Much has happened since our last edition of the Patch Notes Round-Up. Since then, we've launched Genesis: Part 1 and introduced several improvements and bug fixes that have been circulating in the community. With close to 300 improvements, changes, and tweaks since the release of Genesis, we figure it might be a good time to summarize them and get you caught up to speed!
General
- Completed a full pass on Loot Crates to improve loot variation and quality
- Unofficials can now use flying creatures by adding the following setting to your GameUserSettings.ini under the [ServerSettings] section: bForceCanRideFliers=True
- Building is now enabled in mission areas by default on Unofficial Servers (no longer need to use the aforementioned ini to change it)
- Increased the reliability of repairing glitches
- Added a debuff to reduce damage to tames, players, structures for a short duration of time after releasing from cryo.
- Increased the placement radius check for ocean platforms to prevent them from being placed next to enemy foundations/platforms
- Added an optional visual indicator for the TEK trough radius
- Added a "Grind All" function added to grinders
Magmasaur
- Basilisks can now be tamed on Fertilized Magmasaur Eggs
- Magmasaur now requires metal ingots to shoot projectiles
- Magmasaur projectile speed and gravity adjusted for proper turret targeting in low FPS conditions
- Ambergris weight now scales by 0.5 in Magmasaur to help with raising babies
Snow Owl
- Players recover 50% faster from the frozen state left by the Snow Owl dive
- Removed the Snow Owl heal effect on enemy players and enemy-tamed creatures (wild creatures are still affected)
- Snow Owl dive slow has been reduced to 2.5 seconds
MEK's
- Pistol Damage versus Tamed Creatures reduced by 30%
- MEK Rocket Boost (tapping/holding space) should no longer damage tamed creatures or players.
- Reduce MEK movement speed by 20% when shield is up
- Sword Damage versus Tamed Creatures and Players reduced by 25%
Ferox
- Adjusted Ferox knockback distance for PvE scenarios in which it could move other tribes tames
- Ferox can no longer be trapped with a bola
Bloodstalker
- Reduced the range at which it can grapple an enemy to just slightly below maximum auto turret range (5800 units)
- Reduced mobility for BloodStalker while over-encumbered
- Improved the overall feel and appearance when webbed by BloodStalker
Pelagornis
- Polymer weight reduced by 80% when in Pelagornis inventory
- Increased polymer harvesting by approximately 30%
Rhino
- Decreased the maximum damage scale from 12.5x to 8x when charging
- Increased the time/distance it takes to charge up to max by 20% (so it'll take longer to hit that 8x)
- Rhinos are now affected by Plant Y crowd control
Cluster Grenades
- Cluster fragments if shot by a turret will now detonate all other fragments from the same originating grenade
Fabricator
- Can now craft the TEK Replicator (TEK Replicator has been removed from Loot Crates in Genesis)
TEK Suits
- Increased TEK Suit repair costs by approximately 20%
- Wearing a full TEK suit will prevent you from being targeted by bees when opening a beehive
- Capped TEK Suit durability at 1500
- TEK Suit repair costs now scale with quality
HLNA
- Improved the accuracy of HLNA cardinal direction when teleporting
- HLNA teleportation logic now tries to avoid turrets, non-allied players, and hostile dinos
- Improved reliability of HLNA teleportation when traveling with tames
- Improved HLNA performance when crafting a large number of items
Missions
- Improved several visual components of the mission UI (difficulty text, leaderboards, item lists, mission notifications)
- Increase to timers on various beta and alpha race missions
- Improved navigation issues on Escort Missions
- Removed mission requirement for additional players when entering the final boss with a player who has the requirements.
- Added a HUD notification during the VR Boss fight to indicate you've reached the limit
- Creatures can no longer attack through the barrier while on Gauntlet missions
Creatures (Misc)
- Schools of fish no longer damage rafts and motorboats
- Prevented itchy from stealing cryopods
- Parasaurs no longer detect bodies that are not visible or rendered
- Reduced cloning cost for the Giant Turtle
- Gachas will no longer auto consume buff soup/food. This means they won't accidentally eat them when they're stored in troughs.
