Worms W.M.D - Jonno
Hey Community,

This Saturday heralds the third Worms W.M.D ESL Tournament!

SIGN UP NOW: ESL Tournament Page

Will you be able to take down 2x Chamption Rantsi or will they get the Hat Trick?

As promised we've worked closely with yourselves and ESL to continue crafting competitive Worms W.M.D into it's best possible form. So, starting this Saturday the following changes have been made to the match scheme:

•Round Time: 20 -> 15

•Retreat Time: 5 -> 3

•Girder Radius Restriction: Off -> On

•Jetpack Fuel: 100 -> 50

•Rope Swings: 5 -> 3

•Mines: Some -> Lots

•Mounted Guns: None -> Few

•Anti_Tank Mines: None -> Few

•Weapon Drop: 10% -> 5%

•Utility Drop: 10% -> 5%

•Health Drop: 10% -> 5%

•Craft Drop: 0% -> 5%

•Vehicle Drop: 0% -> 5%

•Cluster Bomb: Ammo 4 -> 6

•Banana Bomb: Ammo 1 - Delay 5 - Crates On -> 0 - 0 - Off

•Holy Hand Grenade: Ammo 1 - Delay 4 - Crates On -> 0 - 0 - Off

•Shotgun: Ammo 4 -> 2

•Sentry Gun: Ammo 0 - Delay 0 - Crates Off -> 1 - 3 - On

•Baseball Bat: Delay 2 -> 4

•Electromagnet: Ammo 0 - Crates Off -> 2 - On

•Girder: Ammo 1 -> 2

•Dynamite: Delay 0 -> 4

•Mine: Ammo 3 -> 2

•Sheep: Crates On -> Off

•Old Lady: Ammo 1 - Delay 3 - Crates On -> 0 - 0 - Off

•Airstrike: Delay 3 - Crates On -> 6 - Off

•Homing Missile: Crates On -> Off

•Sheep On A Rope: Ammo 1 -> 0

•Dodgy Phone Battery: Crates Off -> On

•Unwanted Present: Crates Off -> On

•Ninja Rope: Ammo 4 -> 3

•Crafting has to be disabled (off) -> Crafting enabled (on)

•Boggy's Special Sauce - Some

•Sticky Donkey Paste - Few

•Banana Bomb Seeds - Few

•Tears of a Worm - None


It's worth noting we will continue to take onboard your feedback, so expect further changes in the near future if required.

Once we have a final scheme the majority are happy with we'll be introducing prizes and haven't written off the potential for of what they could be if the tournaments become popular enough.

The future of competitive Worms W.M.D is in your hands. Even if you're not overly keen on the scheme at this stage your participation will show ESL the want is there and we can push through further scheme changes for future tournaments.

For those partaking, may the Bazookas be ever in your favour.
Worms W.M.D - Janey_Team17
EDIT - SURVEY IS NOW CLOSED
Hey Teamsters! The survey will be closing today after being up for a week. I would like to give a big thank you to everyone who took part. Your feedback is very much appreciated.

Winners of the prize draw will receive an email in about 10-14 days time. Please remember to check your Spam inbox just in case.

Take care everyone and enjoy Worms W.M.D!

Janey <(T<)

------------------------------------------------------------------------------------

Teamsters! We need your help!
You've had the opportunity to play Worms W.M.D for a while now, and we'd love for you to share your thoughts about the game. Whether you love it, are not sure about it, or just want to craft ridiculously OP weapons to annihilate your friends, let us know what you think about existing content, what you would like to see, and what is not quite working for you.

This link will take you to the survey, hosted by Google Forms.
https://docs.google.com/forms/d/e/1FAIpQLSfUFkYotT3eQhGz8JCfaM7GEMnNb6Xct5Yt7YzFXCKOxv3KkQ/viewform

What happens to my feedback?
All feedback will be passed on to the development team, and used to improve some of the game's features.

Also, you need to know that ...
  • We will ask for your email address so we can contact you should you win a prize (if you opt in to the prize draw).
  • The survey should take approximately 5-10 minutes (comment boxes excluded).
  • The comment boxes are optional in case you want to add more information. Write as much or as little as you want.

Prizes!
We appreciate completing surveys takes time.
  • At the end of the survey there will be an option to enter the prize draw, with the opportunity to win one of three Worm-tastic loot bags.
  • You get double the chance to win by telling us your most memorable Worm story ever. The top three stories that make the Producer and Lead Designer laugh the most will be shared for the world to see on the Team17 usability webpage - https://www.team17.com/usability/

If you experience any survey problems, or want to send me more info/Worms stories, email me (Janey) at usability@team17.com. I guarantee I read every email, and will pass on all comments to the development team.

Thanks so much for helping out!

Janey_Team17 <(T<)
Worms W.M.D - Janey_Team17
EDIT - SURVEY IS NOW CLOSED
Hey Teamsters! The survey will be closing today after being up for a week. I would like to give a big thank you to everyone who took part. Your feedback is very much appreciated.

Winners of the prize draw will receive an email in about 10-14 days time. Please remember to check your Spam inbox just in case.

Take care everyone and enjoy Worms W.M.D!

Janey <(T<)

------------------------------------------------------------------------------------

Teamsters! We need your help!
You've had the opportunity to play Worms W.M.D for a while now, and we'd love for you to share your thoughts about the game. Whether you love it, are not sure about it, or just want to craft ridiculously OP weapons to annihilate your friends, let us know what you think about existing content, what you would like to see, and what is not quite working for you.

This link will take you to the survey, hosted by Google Forms.
https://docs.google.com/forms/d/e/1FAIpQLSfUFkYotT3eQhGz8JCfaM7GEMnNb6Xct5Yt7YzFXCKOxv3KkQ/viewform

What happens to my feedback?
All feedback will be passed on to the development team, and used to improve some of the game's features.

Also, you need to know that ...
  • We will ask for your email address so we can contact you should you win a prize (if you opt in to the prize draw).
  • The survey should take approximately 5-10 minutes (comment boxes excluded).
  • The comment boxes are optional in case you want to add more information. Write as much or as little as you want.

Prizes!
We appreciate completing surveys takes time.
  • At the end of the survey there will be an option to enter the prize draw, with the opportunity to win one of three Worm-tastic loot bags.
  • You get double the chance to win by telling us your most memorable Worm story ever. The top three stories that make the Producer and Lead Designer laugh the most will be shared for the world to see on the Team17 usability webpage - https://www.team17.com/usability/

If you experience any survey problems, or want to send me more info/Worms stories, email me (Janey) at usability@team17.com. I guarantee I read every email, and will pass on all comments to the development team.

Thanks so much for helping out!

Janey_Team17 <(T<)
Worms W.M.D - Jonno


Starting right now we're going to be introducing a monthly Community Roadmap!

The aim of the roadmap will be to keep you all in the loop regarding our plans for the game in the coming month, promote upcoming events and engage with you directly about new features that are in the pipeline.

By bringing you closer to the development process and our vision, we aim to continue crafting and building upon Worms W.M.D to support you and make Worms W.M.D the best Worms game yet.

So, things are pretty exciting update wise this month so let's get stuck in:


Global Chat

Many of you have asked for it and now it's almost here! Global Chat will allow players to chat to other online Worms W.M.D players and bring the online community closer together.

Whether you want to promote your custom scheme game, make friends or just chat Worms then Global Chat will allow you to do that.

Global Chat is also bringing a full UI change to the chat system. This will make chat much clearer using a 'tab' system rather than the little phone icon. This also means you'll be able to see the full lobby screen without the chat box covering up the important stuff.


Allowing 5 craftable weapons in the game as a scheme setting

Worms W.M.D hailed the arrival of craftable weapons, a whole new mechanic to let players customise their play style and react turn to turn on the battlefield with powerful new weapons and tools.

However, these weren't available for custom schemes from launch, but later this month you'll be able to pre-select 5 craftable weapons to be part of your starting loadout as if they were standard weapons.

We've had to limit this feature to 5 weapons for now so that we could get the feature live early. We have plans to expand this feature to full customisation on craftable/standard weapons in your match schemes, but, this is quite a big UI undertaking so will be coming in phases.

So from Ropers to fans of fancy weapons, your freedom in creating your ideal match is nearly here!


Patches, including bug fixes and tweaking

Exactly what is says on the tin!

We'll be watching the game very closely whether it's bugs, balance or a slight increase to the Worm plop sound. You can expect our support as we continue to refine the core game.


Cross Play in Beta between the Windows, Mac and Linux Steam builds

CROSS PLAY IS COMING!

We'll be holding a Beta this month to prepare us for a smooth launch of this much desired feature. This will then bring Windows, Mac & Linux players together to see who will reign supreme.

Of course we'll be wanting your help with this, so if you're on one of those platforms, do keep a lookout & make yourself known to us so you can pave the way with us!


That's October! We'd love to hear what you think of what's coming in the October Roadmap official thread here.
Worms W.M.D - Jonno


Starting right now we're going to be introducing a monthly Community Roadmap!

The aim of the roadmap will be to keep you all in the loop regarding our plans for the game in the coming month, promote upcoming events and engage with you directly about new features that are in the pipeline.

By bringing you closer to the development process and our vision, we aim to continue crafting and building upon Worms W.M.D to support you and make Worms W.M.D the best Worms game yet.

So, things are pretty exciting update wise this month so let's get stuck in:


Global Chat

Many of you have asked for it and now it's almost here! Global Chat will allow players to chat to other online Worms W.M.D players and bring the online community closer together.

Whether you want to promote your custom scheme game, make friends or just chat Worms then Global Chat will allow you to do that.

Global Chat is also bringing a full UI change to the chat system. This will make chat much clearer using a 'tab' system rather than the little phone icon. This also means you'll be able to see the full lobby screen without the chat box covering up the important stuff.


Allowing 5 craftable weapons in the game as a scheme setting

Worms W.M.D hailed the arrival of craftable weapons, a whole new mechanic to let players customise their play style and react turn to turn on the battlefield with powerful new weapons and tools.

However, these weren't available for custom schemes from launch, but later this month you'll be able to pre-select 5 craftable weapons to be part of your starting loadout as if they were standard weapons.

We've had to limit this feature to 5 weapons for now so that we could get the feature live early. We have plans to expand this feature to full customisation on craftable/standard weapons in your match schemes, but, this is quite a big UI undertaking so will be coming in phases.

So from Ropers to fans of fancy weapons, your freedom in creating your ideal match is nearly here!


Patches, including bug fixes and tweaking

Exactly what is says on the tin!

We'll be watching the game very closely whether it's bugs, balance or a slight increase to the Worm plop sound. You can expect our support as we continue to refine the core game.


Cross Play in Beta between the Windows, Mac and Linux Steam builds

CROSS PLAY IS COMING!

We'll be holding a Beta this month to prepare us for a smooth launch of this much desired feature. This will then bring Windows, Mac & Linux players together to see who will reign supreme.

Of course we'll be wanting your help with this, so if you're on one of those platforms, do keep a lookout & make yourself known to us so you can pave the way with us!


That's October! We'd love to hear what you think of what's coming in the October Roadmap official thread here.
Worms W.M.D - Jonno


Hello Community,

Bug fixes, weapon tweaks and more - it's patch time!
  • Fix to allow the Parachute to be selected using F keys whilst on Ninja Rope
  • Fixed the delay when cancelling replays and position of the camera when returning to gameplay
  • Fixed a bug which prevented players from using utilities in the final second of their turn
  • Fixed a bug where a particle would be seen during a replay following a crate explosion
  • Fixed a bug where controllers were detected following a disconnect
  • Fixed a bug where stats weren’t always updated correctly following a draw
  • Fixed a bug which was sometimes preventing a game from being found if a host lost their connection
  • Fixed a bug which was preventing issues on the UI in the editor after publishing
  • Fixed a bug which prevented some animations from being triggered correctly
  • Made improvements to the camera so it will correctly show damages to worms
  • Made improvements to the post process effects on weapons
  • Players will no longer search indefinitely after failing to join a previous lobby
  • Made a tweak to the Parachute whilst on the Ninja Rope
  • Tweaked the size of the collision on the vehicles
  • Team health bars will now be visible during the hotseat timers
  • Improved the matchmaking experience for when multiple players are searching at similar times
  • Prevented multiple dialog boxes from appearing following a disconnection
  • Players will no longer get multiple dialogs after editing a team
  • Theme names will now be correctly displayed when creating a new lobby after hosting previous match
  • Community tab will now display a breadcrumb trail whenever new information is posted…..stay tuned folks!
We’ve also made some more tweaks to some of the weapons and utilities following some more feedback that we’ve seen from the community:

Air Strike and Demon Strike
Less chance of hitting the higher end of damage

Ninja Rope
Correction for worm spin.

Gas weapons
Fairer initial distribution of gas, environmental factors should still be considered.

Minigun
More spread on recoil, reducing ability to gain max damage


Oh and one last thing, Global Chat, it's coming rather soon...
Worms W.M.D - Jonno


Hello Community,

Bug fixes, weapon tweaks and more - it's patch time!
  • Fix to allow the Parachute to be selected using F keys whilst on Ninja Rope
  • Fixed the delay when cancelling replays and position of the camera when returning to gameplay
  • Fixed a bug which prevented players from using utilities in the final second of their turn
  • Fixed a bug where a particle would be seen during a replay following a crate explosion
  • Fixed a bug where controllers were detected following a disconnect
  • Fixed a bug where stats weren’t always updated correctly following a draw
  • Fixed a bug which was sometimes preventing a game from being found if a host lost their connection
  • Fixed a bug which was preventing issues on the UI in the editor after publishing
  • Fixed a bug which prevented some animations from being triggered correctly
  • Made improvements to the camera so it will correctly show damages to worms
  • Made improvements to the post process effects on weapons
  • Players will no longer search indefinitely after failing to join a previous lobby
  • Made a tweak to the Parachute whilst on the Ninja Rope
  • Tweaked the size of the collision on the vehicles
  • Team health bars will now be visible during the hotseat timers
  • Improved the matchmaking experience for when multiple players are searching at similar times
  • Prevented multiple dialog boxes from appearing following a disconnection
  • Players will no longer get multiple dialogs after editing a team
  • Theme names will now be correctly displayed when creating a new lobby after hosting previous match
  • Community tab will now display a breadcrumb trail whenever new information is posted…..stay tuned folks!
We’ve also made some more tweaks to some of the weapons and utilities following some more feedback that we’ve seen from the community:

Air Strike and Demon Strike
Less chance of hitting the higher end of damage

Ninja Rope
Correction for worm spin.

Gas weapons
Fairer initial distribution of gas, environmental factors should still be considered.

Minigun
More spread on recoil, reducing ability to gain max damage


Oh and one last thing, Global Chat, it's coming rather soon...
Worms W.M.D - Jonno


Hey Community,

You put on a fantastic show in the first ESL Worms W.M.D Tournament and because of this they're running a second this Saturday!

Here's the details:

Worms W.M.D (PC) 1on1 Community Cup #2 Europe

Start time: Saturday, 01 Oct 2016 18:30 BST
Check in time: Saturday, 01 Oct 2016 18:10 BST
Late sign up: Saturday, 01 Oct 2016 18:20 BST

How to Participate
Register on ESL
Follow the steps found on the widget found at right side of the page[play.eslgaming.com]
Make sure you confirm your participation (check-in) 20 minutes before the cup start

How to play
Add your opponent as friend on steam
Host a lobby
Invite your opponent to the lobby
Play and report the results at the end of the match


The matches will be played with an ESL custom scheme.

We've been collating your feedback and working closely with ESL craft Worms W.M.D into a competitive experience. This will start with adjusting the scheme used. This may or may not be reflected in this Saturday's tournament due to time constraints.

So make sure to sign up if you want to compete and show off your skills!
Worms W.M.D - Jonno


Hey Community,

You put on a fantastic show in the first ESL Worms W.M.D Tournament and because of this they're running a second this Saturday!

Here's the details:

Worms W.M.D (PC) 1on1 Community Cup #2 Europe

Start time: Saturday, 01 Oct 2016 18:30 BST
Check in time: Saturday, 01 Oct 2016 18:10 BST
Late sign up: Saturday, 01 Oct 2016 18:20 BST

How to Participate
Register on ESL
Follow the steps found on the widget found at right side of the page[play.eslgaming.com]
Make sure you confirm your participation (check-in) 20 minutes before the cup start

How to play
Add your opponent as friend on steam
Host a lobby
Invite your opponent to the lobby
Play and report the results at the end of the match


The matches will be played with an ESL custom scheme.

We've been collating your feedback and working closely with ESL craft Worms W.M.D into a competitive experience. This will start with adjusting the scheme used. This may or may not be reflected in this Saturday's tournament due to time constraints.

So make sure to sign up if you want to compete and show off your skills!
Worms W.M.D - Danny


ESL are hosting their first Worms W.M.D tournament and they're looking for some of the most competitive Worms players to compete. Here's the details!

Worms W.M.D (PC) 1on1 Community Cup #1 Europe

Start time: Saturday, 24 Sep 2016 18:00 BST
Check in time: Saturday, 24 Sep 2016 17:40 BST
Late sign up: Saturday, 24 Sep 2016 17:50 BST

How to Participate
  • Register on ESL
  • Follow the steps found on the widget found at right side of the page
  • Make sure you confirm your participation (check-in) 20 minutes before the cup start

How to play
  • Add your opponent as friend on steam
  • Host a lobby
  • Invite your opponent to the lobby
  • Play and report the results at the end of the match


The matches will be played with an ESL custom scheme

So make sure to sign up if you want to compete and show off your skills!
...