Don't Starve Together - Klei-JoeW
Bug Fixes:
  • Fixed a possible crash when ending a contest.
  • Fixed a bug when a beefalo dies in the contest.
  • Fixed a bug causing statue figures to use the wrong animation.
  • Fixed a crash when riding Woby.
  • Fixed an issue with Winona’s hair in the character selection grid.
  • Fixed a crash with no NPCs in the pageant.
  • Fixed a crash in the Item Collection when Willow hugs Ashley.
  • Fixed a crash when using the Winter’s Feast Lantern.
Don't Starve Together - Corey

And don't they look lovely?

To celebrate the Year of the Beefalo we have added a new activity in the game, new item drops, 2 special new login items and a ton of Klei Rewards are now available!
  • Place Beefalo Wool on a Beefalo Shrine to participate in the festivities.
  • Craft a Beefalo Bell to get a beefalo to follow you and give them their own name.
  • Craft a Beefalo Grooming Station to outfit your beefalo with costumes.
  • Build Beefalo Stages around a Judge's Booth and enter your beefalo into a pageant show.
  • Guess the winning beefalo to win lucky gold nuggets to celebrate the new year.
  • Earn Pattern Scraps from the game host to discover new costumes for your beefalo
We've also added a bunch of new items to the Victorian collection.

We've added the new Victorian Antiques chest, and included the chest into the Victorian Bundle that includes, the previously existing Victorian Belongings Chest and Original Survivors Victorian Chest for $22.99usd. As always, these items will be available as drops in game and are also weaveable using spool.

For a list of all the items in the new Victorian Antiques chest, check out the post on the official forums.

There's a lot of items here so for more info, head to the shop in-game and check them out!

New Login Bonuses!

For a limited time players that login during the Year of the Beefalo event will receive the Festive Saddle Skin as well as the Lovely Chest when logging into the game for the first time during the event. These are limited time items, don't miss out!

The Telltale Hearts And Previous Lunar New Year Skins are available!

Finally - if you missed them in the past, now is your chance to pick up some of our previous limited time items on Klei Rewards! Here are a few points to help you out with that! (Link expires in 1 year)

And Don't Forget the Twitch Encore!

We're still running our Streaming drop encore. We've been doing one more round of each of the items from the Crystalline Collection for one week. If you don't have everything, this will be your last chance to get them for a while.

This week, we are bringing the Crystalized Cabinet back for 1 week. Check it out

And that's it for now.

If you haven't had the chance. Go check out our roadmap. We'll be back next month with a new QOL update that we think many of you are really going to enjoy. Till next time!
Don't Starve Together - Klei-JoeW

Hey everybody. I know many of you have been waiting for this so let’s get right to it.

NOTE: Please remember that the roadmap is provided to give the community a sense of what we are working on and what is driving our decisions and what we are focused on in the coming year. None of this is a promise or a guarantee. We always prioritize quality over deadlines and all dates and timelines are estimated to the best of our current ability. Many long-time fans will know that we often add new things to these plans which often shifts things around a bit, so it is recommended that you avoid scheduling your vacation plans around our dates.

This roadmap is subject to change at any time, but as we have done in the past, we will let you know if any of these plans change significantly.

2020 Recap.
As we began the year staring down the barrel of a global pandemic we set our sights on a roadmap that was more structured and potentially even more ambitious than years before. We set a goal of attempting to “have something being launched at least once a month”. Despite moving the entire studio to work from home we managed to do that pretty much without missing a beat.

We released four substantial content updates, two character refreshes(and Wes), a new character, we introduced two QOL updates to the schedule, and of course our holiday events. The QOL updates turned out to be a pretty big hit. They let the team smooth out some rough edges and work on some things that fall outside of the normal content schedule. These updates also allow the team to split tasks allowing some of the team to begin working on the next big update sooner allowing more time to be spent on them before release.

Console support has been in relative lockstep with PC releases other than the odd hiccups here and there inherent to console certification.

All of this while also putting out some super cool shorts that just keep getting better and better in my opinion.

We don’t like to brag, but we kind of nailed it. 2020 was definitely the strongest year for DST ever, and we’re looking forward to keeping that momentum going.

That being said - We do think there are some things that need some more love, and we’re going to be incorporating these things in the upcoming content schedule. More on that later.

What’s coming?
We’re sticking with it. A great benefit to how well last year went is that now that we’ve got some experience with this doing things this way, we can really hit the ground running for 2021 and we have a much clearer schedule than we probably have ever had. So, what you are going to see now is probably the most information we have ever put out for a roadmap.

This is the current plan for 2021.
  • Year of the Beefalo
  • Three Character Refreshes
  • Three Content Updates
  • One new DLC character
  • One new summer event (Summer Solstice, like Winter’s Feast)
  • Two QOL updates
  • Holiday events
Once again we are aiming to have something interesting for you every month and we’ll also be doing more Streaming drops and Klei Rewards as well.

Also
We’re taking additional steps to improve the quality of life for players throughout the regular updates as well. We have noticed some things that can be done to help a lot of players in different ways and we have a few changes we would like to try. From main menu changes to new world generation options, we’ve also been experimenting with ways to help new players to familiarize themselves with the game.

One of the newer things coming up we think many of you will be pretty interested in. We’ll get into more details at a later date, but for now, you can check out this work-in-progress image from the QOL update coming in March and speculate away.



(This uses some placeholder text and is all subject to change)

And finally….
This isn’t directly related to Don’t Starve Together, but we thought it would be a good time to mention that we are taking a look at the Original Don’t Starve ports. We’re collecting feedback and will be working with our porting partners to address lingering issues that have been hanging around on various platforms.

One issue we find is a lot of players tend to accept these issues as “known”, and we don’t necessarily always know specifically what kind of issues need to be prioritized because they might not be getting represented in such a way that we fully see them. So if you have specific issues you are frustrated about and feel need to be resolved, now is a good idea to make sure we know about it. We’ll be making posts in the appropriate forums as we shift focus to each port.

We will not likely ever get to a place where Don’t Starve and the DLC have zero bugs but we would like to get the Don’t Starve ports in a better place. This isn’t going to happen overnight as we need to organize and we can’t do everything all at once, but we thought it was worth mentioning that this is something we are working on.

And that’s it!
Another roadmap down. I do have one last thing to share though. This is a work in progress image of something we have coming in a future update likely to hit beta in April.
Don't Starve Together - Klei-JoeW
  • Emoticons rendering has been fixed.
Don't Starve Together - Klei-JoeW
  • Winter’s Feast has ended.
  • Wormwood’s plant trail will no longer spawn on boats or the ocean.
  • Fixed a rare crash when retrofitting worlds for the Forgotten Knowledge update.
  • Fixed a bug causing your character to go to the wrong location after a rollback sometimes.
  • Fixed some visual glitches when it's snowing.
  • Fixed various skin texture bugs.
  • Fixed an issue causing Wormwood to flicker when transitioning bloom stages.
  • Lowered the drop rate of seeds from birds.
  • Reduced the collision size of the archive pillar to allow players to walk past them.
Don't Starve Together - Klei-JoeW


To celebrate the Winter's Feast in Don't Starve Together we wanted to release this short that’s been in our vault for a while. After creating the Starver’s Carol in 2016 we had another musical project we made, here it is!
Dec 22, 2020
Don't Starve Together - Klei-JoeW
Bug Fixes
  • Fixed a rare crash when Wavy Joes extinguishes fires.
  • Fixed a crash when toggling the movement prediction setting while using Wurt.
  • Restored the font quality for some unicode character ranges.
  • Fixed adding weaknesses to armors. This means that some armors now have the appropriate weakness to the Werebeaver’s attacks.
Note for modders:
  • Armor:AddWeakness now works correctly.
Dec 18, 2020
Don't Starve Together - Klei-JoeW
  • Fixed a bug that could cause boats to corrupt save files when left adrift
  • Added some error checking when saving the game to reduce and detect saving corrupt saves.
  • Fixed missing Wolfgang arms when wearing ugly sweaters.
  • Fixed an issue causing the player to be unable to do certain actions after waxing a giant veggie on their back.
Don't Starve Together - Klei-JoeW
445759
Bug Fixes
  • Fixed a Crabby Hermit crash on wolds that have unclaimed gifts
  • Fixed a crash when a watering can is burnt
  • Fixed a bug preventing the plant registry from applying your online profile data.
  • Reduced the crafting recipe for the Cookbook
  • Reduced the radius for the watering can’s ability to extinguish fires
  • Beefalo no longer poop while being ridden
  • Fixed skins issues with ugly sweaters

