Nov 9, 2016
Dungeon Warfare
Changelogs
  • Opening the upgrade menu from the loadout menu will highlight currently equipped traps
  • Loading door/chain transition will not show when restarting a stage
  • Fixed various minor issues with the new UI
  • Bug fixes
Nov 9, 2016
Dungeon Warfare
Changelogs
  • Opening the upgrade menu from the loadout menu will highlight currently equipped traps
  • Loading door/chain transition will not show when restarting a stage
  • Fixed various minor issues with the new UI
  • Bug fixes
Oct 19, 2016
Dungeon Warfare
We've received many negative feedbacks regarding the new UI changes and made changes to fix the issues.
We will be checking the forum and updating the game frequently to fix coming issues.
Thank you for your support.

Changelogs
  • Restored stage icon tooltip on cursor hovering
  • Reduced initial stage map zoom level
  • Reverted the way trap mastery point allocation works
  • Opening trap upgrade/sell menu will no longer scroll the screen
  • Fixed a bug that caused loadout trap unequip to malfunction
Oct 19, 2016
Dungeon Warfare
We've received many negative feedbacks regarding the new UI changes and made changes to fix the issues.
We will be checking the forum and updating the game frequently to fix coming issues.
Thank you for your support.

Changelogs
  • Restored stage icon tooltip on cursor hovering
  • Reduced initial stage map zoom level
  • Reverted the way trap mastery point allocation works
  • Opening trap upgrade/sell menu will no longer scroll the screen
  • Fixed a bug that caused loadout trap unequip to malfunction
Oct 19, 2016
Dungeon Warfare
Thank you for playing Dungeon Warfare.
We now support five new languages.
Also, this update brings improvements made on the mobile version of the game to the PC version.

Changelogs
    - New Contents -
  • Added two new achievements
  • Added a mini boss to stage 'Heroes Must Die'
  • Added localizations for the following languages (accessible via options menu): Simplified Chinese, Japanese, French, German, Russian
  • Added a new unit type: Evil Balloon

    - Gameplay Improvements -
  • Improved tutorials
  • Game will automatically pause whenever a barricade is destroyed (can be disabled in the options menu)
  • Wavebar can now be scrolled in the setup phase
  • Added smooth mouse wheel zoom support
  • You can now sell tier 4 Barricade

    - Visual/Sound Improvements -
  • Major UI overhaul
  • Added in-game achievement viewer
  • Added new unit sound effects
  • Added two new tilesets
  • Fluid has been added to some of the tilesets in place of black abyss (does not affect gameplay)
  • Added more particle effects
  • Added bloom filter (can be disabled in the options menu)
  • Added dynamic resolution support (can now be played on 4:3 monitors)
  • Improved fonts
  • Trap mastery levels are now shown in the loadout menu

    - Balance changes -
  • Completing a stage with three gems will reward you 10% additional experience
  • Breeze rune life bonus has been increased from 10 to 20
  • Breeze rune enemy unit health penalty and movement penalty has been increased
  • Breeze rune XP penalty has been decreased from -40% to -20%
  • Blood rune XP bonus has been increased from +30% to 35%
  • Decreased the difficulty of the various stages
  • Shallow grave has been changed to an optional stage
  • Decreased the amount of experience required for leveling (existing save will be recalculated)
  • Increased Frost Bomb duration from 3 seconds to 3.5 seconds
  • Increased Bomb damage increase per mastery level from 1% to 3%
  • Bomb now has kinetic effect on units
  • Decreased the cost of Grinder from 750 to 500
  • Decreased the cost of Spear Trap, Demon Portal by 100 gold
  • Increased Spear Trap damage bonus per mastery point from 1% to 1.5%
  • Increased Push Trap crushing damage increment per tier upgrade

    - Miscellaneous -
  • Various bug fixes
  • Various performance optimizations
Oct 19, 2016
Dungeon Warfare
Thank you for playing Dungeon Warfare.
We now support five new languages.
Also, this update brings improvements made on the mobile version of the game to the PC version.

Changelogs
    - New Contents -
  • Added two new achievements
  • Added a mini boss to stage 'Heroes Must Die'
  • Added localizations for the following languages (accessible via options menu): Simplified Chinese, Japanese, French, German, Russian
  • Added a new unit type: Evil Balloon

    - Gameplay Improvements -
  • Improved tutorials
  • Game will automatically pause whenever a barricade is destroyed (can be disabled in the options menu)
  • Wavebar can now be scrolled in the setup phase
  • Added smooth mouse wheel zoom support
  • You can now sell tier 4 Barricade

    - Visual/Sound Improvements -
  • Major UI overhaul
  • Added in-game achievement viewer
  • Added new unit sound effects
  • Added two new tilesets
  • Fluid has been added to some of the tilesets in place of black abyss (does not affect gameplay)
  • Added more particle effects
  • Added bloom filter (can be disabled in the options menu)
  • Added dynamic resolution support (can now be played on 4:3 monitors)
  • Improved fonts
  • Trap mastery levels are now shown in the loadout menu

    - Balance changes -
  • Completing a stage with three gems will reward you 10% additional experience
  • Breeze rune life bonus has been increased from 10 to 20
  • Breeze rune enemy unit health penalty and movement penalty has been increased
  • Breeze rune XP penalty has been decreased from -40% to -20%
  • Blood rune XP bonus has been increased from +30% to 35%
  • Decreased the difficulty of the various stages
  • Shallow grave has been changed to an optional stage
  • Decreased the amount of experience required for leveling (existing save will be recalculated)
  • Increased Frost Bomb duration from 3 seconds to 3.5 seconds
  • Increased Bomb damage increase per mastery level from 1% to 3%
  • Bomb now has kinetic effect on units
  • Decreased the cost of Grinder from 750 to 500
  • Decreased the cost of Spear Trap, Demon Portal by 100 gold
  • Increased Spear Trap damage bonus per mastery point from 1% to 1.5%
  • Increased Push Trap crushing damage increment per tier upgrade

    - Miscellaneous -
  • Various bug fixes
  • Various performance optimizations
Dungeon Warfare
Dungeon Warfare has been released on both App Store
and Google Play Store today. It has been localized to seven languages (Chinese (Simplified), English, French, German, Japanese, Korean, Russian). Check it out now!

You'll notice that we've made a lot of improvements to the mobile version. We are working on applying these improvements to the PC version as well. Stay tuned for the upcoming updates!

Thank you!
Dungeon Warfare
Dungeon Warfare has been released on both App Store
and Google Play Store today. It has been localized to seven languages (Chinese (Simplified), English, French, German, Japanese, Korean, Russian). Check it out now!

You'll notice that we've made a lot of improvements to the mobile version. We are working on applying these improvements to the PC version as well. Stay tuned for the upcoming updates!

Thank you!
Dungeon Warfare
We have almost finished porting Dungeon Warfare to mobile platforms (iOS, Android).
We would like to do a closed beta test for the mobile version.
If you would like to participate, check the pinned post in the forums.

Thank you!

Edit - We're no longer accepting beta test requests. Thank you for your interest.
Dungeon Warfare
We have almost finished porting Dungeon Warfare to mobile platforms (iOS, Android).
We would like to do a closed beta test for the mobile version.
If you would like to participate, check the pinned post in the forums.

Thank you!

Edit - We're no longer accepting beta test requests. Thank you for your interest.
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