Join us for a live stream! Nuggets will be tossed, patch secrets will be revealed, and you even get to ask our devs some questions. But no, we won't do your math homework.
Join us for a live stream! Nuggets will be tossed, patch secrets will be revealed, and you even get to ask our devs some questions. But no, we won't do your math homework.
Prepare yourselves for another dose of greatness. A substantial chunk of our time was spent improving and revising a few background systems, with a few still needing a little more polish before we make them live. One such system we’re putting quite a bit of work into is the Nugget pathfinding restructure. The improvements being made will ensure that Nuggets make better navigation decisions and avoid getting stuck in unfortunate situations. Additionally, another area receiving a lot of attention is the Creator Power system, which you’ll likely be very excited about.
However, before we discuss that further, we’re also introducing a brand new system in today’s patch. Nuggets will very soon begin taking notice of your actions in the world. The more or less you interact with the world through your powers and influence will change the amount of Faith they have in you. This is divided into Fear and Love. You can decide what kind of God you’re going to be. Doing evil deeds or harming Nuggets in some way will increase their Fear. Showering them with hugs and rainbows will naturally increase their Love, so long as they don’t hate hugs and rainbows.
Depending on their Fear and Love levels, Faith Towers will rise up in your civilization to indicate your Nuggets’ feelings towards you. We’re planning on adding different Research Perks based on Faith for you to play with in the future, as well as Nuggets acting a little differently based on their perception of you. As usual, this system is still very much in its infancy. We’ll be needing your feedback and patience to improve it in the future.
Now on to the super fun stuff: new Creator Powers! Awww yeah! We’re taking a couple more steps towards making you a proper god. Here’s what you’re getting:
GOD POWERS
Why bank on natural selection? Play the role of a divine matchmaker. Choose two Nuggets, climb inside those odd floating heads of theirs, and make them fall madly in love with each other. This way, they have the illusion of choice and you get to dictate which genetic attributes survive. Everyone wins. Hold down the Ctrl button and select the two Nuggets you wish to match.
This power allows you to selectively breed Nuggets. As you know, we’ve added genetics and traits to the game, which will seriously affect your civilization in the long run. However, this extends to everything like skin color, hair color, and so on. You can mix and match however you please! Although, it’s important to keep in mind that ending a relationship between two Nuggets for selective breeding will make them feel awfully depressed about their sudden and rather confusing breakup.
Is a building or Nugget looking a little under the weather? Give it a day at the “God Spa” to restore it back to its usual self. Well, unless the damage is emotional. There’s not much you can do about that. Hold down Ctrl and the Left Mouse Button to rejuvenate a target. Keep holding until the Nugget or Building becomes less likely to fall apart into tiny pieces.
There is no such thing as a slow day in your civilization, no matter how Nuggets may feel. When their work ethic begins to dim, give them a sharp reminder of who’s really in charge. You can either select this power via the menu and press Ctrl +LMB to use it on a Nugget, or cast it instantaneously by holding Ctrl and double clicking on a Nugget.
There’s no prescription quite like a delightful dose of joy and laughter. Give your Nuggets a little ray of sunshine to brighten their day. They tend to work harder when they’re happy. Once you’ve selected the power, hold down Ctrl and left click on a Nugget to give them a jolt of joy.
Take nature’s fury for a spin! If you are looking to increase your Nugget’s Fear level and also catch a great show while you’re at it, then a tornado is just the thing for you. It’s almost impossible to control, but watching debris and Nuggets flying around can be weirdly satisfying. Hit Ctrl + LMB after selecting the power to start the tornado, or hold Ctrl and spin the mouse in circles for a quick cast (gesture not yet implemented).
Let’s hope someone remembered to buy allergy medication, because it’s about to get awfully dusty around here. It’s not exactly a tornado, but the windforce will certainly cause Nuggets to tie themselves around the nearest tree. This is an excellent way to spread some Fear in your civilization. After selecting it, simply hit Ctrl + LMB to introduce a little wind, or quick cast by rapidly blowing on your screen.
Defy gravity and prove once and for all that you’re the most attractive entity in the galaxy. You can pick up any object on the planet and do with it as you please. Keep in mind, though, that Nuggets are very observant creatures, despite their apparent lack of eyes. Casting powers near to them will likely result in their puny little minds being blown.
In the Future We will continue to add more powers to the game as we go along, so we would love to hear what kind of powers you’d like to see. The best suggestions could very well make it into the game. At the moment, we have plans to include the following powers:
Earthquake Lightning Strike Meteor Strike Possession Prioritize Superheronize Reincarnate Plant Trees Make it Rain Bite It (attack)
BUILDINGS LIST
We are happy to introduce the Buildings List Panel. Now you can see all of your buildings sorted in one place. You can prioritize them, demolish them, and so on using the list. Later on, we’re planning on adding a building queue, which will allow you to sort which buildings you want to be completed first.
EDUCATION
Instead of running around eating dirt and performing potentially life-threatening activities, Nuggets can now spend their childhoods in schools learning from the collective knowledge passed down through the generations. In certain buildings, like the Refinery and Engineer’s Hut, educated Nuggets will be more productive. Some buildings will eventually require educated Nuggets to run properly, but you can still try and give the controls over to one of the village idiots and see how quickly they can set things on fire. You can get away with allowing students to teach themselves, but it will take far longer for them to understand the more complex stuff. Assigning a teacher to the building will increase education speeds.
PRAYER ENCLAVE
Every god comes across the problem of having to process an enormous amount of prayers. Fortunately, there is a modern solution to this. We are proud to introduce GodMail and the Prayer Enclave. Nuggets will finally have a special little place to ask you for help, send their regards, or possibly just annoy you with a fantastic heap of nonsense. Almost every prayer is going to be a new quest for you to solve or outright refuse. Accepting and successfully completing a quest will alter Faith substantially.
Nuggets will build the Prayer Enclave on their own, which means you do not have explicit control over its placement. In the future, there will likely be even more buildings that Nuggets will construct without your say-so.
We are only implementing a single quest in this patch to test the system, with more to follow soon. Like with everything else, feel free to give us quest suggestions! Here are some examples of what’s to come:
Punish my Neighbor
“Dear Creator, I come to you with a broken heart. My neighbor, Bobrigo, just married the love of my life! I cannot stand for this. Every time I see his smug little smile, I have to punch a rock painting of a puppy. It’s such an innocent-looking puppy, too. Please help me. If you punish him in some way, you will earn every bit of faith I can muster. You’ll show everyone that justice exists!”
A White & Black Rock
“Dear Creator, Tragedy has struck! An obnoxious boulder just rolled in out of nowhere and planted itself firmly in the middle of the farm. If it stays there, the village might starve! We haven’t mastered the art of working around problems yet. Some Nuggets are already drawing straws on who we’re going to eat first. The whole situation is worsened by the fact that a batch of Bloody Diarrhea fruit was ruined by that confounded thing. I was looking forward to those. Please help us out!” PEARL DEERS Pearl Deers now inhabit on a Mother Planet. You should begin seeing them wandering around, possibly in tight little family units.
PRE-MEDIEVAL ENGINEER'S HUT
The Pre-Medieval Engineer’s Hut will make your Engineer Nuggets more productive. You can use educated Nuggets to improve things quite a bit.
PERSISTENT WORLD
Nuggets can now see and feel your actions. Picking someone up will cause other Nuggets to flee. Such actions will increase Fear and decrease the Happiness of affected Nuggets.
CREATOR POINTS
Creator Powers will now require Creator Points. Creator points are accumulated over time, which can be sped up by increasing Faith. The more you use these powers, the faster Creator Points will be generated. We are still going to balance this system quite a bit more, so please submit your feedback via the forums or Discord.
CREATOR POWER QUICK ACCESS MENU
Hitting the Middle Mouse Button or Tab on the keyboard will open the Creator Power Menu. Every power is activated by holding the Ctrl button down before clicking. Let us know what you think!
