Just a quick heads up that the March QOL update will be coming next week on March 24th at 10am PDT. We will be updating the game with the QOL improvements that have been on the test branch for the last couple weeks.
The update is coming a little later than we had expected because the new crafting menu is a pretty substantial change and we wanted to make sure we adjusted to feedback and got things nice and ready before heading out to the live version. A big thanks to everybody that checked it out on the beta branch and gave us your feedback and bug reports.
The patch notes will be coming next week, but the highlights include:
Crafting Menu Features
Redesigned the Crafting UI
Moved from items being in a specific tab to a filter approach, which allows players to easily find the items they are looking for.
Recipes can be added to a favorites
Recipes can be pinned to the side of the screen for quick crafting
Use the text search to find items by their localized name.
The size of the crafting menu can be scaled separately from the rest of the HUD.
Players who use controllers can:
Move and rotate the camera while the crafting menu is open
Use the right analog stick to navigate through the pinned recipes and craft them without opening the crafting menu
Wolfgang now gains a small amount of mightiness while performing physical activity, such as chopping and mining.
Improved the efficiency, durability and ingredient cost for all dumbbells.
Running with dumbbells equipped pauses the mightiness drain.
Increased the top rowing speed when Wolfgang is Mighty
Other Changes
The Ancient Guardian fight has been redesigned.
Items within a treasure chest can now be used when crafting.
Hound wave frequency has been reduced and Varglets will appear after the first year.
Fire and Ice hounds can now be adjusted in the world settings
Adjusted the crafting recipes for a number of items
Terra Firma Tamper and Tackle Receptacle now allow you to prototype the recipe, so you will not have to stand beside one every time you wish to craft their items.
In addition to this, we'll also have a new gothic themed item skin set and the Serpentine Storm Eater skin for the Lightning Conductor will be added to the streaming drops Nautical Collection.
Finally, we're going to be making a couple of really big announcements that we're very excited about. So make sure to join us next week!
Mods fall under our Player Creation Guidelines. As such, Mods are not permitted to be sold or contain any sort of paywall or features provided in exchange for money.
Mod creators are generally permitted to provide donation links but not permitted to offer services or content in exchange for monetary support or otherwise incentivize donations.
We have not been actively enforcing this part of our guidelines as we attempted to find a compromise that would be helpful for mod creators that wanted to monetize their content but also safe and reliable for our players.
We considered methods to allow modders to provide methods to monetize their content. Unfortunately, we have been unable to find a path forward that we feel would work well.
With that being said. Beginning March 1st 2022, mods in violation of this rule will be removed from the workshop. Mods that currently offer content or benefits in exchange for money or donations are asked to remove these restrictions before March 1st to avoid further action.
Restored the Pigman behavior of commenting when a survivor is near, but not too near, the Pigman.
Fixed a bug where a decorated spider den's ground creep radius would reset on load.
Fixed a bug where Mightiness would pause forever if Wolfgang got hit while changing form.
Fixed the “Pick/Axe” work multiplier to not use a rounded value. This increases Wes and mighty Wolfgang to do 1 and 2 units of work respectively, instead of just under those values.
Fixed a bug when mining the center part of a Charged Glassy Rock.
Fixed a bug where a client could send a console command that crashes the server.
Fixed a rare crash while raising and lower sails
The three Fountain of Knowledges are now generated to be spawned in the world.
Ctrl+V will no longer toggle between Remote and Local commands in the console command window.
Note for modders: The video player can now play videos located in the mod’s directory.
Restored the Pigman behavior of commenting when a survivor is near, but not too near, the Pigman.
Fixed a bug where a decorated spider den's ground creep radius would reset on load.
Fixed a bug where Mightiness would pause forever if Wolfgang got hit while changing form.
Fixed the “Pick/Axe” work multiplier to not use a rounded value. This increases Wes and mighty Wolfgang to do 1 and 2 units of work respectively, instead of just under those values.
Fixed a bug when mining the center part of a Charged Glassy Rock.
Fixed a bug where a client could send a console command that crashes the server.
Fixed a rare crash while raising and lower sails
The three Fountain of Knowledges are now generated to be spawned in the world.
Ctrl+V will no longer toggle between Remote and Local commands in the console command window.
Note for modders: The video player can now play videos located in the mod’s directory.
To celebrate the Year of the Catcoon we have added a new activity in the game, new item drops and a new set of streaming drops items are now available!
Year of the Catcoon:
Catcoon hairballs will include a Red Pouch for the duration of the event.
8 Kitcoons are hidden around the world.
Build the Catcoon Shrine and place any feather on it to gain access to the event craftables.
Build a Kitcoon Nursery to provide a home for your found Kitcoons.
Place 3 or more Kitcoons back to a Nursery to enable playing Hide-and-Seek with the Kitcoons to earn more Red Pouches.
Having trouble finding Kitcoons? Hire a Ticoon at the Catcoon Shrine to help track them down.
Changes Summary:
Added support for mouse buttons 4 and 5
Catcoons will now play with Cawnival decorations
Catcoons will now hold on to items they pick up (previously the items were deleted).
Catcoons will now place items they collect in their Hollow Stump.
Survivors can now rummage through Hollow Stump.
Bug Fixes:
The Gym will no longer disappear when Wolfgang despawns while using it.
Fixed a crash when mods delete Wanda’s Backstep Watch position markers.
Fixed a netbook mode issue when a server has a modified tick rate.
We also have a new set of skins as part of the Fantasmical Collection!
This new collection of 11 new skins can be purchased in The Fantasmical Chest for $11.99usd. As always, these items are also available as drops in game and are weaveable using spool.
New Twitch Drops!
The Conch Torch skin has been added to the Nautical Collection. For a list of participating streamers, please see the official post here.
That's it for now! Up next for February we will be opening a beta branch for the next QOL update. Unfortunately - we weren't able to get a teaser image for you this time. Perhaps I can think of some other clever hint. I'll have to remind myself to get something for you as soon I can.
NOTE: Please remember that the roadmap is provided to give the community a sense of what we are working on and what is driving our decisions and what we are focused on in the coming year. None of this is a promise or a guarantee. We always prioritize quality over deadlines and all dates and timelines are estimated to the best of our current ability. Many long-time fans will know that we often add new things to these plans which often shifts things around a bit, so it is recommended that you avoid scheduling your vacation plans around our dates.
This roadmap is subject to change at any time, but as we have done in the past, we will let you know if any of these plans change significantly.
2021 Recap.
For 2021 we aimed to "keep on keeping on". As we have previously seen our content schedule of character refreshes and occasional substantial content updates has continued to work out well for the team and players.
In 2021 we released one new character, three character refreshes, two significant QOL updates, two major content updates. We brought Kleifest and the Summer Cawnival as well as our regular holiday events and a surprise content update with our Terraria collaboration. We had SO much fun working with Re-logic for this fun little diversion that turned out to be not so little. I don't know if we'll ever have another awesome opportunity like that, but it was an absolute blast and we're thrilled everybody enjoyed it so much.
We did have to make room for the Terraria collaboration by shifting around updates, but frankly - the team really needed that time to do something different for a little while, and I think it was worth it. We're well on our way to some great content updates for 2022.
We have four more character refreshes we need to get through this year before we can move onto some more substantial plans we have for 2023. So our content updates this year will be mainly focused on setting the stage for what comes next.
However, it's worth noting that this roadmap is much more focused and established internally than in previous years as we focus to prepare for the next content arc.
What's Next?
We have a strong schedule ahead for 2022 that is intended on smoothing out the game in preparation for the next arc after finishing the next four character refreshes. This roadmap is actually going to stretch a little into 2023 as we finally refresh W... I mean.. the last character.
In addition to this, the QOL updates are planned to be more significant in such a way that they will affect how you play the game a bit more than previously. More details on that as we get closer to those coming out to a test branch in February.
The Plan for 2022
Year of the Catcoon + 2023 "Year of the...." event
Four Character refreshes ending in Q1 2023
Three QOL updates
More Cawnival games and prizes
Three "setting the stage" Content updates
As with previous updates we plan to have something out for players every month as well as streaming drops, Kleifest including significant additions to the Summer Cawnival as well as our regular holiday events.
And that's it!
Oh, that's not entirely it - Get ready to meet the Kitcoons in The Year of the Catcoon event on January 27th! Till next time. Have fun out there everybody!