Worms W.M.D - Jonno


Hey Community,

You put on a fantastic show in the first ESL Worms W.M.D Tournament and because of this they're running a second this Saturday!

Here's the details:

Worms W.M.D (PC) 1on1 Community Cup #2 Europe

Start time: Saturday, 01 Oct 2016 18:30 BST
Check in time: Saturday, 01 Oct 2016 18:10 BST
Late sign up: Saturday, 01 Oct 2016 18:20 BST

How to Participate
Register on ESL
Follow the steps found on the widget found at right side of the page[play.eslgaming.com]
Make sure you confirm your participation (check-in) 20 minutes before the cup start

How to play
Add your opponent as friend on steam
Host a lobby
Invite your opponent to the lobby
Play and report the results at the end of the match


The matches will be played with an ESL custom scheme.

We've been collating your feedback and working closely with ESL craft Worms W.M.D into a competitive experience. This will start with adjusting the scheme used. This may or may not be reflected in this Saturday's tournament due to time constraints.

So make sure to sign up if you want to compete and show off your skills!
Worms W.M.D - Jonno


Hey Community,

You put on a fantastic show in the first ESL Worms W.M.D Tournament and because of this they're running a second this Saturday!

Here's the details:

Worms W.M.D (PC) 1on1 Community Cup #2 Europe

Start time: Saturday, 01 Oct 2016 18:30 BST
Check in time: Saturday, 01 Oct 2016 18:10 BST
Late sign up: Saturday, 01 Oct 2016 18:20 BST

How to Participate
Register on ESL
Follow the steps found on the widget found at right side of the page[play.eslgaming.com]
Make sure you confirm your participation (check-in) 20 minutes before the cup start

How to play
Add your opponent as friend on steam
Host a lobby
Invite your opponent to the lobby
Play and report the results at the end of the match


The matches will be played with an ESL custom scheme.

We've been collating your feedback and working closely with ESL craft Worms W.M.D into a competitive experience. This will start with adjusting the scheme used. This may or may not be reflected in this Saturday's tournament due to time constraints.

So make sure to sign up if you want to compete and show off your skills!
Worms W.M.D - Danny


ESL are hosting their first Worms W.M.D tournament and they're looking for some of the most competitive Worms players to compete. Here's the details!

Worms W.M.D (PC) 1on1 Community Cup #1 Europe

Start time: Saturday, 24 Sep 2016 18:00 BST
Check in time: Saturday, 24 Sep 2016 17:40 BST
Late sign up: Saturday, 24 Sep 2016 17:50 BST

How to Participate
  • Register on ESL
  • Follow the steps found on the widget found at right side of the page
  • Make sure you confirm your participation (check-in) 20 minutes before the cup start

How to play
  • Add your opponent as friend on steam
  • Host a lobby
  • Invite your opponent to the lobby
  • Play and report the results at the end of the match


The matches will be played with an ESL custom scheme

So make sure to sign up if you want to compete and show off your skills!
Worms W.M.D - Danny_Team17


ESL are hosting their first Worms W.M.D tournament and they're looking for some of the most competitive Worms players to compete. Here's the details!

Worms W.M.D (PC) 1on1 Community Cup #1 Europe

Start time: Saturday, 24 Sep 2016 18:00 BST
Check in time: Saturday, 24 Sep 2016 17:40 BST
Late sign up: Saturday, 24 Sep 2016 17:50 BST

How to Participate
  • Register on ESL
  • Follow the steps found on the widget found at right side of the page
  • Make sure you confirm your participation (check-in) 20 minutes before the cup start

How to play
  • Add your opponent as friend on steam
  • Host a lobby
  • Invite your opponent to the lobby
  • Play and report the results at the end of the match


The matches will be played with an ESL custom scheme

So make sure to sign up if you want to compete and show off your skills!
Worms W.M.D - Danny


Thanks for the feedback we’ve been getting from you, the Worms community, about how you want Worms W.M.D to continue to evolve. Today’s update brings improvements to performance, bug fixes and a host of balances and tweaks based on the feedback that we’ve been seeing in these forums.

Here’s the full list of changes:

Balances and Tweaks

- Vehicles will now randomly spawn in (5% chance) during Ranked matches instead of at the beginning of the match
- Slightly lowered health of the helicopter (-5 Health)
- Sound of the worm plop increased
- Secondary weapon fuses can now be altered
- The camera will now follow the Sentry Gun Lite when it’s thrown
- Any items under water during sudden death will no longer be visible
- User Generated Content can now be refreshed with a controller
- Girder can now be rotated by holding down a binded key
- Warning beep will now be heard when timer gets too low during Teleport In
- Name and health bars will no longer appear during retreat on rope
- Blow Torch will now destroy barrels when burnt from the top
- Jetpack now has unlimited retreat fuel after placing a girder
- Tweak made to the crafting ingredients for Sheep (-1 Tears of a Worm)
- Tweak made to the crafting ingredients for Jetpack (+1 Banana Bomb Seeds)
- Tweak made to the crafting ingredients for the Mega Buster (+1 Tears of a Worm)
- Tweak made to the crafting ingredients for the Airstrike (+2 Boggy’s Special Sauce)
- Tweaks made to the Cluster Bomb and crafted variants (+2 Boggy's Special Sauce)


Fixes

- Improvements to performance
- Fixed graphical corruption in imported landscapes
- Game stays at the correct resolution after minimising and maximising the game on Linux
- Fixed the issue where the input occurs on the game window when it doesn’t have focus
- Fixed an issue where the camera moved whilst crafting during an opponent’s turn
- Fixed an issue where the camera would look at the location of already exploded barrels
- Fixed an issue with the orientation of worm when blasted from vehicle
- Fixed an issue whereby the turn wasn’t handing over if surrendering worms took damage




This is an ongoing process, so keep your feedback coming and the Worms community will continue to shape the future of the Worms W.M.D!

If you like today’s update consider giving the announcement a thumbs up, and leave a comment down below!




Worms W.M.D - Danny_Team17


Thanks for the feedback we’ve been getting from you, the Worms community, about how you want Worms W.M.D to continue to evolve. Today’s update brings improvements to performance, bug fixes and a host of balances and tweaks based on the feedback that we’ve been seeing in these forums.

Here’s the full list of changes:

Balances and Tweaks

- Vehicles will now randomly spawn in (5% chance) during Ranked matches instead of at the beginning of the match
- Slightly lowered health of the helicopter (-5 Health)
- Sound of the worm plop increased
- Secondary weapon fuses can now be altered
- The camera will now follow the Sentry Gun Lite when it’s thrown
- Any items under water during sudden death will no longer be visible
- User Generated Content can now be refreshed with a controller
- Girder can now be rotated by holding down a binded key
- Warning beep will now be heard when timer gets too low during Teleport In
- Name and health bars will no longer appear during retreat on rope
- Blow Torch will now destroy barrels when burnt from the top
- Jetpack now has unlimited retreat fuel after placing a girder
- Tweak made to the crafting ingredients for Sheep (-1 Tears of a Worm)
- Tweak made to the crafting ingredients for Jetpack (+1 Banana Bomb Seeds)
- Tweak made to the crafting ingredients for the Mega Buster (+1 Tears of a Worm)
- Tweak made to the crafting ingredients for the Airstrike (+2 Boggy’s Special Sauce)
- Tweaks made to the Cluster Bomb and crafted variants (+2 Boggy's Special Sauce)


Fixes

- Improvements to performance
- Fixed graphical corruption in imported landscapes
- Game stays at the correct resolution after minimising and maximising the game on Linux
- Fixed the issue where the input occurs on the game window when it doesn’t have focus
- Fixed an issue where the camera moved whilst crafting during an opponent’s turn
- Fixed an issue where the camera would look at the location of already exploded barrels
- Fixed an issue with the orientation of worm when blasted from vehicle
- Fixed an issue whereby the turn wasn’t handing over if surrendering worms took damage




This is an ongoing process, so keep your feedback coming and the Worms community will continue to shape the future of the Worms W.M.D!

If you like today’s update consider giving the announcement a thumbs up, and leave a comment down below!




Worms W.M.D - Jonno


Hi all,

Hope everyone is having a great weekend!

We've had confirmation from Valve that they've fixed the "Missing Content Manifest" that a few of you were seeing.

So we've now repushed the patch live for you. Please find below the update notes for Update 1.

Happy worming!

_______________________________________________________________



Hey there Worm Commanders!

You've been battling away furiously since Tuesday and already many Worms have perished...

From your battles we have been taking on-board your feedback and comments as we continue our plans to make Worms W.M.D the definitive Worms experience.

Today's update focuses on quality of experience and addresses the 'Ranked Mode' points system, game crashes and a certain Jetpack audio bug among other things. Read the full update notes below:

  • A fix has been made to the editor whereby a sprite sheet could be seen when zoomed in
  • Fixed a crash in the editor when selecting ‘New’ after having already imported an image
  • Fixes a crash in the editor when selecting refresh
  • Steam overlay not closing when viewing leaderboards on Linux
  • Fixed debug text appearing when a map can’t be downloaded
  • Fix to an issue where players Ranked Points weren’t being updated correctly
  • Fixed OSX and Linux from going into sleep mode whilst the game is running
  • Fix to the unsaved changes dialog appearing when typing Z or X after making an edit
  • Fixed an issue where cancelling to host a game would affect local lobbies
  • Fixed an issue where the game could crash when pressing F4
  • Fix to the issue where audio could get stuck after a replay

Keep the feedback coming!

We'll see you on the battlefield.
Worms W.M.D - BethanyT17


Hi all,

Hope everyone is having a great weekend!

We've had confirmation from Valve that they've fixed the "Missing Content Manifest" that a few of you were seeing.

So we've now repushed the patch live for you. Please find below the update notes for Update 1.

Happy worming!

_______________________________________________________________



Hey there Worm Commanders!

You've been battling away furiously since Tuesday and already many Worms have perished...

From your battles we have been taking on-board your feedback and comments as we continue our plans to make Worms W.M.D the definitive Worms experience.

Today's update focuses on quality of experience and addresses the 'Ranked Mode' points system, game crashes and a certain Jetpack audio bug among other things. Read the full update notes below:

  • A fix has been made to the editor whereby a sprite sheet could be seen when zoomed in
  • Fixed a crash in the editor when selecting ‘New’ after having already imported an image
  • Fixes a crash in the editor when selecting refresh
  • Steam overlay not closing when viewing leaderboards on Linux
  • Fixed debug text appearing when a map can’t be downloaded
  • Fix to an issue where players Ranked Points weren’t being updated correctly
  • Fixed OSX and Linux from going into sleep mode whilst the game is running
  • Fix to the unsaved changes dialog appearing when typing Z or X after making an edit
  • Fixed an issue where cancelling to host a game would affect local lobbies
  • Fixed an issue where the game could crash when pressing F4
  • Fix to the issue where audio could get stuck after a replay

Keep the feedback coming!

We'll see you on the battlefield.
Worms W.M.D - Danny


We're Mighty Dangerous!

The worms are back in their most destructive game yet. With a gorgeous, hand-drawn 2D look, brand new weapons, the introduction of crafting, vehicles and buildings plus the return of some much-loved classic weapons and gameplay, Worms W.M.D is the best worms experience ever.

Work your way through 30 campaign levels of increasing difficulty using the huge arsenal of new and classic weapons at your disposal. Use new vehicles to cause chaos amongst the enemy ranks and use buildings to gain the tactical advantage as you try to dominate the battlefield!

Take on up to five opponents in hilarious all-out tactical worm warfare with up to eight worms each, either in local or online multiplayer, including ranked play. Flatten your opponents with the Concrete Donkey. Turn them into chunks of worm meat with the Holy Hand Grenade. Rain down hell from above in helicopters or pound them into oblivion with the tank. With 80 weapons and utilities at your fingertips, this is Worms at its chaotic best!



Join us live on stream tonight!

To celebrate the launch of Worms W.M.D we're going to be hosting an epic 2 hour stream at 6:30pm BST.

Join us to watch the action unfold, take us on at Worms W.M.D and enter our competitions to win exclusive Worms W.M.D loot including plushies, key-rings and badges!

Join us here: www.twitch.tv/team17ltd at 6:30pm BST and be part of the action


Thank you to everyone that has followed Worms W.M.D since we announced it last year. Your support and enthusiasm has been simply amazing. We really hope that you enjoy the game!
Worms W.M.D - Danny_Team17


We're Mighty Dangerous!

The worms are back in their most destructive game yet. With a gorgeous, hand-drawn 2D look, brand new weapons, the introduction of crafting, vehicles and buildings plus the return of some much-loved classic weapons and gameplay, Worms W.M.D is the best worms experience ever.

Work your way through 30 campaign levels of increasing difficulty using the huge arsenal of new and classic weapons at your disposal. Use new vehicles to cause chaos amongst the enemy ranks and use buildings to gain the tactical advantage as you try to dominate the battlefield!

Take on up to five opponents in hilarious all-out tactical worm warfare with up to eight worms each, either in local or online multiplayer, including ranked play. Flatten your opponents with the Concrete Donkey. Turn them into chunks of worm meat with the Holy Hand Grenade. Rain down hell from above in helicopters or pound them into oblivion with the tank. With 80 weapons and utilities at your fingertips, this is Worms at its chaotic best!



Join us live on stream tonight!

To celebrate the launch of Worms W.M.D we're going to be hosting an epic 2 hour stream at 6:30pm BST.

Join us to watch the action unfold, take us on at Worms W.M.D and enter our competitions to win exclusive Worms W.M.D loot including plushies, key-rings and badges!

Join us here: www.twitch.tv/team17ltd at 6:30pm BST and be part of the action


Thank you to everyone that has followed Worms W.M.D since we announced it last year. Your support and enthusiasm has been simply amazing. We really hope that you enjoy the game!
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