445609
Changes
  • The watering cans will now put out all nearby fires and be used to rejuvenate withered bushes
Bug Fixes
  • Fixed The Lord of the Fruit Flies sometimes not doing anything when spawned.
  • Fixed the plant nutrients stress test from always passing when the ground type is not farming soil.
  • Wormwood and Wurt no longer suffer a sanity drain for wearing wet items.
  • Improved heavy lifting visuals for Giant Onions and Giant Corn.
  • Fixed weighing Giant veggies not storing the heaviest veggie in your Plant Registry (Unfortunately this change is not retroactive, so you’ll need to re-weigh them for this to take effect).
  • Fixed Esc having inconsistent behavior on the Plant Registry.
  • Fixed unicode text not rendering correctly on some Linux computers.
Notes for Modders:
  • The finiteuses component will now add and remove the tag “usesdepleted”.
  • The wateringcan component has been removed from the game.
Don't Starve Together - Klei-JoeW


The days have been filled with tilling and toil,
Gathering seeds and nourishing soil,
In hopes that the crops will produce at their best,
(Just make sure that you keep a sharp eye out for pests!)

The Reap What You Sow Update is now live. With this new update we have made substantial changes to farming in Don't Starve Together. We also have a little bit of extra holiday fun to share and new Twitch Items as well!



Key Points
  • Survivors can now plow fields and sow seeds to grow the crops of their dreams
  • Each vegetable has their own unique plant with preferred growing seasons and type of nutrients
  • Stay close and tend to your crops and you will be rewarded.
  • Neglecting crops won't be the death of them, but you might regret it.
  • Be sure to cull weeds before they become a problem
  • Use the Gardeneer Hat to research plants and track your progress via the Plant Registry
  • Farm like the Ancients with the Premier Gardeneer Hat and learn your plants’ every desire
  • Added the Seed Pack-It to help organize all your seeds.
Other Changes
  • Added Winter’s Feast Adornments for the Ancient Guardian, Misery Toadstool, Crabking, and Crabby Hermit. (If you have already completed the Crabby Hermit storyline, the Crabby Hermit will trade her adornments for Empty Bottles and the special Crabking Adornment can be achieved by socketing 3 or more Iridescent Gems).
  • Applied Horticulture has been republished as two separate books. The first book, Applied Silviculture will cover your basic resource needs while the second book, Horticulture, Abridged, will grow all things edible.
  • Basic Farms and Improved Farm can no longer be crafted. Farms in existing worlds will continue to work as normal.
  • Wormwood is now affected differently by each type of fertilizer.
  • Wormwood is not affected adversely by the Spiny Bindweed and Firenettles
  • Wormwood can determine a plant’s needs without the use of technology
  • Wormwood and Wurt will no longer suffer a sanity drain for being wet
  • The Compost Wrap has an additional heal over time effect.
  • Disease has been removed.
  • Adjusted the Bunnyman’s loot table
  • The random plant chosen from Seeds is now affected by the season.
  • Feeding a Bird in the Birdcage a veggie, will return one seed of the same plant.
  • Birds in the Birdcage will now eat raw monster meat but not cooked eggs
  • Improved the Spoiled Fish and Spoiled Fish Morsel loot when hammered.
  • Added Moth-Eaten Chest.
  • Added new Vignettes.
For more info, head over to the post on the official forums.

New Streaming Drops!
We are adding the Winter Wardrobe to the Merrymaker Collection. For more information on streaming drops and how to get them, check out our support topic here.


And up next

We're going to be around a few more days fixing up any issues that pop up from the update. But we've already been hard at work on the Year of the Beefalo update coming up after our much needed holiday break. After that, we'll be back to our regular content schedule.

And if you're still paying attention, here is a link for some in-game spool (link valid for 30 days). This will grant you 900 spool to get some cool stuff, just in time for the holidays!

We hope you all have a safe and happy holiday season. Till next time!
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