New Items:
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_EasterDinoCandy.PrimalItemConsumable_EasterDinoCandy'" 1 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Skin/PrimalItemSkin_DinoMarshmallowHat.PrimalItemSkin_DinoMarshmallowHat'" 1 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Skin/PrimalItemSkin_MarshmallowHat.PrimalItemSkin_MarshmallowHat'" 1 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Skin/PrimalItemSkin_Club_ChocolateRabbit.PrimalItemSkin_Club_ChocolateRabbit'" 1 0 0
Existing Items:
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Skin/PrimalItemSkin_DinoChickHat.PrimalItemSkin_DinoChickHat'" 1 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Skin/PrimalItemSkin_EasterChick.PrimalItemSkin_EasterChick'" 1 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Skin/PrimalItemSkin_DinoEasterEggHat.PrimalItemSkin_DinoEasterEggHat'" 1 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Skin/PrimalItemSkin_EasterEggHat.PrimalItemSkin_EasterEggHat'" 1 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Skin/PrimalItemSkin_BunnyHat.PrimalItemSkin_BunnyHat'" 1 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Leather/PrimalItemSkin_DinoBunnyHat.PrimalItemSkin_DinoBunnyHat'" 1 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Saddles/PrimalItemCostume_ProcopBunny.PrimalItemCostume_ProcopBunny'" 1 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Halloween/PrimalItemStructure_EasterEgg.PrimalItemStructure_EasterEgg'" 1 0 0
Eggcellent Adventure 4 (2019)!
- Auto Activates 4/16-4/30
- Not supported in Primitive Plus mode
- Wild Bunny Oviraptors
* 50% of wild Oviraptors (33% of wild Aberrant Dodos on Aberration) are Bunny Oviraptors
* Cannot be tamed
* NEW! Drop Easter Candy as they spread Easter joy!
* Feed your candy to your tame for a fun festive effect!
- Wild Bunny Dodos
50% of wild Dodos (33% of wild Aberrant Dodos on Aberration) are Bunny Dodos
* Cannot be tamed
* Drop Easter Eggs as they spread Easter joy!
- Easter Eggs
* Can be placed in the world and painted
- Easter Skins
* Craftable in the Cooking Pot from Easter Eggs
* Bunny Ears Skin
* Procoptodon Bunny Costume
* NEW! Marshmallow Dodo Hat
* NEW! Chocolate Bunny Club
* Egg Shell Hat
* Chick Hat
- Wild creatures have a chance to spawn with additional colors: Green, Magenta, Yellow, and Blue
Managarmr
- Drastically reduce frost breath range
- Freezing stops at approximately turret range
- Damage stops at approximately half turret range
Prim+
- Fixed inability to craft Primitive+ specific resources in the forge
- Fixed inability to harvest coal from obsidian
- Fixed inability to harvest beeswax
- Fixed problems with beehive functionality
- Cauldron/Industrial Cooker can now craft new kibble
- New kibble is now functional on dinos
Meshing
- Hole fixes across Aberration, Extinction, Island, Ragnarok, Scorched Earth, and The Center
- Iteration on metrics
- Desert Titan now requires line-of-sight to do melee or lightning damage
Environment
- Added bottom cap to mushroom trees on Aberration
- Fixed Aberration Surface Damage gaps
- Fixed issue with blue mushrooms not allowing Ankylo to harvest properly on Aberration
- Moved 4 spawn points to be out of potential geo on The Island
- Fixed location where player could become stuck on Extinction
Exploits
- Fixed exploit related to stacking physics impulses
- Fixed exploit related to Rockwell Tentacles
- Fixed exploit related to Tek Swords
- Fixed exploit related to Fish Baskets
- Prevented cryoing Karkinos while they are carrying something
Platform Saddle
- Enable platform build limits saddles PlatformSaddleBuildAreaBoundsMultiplier, can be used to increase this radius on unofficials
- Prevent platform Saddles counting towards the max turret limit
Taxidermy
- Now properly supports Weapons on Humans!
- Adjusted Desert Titan's dermis offset
Homestead
- Icon Iteration
- Fixed LODs for Tek Triangle Roof
- Setup colorization for Fence Foundation
- Setup colorization for Wood Railing
Kentrosaurus
- Added a hard clamp to damage reflection
Equus
- Fix preferred kibble
GPS Transponders
- Fixed transponders disappearing
- Placed Transponder Node no longer scales up after restart
Mind Wipe
- Updated description of Mind Wipe to reflect 24-hour cooldown
Cryopods
- Cryosick dinos are no longer able to attack
- Now use players in-game name in the tribe log
Industrial Cooker
- Now supports pulling water from any connected source
- Never auto-activates when connected to water
Extinction
- Removed GlobalCuddleFoodList Override array
Turrets
- Use FastTurretTargeting system automatically for anything moving faster than 300 cm/s
Sloped Wooden Wall
- Adjusted Left Sloped Wooden Wall to fit better with attaching to a normal wall
C4
- Can now place C4 near ORP protected structures, except near foundations
Dino Leash
- Dino leashes no longer can be placed near enemy foundations
LOD iteration for
- Basilisk
- Flak Armor
- Ghillie Armor
On Tuesday, an Ark: Survival Evolved YouTube channel called H.O.D. Gaming uploaded a video called "2019 GUIDE TO MESH MONKEYS (PART 1)." The owner of the channel, a 27-year old Australian named Luke, told me that it was at least partially inspired by his own personal vengeance. "Each time i would build a base a cheat or exploiter would come and ignore my base defense and exploit my base and steal my work," he said, over email. "Bases take hundreds of hours to build and cheaters can ignore the in game defense through this method."
So naturally, Luke framed his video as a dulcet nature documentary. "Mesh monkeys," he said, are the vile, regrettable creatures who populate the server blades of Ark: Survival Evolved and muck up the multiplayer with cheap tricks that ruin the experience for everyone else. "Today, we're going to explore the mesh monkeys, and the techniques they use to supersede base defenses," he says. For the next 10 minutes, Luke methodically unveiled a few of the tried-and-true exploits that have existed in the game code, he says, since the game released back in 2017. They include a clever server-relog that puts your character out-of-bounds, a hidey-hole in the top corner of a map that you can clip through easily, and a wall that can be rammed through with a jetpack. Luke mentions that he found all of those exploits with a simple YouTube search, and adds, "Why can't the devs fix this themselves?"
The following day, Luke uploaded another video, showing that he was globally banned from Ark servers. "There was no communication with the devs, and no reason given for the ban," he says to me, over email. "I have exposed meshing in the past and was not banned for it, and they still have not taken my feedback from this first video."
H.O.D. Gaming is one of the more prominent YouTube channels in the Ark community. In total, Luke has around 190,000 subscribers, so it was unsurprising to see that his banning emerged as a significant controversy. The news penetrated the front page of the non-denominational r/pcgaming subreddit, where it earned nearly 50,000 upvotes. (Personally, I saw the news on r/all, where it was also on the front page.) Several other Ark YouTubers made videos in response to the ban, and all offered the same tepid analysis of the situation.
Our first instinct is to do whatever is in our power to prevent abuse.
Studio Wildcard
When I reached out to Studio Wildcard, the company behind Ark, they directed me to a statement they made on the forums shortly after the Reddit indignation. In it, they announced that H.O.D. would be formally unbanned, but also didn't fully exonerate Luke's content. "Any issue that violates our Code of Conduct is subject to a fair appeal process. When things land in the gray area, our first instinct is to do whatever is in our power to prevent abuse," it read. "Upon further review of the situation involving H.O.D Gaming, we felt that it was not deserving of a permanent ban. Videos showing exploit techniques are admittedly a gray area when it comes to enforcement, which is just one of the reasons why the appeal process exists for bans."
