Guild Admin Menu The Guild Admin menus have their own new screen, which can be accessed from the Guild Pop up menu.
Manage
Guild Announcement is still edited and viewable from this screen
Rank 2 guild members will still be able to leave from this screen
Weekly Requirements can be set from this screen for Gold, Guild Seals and Trophies.
Weekly Requirements will be visible to all players on the Guild Roster
Recruit
Guild Leaders can set up their own recruitment message (this includes listing out any requirements the guild might have)
A new Slider has been added so the guild can set how “casual –> hardcore” they are
Guild Requirements, the Recruit message and Slider settings will be displayed for guilds in the Guild Search menu
Ranks
Guild Leaders are now able to set their own custom Rank names
Rank names can now be set separately for both male and female heroes
Custom names have a profanity filter to try and avoid inappropriate guild rank names
Guild Permissions for each rank will also display on this screen
Backdrop
Guild leaders can now change the guild background to any unlocked background image
New background images are unlocked as your guild gains trophies
Goals
Guilds are now able to set sliders to adjust Guild Task priorities
On the Guild Task screen, the task with the highest priority will gain a glow effect indicating to other members that this is the task they should be focusing on first
Once the highest priority tasks are completed, the next task(s) will gain the indicator
Tasks can share priorities, meaning that 2 or more tasks will gain the indicator on the task screen, and won’t move on to the next priorities until both are completed
Guild Shields
Guild Shields have had a graphic update
Guilds can now customize shields further with the additions of Shield Borders and Shield Patterns
Some shield parts can only be unlocked by guild achievements including:
Trophy Number
Guild Level
More shield parts will be unlockable in the future, as well as new unlock methods
Guild Activity Log
The Guild Activity Log has returned and improved (it was removed in 2.0)
The Guild Activity Log button is located on the Guild Overview menu
The Activity Log will track the following:
Players joining or leaving the guild (includes players being kicked)
Guild leveling up
Gold contributions to tasks
Guild promotions or demotions
Guild statue level ups
Guild Admin changes
Guild Chest levels unlocked
Tasks Completed
Player reaching Tier 1 in PvP
The Guild Activity Log is viewable by any guild member
The Guild Activity Log is able to be filtered
More Guild Improvements
Guild Ranks no longer have limitations on the number of players for each rank (except for Guild Leader/ Rank 1 which is still only 1 player)
Guild members will now be marked as inactive on the Roster list if they haven’t played for some time (about 21 Days)
Any guild member who is marked as inactive can be kicked from the Guild, this includes inactive Guild Leaders
If a player is not Rank 1 or 2 in their guild, the Guild Leave Button will be displayed in the Guild Pop Up (the menu where the guild events are accessed from), instead of the Guild Admin button
If a player decides to leave a guild, there is a 2-day cooldown for re-joining that guild
Any player kicked from the guild will not be able to re-join that guild again. (This was introduced to stop trolls re-joining guilds they had previously been kicked from)
Players can be invited back into a guild without being affected by the guild joining cooldown
Guild Profile
Guilds now have a profile that can be viewed
The profile will display:
Guild Name
Guild Level Number
Number of Members
Guild Trophies
League Rank
Guild Wars Rank
Guild Shield
Weekly Requirements for Gold, Guild Seals and Trophies
Level Requirement for joining
The profile can be viewed from:
Guild Leaderboard
Hero Profile
Guild Event Leaderboards
Guild Wars Roster
Players can join a guild from the Guild’s Profile Popup, if that Guild doesn’t have “Invite Only” turned on
Hero Profile
Hero Profile has had a graphic update
Players can now view more stats on Hero profile including Underworld Progress
The pop up will display the player’s home kingdom background and particle effects related to that kingdom
New Status Effects
BLESS: This is a positive status effect that grants a temporary Impervious effect, and cancels out the Cursed effect (see below). Bless ends when you cast a spell, or deal damage with skulls as the first troop.
CURSED: This is a negative status effect that makes all other status effects (including itself) only half as likely to automatically cleanse. In addition, it makes all affected troops able to be devoured, mana burned, or inflicted with negative status effects even if they would ordinarily be immune. It also cancels the Blessed effect (see above). It can cleanse automatically like most other negative status effects (though at half the rate).
