Jun 9, 2017
Brawlerz Arena - SnIpeR

We've added team skins to better tell the vehicles apart. You can simply tick 'Force Team Skins' in the Create Game panel.

What's New
  • Team skins for all vehicles
  • Ambient occlusion shadows
  • Togglable levels of zoom (Right Shoulder Button or 'T')

Fixes
  • Fix for blocky shadow projectors
  • For for blob-shadow projectors
  • Fix for shadows casting on dead players
Jun 9, 2017
Brawlerz Arena - SnIpeR

We've added team skins to better tell the vehicles apart. You can simply tick 'Force Team Skins' in the Create Game panel.

What's New
  • Team skins for all vehicles
  • Ambient occlusion shadows
  • Togglable levels of zoom (Right Shoulder Button or 'T')

Fixes
  • Fix for blocky shadow projectors
  • For for blob-shadow projectors
  • Fix for shadows casting on dead players
Brawlerz Arena - SnIpeR
https://www.youtube.com/watch?v=BW6Dy7HFtrM
We've adressed some difficulty with directing the ball, and the lack of speed variation (and bugs, of course!). Now when you boost (using X on a DualShock, A on a 360 controller, or E on your keyboard) you're awarded an additional 2m/s speed + substantially more acceleration.

It only lasts 1.5 seconds, though.

When you hit the soccer ball while boosting, the ball will be 'punted', inheriting more of the vehicles forward momentum and flattening out the trajectory. So you can now shoot low (punt) or bounce it high (hit it normally).

What's New
  • Player's can now boost
  • Player's will now 'punt' the ball when boosting
  • Bots can also boost
  • New audio fx
  • Smoothed out the drift ending

Fixes
  • Rockets would not register a hit if you didn't miss (you read that right)
  • Fix for the ball being hit so fast it would leave the mortal realm
  • Fix for the aiming cursor hitting the ball
  • Fix for Green Island lighting
  • Fix for Green Island textures
  • Fix for Warmup Timer being off by random numbers
Brawlerz Arena - SnIpeR
https://www.youtube.com/watch?v=BW6Dy7HFtrM
We've adressed some difficulty with directing the ball, and the lack of speed variation (and bugs, of course!). Now when you boost (using X on a DualShock, A on a 360 controller, or E on your keyboard) you're awarded an additional 2m/s speed + substantially more acceleration.

It only lasts 1.5 seconds, though.

When you hit the soccer ball while boosting, the ball will be 'punted', inheriting more of the vehicles forward momentum and flattening out the trajectory. So you can now shoot low (punt) or bounce it high (hit it normally).

What's New
  • Player's can now boost
  • Player's will now 'punt' the ball when boosting
  • Bots can also boost
  • New audio fx
  • Smoothed out the drift ending

Fixes
  • Rockets would not register a hit if you didn't miss (you read that right)
  • Fix for the ball being hit so fast it would leave the mortal realm
  • Fix for the aiming cursor hitting the ball
  • Fix for Green Island lighting
  • Fix for Green Island textures
  • Fix for Warmup Timer being off by random numbers
Jun 4, 2017
Brawlerz Arena - Bail! Enemy Jet!
New Features
  • Flame thrower's missile pod rate of fire changed
  • Rocket weapons now support variable spread
  • Round Time Added
  • Added 15 second warmup timer

Fixes
  • Fix for broken Drop-Crate spawn in LavaLand
  • Fix for end of round issues with Capture the Flag
  • Master-Server handover when master disconnect issues fixed
  • Another fix for circling bots (there's still some game-type dependent nav issues going on)
  • Fix for incorrect (and never ending) warmup round length
Jun 4, 2017
Brawlerz Arena - Bail! Enemy Jet!
New Features
  • Flame thrower's missile pod rate of fire changed
  • Rocket weapons now support variable spread
  • Round Time Added
  • Added 15 second warmup timer

Fixes
  • Fix for broken Drop-Crate spawn in LavaLand
  • Fix for end of round issues with Capture the Flag
  • Master-Server handover when master disconnect issues fixed
  • Another fix for circling bots (there's still some game-type dependent nav issues going on)
  • Fix for incorrect (and never ending) warmup round length
Brawlerz Arena - Bail! Enemy Jet!
We're rebalanced Flamer's weapons. With her forward-only firing weapons, she was extremely difficult to utilise, doubly so with the missile pod weapon.



The Flamer is now an area supression machine! It's damager-per-second has not been modified but its rate of fire and area of attack has been vastly improved.

We've also added an in-game timer, check up on the patch notes for a full list of changes.
Brawlerz Arena - Bail! Enemy Jet!
We're rebalanced Flamer's weapons. With her forward-only firing weapons, she was extremely difficult to utilise, doubly so with the missile pod weapon.



The Flamer is now an area supression machine! It's damager-per-second has not been modified but its rate of fire and area of attack has been vastly improved.

We've also added an in-game timer, check up on the patch notes for a full list of changes.
May 28, 2017
Brawlerz Arena - Bail! Enemy Jet!
Additions
  • Controler vibration can now be disabled in the gameplay settings
  • You can now set the number of bots with a slider
  • Bots getting stuck under bridge fix

Fixes
  • OSX now uses a universal 32/64bit build.
  • Fix for scores no resetting at end of round
  • Fix for 'small health bars' toggle
May 28, 2017
Brawlerz Arena - Bail! Enemy Jet!
Additions
  • Controler vibration can now be disabled in the gameplay settings
  • You can now set the number of bots with a slider
  • Bots getting stuck under bridge fix

Fixes
  • OSX now uses a universal 32/64bit build.
  • Fix for scores no resetting at end of round
  • Fix for 'small health bars' toggle
...