This is fairly standard for a lot of publishers. You can find plenty of examples of prominent streamers earning bans after taking advantage of an exploit or an oversight. It's happened in PUBG, Overwatch, and most recently in Anthem. The difference for H.O.D. is that he claims the meshing he demonstrated happened in Ark's single-player mode, and also that the overall directive of his video was cached as a form of protest. I asked him what his response would be if Wildcard informed him that achieving exploits, regardless of the overarching context, was a no-questions-asked bannable offense.
These exploits have been in the game for far too long and have becoming widely accepted as a norm.
H.O.D.
"I [would] respond that I deserve the ban for exposing these exploits, but sacrifices have to be made. It's the only way to bring enough attention to them to actually get them fixed," he wrote. These exploits have been in the game for far too long and have becoming widely accepted as a norm."
Wildcard, of course, addressed this guerrilla sentiment in its response, essentially saying that the company would prefer its community to address complaints about exploits more formally, via a troubleshooting report, rather than publicize them on a platform like YouTube. "There are established methods for escalating exploits to the development team that exist to prevent the spread of information to the general public," it read. "The more widely known an exploit is, the more likely it is to be exploited."
Your mileage on this controversy will depend on how effective you think H.O.D. Gaming's protest was, or if you think it introduced a whole new group of people to some of Ark's more fragile invisible walls. One thing is clear though; fixing the exploits would solve all of these problems, all at once. The simplest answer is usually the right one.
HDR on PC continues to be a bit of a mess these days, but provided you haven’t been put off by the astronomical prices of the [cms-block]s for HDR or, indeed, the ongoing debacle surrounding Windows 10 support for it, then the next step on your path to high dynamic range glory is to get an HDR compatible graphics card.
Below, you’ll find a complete list of all the Nvidia and AMD graphics cards that have built-in support for HDR, as well as everything you need to know about getting one that also supports Nvidia and AMD’s own HDR standards, G-Sync HDR and FreeSync 2. I’ve also put together a list of all the PC games that support HDR as well. There aren’t many of them, all told, but I’ll be updating this list with more titles as and when they come out so it’s always up to date.
S+
Variant System
- Added Structure variant system to cycle visuals for a structure
Structure Pickup
- Enabled pickup of the following structures:
- Elevator Platforms
- Elevator Tracks
- Electric Generator
- Grill
- Industrial Forge
- Industrial Grinder
- Chem Bench
- Fabricator
- Tek Generator
- Tek Replicator
- Tek Transmitter
- Disabled pickup of Bee Hives
- Added ServerSettings ini config option StructurePickupHoldDuration to allow unofficials to configure (or disable by setting to 0) the quick-pickup hold duration
- Changed default for quick-pickup to 0.5 seconds (from 1 second)
Structure Additions
- Added 'Smooth' sidewall variants (like the stone foundation) to the stock square foundations [Adobe, Metal, Stone, Tek, Thatch, Wood]
- Triangle foundations [Adobe, Metal, Stone, Tek, Wood]
- Triangle ceilings [Adobe, Metal, Stone, Tek, Wood, Greenhouse]
- Triangle roofs [Adobe, Metal, Stone, Tek, Wood, Greenhouse]
- Large (4x height) walls [Adobe, Metal, Stone, Tek, Wood]
- Flexible pipes [Stone, Metal]
- Flexible electrical cables
- Stairs (with freely swappable ramp variant) [Adobe, Metal, Stone, Tek, Wood]
- Double door frames [Adobe, Metal, Stone, Tek, Wood]
- Double doors [Adobe, Metal, Stone, Tek, Wood]
- Tek Dedicated storage (Tek structure that allows storing a large amount of a single resource)
- Fence supports (allows you to build fences that are level along the top) [Adobe, Metal, Stone, Tek, Wood]
Kibble Rework
- Categorized Kibble
- Creatures prefer their category of Kibble or above
- Produced
- Allosaurus - Superior
- Ankylosaurus - Regular
- Archaeopteryx - Simple
- Argentavis - Superior
- Baryonyx - Regular
- Basilisk - Exceptional
- Brontosaurus - Exceptional
- Carbonemys - Regular
- Carnotaur - Regular
- Compy - Simple
- Dilophosaur - Basic
- Dimetrodon - Regular
- Dimorphodon - Simple
- Diplodocus - Regular
- Dodo - Basic
- Featherlight - Basic
- Gallimimus - Simple
- Giganotosaurus - Exceptional
- Glowtail - Basic
- Hesperornis - Extraordinary
- Ichthyornis - Simple
- Iguanodon - Simple
- Kairuku - Basic
- Kaprosuchus - Regular
- Kentrosaurus - Regular
- Lystrosaurus - Basic
- Mantis - Superior
- Megalania - Superior
- Megalosaurus - Superior
- Micro Raptor - Simple
- Morellatops - Simple
- Moschops - Superior
- Oviraptor - Simple
- Snow Owl - Superior
- Pachycephalosaurus - Simple
- Pachyrhinosaurus - Regular
- Parasaur - Basic
- Pegomastax - Simple
- Pelagornis - Regular
- Pteranodon - Simple
- Pulmonoscorpius - Regular
- Quetzalcoatlus - Exceptional
- Raptor - Simple
- Rex - Exceptional
- Rock Drake - Extraordinary
- Sarcosuchus - Regular
- Spinosaur - Superior
- Stegosaurus - Regular
- Tapejera - Superior
- Terror Bird - Regular
- Therizinosaurus - Exceptional
- Thorny Dragon - Regular
- Titanboa - Superior
- Triceratops - Simple
- Troodon - Regular
- Velonasaur - Regular
- Vulture - Basic
- Wyvern - Extraordinary
- Yutyrannus - Exceptional
- Preferred
- Allosaurus - Superior
- Angler Fish - Regular
- Ankylosaurus - Regular
- Araneo - Simple
- Archaeopteryx - Simple
- Argentavis - Superior
- Baryonyx - Regular
- Basilosaurus - Exceptional
- Beelzebufo - Regular
- Brontosaurus - Exceptional
- Carbonemys - Regular
- Carnotaur - Regular
- Castoroides - Superior
- Daeodon - Superior
- Dilophosaur - Basic
- Dimetrodon - Regular
- Dimorphodon - Simple
- Diplocaulus - Simple
- Diplodocus - Regular
- Direbear - Superior
- Direwolf - Superior
- Dodo - Basic
- Doedicurus - Regular
- Dunkleosteus - Superior
- Gallimimus - Simple
- Gasbags - Superior
- Giant Bee - Simple
- Gigantopithecus - Regular
- Giganotosaurus - Exceptional
- Griffin - Extraordinary
- Ichthyornis - Simple
- Ichthyosaurus - Simple
- Iguanodon - Simple
- Kairuku - Basic
- Kaprosuchus - Regular
- Karkinos - Exceptional
- Kentrosaurus - Regular
- Lymantria - Regular
- Mammoth - Superior
- Managarmr - Exceptional
- Megalania - Extraordinary
- Megaloceros - Simple
- Megalodon - Superior
- Megalosaurus - Superior
- Megatherium - Superior
- Mesopithicus - Basic
- Morellatops - Simple
- Mosasaurus - Exceptional
- Onyc - Simple
- Snow Owl - Superior
- Pachycephalosaurus - Simple
- Paraceratherium - Superior
- Parasaur - Basic
- Pegomastax - Simple
- Pelagornis - Regular
- Phiomia - Basic
- Plesiosaurus - Superior
- Pteranodon - Regular
- Pulmonoscorpius - Regular
- Purlovia - Regular
- Quetzalcoatlus - Exceptional
- Raptor - Simple
- Rex - Exceptional
- Rock Elemental - Extraordinary
- Sabertooth - Regular
- Sarcosuchus - Regular
- Spinosaur - Exceptional
- Stegosaurus - Regular
- Tapejera - Superior
- Terror Bird - Regular
- Therizinosaurus - Exceptional
- Thorny Dragon - Regular
- Thylacoleo - Extraordinary
- Triceratops - Simple
- Velonasaur - Regular
- Woolly Rhino - Superior
- Yutyrannus - Extraordinary
Exploits
- Fixed exploit related to water well
- Fixed exploit related to Titan downloads
- Fixed exploit related to Velonasaurs
- Fixed exploit related to Platform Saddles
Crashes
- Fixed crash related to shoulder pets
- Fixed crash related to Taxidermy
Managarmr
- Fixed issue with Managarmr breath causing flyers to teleport
- Fixed Managarmr's forward dash not triggering consistently when spamming it
- When Managarmr freezes a dino with a rider, the rider will no longer be dismounted but rather frozen for 1 second
- Character frozen visual effect should change more smoothly
- A player frozen either standing, crouching, or prone can no longer change that state
- Duration of frozen for player characters is now a function of health and armor rating
- Duration of frozen for player characters is significantly reduced overall
- Cheat spawning a dino should no longer cause you to get stuck on that dino - if it dies while being frozen by Managarmar Ice breath
- Reduced Managarmr ice breath damage ~25%
- Added new freeze immune icon
Environments
- Fixed buildable space outside of bounds
- Fixed multiple holes and meshing locations
- Moved Desert Titan player spawn point to an area inside the structure prevention zone
- Fixed climbable trees in Extinction
Kairuku
- Base affinity increased by 30% now that it has a preferred kibble
Ice Wyverns
- Fixed creature icon being blank
Item Stacks
- Fixed ConfigOverrideItemMaxQuantity issue with RawPrimeMeat
Giganotosaurus
- Increased damage required to enrage a giga by 55%
Corrupted Heart
- Fixed item to use correct icon
Mind Wipe
- Characters can be respeced once every 24 hours
UI
- Improved search filtering on inventory and crafting menus
Elevators
- Set Primitive Elevator Platforms and Tracks to be craftable by wood instead of requiring fungal wood
HDR on PC continues to be a bit of a mess these days, but provided you haven’t been put off by the astronomical prices of the [cms-block]s for HDR or, indeed, the ongoing debacle surrounding Windows 10 support for it, then the next step on your path to high dynamic range glory is to get an HDR compatible graphics card.
Below, you’ll find a complete list of all the Nvidia and AMD graphics cards that have built-in support for HDR, as well as everything you need to know about getting one that also supports Nvidia and AMD’s own HDR standards, G-Sync HDR and FreeSync 2. I’ve also put together a list of all the PC games that support HDR as well. There aren’t many of them, all told, but I’ll be updating this list with more titles as and when they come out so it’s always up to date.
With the arrival of the RTX 2060, we now have four [cms-block] cards that can take advantage of the GPU giant’s cool new graphics features, such as their reflection-enhancing ray tracing magic and performance-boosting DLSS tech. But not all games can do both things at the same time, and many more still have no confirmed support for ray tracing and DLSS at all. So I thought I’d do the hard work for you and put everything in a nice, big list, detailing every ray tracing and DLSS game confirmed so far. The list is still quite small at the moment, but if you’re thinking about upgrading to either the RTX 2060, RTX 2070, RTX 2080 or RTX 2080 Ti, then these are the games that are going to get the most out of them.