BLEED: This is a negative status effect that causes a troop to take damage each turn. It can stack up to 4 times, and each stack increases to damage inflicted. One stack gives 1 damage per turn, 2 Stacks is 3 damage per turn, 3 stacks if 6 damage per turn, and 4 stacks is 10 damage per turn. It can cleanse automatically like most other negative status effects.
New Achievements We have 3 new achievements.
Colonel Muster’d – Unlock 300 Troops
The Land Down Under – Unlock 5 Factions
People Know Me – Reach 5,000 Total Underworld Renown
Balance Changes Exploder Affixes We have reviewed the affixes that contained explosions and changed them so they have a similar purpose without interfering with the board and causing players to miss out on extra turns. All changes have been listed below:
Crazy – Now gives a random Ally 2 Mana
Glacial – Now gives all Blue Allies 2 Mana
Elven – Now gives all Green Allies 2 Mana
Volcanic – Now gives all Red Allies 2 Mana
Angelic – Now gives all Yellow Allies 2 Mana
Daemonic – Now gives all Purple Allies 2 Mana
Dwarven – Now gives all Brown Allies 2 Mana
Deadly – Now gives all Allies 2 Mana
Doomed Storm – Now drains 2 Mana from 2 random Enemies
Doomed Ice – Now drains 2 Mana from Blue Enemies
Doomed Nature – Now drains 2 Mana from Green Enemies
Doomed Fire – Now drains 2 Mana from Red Enemies
Doomed Light – Now drains 2 Mana from Yellow Enemies
Doomed Darkness – Now drains 2 Mana from Purple Enemies
Doomed Stone – Now drains 2 Mana from Brown Enemies
Doomed Bone – Now drains 2 Mana from all Enemies
Doomed Grave – Now drains 3 Mana from all Enemies
Winter Imp
Legendary Trait, Chill now gives 8 Magic instead of 1
Spell now freezes all remaining enemies, if an enemy dies (instead of gaining magic)
Base spell damage increase from 3 to 4
Boost ratio increased from 2:1 to x2
Now also gains Magic at levels 14, 16, 17, 19
Summer Imp
Legendary Trait, Sunshine now gives 8 Magic instead of 1
Spring Imp
Legendary Trait, Seedling now gives 8 Magic instead of 1
Autumnal Imp
Legendary Trait, Fall now gives 8 Magic instead of 1
Imp of Love
Legendary Trait, Compassion now gives 8 Magic instead of 1
Spooky Imp
Legendary Trait, Boo now gives 8 Magic instead of 4
Trait Name Changes With the introduction of the Blessed + Cursed status effects, the previous traits that shared this name have been renamed:
Blessed trait has been changed to Revered
Cursed trait has been changed to Accursed
General
Added an ‘Ascend All’ button in the troop upgrade menu
Players get notified about it at level 100
It will ascend troops to their highest available rarity
If multiple troops are in use in a team it will only perform the ascension if it can do so without invalidating those teams
While a Storm is active in the puzzle game, clicking the Left Stick on a controller or tapping on the Storm’s Gem will display a help window giving more information about what the Storm does
Additional Alerts have been added for various events that occur
Alerts are now possible to enable in your web browser (Windows and Android based browsers)
Improvements have been made to our asset servers, which should see significant increases in download speed when assets are downloaded or updated
A new Gnome, the Jewel Gnome, can now be found in PVP and Explore battles
Bug Fixes
Fixed the issue causing lag when in the Troop Collection Menu
Fixed the issue where defeating the Cedric Hideaway room was not applying its Delve Trait correctly
Fixed an issue where Spectral Knight’s spell was not dealing damage correctly
Fixed an issue where enemy Heroes were being transformed in level 0 Baby Dragons
Fixed an issue where summoned troops on AI Teams in Live events didn’t have traits
Fixed an issue where the Ingot/Affix tutorial was triggering for Doomed Weapons
Fixed a visual issue with Legendary Tasks displaying Gold instead of possible Troops, Keys, and other rewards
Other minor bug fixes and improvements
Known Issues
Hero level is not displayed on the new Hero Profile
Help button on Alerts tab in Settings menu does not function on Steam/Mobile.
Help Center Articles We’ve updated and added in new article on our Help center for the 4.2 Update: