Town of Salem - shapesifter13
Hey Townies! This is some of the biggest news we have ever announced. Today we are happy to say that we will be releasing an expansion to Town of Salem! Town of Salem: The Coven. We are really happy with all the work that has gone into this expansion, and know you will all have a blast playing it too!

This expansion will add a ton of new things, so check it all out the official announcement post here: http://www.blankmediagames.com/town-of-salem-the-coven-announcement/
Town of Salem - shapesifter13
Hey Townies! This is some of the biggest news we have ever announced. Today we are happy to say that we will be releasing an expansion to Town of Salem! Town of Salem: The Coven. We are really happy with all the work that has gone into this expansion, and know you will all have a blast playing it too!

This expansion will add a ton of new things, so check it all out the official announcement post here: http://www.blankmediagames.com/town-of-salem-the-coven-announcement/
Town of Salem - Valve
Today's Deal: Save 50% on Town of Salem!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Tuesday at 10AM Pacific Time
Town of Salem - shapesifter13
Patch 1.5.11 - The Cauldron and Taunts

Hey Townies!

With Patch 1.5.11, we are releasing two new features (Taunts and The Cauldron), tweaking a couple of roles, making some minor improvements to existing features, and fixing some bugs. This release is for Steam and Web. The mobile release will be coming at a later date. Please check out the details below!

New Features

Taunts
The Taunt/emote system allows players to anonymously interact with each other in-game with short animations. For this initial release of Taunts we are including a RIP Tombstone taunt, a Witch hexing taunt (turns the targeted player into a frog), and a Dog Peeing taunt. Taunts are visual only and do not affect game play other than the potential mind gaming aspect that Taunts introduce. In the future we will be introducing many new Taunts, including positive taunts which impart respect or praise. Taunts are consumables and can be purchased through the shop or won from the new Cauldron system. You can access Taunts in-game by clicking on a player’s avatar or on their name in the player list. A popup lets you choose which Taunt to use on the targeted player. If a Taunt is not allowed during certain times (such as during voting) the menu will gray out the Taunt so it cannot be chosen. Have fun taunting, or being taunted!

Cauldron
The new Cauldron system lets you earn free stuff! The Cauldron works like this: Everyday that you log on you can visit the Cauldron where a Witch awaits you by clicking the Daily Brew button at the top of the screen. The Witch gives you a free daily potion that you apply to the Cauldron brew, awarding you 20 Merit Points (or 40 MP for Steam linked accounts). Return each day (yes, you can skip days without resetting your progress) to apply your free daily potion, and on the seventh day you will win a free random Prize, which can include anything from the Shop minus certain exclusive items (such as Refer-a-Friend, SteamBot, Kickstarter award items, and Boat Load of Swag). Yes, this includes Town Point-only items! Skins, pets, houses, maps, lobby icons, scrolls, taunts, themes, death animations, merit points…they’re all potential prizes that can be awarded.

If you choose to, you can specialize your brew by purchasing a potion that enhances your Cauldron to ensure you receive a certain kind of prize. For instance, you can purchase a Character potion which guarantees your prize on the seventh day will be a character skin or a Legendary potion which will grant you a high value item from the shop (above 2,000TP) such as Uriel, Beezlebub, or Map Pack bundles! These specialization potions are optional. The Cauldron will not award items that you already own except for consumables such as scrolls and taunts.

Role Changes

Spy
Change to tell mafia if a Spy is in the game or not. This comes in the form of a nightly message to Mafia members telling them whether they can speak freely or not. This change is intended to allow Mafia to have some games where they can freely communicate and come up with great strategies to use against the Town without the threat of being thwarted by the Spy. We think this change will create some interesting and fun new game play strategies for the Mafia.

Arsonist
Change to make douses silent (Arsonists will still know if they are doused) and to change investigative results on doused players (doused players will appear to be Bodyguard/Arsonist/Godfather). This is a buff for the Arsonist since this role has a hard time keeping up with its Neutral Killing counterparts. This change will give the Arsonist a much better chance of hiding in the shadows until they ignite as well as having lots of claim space from the Investigator.

Other Improvements
• Characters have been re-positioned to have more uniform alignment on the map. This change should help prevent some skins from bumping into each other too much.
• Web Version - Remember Password on Login Screen. Clicking the “Remember Me” checkbox will now remember the password in addition to the user name. No more typing your password! You should only use this option on non-public computers.
• Added double-click ability on the custom lobbies Selected Roles list to allow removal of the role from the list using a mouse double-click.
• Custom/Rapid games now give Merit Points based on the length of the game to help prevent "Coin farming" games.
• For Custom/Rapid games, we added a notice on the End Game Screen that the MP award calculation is based on length of the game.
• The daybreak rooster crowing and night time wolf howl are now treated as sound effects rather than music as far as how volume/muting are controlled in the Settings dialog box and with the in-game sound controls.

Bug Fixes
• Resurrected Graveyard Bug - fixes issue where blank graveyard line caused by resurrected player being removed from graveyard could still be highlighted and clicked to open LW/DN.
• Fixed bug that allowed bypassing of Ranked Requirements when joining a Ranked game.
• Centered the Shop in the middle of the screen.
• Fixed bug in custom lobbies where Any or Neutral Killing selections were not being mirrored to other players from the host. Also fixed off-by-one issue on some of the other roles.
• AllAny and RapidMode button text - added spaces between words.
• SteamBot DeathAnimation Sound - Reduced volume.
Town of Salem - shapesifter13
Patch 1.5.11 - The Cauldron and Taunts

Hey Townies!

With Patch 1.5.11, we are releasing two new features (Taunts and The Cauldron), tweaking a couple of roles, making some minor improvements to existing features, and fixing some bugs. This release is for Steam and Web. The mobile release will be coming at a later date. Please check out the details below!

New Features

Taunts
The Taunt/emote system allows players to anonymously interact with each other in-game with short animations. For this initial release of Taunts we are including a RIP Tombstone taunt, a Witch hexing taunt (turns the targeted player into a frog), and a Dog Peeing taunt. Taunts are visual only and do not affect game play other than the potential mind gaming aspect that Taunts introduce. In the future we will be introducing many new Taunts, including positive taunts which impart respect or praise. Taunts are consumables and can be purchased through the shop or won from the new Cauldron system. You can access Taunts in-game by clicking on a player’s avatar or on their name in the player list. A popup lets you choose which Taunt to use on the targeted player. If a Taunt is not allowed during certain times (such as during voting) the menu will gray out the Taunt so it cannot be chosen. Have fun taunting, or being taunted!

Cauldron
The new Cauldron system lets you earn free stuff! The Cauldron works like this: Everyday that you log on you can visit the Cauldron where a Witch awaits you by clicking the Daily Brew button at the top of the screen. The Witch gives you a free daily potion that you apply to the Cauldron brew, awarding you 20 Merit Points (or 40 MP for Steam linked accounts). Return each day (yes, you can skip days without resetting your progress) to apply your free daily potion, and on the seventh day you will win a free random Prize, which can include anything from the Shop minus certain exclusive items (such as Refer-a-Friend, SteamBot, Kickstarter award items, and Boat Load of Swag). Yes, this includes Town Point-only items! Skins, pets, houses, maps, lobby icons, scrolls, taunts, themes, death animations, merit points…they’re all potential prizes that can be awarded.

If you choose to, you can specialize your brew by purchasing a potion that enhances your Cauldron to ensure you receive a certain kind of prize. For instance, you can purchase a Character potion which guarantees your prize on the seventh day will be a character skin or a Legendary potion which will grant you a high value item from the shop (above 2,000TP) such as Uriel, Beezlebub, or Map Pack bundles! These specialization potions are optional. The Cauldron will not award items that you already own except for consumables such as scrolls and taunts.

Role Changes

Spy
Change to tell mafia if a Spy is in the game or not. This comes in the form of a nightly message to Mafia members telling them whether they can speak freely or not. This change is intended to allow Mafia to have some games where they can freely communicate and come up with great strategies to use against the Town without the threat of being thwarted by the Spy. We think this change will create some interesting and fun new game play strategies for the Mafia.

Arsonist
Change to make douses silent (Arsonists will still know if they are doused) and to change investigative results on doused players (doused players will appear to be Bodyguard/Arsonist/Godfather). This is a buff for the Arsonist since this role has a hard time keeping up with its Neutral Killing counterparts. This change will give the Arsonist a much better chance of hiding in the shadows until they ignite as well as having lots of claim space from the Investigator.

Other Improvements
• Characters have been re-positioned to have more uniform alignment on the map. This change should help prevent some skins from bumping into each other too much.
• Web Version - Remember Password on Login Screen. Clicking the “Remember Me” checkbox will now remember the password in addition to the user name. No more typing your password! You should only use this option on non-public computers.
• Added double-click ability on the custom lobbies Selected Roles list to allow removal of the role from the list using a mouse double-click.
• Custom/Rapid games now give Merit Points based on the length of the game to help prevent "Coin farming" games.
• For Custom/Rapid games, we added a notice on the End Game Screen that the MP award calculation is based on length of the game.
• The daybreak rooster crowing and night time wolf howl are now treated as sound effects rather than music as far as how volume/muting are controlled in the Settings dialog box and with the in-game sound controls.

Bug Fixes
• Resurrected Graveyard Bug - fixes issue where blank graveyard line caused by resurrected player being removed from graveyard could still be highlighted and clicked to open LW/DN.
• Fixed bug that allowed bypassing of Ranked Requirements when joining a Ranked game.
• Centered the Shop in the middle of the screen.
• Fixed bug in custom lobbies where Any or Neutral Killing selections were not being mirrored to other players from the host. Also fixed off-by-one issue on some of the other roles.
• AllAny and RapidMode button text - added spaces between words.
• SteamBot DeathAnimation Sound - Reduced volume.
Feb 27, 2017
Town of Salem - shapesifter13
Hey Townies!

We are very excited to be opening the PTR and show you all of the cool things we have been working on.

Cauldron
At the top of the home page you will notice a button for the Cauldron. It is a new reward system for players to come back and play everyday! Each day you will get 20MP for adding a potion to the Cauldron and on day 7 you will get a special big reward. This can be almost any item in the game (excludes special items like Refer-A-Friend, Steam exclusive robot and Boat Load of Swag). There is also an option to enhance your cauldron for town points to influence the rewards you can get! Note that the MP earned from the Cauldron is doubled for Steam users and will be effected by double merit point weekends as well.

Taunts
Taunts are an exciting new in-game feature that allows you to mess with other players anonymously. You can summon a dog to pee on their leg, summon a witch to turn them into a frog or summon a RIP tombstone to tease them about an upcoming death. We plan on adding more taunt cosmetics in the future but wanted to get this system out as soon as we could!

Arsonist
The arsonist douses now trick the investigators results to think the doused target could be an arsonist. NOTE: Douses are silent. We decided to take one step in this direction and see how it goes. If there is still wide support for silent douses we will add them. We want to thank everyone who participated in the community survey!

Spy/Mafia
We have added a message sent to Mafia members if the game started with a Spy in it. Note that this does not tell Mafia members if there are 2 Spies and 1 dies or if a Spy is converted to a Vampire. It is simply a way for Mafia to know if a game starts with no Spy and they are able to communicate freely.

Coin Farming
We heard from our community members that some players were abusing Custom lobbies to farm coins (especially during double Merit weekends). We have changed the way Merit Points are awarded for Custom/Rapid game modes to be time based. Normal users should see no change in the amount of Merit Points earned but those who try to coin farm with unbalanced role lists will get few Merit Points when the game ends in only a few minutes.|

Come check out the changes here!
http://www.blankmediagames.com/TownOfSalem/PublicTestRealm/

Edit: Changed the note in the Arsonist section to say douses are silent, because, well, they are. This means players are not notified that they are doused.
Feb 27, 2017
Town of Salem - shapesifter13
Hey Townies!

We are very excited to be opening the PTR and show you all of the cool things we have been working on.

Cauldron
At the top of the home page you will notice a button for the Cauldron. It is a new reward system for players to come back and play everyday! Each day you will get 20MP for adding a potion to the Cauldron and on day 7 you will get a special big reward. This can be almost any item in the game (excludes special items like Refer-A-Friend, Steam exclusive robot and Boat Load of Swag). There is also an option to enhance your cauldron for town points to influence the rewards you can get! Note that the MP earned from the Cauldron is doubled for Steam users and will be effected by double merit point weekends as well.

Taunts
Taunts are an exciting new in-game feature that allows you to mess with other players anonymously. You can summon a dog to pee on their leg, summon a witch to turn them into a frog or summon a RIP tombstone to tease them about an upcoming death. We plan on adding more taunt cosmetics in the future but wanted to get this system out as soon as we could!

Arsonist
The arsonist douses now trick the investigators results to think the doused target could be an arsonist. NOTE: Douses are silent. We decided to take one step in this direction and see how it goes. If there is still wide support for silent douses we will add them. We want to thank everyone who participated in the community survey!

Spy/Mafia
We have added a message sent to Mafia members if the game started with a Spy in it. Note that this does not tell Mafia members if there are 2 Spies and 1 dies or if a Spy is converted to a Vampire. It is simply a way for Mafia to know if a game starts with no Spy and they are able to communicate freely.

Coin Farming
We heard from our community members that some players were abusing Custom lobbies to farm coins (especially during double Merit weekends). We have changed the way Merit Points are awarded for Custom/Rapid game modes to be time based. Normal users should see no change in the amount of Merit Points earned but those who try to coin farm with unbalanced role lists will get few Merit Points when the game ends in only a few minutes.|

Come check out the changes here!
http://www.blankmediagames.com/TownOfSalem/PublicTestRealm/

Edit: Changed the note in the Arsonist section to say douses are silent, because, well, they are. This means players are not notified that they are doused.
Town of Salem - shapesifter13
Hey Townies!

