Caves of Qud - AlphaBeard
Here Lies Iur Ta-rushum Crushed to death by a clay vase [empty]

*Added tombstones with procedural inscriptions
*Added an ascii plaque to tombstone's look description
*Added 4 tombstone tiles
*Added a graveyard north of Joppa
*Added arconauts to the Stiltgrounds
*Added hookahs
*Added hookah tents to the Stiltgrounds, where pilgrims, choralers, converts, and arconauts gather and sit
*Fixed some typos
*Fixed an issue with Kyakukya's quest destination
*Upgraded to Unity 5
Caves of Qud - AlphaBeard
Here Lies Iur Ta-rushum Crushed to death by a clay vase [empty]

*Added tombstones with procedural inscriptions
*Added an ascii plaque to tombstone's look description
*Added 4 tombstone tiles
*Added a graveyard north of Joppa
*Added arconauts to the Stiltgrounds
*Added hookahs
*Added hookah tents to the Stiltgrounds, where pilgrims, choralers, converts, and arconauts gather and sit
*Fixed some typos
*Fixed an issue with Kyakukya's quest destination
*Upgraded to Unity 5
Caves of Qud - AlphaBeard
Tirutep: "On guard, Sytep! A snapjaw approaches.
Sytep: Nay, nay, it's just the Elder. He's knifejacked a snapjaw's furry countenance and wears it over his own!
Elder: "Hello, friends!"

*When you wear the severed face of your enemy, you get an Ego bonus based on the enemy's level and a -500 reputation penalty with each of the enemy's factions
*Severed faces got better descriptions
*The Wardens Esther, sheriffs of the Six Day Stilt, have taken up their post
*Stiltgrounds NPCs now wander around the Stiltgrounds in a more lively fashion, walking in and out of shops and conversing with each other (unless they're rapt by a sermon)
*Pilgrims no longer belt out their intentions
*New possible Stiltgrounds merchant: schematics drafter
*Starting reputation with succulents was reduced
*Fracti actually deal damage when unfriendly creatures walk over them
*NPCs path around fracti now that it's prickly
*The sacred well was greatly embellished
*A splendid, marble dais now surrounds the sacred well
*New tile: bedroll
Caves of Qud - AlphaBeard
Tirutep: "On guard, Sytep! A snapjaw approaches.
Sytep: Nay, nay, it's just the Elder. He's knifejacked a snapjaw's furry countenance and wears it over his own!
Elder: "Hello, friends!"

*When you wear the severed face of your enemy, you get an Ego bonus based on the enemy's level and a -500 reputation penalty with each of the enemy's factions
*Severed faces got better descriptions
*The Wardens Esther, sheriffs of the Six Day Stilt, have taken up their post
*Stiltgrounds NPCs now wander around the Stiltgrounds in a more lively fashion, walking in and out of shops and conversing with each other (unless they're rapt by a sermon)
*Pilgrims no longer belt out their intentions
*New possible Stiltgrounds merchant: schematics drafter
*Starting reputation with succulents was reduced
*Fracti actually deal damage when unfriendly creatures walk over them
*NPCs path around fracti now that it's prickly
*The sacred well was greatly embellished
*A splendid, marble dais now surrounds the sacred well
*New tile: bedroll
Caves of Qud - AlphaBeard
*New book: On the Origins and Nature of the Dark Calculus by Barathrum the Old
*Added Mechanimist pilgrims that trek toward the Sacred Well at the center of the Six Day Stilt from whereever they are in Qud
-Some pilgrims are Mechanimist converts
-Some pilgrims are listening to sermons around the Stiltgrounds
*Fracti were renamed to their singular form, fractus
*New faction: succulents
*Fracti belong to the succulents faction
*When you walk over a fractus, you take 1 damage and your movement is hampered, unless succulents like you
*Added a 'sitting' status
*The flocks of pilgrims, choralers, and converts listening to the sermons on the Stiltgrounds are all seated
*Added a grenade shop sign
*Fixed some issues with extraneous stairs getting generated at the entrances of main dungeons
*Fixed some issues with dungeon map connections in the ruins and Tomb of the Eaters
Caves of Qud - AlphaBeard
*New book: On the Origins and Nature of the Dark Calculus by Barathrum the Old
*Added Mechanimist pilgrims that trek toward the Sacred Well at the center of the Six Day Stilt from whereever they are in Qud
-Some pilgrims are Mechanimist converts
-Some pilgrims are listening to sermons around the Stiltgrounds
*Fracti were renamed to their singular form, fractus
*New faction: succulents
*Fracti belong to the succulents faction
*When you walk over a fractus, you take 1 damage and your movement is hampered, unless succulents like you
*Added a 'sitting' status
*The flocks of pilgrims, choralers, and converts listening to the sermons on the Stiltgrounds are all seated
*Added a grenade shop sign
*Fixed some issues with extraneous stairs getting generated at the entrances of main dungeons
*Fixed some issues with dungeon map connections in the ruins and Tomb of the Eaters
Caves of Qud - Freehold Games
Feature Friday. It's a time-honored tradition. But what if Friday is really... Sunday?

