Arizona Sunshine® - Vertigo Games
We are pleased to share with you our first VR trailer - Apocalypse.

Now you can relive the transformation of rural Arizona into a zombie infested wasteland. The trailer is available for both Oculus Rift and HTC Vive with full positional tracking, transporting you into the middle of the action.

DOWNLOAD THE VR TRAILER HERE: www.arizona-sunshine.com/vrtrailer

Behind the Scenes - Art - Take a behind the scenes look at the art in Arizona Sunshine and meet some of the team.

After sharing sneak peeks of levels and environments, we thought you might like to hear from the artists themselves. Below is a behind the scenes look inside our studio and our approach to the art direction of Arizona Sunshine.

https://youtu.be/InAU2w_HByY
Arizona Sunshine® - Vertigo Games
We are pleased to share with you our first VR trailer - Apocalypse.

Now you can relive the transformation of rural Arizona into a zombie infested wasteland. The trailer is available for both Oculus Rift and HTC Vive with full positional tracking, transporting you into the middle of the action.

DOWNLOAD THE VR TRAILER HERE: www.arizona-sunshine.com/vrtrailer

Behind the Scenes - Art - Take a behind the scenes look at the art in Arizona Sunshine and meet some of the team.

After sharing sneak peeks of levels and environments, we thought you might like to hear from the artists themselves. Below is a behind the scenes look inside our studio and our approach to the art direction of Arizona Sunshine.

https://youtu.be/InAU2w_HByY
Arizona Sunshine® - Vertigo Games
As announced in last week's newsletter (sign up @ www.arizona-sunshine.com ), the closed beta will consist of the first four levels of the game, ending at the conclusion of the Ol' Dutchman Mine. It will start in November, and we will announce the specific dates in the near future along with the cutoff date for signing up.

Participants will be randomly selected from the newsletter subscriber list and must own an HTC Vive or have access to Oculus Touch to participate. You must also:

- Sign up with a valid email address
- Be 18 years of age
- Accept the invitation and terms of service within three days of being selected
- Have a Steam or an Oculus Home account

We have previously shared some details about the levels that will be included in the beta, but we don't want to end this post without sharing some info about a new level - The Refinery.



As you start the level, you notice something new. Signs of civilization.

All you have to do is get past a horde of zombies and that enormous wall. You just can't catch a break.



This place looks like a fortress. Someone gets an A+ in zombie survival planning. It'd be nice if they're still around. All this zombie killing is tiring. Somebody else needs to start carrying some weight around here.

This is going to suck if nobody else is here to help. There are buildings, towers, storage tanks and pipes everywhere to search.

Better get a move on. Standing around won't get you any closer to safety.
Arizona Sunshine® - Vertigo Games
As announced in last week's newsletter (sign up @ www.arizona-sunshine.com ), the closed beta will consist of the first four levels of the game, ending at the conclusion of the Ol' Dutchman Mine. It will start in November, and we will announce the specific dates in the near future along with the cutoff date for signing up.

Participants will be randomly selected from the newsletter subscriber list and must own an HTC Vive or have access to Oculus Touch to participate. You must also:

- Sign up with a valid email address
- Be 18 years of age
- Accept the invitation and terms of service within three days of being selected
- Have a Steam or an Oculus Home account

We have previously shared some details about the levels that will be included in the beta, but we don't want to end this post without sharing some info about a new level - The Refinery.



As you start the level, you notice something new. Signs of civilization.

All you have to do is get past a horde of zombies and that enormous wall. You just can't catch a break.



This place looks like a fortress. Someone gets an A+ in zombie survival planning. It'd be nice if they're still around. All this zombie killing is tiring. Somebody else needs to start carrying some weight around here.

This is going to suck if nobody else is here to help. There are buildings, towers, storage tanks and pipes everywhere to search.

Better get a move on. Standing around won't get you any closer to safety.
Sep 29, 2016
Arizona Sunshine® - Vertigo Games
Finally, you're out of the Ol' Dutchman Mine and back into the sunshine. Bet you never thought you would miss the heat? Being stuck in a mine with zombies will do that to you.



Hmm...this doesn't look like it's part of the mine tour. Well, the zombies have certainly found this place. Better get a move on. Now if you can just navigate the train yard. What could go wrong? Running around these hulking freight cars with blind corners and no clear line of sight should be a cinch.

Maybe you can find a higher vantage point....like this one.



This fully furnished sniper nest comes with a stylish folding chair and, of course, a sniper rifle. Look at those sight lines. No zombie is going to make it out of that tunnel with someone up here.

Why is it abandoned?

Maybe that's a sign. Catch your breath, but don't get too comfy in that cushy folding chair. Oh, and don't forget to have some fun killing zombies with the sniper rifle. They are probably around here somewhere.

Official closed beta details arrive next week. Be sure to sign up at www.arizona-sunshine.com.
Sep 29, 2016
Arizona Sunshine® - Vertigo Games
Finally, you're out of the Ol' Dutchman Mine and back into the sunshine. Bet you never thought you would miss the heat? Being stuck in a mine with zombies will do that to you.



Hmm...this doesn't look like it's part of the mine tour. Well, the zombies have certainly found this place. Better get a move on. Now if you can just navigate the train yard. What could go wrong? Running around these hulking freight cars with blind corners and no clear line of sight should be a cinch.

Maybe you can find a higher vantage point....like this one.



This fully furnished sniper nest comes with a stylish folding chair and, of course, a sniper rifle. Look at those sight lines. No zombie is going to make it out of that tunnel with someone up here.

Why is it abandoned?

Maybe that's a sign. Catch your breath, but don't get too comfy in that cushy folding chair. Oh, and don't forget to have some fun killing zombies with the sniper rifle. They are probably around here somewhere.

Official closed beta details arrive next week. Be sure to sign up at www.arizona-sunshine.com.
Sep 22, 2016
Arizona Sunshine® - Vertigo Games
Do we really have to go into a dark mine full of zombies?

Well...yes, but there is a plus side. It isn't so damn hot underground.



The Ol' Dutchman Mine complex is a tourist destination offering the once peaceful residents of Arizona a chance to delve into their past.

Each shadow, crevice, and tunnel opening is a potential threat. Changing tactics may be a good idea. There's not much room to move in a tunnel, making them a natural choke point, an easy zombie kill zone. It's also a good reason not run blindly around corners yourself.

The mine is not all one tunnel though. There are larger spaces with more room to move and branching tunnels, so you may have to improvise your tactics a bit.



We are pumped for some of you to try the game early in the closed beta. Be sure to sign up for a chance at the beta at www.arizona-sunshine.com.

In two weeks, we will announce the official details on how participants will be selected and when the closed beta will occur.
Sep 22, 2016
Arizona Sunshine® - Vertigo Games
Do we really have to go into a dark mine full of zombies?

Well...yes, but there is a plus side. It isn't so damn hot underground.



The Ol' Dutchman Mine complex is a tourist destination offering the once peaceful residents of Arizona a chance to delve into their past.

Each shadow, crevice, and tunnel opening is a potential threat. Changing tactics may be a good idea. There's not much room to move in a tunnel, making them a natural choke point, an easy zombie kill zone. It's also a good reason not run blindly around corners yourself.

The mine is not all one tunnel though. There are larger spaces with more room to move and branching tunnels, so you may have to improvise your tactics a bit.



We are pumped for some of you to try the game early in the closed beta. Be sure to sign up for a chance at the beta at www.arizona-sunshine.com.

In two weeks, we will announce the official details on how participants will be selected and when the closed beta will occur.
Arizona Sunshine® - Vertigo Games
That's right, we are going to conduct a closed beta as we get closer to release. The participants will be randomly selected from the subscribers to our newsletter. You can sign up at arizona-sunshine.com . We will be sharing more details over the next few weeks, so stay on the look out for further announcements about the closed beta.

We don't always post everything in the newsletter here, but given the response this newsletter has received, we thought we would share it. Enjoy!



This week we are sharing updated in-game environments. For instance, some of you may recognize similarities between the image above and the bridge scene in our first demo. In the scene above, the canyon bottom is now a river. Water effects, wind whipping through the brush, and dust sweeping the canyon floor will all be shown in VR.



Other environments offer a trip through the remnants of human society in the Arizona desert. Did they leave anything useful behind in these cars?

Are they unoccupied?



Artifacts of the zombies' more civilized roots are not limited to abandoned cars and camps. Buildings in which we used to work, sleep, and eat litter the path between you and finding the location of the mysterious radio broadcasts you keep hearing.

Clearing buildings presents a different challenge to fighting zombies in the open. On the one hand, cover is available. On the other hand, there are limited entrances and exits.

Can you use these to your advantage?

We hope so.
Arizona Sunshine® - Vertigo Games
That's right, we are going to conduct a closed beta as we get closer to release. The participants will be randomly selected from the subscribers to our newsletter. You can sign up at arizona-sunshine.com . We will be sharing more details over the next few weeks, so stay on the look out for further announcements about the closed beta.

We don't always post everything in the newsletter here, but given the response this newsletter has received, we thought we would share it. Enjoy!



This week we are sharing updated in-game environments. For instance, some of you may recognize similarities between the image above and the bridge scene in our first demo. In the scene above, the canyon bottom is now a river. Water effects, wind whipping through the brush, and dust sweeping the canyon floor will all be shown in VR.



Other environments offer a trip through the remnants of human society in the Arizona desert. Did they leave anything useful behind in these cars?

Are they unoccupied?



Artifacts of the zombies' more civilized roots are not limited to abandoned cars and camps. Buildings in which we used to work, sleep, and eat litter the path between you and finding the location of the mysterious radio broadcasts you keep hearing.

Clearing buildings presents a different challenge to fighting zombies in the open. On the one hand, cover is available. On the other hand, there are limited entrances and exits.

Can you use these to your advantage?

We hope so.
...