the top-selling games on Steam.

Loot used to be such a nice word. It brought to mind coffers piled with doubloons. Today it is often followed by the word crate and an expression of disgust. After recent controversies over the inclusion of loot boxes in games like Middle-earth: Shadow of War and Star Wars: Battlefront 2, the issue of this psychologically iffy practice has been brought up in the UK parliament in the form of two written questions submitted by a Cambridge MP. In short, they ask the government: what do you plan to do about in-game gambling ? (more…)

You may well already know this, but going on the basis that most of the RPS team weren’t aware of it, let’s put the word out anew. As if 65 gigabytes of PC Middle-earth: Shadow Of War weren’t enough, there’s also an optional extra, free 10Gb download, comprising what’s officially called a ‘High Resolution Texture Pack.’ In other words, it in theory makes the grime, squalor and butchered viscera of Mordor that little bit more grimy, squalid and visceral butchered viscera-y.
It’s not that simple. It’s never that simple. Join me as I investigate whether installing ten gig of ‘Ultra’ textures really makes a difference to your nemesising. (more…)

Nothing does revenge quite like Middle-Earth: Shadow Of War [official site]. But more games really really should.
When Shadow Of Mordor came out in 2014, no one was really expecting it to be good. But it was great. And the greatest thing about it was its Nemesis system. Because your character is already dead, and possessed by a grey, grey ghost, getting killed by an enemy was not your end. Instead you woke up at a respawn tower, with vengeance on your mind. The orc that killed you would automatically be given a promotion, a ranking among the orc leadership in the area, and greater abilities. He’d also be given a personality, strengths and weaknesses, and most of all, a name. (more…)

Oh heavens look at you, you’ve been bingeing on videogames again. Pumping platformers into your veins and shoving shooters into your piehole. That’s fine, so have we. This week’s edition of the RPS podcast, the Electronic Wireless Show, is all about binge gaming. Alec joins us to talk about chomping down on numbers-go-up alien-zapper Destiny 2, which Adam has also been gorging on. Meanwhile, I’ve been happily dig-dugging my way through robotic metroidvania Steamworld Dig 2, which as far as I’m concerned is far healthier and wiser. (more…)

Tootle on your warhorn and coax your ghostpal back into body, as Middle-earth: Shadow of War [official site] launched overnight. Monolith’s sequel to 2014’s Shadow of Mordor brings more open-world action with orcs to antagonise, fortresses to capture, limbs to hack off, baddies to enslave (ikr?), faces to fill with arrows, spooky ghostpowers to learn, and a sexy spider to puzzle over. The sequel also expands the ‘Nemesis’ system which builds relationships with NPCs and changes how they react to you. This is great, Leif Johnson said in his Middle-earth: Shadow of War review: (more…)

I hate defending fortresses in Middle-earth: Shadow of War. I hate it so much, in fact, that when an army of orcs from the Machine tribe showed up at the gates of my fortress in N rnen in Mordor s sunny southeast, I just went to the menu, clicked Leave Mission, and let them have it.
And so it often went with Shadow of War s controversial fourth act – called The Shadow Wars – which involves a 10-stage series of battles over different fortresses before you can reach the real ending. Some say it s essentially impossible to complete without using purchasable loot boxes stuffed with legendary quality gear and orcs for your army if you run out of money, with Polygon going so far as to say that the system is predatory. I, on the other hand, said in my own Shadow of War review that I didn t get the point of the loot boxes. I never felt the need to use them. After playing a lot more of Shadow Wars, I feel the same way, and although I mainly came to that conclusion by pulling stunts like the one above, that “stunt” made the game more fun. I sincerely believe developer Monolith Productions could remove the boxes right now and it d make little tangible difference to the game. (more…)

Are you strong enough to read the Steam Charts? Do you have what it takes to read all the way to the end? Can you defeat the Plunkbat final boss? NO! NO YOU ARE TOO WEAK! (more…)

I never thought I d be playing Pok mon with Tolkienian orcs, but here I am in Middle-earth: Shadow of War, standing with my army before the fortress of Kharguk r amid the snowy peaks of Seregost.
The orc in charge is a dainty fellow who calls himself Kr mp the Rhymer, and I can t help but admire his fashion sense in this grubby world. That immaculately crafted leather jerkin. That bycocket with the two red feathers that match the shafts in his quiver. Such style. I almost want to let him be. Fortunately he shatters that thought when we meet in person and he blurts the cringy battlecry Your fate has gone from bad to worse / You face an orc who speaks in verse! Some crimes can t go unpunished. (more…)

A Middle-earth: Shadow of War [official site] DLC character created to memorialise and fundraise for a deceased member of the development team will now be given free to all players, Warner Bros. have decided after it raised a stink. Styled after executive producer Michael Forgey, who passed away in 2016, the Forthog Orcslayer is a friendly NPC who was initially sold to benefit Forgey’s family. But a communication mistake suggested WB would only donate money from purchases in the US, keeping money from elsewhere for themselves (WB later clarified that wasn’t the case). After the memorial became a mess, WB will make the Forthog Orcslayer free and themselves donate money direct to the family. (more…)