Premature Evaluation is the weekly column in which we explore the wilds of early access. This week, Fraser s learning to be a shipwright in airborne MMO, Worlds Adrift. Brendy looked at the ‘pre-early access’ version last year and had a good time with its always-there grappling hook and quick ship design, but fell foul of a few rough edges. As Bossa’s DIY skyboats affair has now graduated to early access proper, it’s time to find out how much things have improved.>
It’s hard not to have a game like Worlds Adrift set the imagination alight. Bossa Studios’ foray into the world of massively multiplayer gaming stands out from the crowd with its user-built world of floating islands, delightfully swooshy grappling-hook physics and its entirely player-crafted sky-ships. Previously in closed beta, the game has moved to Steam’s early access section and opened its doors to everyone with twenty quid, give or take. Just be warned that unless you Bring Your Own Buddies, you might be facing rougher conditions than just storms and fog.