- Added the ability to use the Reaper tailspin attack while using a gamepad
- Insect swarms now give chitin instead of hide
Damage/Health
- Increased damage to insect swarms by Beelzebufo to 2.5x
- Increased damage to insect swarms by Fire to 1.5x
- Reduced health of insect swarms by 50%
- Reduced Tek Claw damage against structures
- Reduced AoE damage on the TEK cruise missile
Biomes
- Significantly reduced the frequency and slightly increased the duration of green rain in the bog biome
- Reduced the number of insect swarms in Bog biome by about 25%
- Added a cooldown between green rain insect swarm spawns.
- Reduced the bat spawns in the main volcano within the volcano biome
- Made several collision improvements for meshes on Aberration
Bugs
- Fixed an exploit with Magmasaur
- Fixed an issue with Dedicated storage locking behavior on PvE (Players could withdraw items when it was "locked")
- Fixed a bug that allowed building within the boss arena on Valguero
- Fixed 100+ holes, terrain, and level design issues across various maps
- Fixed a turret exploit with the Space Whale
- Fixed multiple cases where the Bloodstalker couldn't swing around Extinction
- Fixed some configuration issues with the dynamic rates ini on non-standard official servers
- Fixed an issue with collision on several meshes
- Fixed several mesh holes in various biomes
- Fixed several missing notifications on gather, retrieve, basketball, hunt, and escort missions
- Fixed an exploit that allowed Ferox to clip inside enemy structures
- Fixed a bug which prevented the Moeder boss fight from initiating correctly
- Fixed a bug which prevent players from seeing Primitive+ servers
- Fixed an issue with crafting costs on TEK items
- Fixed a bug which allowed players to cancel the Spinos' animation and attack twice.
- Fixed multiple bugs related to locations showing Mission Areas when they weren't supposed to or vice versa
- Fixed an invulnerability exploit
- Fixed an invulnerability exploit for ferox
- Fixed cooldown time for the mindwipe
- Fixed various server crashes
- Fixed a crash related to the bog spider
- Fixed instances where the lunar buff would remain after using a TEK Teleporter
- Fixed a rare occurrence where Ferox could jump through the mesh or get through the world barrier
- Fixed a bug where Ferox could jump while over-encumbered
- Fixed a bug that caused Ferox taming meter to be invisible
- Fixed several taming effectiveness and taming multiplier bugs with BloodStalker and Giant Turtle
- Fixed a case where Space Whale could blink behind static meshes
- Fixed a bug with Ferox that allowed it to stay transformed by forcefeeding
- Fixed an issue with mindwipes that caused them to have an increased cooldown timer
- Fixed a bug with Ferox taming methods
- Fixed an instance in which the BloodStalker's web could remain attached after teleporting with HLNA
- Fixed a rare occurrence where the Dodo Basketball mission could not be completed after switching languages
- Fixed several visual bugs with HLNA teleportation
- Fixed a bug that prevented players using gamepads from using the throw attack on Karkinos
- Fixed an issue that caused a Follow whistle command when holding 'B' on a gamepad
- Fixed an occurrence where the mining drill sound would remain playing after mounting a dino
- Fixed instances with damage scaling while using weapons with projectiles
- Fixed a rare bug that caused recent mission progress to be lost after a server restart
- Fixed a bug that caused the Space Whale corpse to disappear after 1 hit
- Fixed a bug that prevented several Aberration dinos from being downloaded on Genesis
- Fixed occurrences where Magmasaur could damage structures out of turret range
- Fixed an exploit with Ferox
- Fixed several performance-related crashes
- Fixed an instance where the mining drill could dismount players
- Fixed occurrences where players could incorrectly get inside of Gauntlet missions
- Fixed incorrect damage for building in Arctic and Ocean biome
- Fixed implementation of newly added Genesis configuration settings
- Fixed an exploit with Ferox
- Fixed a display bug with the Hexagon Shop
- Fixed a bug where Pelas and Itchys would fly to xyz coordinates 0 0 0
- Fixed a bug where players could attack each other with the mining drill
- Fixed a bug where items may have received an unintended item cap