Triangle Foundations
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Foundations/Triangle/Adobe/PrimalItemStructure_TriFoundation_Adobe.PrimalItemStructure_TriFoundation_Adobe'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Foundations/Triangle/Metal/PrimalItemStructure_TriFoundation_Metal.PrimalItemStructure_TriFoundation_Metal'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Foundations/Triangle/Stone/PrimalItemStructure_TriFoundation_Stone.PrimalItemStructure_TriFoundation_Stone'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Foundations/Triangle/Tek/PrimalItemStructure_TriFoundation_Tek.PrimalItemStructure_TriFoundation_Tek'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Foundations/Triangle/Wood/PrimalItemStructure_TriFoundation_Wood.PrimalItemStructure_TriFoundation_Wood'" 10 0 0
Triangle Ceilings
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Ceilings/Triangle/Adobe/PrimalItemStructure_TriCeiling_Adobe.PrimalItemStructure_TriCeiling_Adobe'" 10 0 0
cheat giveitem "/Game/PrimalEarth/StructuresPlus/Structures/Ceilings/Triangle/Greenhouse/PrimalItemStructure_TriCeiling_Greenhouse.PrimalItemStructure_TriCeiling_Greenhouse'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Ceilings/Triangle/Metal/PrimalItemStructure_TriCeiling_Metal.PrimalItemStructure_TriCeiling_Meta'l" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Ceilings/Triangle/Stone/PrimalItemStructure_TriCeiling_Stone.PrimalItemStructure_TriCeiling_Stone'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Ceilings/Triangle/Tek/PrimalItemStructure_TriCeiling_Tek.PrimalItemStructure_TriCeiling_Tek'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Ceilings/Triangle/Wood/PrimalItemStructure_TriCeiling_Wood.PrimalItemStructure_TriCeiling_Wood'" 10 0 0
Triangle Roofs
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Roofs_Tri/Adobe/PrimalItemStructure_TriRoof_Adobe.PrimalItemStructure_TriRoof_Adobe'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Roofs_Tri/Greenhouse/PrimalItemStructure_TriRoof_Greenhouse.PrimalItemStructure_TriRoof_Greenhouse'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Roofs_Tri/Metal/PrimalItemStructure_TriRoof_Metal.PrimalItemStructure_TriRoof_Metal'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Roofs_Tri/Stone/PrimalItemStructure_TriRoof_Stone.PrimalItemStructure_TriRoof_Stone'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Roofs_Tri/Tek/PrimalItemStructure_TriRoof_Tek.PrimalItemStructure_TriRoof_Tek'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Roofs_Tri/Wood/PrimalItemStructure_TriRoof_Wood.PrimalItemStructure_TriRoof_Wood'" 10 0 0
Stairs
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Ramps/Adobe/PrimalItemStructure_Ramp_Adobe.PrimalItemStructure_Ramp_Adobe'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Ramps/Metal/PrimalItemStructure_Ramp_Metal.PrimalItemStructure_Ramp_Metal'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Ramps/Stone/PrimalItemStructure_Ramp_Stone.PrimalItemStructure_Ramp_Stone'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Ramps/Tek/PrimalItemStructure_Ramp_Tek.PrimalItemStructure_Ramp_Tek'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Ramps/Wood/PrimalItemStructure_Ramp_Wood.PrimalItemStructure_Ramp_Wood'" 10 0 0
4x Height Walls
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Walls_L/Adobe/PrimalItemStructure_LargeWall_Adobe.PrimalItemStructure_LargeWall_Adobe'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Walls_L/Metal/PrimalItemStructure_LargeWall_Metal.PrimalItemStructure_LargeWall_Metal'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Walls_L/Stone/PrimalItemStructure_LargeWall_Stone.PrimalItemStructure_LargeWall_Stone'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Walls_L/Tek/PrimalItemStructure_LargeWall_Tek.PrimalItemStructure_LargeWall_Tek'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Walls_L/Wood/PrimalItemStructure_LargeWall_Wood.PrimalItemStructure_LargeWall_Wood'" 10 0 0
Double Doorframes