There are a few things coming out today! We got a new Tutorial System, Double Merit Point Weekend tech, Theme prices being reduced, and improvements to the explanation of Steam linking. Check out the specifics below!

Tutorial System:

We are introducing a new Tutorial that we hope will help players get a grasp of the game faster than they normally would. This system displays helpful tips and hints as they play through their first game ever, and their first game as each specific role. This new system is much different than our old one that would hold your hand through a pre-determined set of events. The new system will help to guide players through the basic, but won't tell them what to do, or force them to play a certain way. We think this system will do a lot to help keep new players stick around that may have quit due to the game being confusing, and will help players who will stay anyways pick the game up even faster! This is the first run of this new system so there will be bugs, and improvements that can be made, but you can be sure we will make those improvements.

Double Merit Point Weekend Tech:
We have the tech in place to allow for double Merit Point weekends now! Starting at noon on Friday the 13th(spooky) and going until Sunday the 15th at 11:59:59 any Merit Points you would earn will give you 2x the amount. This bonus is not multiplicative with Steam, so Steam users will get 3x Merit Points, not 4x.

Theme Price reductions:

The Holiday, Voxel, and Apocalypse themes will all now cost 2600 Town Points instead of 5200.

Steam linking improvements:

Currently players sometimes have a hard time claiming their Steam rewards as how to claim them is a bit unclear. We have fixed this by creating a pop up that will show up when you log in with the Steam client, but haven't linked your account yet. This pop-up will explain how to go about linking your account to Steam and claiming your rewards.

Bug Fixes:

Amnesiacs can no longer remember cleaned roles

Fixed an instance where a few Neutrals Win conditions were causing the "Return to Homepage" button to not show up.

Improved how we handle situations where a player's username would overlap with their in game name if it was to long.

Town of Salem - shapesifter13
Hey Townies!

There are a few things coming out today! We got a new Tutorial System, Double Merit Point Weekend tech, Theme prices being reduced, and improvements to the explanation of Steam linking. Check out the specifics below!

Tutorial System:

We are introducing a new Tutorial that we hope will help players get a grasp of the game faster than they normally would. This system displays helpful tips and hints as they play through their first game ever, and their first game as each specific role. This new system is much different than our old one that would hold your hand through a pre-determined set of events. The new system will help to guide players through the basic, but won't tell them what to do, or force them to play a certain way. We think this system will do a lot to help keep new players stick around that may have quit due to the game being confusing, and will help players who will stay anyways pick the game up even faster! This is the first run of this new system so there will be bugs, and improvements that can be made, but you can be sure we will make those improvements.

Double Merit Point Weekend Tech:
We have the tech in place to allow for double Merit Point weekends now! Starting at noon on Friday the 13th(spooky) and going until Sunday the 15th at 11:59:59 any Merit Points you would earn will give you 2x the amount. This bonus is not multiplicative with Steam, so Steam users will get 3x Merit Points, not 4x.

Theme Price reductions:

The Holiday, Voxel, and Apocalypse themes will all now cost 2600 Town Points instead of 5200.

Steam linking improvements:

Currently players sometimes have a hard time claiming their Steam rewards as how to claim them is a bit unclear. We have fixed this by creating a pop up that will show up when you log in with the Steam client, but haven't linked your account yet. This pop-up will explain how to go about linking your account to Steam and claiming your rewards.

Bug Fixes:

Amnesiacs can no longer remember cleaned roles

Fixed an instance where a few Neutrals Win conditions were causing the "Return to Homepage" button to not show up.

Improved how we handle situations where a player's username would overlap with their in game name if it was to long.

Town of Salem - shapesifter13
Hey Townies,

This is the announcement of a new system for the game that will allow you all to earn more free stuff! Who doesn't like free stuff? This system is called the Cauldron System and works like this: Everyday you log on you can go to the Cauldron, there the Witch will be standing over a cauldron and will give you a daily brew and 50 Merit Points! This will happen for 6 days, and on the 7th day you will get a free random item. Every 7 days that you play you will now get an extra 300 Merit Points(doubled to 600 on Steam!), and a free item from the shop. This item can be anything in the game from a lobby icon or scroll, to a pet or skin. Town Point only purchases are included in this as well! If you miss a day don't worry! Every time you go to the Cauldron it will knock a day off your timer to getting another free item. This means if you missed a day it won't reset your progress.
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