- Fixed player emote specific to Portugese language setting
- Fixed certain languages not finding appropriate directories
- Fixed several mesh holes
- Fixed a critical crash
- Fixed space whale's display name
- Fixed an issue where rock slides would linger after ending
- Fixed several visual bugs with Magmasaur
- Fixed several visual bugs with Space Whale
- Fixed several bugs with the Ferox taming process
- Fixed issue where insect swarms could attack through walls
- Fixed an issue with Megachelon (turtle) taming method
- Fixed a taming bug with the Bloodstalker
- Fixed a crash with Extinction's horde crate and element node
- Fixed some bugs which caused projectiles to not expire on clients
- Fixed an issue that would prevent players connecting to OC servers
- Fixed an issue that prevented players from receiving the mission buff in specific biomes (Bog/Ocean/Arctic)
- Fixed the increased damage multiplier in various biomes
- Fixed an edge case that caused the player to be destroyed when mounting an Equus and equipping its saddle
- Fixed a visual bug with the Hover Skiff rotation when restarting the server
- Fixed an instance where players with glide suits weren't being reeled in properly by BloodStalker
- Fixed a bug where the Giant Turtle could be tamed out of render distance
- Fixed an instance in which tamed dinos would be launched long distances by avalanches
- Fixed a visual bug with the Space Whale saddle that caused skins to remain on when the saddle is removed
- Fixed a bug where Ferox Stats were being rerolled after first time transforming
- Fixed a damage exploit with Ferox
- Fixed a rare case where the mining drill could damage the tek sensor
- Fixed an exploit with cruise missiles that allowed them to bypass turrets
- Added Deinonychus saddle to the engrams list
- Added several missing items to the HLNA Hexagon Store
- Magamasaur no longer takes damage from lava on The Center
- Ferox should now keep its imprint buff when in large form
- Teleporting East in the Bog biome will no longer transport the player South East
- Activation/deactivation settings will now save on the tek alarm
- Activation/deactivation settings will now save on the pressure plate
- The lava on The Island in caves and the lava in the Wyvern trench on S.E. will no longer damage Magmasaur
- Cryopods can be accessed in the HLNA Shop again
- Made adjustments in areas near the volcano to fix rare instances where eruptions would instantly kill players/dinos
- Prevented Meks from being deployed in the VR Mission
- Re-enabled configuration to prevent Reapers from being transferred to Genesis
- Improved several areas where localization was missing or incorrectly
- Removed the ability to give birth to Reapers while on Genesis
- Basketball Missions rewards should now match their intended reward returns
- Restored Extinction Horde mode data
Eggcellent Adventure Returns Tomorrow
Don't forget Eggcellent Adventure starts tomorrow and runs until April 21st. Don't miss out on you opportunity to experience this annual event on PC, Xbox, and PS4!
If you've been waiting to become a Survivor on PC, now is the time! ARK: Survival Evolved base game, Season Pass, Scorched Earth, Aberration, Extinction and the Explorer's Edition are now on sale on Steam!
Beginning Tuesday, April 7th until April 21st, survivors will be able to experience our annual Eggcellent Adventure event on PC, Xbox, and PS4! While much of the world is at home, we wanted to give you some new adventures to hunt down. During Eggcellent Adventure 5, survivors will be able to collect special "Bunny Eggs" across the ARK from wild Bunny Dodo's. These Bunny Eggs can be painted or used in special Cooking Pot recipes to craft new holiday-themed item skins such as the Spear and C4 skin, as well as 10 returning skins.
Similar to past Eggcellent Adventure events, Bunny Oviraptor's will drop festive Dino Candy. Collect the candy and feed it to your tames for a special festive effect! To top it all off, wild creatures roaming the ARKs will also find themselves sporting some eggcellent colors!
For those that are looking to expand their chibi collection, you're in luck! You'll be able to collect the past chibi's we've introduced with the addition of 6 new chibi pets by placing and cracking event-themed eggs from wild bunny dodos.