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Doorframes_Double/Adobe/PrimalItemStructure_DoubleDoorframe_Adobe.PrimalItemStructure_DoubleDoorframe_Adobe'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Doorframes_Double/Greenhouse/PrimalItemStructure_DoubleDoorframe_Greenhouse.PrimalItemStructure_DoubleDoorframe_Greenhouse'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Doorframes_Double/Metal/PrimalItemStructure_DoubleDoorframe_Metal.PrimalItemStructure_DoubleDoorframe_Metal'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Doorframes_Double/Stone/PrimalItemStructure_DoubleDoorframe_Stone.PrimalItemStructure_DoubleDoorframe_Stone'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Doorframes_Double/Tek/PrimalItemStructure_DoubleDoorframe_Tek.PrimalItemStructure_DoubleDoorframe_Tek'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Doorframes_Double/Wood/PrimalItemStructure_DoubleDoorframe_Wood.PrimalItemStructure_DoubleDoorframe_Wood'" 10 0 0
Double Doors
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Doors/Doors_Double/Adobe/PrimalItemStructure_DoubleDoor_Adobe.PrimalItemStructure_DoubleDoor_Adobe'" 10 0 0
cheat giveitem "/Game/PrimalEarth/StructuresPlus/Doors/Doors_Double/Greenhouse/PrimalItemStructure_DoubleDoor_Greenhouse.PrimalItemStructure_DoubleDoor_Greenhouse'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Doors/Doors_Double/Metal/PrimalItemStructure_DoubleDoor_Metal.PrimalItemStructure_DoubleDoor_Metal'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Doors/Doors_Double/Stone/PrimalItemStructure_DoubleDoor_Stone.PrimalItemStructure_DoubleDoor_Stone'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Doors/Doors_Double/Tek/PrimalItemStructure_DoubleDoor_Tek.PrimalItemStructure_DoubleDoor_Tek'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Doors/Doors_Double/Wood/PrimalItemStructure_DoubleDoor_Wood.PrimalItemStructure_DoubleDoor_Wood'" 10 0 0
Fence Supports
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/FenceSupports/Adobe/PrimalItemStructure_FenceSupport_Adobe.PrimalItemStructure_FenceSupport_Adobe'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/FenceSupports/Metal/PrimalItemStructure_FenceSupport_Metal.PrimalItemStructure_FenceSupport_Metal'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/FenceSupports/Stone/PrimalItemStructure_FenceSupport_Stone.PrimalItemStructure_FenceSupport_Stone'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/FenceSupports/Tek/PrimalItemStructure_FenceSupport_Tek.PrimalItemStructure_FenceSupport_Tek'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/FenceSupports/Wood/PrimalItemStructure_FenceSupport_Wood.PrimalItemStructure_FenceSupport_Wood'" 10 0 0
Flex Pipes and Wires
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Pipes/Flex/Metal/PrimalItemStructure_PipeFlex_Metal.PrimalItemStructure_PipeFlex_Metal'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Pipes/Flex/Stone/PrimalItemStructure_PipeFlex_Stone.PrimalItemStructure_PipeFlex_Stone'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Wires/Flex/PrimalItemStructure_Wire_Flex.PrimalItemStructure_Wire_Flex'" 10 0 0
Tek Dedicated Storage
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Misc/DedicatedStorage/PrimalItemStructure_DedicatedStorage.PrimalItemStructure_DedicatedStorage'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_Kibble_Base_XSmall.PrimalItemConsumable_Kibble_Base_XSmall'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_Kibble_Base_Small.PrimalItemConsumable_Kibble_Base_Small'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_Kibble_Base_Medium.PrimalItemConsumable_Kibble_Base_Medium'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_Kibble_Base_Large.PrimalItemConsumable_Kibble_Base_Large'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_Kibble_Base_XLarge.PrimalItemConsumable_Kibble_Base_XLarge'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_Kibble_Base_Special.PrimalItemConsumable_Kibble_Base_Special'" 10 0 0
Basic: 5 Fiber, 5 mejoberries, 10 tintoberries, 10 amarberries, 1 cooked meat, 1 extra small egg
Simple: 5 Fiber, 5 mejoberries, 2 rockarrot, 1 cooked fish, 1 small egg
Regular: 5 Fiber, 2 savoroot, 2 longrass, 1 cooked jerky, 1 medium egg
Superior: 5 Fiber, 2 citronal, 2 rare mushroom, 1 cooked prime, 1 sap, 1 large egg
Exceptional: 5 Fiber, 10 mejoberries, 1 rare flower, 1 focal chili, 1 extra large egg
Extraordinary: 5 Fiber, 10 mejoberries, 1 honey, 1 lazarus chowder, 1 special egg