Prepare yourselves for another dose of greatness. A substantial chunk of our time was spent improving and revising a few background systems, with a few still needing a little more polish before we make them live. One such system we’re putting quite a bit of work into is the Nugget pathfinding restructure. The improvements being made will ensure that Nuggets make better navigation decisions and avoid getting stuck in unfortunate situations. Additionally, another area receiving a lot of attention is the Creator Power system, which you’ll likely be very excited about.
However, before we discuss that further, we’re also introducing a brand new system in today’s patch. Nuggets will very soon begin taking notice of your actions in the world. The more or less you interact with the world through your powers and influence will change the amount of Faith they have in you. This is divided into Fear and Love. You can decide what kind of God you’re going to be. Doing evil deeds or harming Nuggets in some way will increase their Fear. Showering them with hugs and rainbows will naturally increase their Love, so long as they don’t hate hugs and rainbows.
Depending on their Fear and Love levels, Faith Towers will rise up in your civilization to indicate your Nuggets’ feelings towards you. We’re planning on adding different Research Perks based on Faith for you to play with in the future, as well as Nuggets acting a little differently based on their perception of you. As usual, this system is still very much in its infancy. We’ll be needing your feedback and patience to improve it in the future.
Now on to the super fun stuff: new Creator Powers! Awww yeah! We’re taking a couple more steps towards making you a proper god. Here’s what you’re getting:
GOD POWERS
Why bank on natural selection? Play the role of a divine matchmaker. Choose two Nuggets, climb inside those odd floating heads of theirs, and make them fall madly in love with each other. This way, they have the illusion of choice and you get to dictate which genetic attributes survive. Everyone wins. Hold down the Ctrl button and select the two Nuggets you wish to match.
This power allows you to selectively breed Nuggets. As you know, we’ve added genetics and traits to the game, which will seriously affect your civilization in the long run. However, this extends to everything like skin color, hair color, and so on. You can mix and match however you please! Although, it’s important to keep in mind that ending a relationship between two Nuggets for selective breeding will make them feel awfully depressed about their sudden and rather confusing breakup.
Is a building or Nugget looking a little under the weather? Give it a day at the “God Spa” to restore it back to its usual self. Well, unless the damage is emotional. There’s not much you can do about that. Hold down Ctrl and the Left Mouse Button to rejuvenate a target. Keep holding until the Nugget or Building becomes less likely to fall apart into tiny pieces.
There is no such thing as a slow day in your civilization, no matter how Nuggets may feel. When their work ethic begins to dim, give them a sharp reminder of who’s really in charge. You can either select this power via the menu and press Ctrl +LMB to use it on a Nugget, or cast it instantaneously by holding Ctrl and double clicking on a Nugget.
There’s no prescription quite like a delightful dose of joy and laughter. Give your Nuggets a little ray of sunshine to brighten their day. They tend to work harder when they’re happy. Once you’ve selected the power, hold down Ctrl and left click on a Nugget to give them a jolt of joy.
Take nature’s fury for a spin! If you are looking to increase your Nugget’s Fear level and also catch a great show while you’re at it, then a tornado is just the thing for you. It’s almost impossible to control, but watching debris and Nuggets flying around can be weirdly satisfying. Hit Ctrl + LMB after selecting the power to start the tornado, or hold Ctrl and spin the mouse in circles for a quick cast (gesture not yet implemented).
Let’s hope someone remembered to buy allergy medication, because it’s about to get awfully dusty around here. It’s not exactly a tornado, but the windforce will certainly cause Nuggets to tie themselves around the nearest tree. This is an excellent way to spread some Fear in your civilization. After selecting it, simply hit Ctrl + LMB to introduce a little wind, or quick cast by rapidly blowing on your screen.
Defy gravity and prove once and for all that you’re the most attractive entity in the galaxy. You can pick up any object on the planet and do with it as you please. Keep in mind, though, that Nuggets are very observant creatures, despite their apparent lack of eyes. Casting powers near to them will likely result in their puny little minds being blown.
In the Future We will continue to add more powers to the game as we go along, so we would love to hear what kind of powers you’d like to see. The best suggestions could very well make it into the game. At the moment, we have plans to include the following powers:
Earthquake Lightning Strike Meteor Strike Possession Prioritize Superheronize Reincarnate Plant Trees Make it Rain Bite It (attack)
BUILDINGS LIST
We are happy to introduce the Buildings List Panel. Now you can see all of your buildings sorted in one place. You can prioritize them, demolish them, and so on using the list. Later on, we’re planning on adding a building queue, which will allow you to sort which buildings you want to be completed first.
EDUCATION
Instead of running around eating dirt and performing potentially life-threatening activities, Nuggets can now spend their childhoods in schools learning from the collective knowledge passed down through the generations. In certain buildings, like the Refinery and Engineer’s Hut, educated Nuggets will be more productive. Some buildings will eventually require educated Nuggets to run properly, but you can still try and give the controls over to one of the village idiots and see how quickly they can set things on fire. You can get away with allowing students to teach themselves, but it will take far longer for them to understand the more complex stuff. Assigning a teacher to the building will increase education speeds.
PRAYER ENCLAVE
Every god comes across the problem of having to process an enormous amount of prayers. Fortunately, there is a modern solution to this. We are proud to introduce GodMail and the Prayer Enclave. Nuggets will finally have a special little place to ask you for help, send their regards, or possibly just annoy you with a fantastic heap of nonsense. Almost every prayer is going to be a new quest for you to solve or outright refuse. Accepting and successfully completing a quest will alter Faith substantially.
Nuggets will build the Prayer Enclave on their own, which means you do not have explicit control over its placement. In the future, there will likely be even more buildings that Nuggets will construct without your say-so.
We are only implementing a single quest in this patch to test the system, with more to follow soon. Like with everything else, feel free to give us quest suggestions! Here are some examples of what’s to come:
Punish my Neighbor
“Dear Creator, I come to you with a broken heart. My neighbor, Bobrigo, just married the love of my life! I cannot stand for this. Every time I see his smug little smile, I have to punch a rock painting of a puppy. It’s such an innocent-looking puppy, too. Please help me. If you punish him in some way, you will earn every bit of faith I can muster. You’ll show everyone that justice exists!”
A White & Black Rock
“Dear Creator, Tragedy has struck! An obnoxious boulder just rolled in out of nowhere and planted itself firmly in the middle of the farm. If it stays there, the village might starve! We haven’t mastered the art of working around problems yet. Some Nuggets are already drawing straws on who we’re going to eat first. The whole situation is worsened by the fact that a batch of Bloody Diarrhea fruit was ruined by that confounded thing. I was looking forward to those. Please help us out!” PEARL DEERS Pearl Deers now inhabit on a Mother Planet. You should begin seeing them wandering around, possibly in tight little family units.
PRE-MEDIEVAL ENGINEER'S HUT
The Pre-Medieval Engineer’s Hut will make your Engineer Nuggets more productive. You can use educated Nuggets to improve things quite a bit.
PERSISTENT WORLD
Nuggets can now see and feel your actions. Picking someone up will cause other Nuggets to flee. Such actions will increase Fear and decrease the Happiness of affected Nuggets.
CREATOR POINTS
Creator Powers will now require Creator Points. Creator points are accumulated over time, which can be sped up by increasing Faith. The more you use these powers, the faster Creator Points will be generated. We are still going to balance this system quite a bit more, so please submit your feedback via the forums or Discord.
CREATOR POWER QUICK ACCESS MENU
Hitting the Middle Mouse Button or Tab on the keyboard will open the Creator Power Menu. Every power is activated by holding the Ctrl button down before clicking. Let us know what you think!
Playing as an omnipotent Creator is a fascinating and complicated endeavor. Players have the freedom to watch over and influence their Nugget subjects, like a child studying a particularly adorable ant farm. They have the freedom to shower the Nuggets with blessings, or sadistically shake the metaphorical ant farm into oblivion. With such a wide array of options available to the player, we’ve been discussing a system of… accountability. This is a God game after all, so we are bringing in a Faith system. Soon, Nuggets will respond appropriately to player actions - whether good or evil - and as Nuggets grow in Faith, players will grow in influence.
When the Player uses Creator Powers, they expend Creator Points. These Creator Points regenerate depending on the Faith of your population (the higher the Faith, the faster the points generate). There will be several ways for the player to raise the Faith of the population - the first of which is our new Prayer System. We plan to add a new structure to the game The Prayer Enclave, where Nuggets go to pray. We will be treating their prayers as a kind of mini quest system. Players will be able to scroll through Nugget prayers, and choose to accept or reject them.
EXAMPLES
"Help little Jumby! I took my eye off him for one second while he was playing in the woods, and he ran off with a pack of wolves! I just know they'll eat him up - but not if you find him and bring him back! If you save my little Jumby, I promise to have faith in you as long as I live!"
Objectives Find Jumby and return him to his mother before the time runs out and he meets the unfortunate end of becoming a juicy Nugget steak.
Should the player accept, the prayer quest will become active and the player will receive a reward of Faith as a result of completing it. The player can also increase Faith by simply using Creator Powers within range of Nuggets.
But what happens if the player uses their power to set a Nugget on fire? Or throw a Nugget into space? This would certainly increase Faith, but it feels different than when powers are used in a more benevolent fashion.
Punish my Nemisis
“Dear Creator, I come to you with a broken heart. My nemesis, Bobrigo, just married the love of my life! I cannot stand for this. Every time I see his smug little smile, I have to punch a rock painting of a puppy. It’s such an innocent-looking puppy, too. Please help me. If you punish him in some way, you will earn every bit of faith I can muster. You’ll show everyone that justice exists!”
Objectives
Find a way to punish Bobrigo.
A White & Black Rock
“Dear Creator, Tragedy has struck! An obnoxious boulder just rolled in out of nowhere and planted itself firmly in the middle of the farm. If it stays there, the village might starve! We haven’t mastered the art of working around problems yet. Some Nuggets are already drawing straws on who we’re going to eat first. The whole situation is worsened by the fact that a batch of Bloody Diarrhea fruit was ruined by that confounded thing. I was looking forward to those. Please help us out!”
Objectives
Get rid of the mysterious boulder.
FEAR AND LOVE
With this in mind, we have added Fear & Love to the Faith system. Depending on a your actions, Faith will be fear-based or love-based. Prayer Quests will be labeled as good or evil (“Please let it rain on our crops!” or “Dismember my annoying Neighbour!”). Healing a sick Nugget will increase Love, killing a Nugget with a power will increase Fear, and so on. Fear and Love rise and fall independently of Faith, but they do have a profound effect on it.
Based on the current Faith, Nuggets will build monuments that will dynamically change based on the strength of their Faith in you. The higher their Faith, the bigger the monument will be.
LOVE TOWER
Nugget Faith is manifested in a way that mirrors the actions of their Creator. If the player has been causing mischief, faithful/fearful Nuggets will behave mischievously. If you have been a loving god, faithful/loving Nuggets will respond in kind. Everything has a give and take, though. While fear-based Faith can cause problems in the long run, it does generate Creator Points twice as fast as love-based Faith.
You can also choose to be a careless god and remain neutral. This way, Nuggets will continue their evolutionary journey with less interruptions from your side.
FEAR TOWER
Faith in general has such a profound effect on Nuggets that it will even affect their genetic traits when they are born. Populations with high Faith will have a higher chance of introducing positive traits (such as “Grind - This Nugget loves to work. Their stamina decreases 25% slower.”) to their population. Adversely, low Faith populations will be more likely to foster negative traits - but remember, selective breeding is a thing. Once a trait has been introduced, Nugget infants have a high chance of inheriting the traits possessed by their parents. Each Parent introduces a 25% chance of character legacy. If both parents share the same trait, the chance grows to 50%. (Special thanks to our fan for inspiration: Hazonic)
Let’s dive into the specifics
Imagine listening to Nugget prayers every moment of every day. Nothing could be more tedious. That’s why you have the convenience of the Prayer Enclave at your disposal. Instead of parking yourself in front of a divine telephone, you can simply check your mail whenever you desire. Nugget prayers are displayed once you click on the Prayer Enclave. They are listed in order of appearance, but you can sort through them in numerous ways. Selecting a quest will display more information about it.
The Menu Hey, this looks familiar. Here’s how it works
Inbox - Contains the latest batch of prayers, straight from the mouths of Nuggets. It suddenly seems less appealing... Started - Should you accept a Nugget’s quest, it will be moved to this tab. Responded - Completed quests are found here. Spam - There’s no telling what lurks in this tab. Be warned. Trash - This is the home of rejected prayers. It could be that they went against everything you stand for, or maybe you just didn’t feel like doing them. You’re the boss.
Analyzing a prayer
Once you’ve got an idea of what the quest entails, you can either accept or reject a prayer. Accepting a quest will make it active, which activates its timer if it has one. This means that certain quests will need to be completed with a bit of speed. Don’t go accepting quests willy-nilly, though. Most of them have consequences. This is where the concept of good and evil comes in, which translates into love or fear from Nuggets. The heart and skull symbols in the Prayer Enclave indicate what each quest entails from a moral standpoint. You can probably figure out which is which. It will likely be difficult to always be good or bad, so sometimes you have to make a tough decision. This could mean missing out on a decent reward to stick to your chosen morality.
We hope you love the new system! Let us know what kind of god, you think you’re going to be and share your ideas about what type of side quests we should add to the game. Thank you for your time!
Playing as an omnipotent Creator is a fascinating and complicated endeavor. Players have the freedom to watch over and influence their Nugget subjects, like a child studying a particularly adorable ant farm. They have the freedom to shower the Nuggets with blessings, or sadistically shake the metaphorical ant farm into oblivion. With such a wide array of options available to the player, we’ve been discussing a system of… accountability. This is a God game after all, so we are bringing in a Faith system. Soon, Nuggets will respond appropriately to player actions - whether good or evil - and as Nuggets grow in Faith, players will grow in influence.
When the Player uses Creator Powers, they expend Creator Points. These Creator Points regenerate depending on the Faith of your population (the higher the Faith, the faster the points generate). There will be several ways for the player to raise the Faith of the population - the first of which is our new Prayer System. We plan to add a new structure to the game The Prayer Enclave, where Nuggets go to pray. We will be treating their prayers as a kind of mini quest system. Players will be able to scroll through Nugget prayers, and choose to accept or reject them.
EXAMPLES
"Help little Jumby! I took my eye off him for one second while he was playing in the woods, and he ran off with a pack of wolves! I just know they'll eat him up - but not if you find him and bring him back! If you save my little Jumby, I promise to have faith in you as long as I live!"
Objectives Find Jumby and return him to his mother before the time runs out and he meets the unfortunate end of becoming a juicy Nugget steak.
Should the player accept, the prayer quest will become active and the player will receive a reward of Faith as a result of completing it. The player can also increase Faith by simply using Creator Powers within range of Nuggets.
But what happens if the player uses their power to set a Nugget on fire? Or throw a Nugget into space? This would certainly increase Faith, but it feels different than when powers are used in a more benevolent fashion.
Punish my Nemisis
“Dear Creator, I come to you with a broken heart. My nemesis, Bobrigo, just married the love of my life! I cannot stand for this. Every time I see his smug little smile, I have to punch a rock painting of a puppy. It’s such an innocent-looking puppy, too. Please help me. If you punish him in some way, you will earn every bit of faith I can muster. You’ll show everyone that justice exists!”
Objectives
Find a way to punish Bobrigo.
A White & Black Rock
“Dear Creator, Tragedy has struck! An obnoxious boulder just rolled in out of nowhere and planted itself firmly in the middle of the farm. If it stays there, the village might starve! We haven’t mastered the art of working around problems yet. Some Nuggets are already drawing straws on who we’re going to eat first. The whole situation is worsened by the fact that a batch of Bloody Diarrhea fruit was ruined by that confounded thing. I was looking forward to those. Please help us out!”
Objectives
Get rid of the mysterious boulder.
FEAR AND LOVE
With this in mind, we have added Fear & Love to the Faith system. Depending on a your actions, Faith will be fear-based or love-based. Prayer Quests will be labeled as good or evil (“Please let it rain on our crops!” or “Dismember my annoying Neighbour!”). Healing a sick Nugget will increase Love, killing a Nugget with a power will increase Fear, and so on. Fear and Love rise and fall independently of Faith, but they do have a profound effect on it.
Based on the current Faith, Nuggets will build monuments that will dynamically change based on the strength of their Faith in you. The higher their Faith, the bigger the monument will be.
LOVE TOWER
Nugget Faith is manifested in a way that mirrors the actions of their Creator. If the player has been causing mischief, faithful/fearful Nuggets will behave mischievously. If you have been a loving god, faithful/loving Nuggets will respond in kind. Everything has a give and take, though. While fear-based Faith can cause problems in the long run, it does generate Creator Points twice as fast as love-based Faith.
You can also choose to be a careless god and remain neutral. This way, Nuggets will continue their evolutionary journey with less interruptions from your side.
FEAR TOWER
Faith in general has such a profound effect on Nuggets that it will even affect their genetic traits when they are born. Populations with high Faith will have a higher chance of introducing positive traits (such as “Grind - This Nugget loves to work. Their stamina decreases 25% slower.”) to their population. Adversely, low Faith populations will be more likely to foster negative traits - but remember, selective breeding is a thing. Once a trait has been introduced, Nugget infants have a high chance of inheriting the traits possessed by their parents. Each Parent introduces a 25% chance of character legacy. If both parents share the same trait, the chance grows to 50%. (Special thanks to our fan for inspiration: Hazonic)
Let’s dive into the specifics
Imagine listening to Nugget prayers every moment of every day. Nothing could be more tedious. That’s why you have the convenience of the Prayer Enclave at your disposal. Instead of parking yourself in front of a divine telephone, you can simply check your mail whenever you desire. Nugget prayers are displayed once you click on the Prayer Enclave. They are listed in order of appearance, but you can sort through them in numerous ways. Selecting a quest will display more information about it.
The Menu Hey, this looks familiar. Here’s how it works
Inbox - Contains the latest batch of prayers, straight from the mouths of Nuggets. It suddenly seems less appealing... Started - Should you accept a Nugget’s quest, it will be moved to this tab. Responded - Completed quests are found here. Spam - There’s no telling what lurks in this tab. Be warned. Trash - This is the home of rejected prayers. It could be that they went against everything you stand for, or maybe you just didn’t feel like doing them. You’re the boss.
Analyzing a prayer
Once you’ve got an idea of what the quest entails, you can either accept or reject a prayer. Accepting a quest will make it active, which activates its timer if it has one. This means that certain quests will need to be completed with a bit of speed. Don’t go accepting quests willy-nilly, though. Most of them have consequences. This is where the concept of good and evil comes in, which translates into love or fear from Nuggets. The heart and skull symbols in the Prayer Enclave indicate what each quest entails from a moral standpoint. You can probably figure out which is which. It will likely be difficult to always be good or bad, so sometimes you have to make a tough decision. This could mean missing out on a decent reward to stick to your chosen morality.
We hope you love the new system! Let us know what kind of god, you think you’re going to be and share your ideas about what type of side quests we should add to the game. Thank you for your time!
We are super excited about the game, and our devs have been working tirelessly to improve and expand it. That being said, we know we have many fans that are not ready to take the plunge and fully support the project. We want you guys to join our family and share the journey with us! Today we're releasing a new Demo update that includes numerous bug fixes and improvements. As usual, the Demo version has some limitations, and is a few versions behind the Current Early Access version available through our website. We hope you guys enjoy it!
We love when we receive feedback on our Discord channel and Forums! As always, don't forget to follow our dev updates via Twitter
We are super excited about the game, and our devs have been working tirelessly to improve and expand it. That being said, we know we have many fans that are not ready to take the plunge and fully support the project. We want you guys to join our family and share the journey with us! Today we're releasing a new Demo update that includes numerous bug fixes and improvements. As usual, the Demo version has some limitations, and is a few versions behind the Current Early Access version available through our website. We hope you guys enjoy it!
We love when we receive feedback on our Discord channel and Forums! As always, don't forget to follow our dev updates via Twitter