Event Details
Rate Boosts
2X Breeding (mating interval, egg hatch speed, and maturation)
2X Player XP
2X Harvesting
2X Taming
New Content
Easter-themed C4 with easter-themed explosion VFX
Chocolate Egg Easter Hat
Easter-themed Spear
Existing Content
Bunny Ears Skin
Bunny Ears Skin
Procoptodon Bunny Costume
Dino Easter Chick Hat
Dino Easter Egg Hat
Easter Chick Hat
Easter Egg Hat
Marshmallow Hat Skin
Dino Marshmallow Hat Skin
Chocolate Rabbit Club Skin
Items
Existing Content
Festive Dino Candy
Event-colored Wild Creatures
Magenta
Light Green
Light Yellow
Light Orange
Light Red
Dino Light Brown
Dino Dark Brown
Yellow
Cyan
Green
Dino Medium Blue
Turquoise
LightPink
DeepPink
Peach
Mint
Teal
PowderBlue
Cream
Eggcellent Painting Contest
Want to show off your creative side? Similar to last year, we are bringing back the community egg-painting competition. After you've found a Dodo egg, place the egg down on the ground and take out your paintbrush and dyes. You'll be able to paint select regions on the egg as well as free-hand paint it with the brush to paint any design on it. Have fun and get creative!
There will be three competitions with a prize for the winner of $100!
In-Game Painting
Real-life Egg Painting
For the in-game egg painting, players are expected to paint their own designs and downloading templates or images to use is not allowed. For the real-life egg painting, we're looking for you and your tribemates to get together and paint some eggs in real life that somehow reflect the world of ARK! Screenshot or photo quality won't be taken into consideration but try to get a picture that best shows off your egg.
The entries will be judged by our community team. Submissions are limited to three eggs per survivor, so choose your best egg. You'll have the month of April to enter, with April 30th being the final day to enter. Submit your images in the comments below, and we look forward to seeing your creativity!
Want to introduce your friends to the world of ARK? Right now, the ARK: Survival Evolved Explorer's Edition Bundle is available for 75% off on Steam! The Explorer's Edition gives you access to the base game as well as the Scorched Earth, Aberration, and Extinction Expansion Packs.
Survivors on all platforms will be receiving a special Evolution Event perk this weekend! It will be active from Friday the 3rd of Apr at 1 PM EST until Monday the 6th of Apr at 3 PM EST. All Official Servers across each platform will be undergoing this evolutionary change which includes:
Welcome to another edition of the Community Crunch!
We've got a short one this week. We're all busy working on new and exciting content for upcoming months. We are remaining focused on the health of the Official Network and collecting bug reports and feedback from various social media platforms.
You should expect to see a continued focus on existing bugs and polish as we round into the summer months!
On The Horizon
Enforcement Updates Mission Areas Last week we encountered a bug that rendered some caves build-able. If you have structures within a mission zone (cave) on the Genesis map, you should remove them. The Enforcement Team will take the appropriate actions to remove them otherwise.
Teleport Zones Teleport zones are treated as spawn zones and should not be blocked or have turrets in them on PvP or PvE
Mindwipes Recently we deployed a patch with a fix to the cooldown timer on mindwipes. We are aware that this didn't resolve all the existing issues that players are currently seeing. We are actively working on a fix for the remaining issues.
Player Dedicated Servers We hoped to have player dedicated servers up and running but we've hit a roadblock that will delay us from being able to deliver the feature as we had previously hoped. We will keep you updated on the progress we are making!
Voice Chat We're excited to introduce new chat modes (whisper and yell) for those that found the previous chat functionality lacking. We expect to have this feature deployed to PC in the near future!
EVO Events We've enhanced our tuning system that's responsible for rates, like harvesting and taming, to be more accommodating for the various game modes and play styles we have available. This will allow us to do specialized rates for those who didn't normally receive them. We're putting the final pieces in place and we'll let you know when the system is live and ready to go. We'll do a detailed post outlining how you should expect EVO events to work in the future.
EVO Event
Survivors on all platforms will be receiving a special Evolution Event perk this weekend! It will be active from Friday the 20th of Mar at 1 PM EST until Monday the 23rd of Mar at 3 PM EST. All Official Servers across each platform will be undergoing this evolutionary change which includes:
2x Harvesting Rates 2x Taming Rates 2x EXP Rates Until next time!
We'd like to give a big thanks to the community for all the support you've shown during the Genesis launch! We've seen some amazing community content and enjoy hearing your experiences in the simulation.
We have a busy summer coming up! Last week we announced the addition of a new map, Crystal Isles, and a new TLC patch coming this summer. Click here to read about the plans for Summer 2020.
In the meantime, we have a number of tweaks we'll be deploying to Genesis in the form of bug fixes and quality of life enhancements over the coming months. We are planning for a patch Wednesday to address some of the more immediate issues following the Genesis launch.
Enforcement Update
The Enforcement Team has been monitoring the overall health of the Official Network and have new updates to share with the community. Recently there has been an influx of people reporting that dinos are being left in mission areas, including blocking the hoop in basketball missions. Going forward, we will be removing any dinos if they are reported to be blocking mission areas or mission objectives
EVO Event
Survivors on all platforms will be receiving a special Evolution Event perk this weekend! It will be active from Friday the 13th of Mar at 1 PM EST until Monday the 16th of Mar at 3 PM EST. All Official Servers across each platform will be undergoing this evolutionary change which includes:
We are very excited to announce that the one-of-a-kind experience of the ISO: Crystal Isles map will be coming to PC, XBOX, and PlayStation this Summer!
Crystal Isles is a stunning, other-worldly map filled with a vibrant display of teeming life scattered amidst its varied landscapes, awe inspiring floating islands and breathtaking biomes. Ever since Crystal Isles launched as a mod in 2016, its fantasy appeal has secured its place as one of the most popular maps within the ARK community and we can't wait to bring it to players as a fully supported free DLC.
The Crystal Isles DLC will also launch resplendent with a new real-world dinosaur to tame! What do you think the new dinosaur may be?
In other news, we've been itching to share that we'll be performing a TLC Pass 3 in the Summer of 2020! This TLC pass will see some of our classic creatures get some new love via visual and functional upgrades.
As we move closer to the release of the new Crystal Isles DLC and our much-awaited TLC Pass 3 we'll share more details and information with our players.
New Sponsored Mods
Dead Survival
Tired of dinosaurs? Of course you aren’t, but sometimes we do want a little change in our diet. Dead Survival does just that, you can swap out the wildlife of the game with some … not… quite life? Zombies… I’m trying to say you can have zombies. Lots and lots of zombies. Hordes of them even.
RP communities have been a long time aspect of ARK, but sometimes our core structures can feel a bit insubstantial when you are trying to build a set for acting in. Roleplay Additional Items can add a lot more flourish to your locations from lighting structures and gear, to new taxidermy stations!
I’m pretty sure we have all dreamed of having our own backyard water slides and roller coasters. (Zen may have actually tried at one point, and failed… obviously) But now you can do just that in your base. Build that mine-cart roller-coaster that plows through your living room or a water-slide to the lava pools out back!
CKF development went dormant for a little while while the author went on a break. But it’s back, and getting a face-lift. The author is taking what they learned over the years and working on a remastered CKF (The original is still available). So far it’s looking great!
Primitive+ Primitive+ remains a priority. We have engineering teams working on the complications from the Genesis update. We will keep you informed with any significant progress
Genesis Part I Update We're continuing to work on Genesis bugs and balance and we plan to keep up with the rapid iterations. Thank you for your reports and feedback.
https://youtu.be/587ZD-y4LQE Continue your quest for ultimate survival and unlock a whole new chapter in the saga of ARK: Survival Evolved with the ARK: Genesis Part I!
Waking up within a virtual simulation, the ultimate task of survival lies ahead with challenges that have yet to be seen! ARK: Genesis represents a new, story-oriented beginning in ARK’s epic saga of survival.