Due to Thanksgiving travel this week, we'll be violating all the customs of the calendar and posting the Feature Friday update on Sunday, November 29th.

Time is an illusion!
Caves of Qud - Freehold Games
Feature Friday. It's a time-honored tradition. But what if Friday is really... Sunday?

Due to Thanksgiving travel this week, we'll be violating all the customs of the calendar and posting the Feature Friday update on Sunday, November 29th.

Time is an illusion!
Caves of Qud - AlphaBeard
"Look, Elder, across the marsh. It's Sytep and Tirutep."
"Aye. Back from the Stilt, they are. Fetch my cane and ferry me to the cistern. They bring tidings, and I must hear."

*Eschelstadt II, High Priest of the Stilt, has made an appearance inside the cathedral. He's giving a grand sermon to all pilgrims by the Sacred Well.
*The Mechanimist preachers on the Stiltgrounds have started delivering sermons, too. Topics include the Argent Fathers, baetyls, and the story of the Sacred Joining.
*Petramaia, realizing she had reversed her plans for the marble relief of the Edification, tore the relief down and rebuilt it.
*The marble reliefs inside the Stilt were named and given descriptions.
*The statues of the Argent Fathers inside the Stilt were named and given descriptions.
*More animal farmers and shepherds have arrived at the Stilt, including
-goat herders
-ray cat herders
-crab farmers
-beetle farmers
-snail farmers
-leech farmers
-amoeba farmers
*Farm animals no longer open the gates to their pens.
*Beetle jerky was added.
*Stiltground merchants are more conversational.
*The Stiltground road tiles were changed.
Caves of Qud - AlphaBeard
"Look, Elder, across the marsh. It's Sytep and Tirutep."
"Aye. Back from the Stilt, they are. Fetch my cane and ferry me to the cistern. They bring tidings, and I must hear."

*Eschelstadt II, High Priest of the Stilt, has made an appearance inside the cathedral. He's giving a grand sermon to all pilgrims by the Sacred Well.
*The Mechanimist preachers on the Stiltgrounds have started delivering sermons, too. Topics include the Argent Fathers, baetyls, and the story of the Sacred Joining.
*Petramaia, realizing she had reversed her plans for the marble relief of the Edification, tore the relief down and rebuilt it.
*The marble reliefs inside the Stilt were named and given descriptions.
*The statues of the Argent Fathers inside the Stilt were named and given descriptions.
*More animal farmers and shepherds have arrived at the Stilt, including
-goat herders
-ray cat herders
-crab farmers
-beetle farmers
-snail farmers
-leech farmers
-amoeba farmers
*Farm animals no longer open the gates to their pens.
*Beetle jerky was added.
*Stiltground merchants are more conversational.
*The Stiltground road tiles were changed.
...