It's time for another Free Mech! Complete the challenges on this page to earn the Shadow Hawk SHD-2K Variant and the Buccaneer Pattern unlock for all your Shadow Hawk Mechs!
This month's patch includes some small changes and bug fixes to both of the recently updated maps, Canyon Network and Polar Highlands. It also includes another Weapons Adjustment Pass for Clans and the Inner Sphere, and an Equipment Adjustment Pass focusing on Jump Jet performance. Finally, this patch brings the follow-up to the Stryker Pack, and our second Booster Pack this year, the Warden Pack. Didn't pick it up yet? No sweat! You still have 30-days to check it out and still receive the EXCLUSIVE Early Adopter Rewards, including the awesome Elemental Bolt-ons (shown below).
Look for our third major map update with HPG Manifold, and more coming in August!
As with everything, these updates are subject to further balance changes in the future, especially as more variables are brought into the equation with future updates and changes.
So get out there and do the science, and get us your feedback for future iterations!
This month's patch includes the largest map update so far this year, with the new Polar Highlands from Level Designer Francois. Also in this patch, the 2nd Agility Pass which, with the addition of 97 more 'Mech chassis, completes the first complete Agility Pass of all the 'Mechs in the game!
As with everything, these updates are subject to further balance changes in the future, especially as more variables are brought into the equation with future updates and changes.
So get out there and do the science, and get us your feedback for future iterations!
MechWarrior 5: Mercenaries in the PC Gaming Show at E3!
The biggest annual showcase dedicated to PC gaming, the PC Gaming Show, will return on June 13 at 2:30 PM PST / 5:30 PM EST.
Broadcasting from Los Angeles during the E3 weekend on twitch.tv/pcgamer, youtube.com/pcgamer, and featured prominently within E3’s official programming and Twitch Gaming’s Hottest Games of Summer lineup, the PC Gaming Show will reveal 39 new trailers, game announcements, and interviews to audiences around the world.
Building on the show’s independent 2020 presentation that drew 5.9M viewers, this year's broadcast will combine professionally-produced video packages with live, energetic commentary, broadcasting from the official E3 stage in Los Angeles as well as the aforementioned spaceship.
The 2021 PC Gaming Show is presented by Intel and MechWarrior 5: Mercenaries, partners with a longstanding legacy in PC gaming. This year's sci-fi theme celebrates the rich history and future of these two partners, a company and franchise that have defined the spirit of PC gaming.
As part of both E3 and Hottest Games of Summer, the show can be streamed on a record number of services, including Twitch, YouTube, Facebook, Twitter, Steam, TikTok, VENN, Reddit, Entertainment Weekly, and international partners such as WEBEDIA, Wechat, Bilibili, and AfreecaTV. PC Gamer will be working with both the ESA and Twitch to promote the show through prominent co-streamers.
Well the May patch is here already (or finally for most I'm sure), and we're very excited to bring you another round of updates and changes, representing a lot of hard work by some very talented and passionate people.
First we would like to acknowledge and give a hearty salute to the dedicated player-council, known as the Cauldron, for their endless hours of work that they contribute every single day to the ongoing development of MechWarrior Online. This group is committed to assisting us in making MWO more fun and enjoyable for people across the spectrum, from absolute beginners to competitive-level players. We really appreciate their efforts, and we're already seeing the fruits of their labors with a continual increase to our playerbase. If you have any questions, comments, or concerns that you would like to communicate to the Cauldron group, you can find them on the MechWarrior Discord server, in the Cauldron Feedback section of the MechWarrior Online channel.
Next we (Matt and Daeron) would like to give a shout-out to the work of our small but exceptional MWO team, from customer service who assist our players every single day, to the engineers who enable us to do monthly patches (originally we only planned one patch per quarter), to the testers and the artists and the web team that are putting everything they have into building a better MechWarrior Online. Specifically, last month saw the release of the Stryker Booster Pack, which featured the amazing concept art from Alex Iglesias, and the beautiful in-game representation by Mark Nicholson. These two have really knocked it out of the park with last week's launch of the new Warden Booster Pack, with the majority of the concept behind the pack coming from Mark. We really appreciate these guys!
Next on the list, and we're really excited about this, we finally get to see the work of our new level designer, Francois. This patch includes his first significant overhaul of an already-existing MWO map, Canyon Network. We'll let the map speak for itself, but we are so happy to have Francois on the team. His enthusiasm and energy is contagious, and he's really good at map design! He's already hard at work on the next map to get some love, and he'll be featured on an NGNG podcast next week to talk all about it. Welcome to the team Francois, we're lucky to have you and can't wait to see more!
Also included in this patch are a second round of Weapons balance changes, the first round of Agility/Mobility changes, and some Armor Redistribution changes on 5 'Mech chassis, all detailed below. So get out there and do the science, and get us your feedback for future iterations!
It's time for the May Free Mech event. This Month players can earn the Timberwolf TBR-C(C) along with 2 colors, some decals, currency, and a nice pattern for the Timberwolf Mech!
You can head on over to the Event page or Fire up the game and check out the challenges in the in-game event system!
The April patch is finally upon us! We know that a lot of you have been waiting a long time for this, so have we!
First, we have the introduction of the Stryker Booster Pack content, including two brand new (S)pecial variants of the Dragon and the Thunderbolt with unique patterns, unique cockpit items, and a new direction with exclusive bolt-ons. Details are below, let us know what you think! By the way, we'll be announcing the new Clan Booster Pack soon, and we think you're going to love it!
Next are the Weapons and Equipment changes. This is the largest single rebalance pass to weapons and equipment we've ever implemented in a single patch. We hope you have fun trying out the new values, and find more options and value with previously under-performing weapons and loadouts. Your feedback here is invaluable, so please share your thoughts and experiences, so that we can bring another iteration of changes to the patch in May.
We were also able to get a few miscellaneous Quirk changes into this patch. Don't worry, more attention to more Quirks is coming soon!
Finally, we have made the Spawn Point changes to Tourmaline that we initially intended to get into the March patch. This should resolve the problem of Assault 'Mechs spawning in an area that usually resulted in them getting caught in the open before they can regroup with their team. Our new MWO Leve Designer, Francois, has been hard at work completely updating his first map, including modifying terrain, adding and removing assets, and changing spawn points. Look for this first significant map update in May, with more to follow!
Last item, then we can jump into the details of the patch. Be on the lookout for our New Player packs coming to both Steam and the website. They will feature four Inner Sphere Hero 'Mechs, one from each weight class, and will be loaded with extra value, including MC, GSP, C-Bills, bonuses and more, at a deep discount. Available soon!