With HLN-A, an in-game robotic companion, you must overcome the simulation’s rigorous tests. Uncovering the secrets of this ominous landscape will be no easy task. To pass the simulations test you will need to explore, build, tame and fight but also you must adapt just as the environment around you does.
EXPLORE LETHAL LANDSCAPES
ARK: Genesis presents a unique challenge with diverse landscapes and deceptively beautiful biomes.
Put your survival skills to the test while traversing chilling mountain peaks, treading through the imposing alien bog, drifting in low-gravity on the surface of an alien moon, or submerging yourself into deep undersea trenches.
Mastering each biome requires planning, preparation, smarts, and the ability to think fast on your feet. You never know when you’ll find yourself trapped in a whirlpool, escaping a sudden avalanche, or dodging a volcanic meteor shower.
The biomes you encounter aren’t just trying to kill you, they are preparing you for the challenges and missions that await.
GEAR UP AND BUILD UP
As you make your journey through the simulation, being equipped with the right weapons will be more important than ever. With new threats lurking in Genesis, combo-capable plasma claws and remote-guided cruise missiles will help you keep your competitive edge.
Tools like the fishing net and the mining drill allow you to be efficient on-the-go while vehicles like the hover-skiff may reduce your on-the-go time.
Interactive structural elements such as pressure plates, alarm systems, jump pads, and ocean platforms will be fundamental while establishing yourself in the unique habitats the biomes offer.
Whether you’re a go-it-alone survivalist, a weapon-making warmonger, or a base-building architect, ARK: Genesis has a crafting project suited for you.
CONQUER EVERY MISSION
HLN-A will be an extra set of ears and eyes as you embark on missions within the simulation. The simulation itself isn’t perfect, so you can earn extra credit (and experience) by fixing the glitches scattered all throughout the world. Through HLN-A, you will be provided a wide array of missions at varying difficulty levels to complete at your own convenience.
You may find yourself hunting and tracking powerful bosses, speeding to the finish line in dino races, tearing through swarms of enemies with the aid of power-ups, escorting vulnerable baby creatures to their parents, or playing a casual game of Dodo-Basketball.
HUNT AND TAME NEW CREATURES
The environments may be forbidding, but they’re nothing compared to the new creatures who call ARK: Genesis home. Take flight on hyperspace-capable space whale, swing from trees on a web-spinning spiderlike beast, build on sea turtles the size of islands, admire the cute-but-deadly shapeshifters, or utilize lava lizards that act as living forges - the choice is yours. Master the simulation, and test yourself against a mysterious new boss… the likes of which ARK has never seen before.
WILL YOU PASS THE TEST?
ARK: Genesis takes your story in an all-new direction — and your skill determines your success. Everything is turned up to the highest setting: the challenges, the dangers...and the vast rewards. Only the toughest and smartest survivors will pass all of the simulation’s many tests. Will you be one of them?
Love Evolved will be active on Tuesday, February 11 18:00 UTC and will run through Tuesday, February 18 18:00 UTC.
While ARK is under Cupid's spell, you can expect to find past event items and brand new skins! See the full event details below:
Dates 2/11 - 2/18 18:00 UTC
Activities For the duration of the event, Coelacanth will be fishing for some love. Reel in these amorous fish and be showered in candies, some chocolates and even chibi pets! Rates
Increased breeding rates to 3x (mating interval, egg hatch speed, and maturation)
Increased player XP rates to 2x
Increased harvesting rates to 2x
New Emotes
Flirt Emote
New Items
"Cupid Couture Bottom" (Pants Skin)
"Cupid Couture Top" (Shirt Skin)
"Halo Headband" (Hat Skin)
"Teddy Bear Grenades" (Grenade Skin)
"Bow & Eros" (Bow skin)
"Love Shackles" (Handcuffs Skin)
6 New Chibi Pets
Wild Event Creature Colors
Red
Magenta
Light Red
White
Past Event Items
Valentine Chocolates - Chocolates can be used to heal your tames or provide a big boost in acquiring new tames!
Valentine Candies - Candies can be used to give a tamed dinosaur a random coloring!
Love Evolved (formerly known as Valentine's Day) is returning tomorrow! Love Evolved will be active on Tuesday, February 11 18:00 UTC and will run through Tuesday, February 18 18:00 UTC.
Love Evolved (formerly known as Valentines Day) is returning next week! Love Evolved will be active on Tuesday, February 11 18:00 UTC and will run through Tuesday, February 18 18:00 UTC.
While ARK is under Cupid's spell, you can expect to find past event items and brand new skins! See the full event details below:
Dates 2/11 - 2/18 18:00 UTC
Activities For the duration of the event, Coelacanth will be fishing for some love. Reel in these amorous fish and be showered in candies, some chocolates, and even chibi pets!
Rates
Increased breeding rates to 3x
Increased player XP rates to 2x
Increased harvesting rates to 2x
New Emotes
Flirt Emote
New Items
"Cupid Couture Bottom" (Pants Skin)
"Cupid Couture Top" (Shirt Skin)
"Halo Headband" (Hat Skin)
"Teddy Bear Grenades" (Grenade Skin)
"Bow & Eros" (Bow skin)
"Love Shackles" (Handcuffs Skin)
6 New Chibi Pets
Wild Event Creature Colors
Red
Magenta
Light Red
White
Past Event Items
Valentine Chocolates - Chocolates can be used to heal your tames or provide a big boost in acquiring new tames!
Valentine Candies - Candies can be used to give a tamed dinosaur a random coloring!
On The Horizon
Anti-Mesh System The results from the implementation of the anti-mesh system has had a positive effect on the overall health of the game. We ask for your patience as we continue to improve the false positives you are seeing. Every report you submit brings us closer to an exploit-free environment. Thank you for your patience as we realize this is a inconvenience for those who encounter these problematic areas. We are working diligently to correct any false positives that currently remain. When making your reports, please list the map you had the encounter on.
Mod Sponsorship Applications A friendly reminder that the mod sponsorship application process closes on the 2/5.
Survivors on all platforms will be receiving a special Evolution Event perk this weekend! It will be active from Friday the 7th of Feb at 1 PM EST until Monday the 10th of Feb at 3 PM EST. All Official Servers across each platform will be undergoing this evolutionary change which includes:
Last week we deployed upgrades to the anti-mesh system that significantly reduced the amount of meshing that is occurring on the Official Network. It’s been instrumental in creating a fair playing experience and decreasing the amount of meshing, as we are seeing an overall 90% reduction. We truly believe, with your help, we’ll be able to move the needle to 99%!
The first iteration of the anti-mesh system only included detection which enabled us to collect critical data needed to upgrade the system to take action on those who were identified to be meshing. The wide-scale deployment of the second iteration last week allowed us to reduce the edge cases and false-positives that resulted from upgrading the system to take action. We’re now introducing an upgrade to the action-taking capabilities of the anti-mesh system that is much more aggressive than the prior version we introduced last week. Instances in which you may have been teleported before will be less forgiving now. This upgrade has been tested on multiple maps and across a large number of servers. After fixing the few edge cases that resulted from the upgrade, we are now confident in widening the scope of servers to ensure the system is ready for the larger network.
It is possible that you may find yourself in situations where the system has not accounted for and we're asking for your assistance in reporting them. Your tribe log will contain important information about any actions taken by the anti-mesh system. That information is useful in determining if it was a legitimate action and will be utilized to make further improvements to the detection logic. We've created a thread for you to file your reports.
We will be vigilant in reviewing your feedback and responding to cases in which the anti-mesh system acts incorrectly. With your help and cooperation we believe we can eliminate meshing, an exploit that ruins the gaming experiences for many survivors across Official and Unofficial Networks.
EVO Event
Survivors on all platforms will be receiving a special Evolution Event perk this weekend! It will be active from Friday the 31st of Jan at 1 PM EST until Monday the 3rd of Feb at 3 PM EST. All Official Servers across each platform will be undergoing this evolutionary change which includes: