May 23, 2016
Aberoth - Jarbit
Features added to Aberoth since original release last year:

- Thirty achievements.
- New quests, items, and membership rewards.
- Secure and safe trading system.
- Reduction of item loss on death.
- Increased hit point regeneration.
- Widescreen and fullscreen modes.
- Reputation system.
- Arcane Realm of Life (which only allows players with a fair or better - reputation).
- Guild vault upgrades, including secure doors and rooms.
- Build mode for building structures.
- Orb room to allow changing realms.
- Loads of bug fixes and additional polish.

Aberoth is still being actively developed, so check back often for updates!
May 23, 2016
Aberoth - Jarbit
Features added to Aberoth since original release last year:

- Thirty achievements.
- New quests, items, and membership rewards.
- Secure and safe trading system.
- Reduction of item loss on death.
- Increased hit point regeneration.
- Widescreen and fullscreen modes.
- Reputation system.
- Arcane Realm of Life (which only allows players with a fair or better - reputation).
- Guild vault upgrades, including secure doors and rooms.
- Build mode for building structures.
- Orb room to allow changing realms.
- Loads of bug fixes and additional polish.

Aberoth is still being actively developed, so check back often for updates!
May 19, 2016
Aberoth - Jarbit
Achievements are now available!

There are 30 achievements. Achievements are tracked at the character level in game. However, to get the Steam achievement, only one of your characters needs the achievement. You will have to log on with your character to activate your achievements.

Some achievements will not activate immediately when accomplished, since they would overwrite other important information on the screen (for example, learning your 4th skill). Any achievement that does not activate immediately will activate the next time you change zones.

To see your achievements in game, say 'achievements'. Achievements are listed in order of most difficult to least difficult.
May 19, 2016
Aberoth - Jarbit
Achievements are now available!

There are 30 achievements. Achievements are tracked at the character level in game. However, to get the Steam achievement, only one of your characters needs the achievement. You will have to log on with your character to activate your achievements.

Some achievements will not activate immediately when accomplished, since they would overwrite other important information on the screen (for example, learning your 4th skill). Any achievement that does not activate immediately will activate the next time you change zones.

To see your achievements in game, say 'achievements'. Achievements are listed in order of most difficult to least difficult.
Aberoth - Jarbit
- The arcane realm of protection has been removed. With the recent lowering of the drop rates for engraved items, in addition to the equipment check command, I feel that it is no longer needed. While I liked the fact that the realm allowed a safe place for players to avoid losing items to PvP, I had always been uneasy with the realm, since it made acquiring equipment and items less challenging outside of PvP, and was unfair to players who earned items in the normal realms at great risk to themselves.

- A new realm, the arcane realm of life, has been created. This realm is accessed through a painting of a desert island in the inn. All game rules inside the new realm are identical to the rest of Aberoth. However, the arcane realm of life may only be accessed by players who have a fair, good, excellent, or unknown reputation. The purpose of this realm is to provide an area that is somewhat safer to players from excessive pkers, while at the same time providing the same challenge as the original Aberoth.

- Access to the arcane realm of life is decided by the Aberoth community through the reputation system with the "commend" and "condemn" commands. A player's reputation is calculated solely on the views of other players, not through any other game mechanic. The commend and condemn commands are private, and no one else can see who you have commended or condemned.

- Players whose reputation falls below "fair" while in the arcane realm of life will be sent back to their home realm the next time they die, or after their next long logout.

- Items, gold, and players that were in the arcane realm of protection have been moved to the arcane realm of power.

- You can now say "reputation" to Tavelor to hear your own reputation.

- If you recently bought a membership and would like it refunded because of the removal of the arcane realm of protection, please send an email to support@aberoth.com.
Aberoth - Jarbit
- The arcane realm of protection has been removed. With the recent lowering of the drop rates for engraved items, in addition to the equipment check command, I feel that it is no longer needed. While I liked the fact that the realm allowed a safe place for players to avoid losing items to PvP, I had always been uneasy with the realm, since it made acquiring equipment and items less challenging outside of PvP, and was unfair to players who earned items in the normal realms at great risk to themselves.

- A new realm, the arcane realm of life, has been created. This realm is accessed through a painting of a desert island in the inn. All game rules inside the new realm are identical to the rest of Aberoth. However, the arcane realm of life may only be accessed by players who have a fair, good, excellent, or unknown reputation. The purpose of this realm is to provide an area that is somewhat safer to players from excessive pkers, while at the same time providing the same challenge as the original Aberoth.

- Access to the arcane realm of life is decided by the Aberoth community through the reputation system with the "commend" and "condemn" commands. A player's reputation is calculated solely on the views of other players, not through any other game mechanic. The commend and condemn commands are private, and no one else can see who you have commended or condemned.

- Players whose reputation falls below "fair" while in the arcane realm of life will be sent back to their home realm the next time they die, or after their next long logout.

- Items, gold, and players that were in the arcane realm of protection have been moved to the arcane realm of power.

- You can now say "reputation" to Tavelor to hear your own reputation.

- If you recently bought a membership and would like it refunded because of the removal of the arcane realm of protection, please send an email to support@aberoth.com.
Aberoth - Jarbit
- Added the ability to check your equipment for engraving. If you step on Tavelor's small engraving table, your character will do an equipment check to verify that all of your items are engraved to you. A check will be made on all of your worn equipment, your main bag, and any containers in your main bag. You may also check your equipment manually with the "checkequipment" command.

- Made widescreen mode optional.

- Added full screen mode.

- If you have a multiple monitor setup, full screen mode will work on any monitor. Simply drag the (non full screen) Aberoth window to the monitor you wish to use, then check the "Full screen" check box.

- Widescreen and full screen modes use more CPU/GPU than normal mode, and widescreen mode uses more network bandwith. Players experiencing performance issues should experiment with unchecking the "Widescreen" and/or "Full screen" check boxes.

- Added item size option to adjust the size of item icons.

- Players may now quit to the main menu at any time by pressing ESC, then Q. Note that your character will not be logged out immediately, so if you want to be safe, be sure to make camp first.

- Players may now respawn without going back to the logon dialog by pressing "R" after they have died or logged off.

- Added the "camp" command, which does the same thing as "makecamp"
Aberoth - Jarbit
- Added the ability to check your equipment for engraving. If you step on Tavelor's small engraving table, your character will do an equipment check to verify that all of your items are engraved to you. A check will be made on all of your worn equipment, your main bag, and any containers in your main bag. You may also check your equipment manually with the "checkequipment" command.

- Made widescreen mode optional.

- Added full screen mode.

- If you have a multiple monitor setup, full screen mode will work on any monitor. Simply drag the (non full screen) Aberoth window to the monitor you wish to use, then check the "Full screen" check box.

- Widescreen and full screen modes use more CPU/GPU than normal mode, and widescreen mode uses more network bandwith. Players experiencing performance issues should experiment with unchecking the "Widescreen" and/or "Full screen" check boxes.

- Added item size option to adjust the size of item icons.

- Players may now quit to the main menu at any time by pressing ESC, then Q. Note that your character will not be logged out immediately, so if you want to be safe, be sure to make camp first.

- Players may now respawn without going back to the logon dialog by pressing "R" after they have died or logged off.

- Added the "camp" command, which does the same thing as "makecamp"
Aberoth - Jarbit
- Aberoth now runs in 16x9 widescreen mode.

- Increased base regeneration rate of players from 11 hp/min to 15 hp/min, and increased the bind wounds skill effect. Bind wounds now adds exactly 1 hp/min for levels 1-5 and adds exactly 2 hp/min for levels 6 and above.

- Lowered engraved drop rate to 10% (5% for deeply engraved).

- Removed additional 10% XP penalty in realm of protection.

- Shields are now picked up by your off hand by default.

- Modified some hint messages to better help new users.
Aberoth - Jarbit
- Aberoth now runs in 16x9 widescreen mode.

- Increased base regeneration rate of players from 11 hp/min to 15 hp/min, and increased the bind wounds skill effect. Bind wounds now adds exactly 1 hp/min for levels 1-5 and adds exactly 2 hp/min for levels 6 and above.

- Lowered engraved drop rate to 10% (5% for deeply engraved).

- Removed additional 10% XP penalty in realm of protection.

- Shields are now picked up by your off hand by default.

- Modified some hint messages to better help new users.
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