Fixed a Crabby Hermit crash on wolds that have unclaimed gifts
Fixed a crash when a watering can is burnt
Fixed a bug preventing the plant registry from applying your online profile data.
Reduced the crafting recipe for the Cookbook
Reduced the radius for the watering can’s ability to extinguish fires
Beefalo no longer poop while being ridden
Fixed skins issues with ugly sweaters
445609
Changes
The watering cans will now put out all nearby fires and be used to rejuvenate withered bushes
Bug Fixes
Fixed The Lord of the Fruit Flies sometimes not doing anything when spawned.
Fixed the plant nutrients stress test from always passing when the ground type is not farming soil.
Wormwood and Wurt no longer suffer a sanity drain for wearing wet items.
Improved heavy lifting visuals for Giant Onions and Giant Corn.
Fixed weighing Giant veggies not storing the heaviest veggie in your Plant Registry (Unfortunately this change is not retroactive, so you’ll need to re-weigh them for this to take effect).
Fixed Esc having inconsistent behavior on the Plant Registry.
Fixed unicode text not rendering correctly on some Linux computers.
Notes for Modders:
The finiteuses component will now add and remove the tag “usesdepleted”.
The wateringcan component has been removed from the game.
The days have been filled with tilling and toil, Gathering seeds and nourishing soil, In hopes that the crops will produce at their best, (Just make sure that you keep a sharp eye out for pests!)
The Reap What You Sow Update is now live. With this new update we have made substantial changes to farming in Don't Starve Together. We also have a little bit of extra holiday fun to share and new Twitch Items as well!
Key Points
Survivors can now plow fields and sow seeds to grow the crops of their dreams
Each vegetable has their own unique plant with preferred growing seasons and type of nutrients
Stay close and tend to your crops and you will be rewarded.
Neglecting crops won't be the death of them, but you might regret it.
Be sure to cull weeds before they become a problem
Use the Gardeneer Hat to research plants and track your progress via the Plant Registry
Farm like the Ancients with the Premier Gardeneer Hat and learn your plants’ every desire
Added the Seed Pack-It to help organize all your seeds.
Other Changes
Added Winter’s Feast Adornments for the Ancient Guardian, Misery Toadstool, Crabking, and Crabby Hermit. (If you have already completed the Crabby Hermit storyline, the Crabby Hermit will trade her adornments for Empty Bottles and the special Crabking Adornment can be achieved by socketing 3 or more Iridescent Gems).
Applied Horticulture has been republished as two separate books. The first book, Applied Silviculture will cover your basic resource needs while the second book, Horticulture, Abridged, will grow all things edible.
Basic Farms and Improved Farm can no longer be crafted. Farms in existing worlds will continue to work as normal.
Wormwood is now affected differently by each type of fertilizer.
Wormwood is not affected adversely by the Spiny Bindweed and Firenettles
Wormwood can determine a plant’s needs without the use of technology
Wormwood and Wurt will no longer suffer a sanity drain for being wet
The Compost Wrap has an additional heal over time effect.
Disease has been removed.
Adjusted the Bunnyman’s loot table
The random plant chosen from Seeds is now affected by the season.
Feeding a Bird in the Birdcage a veggie, will return one seed of the same plant.
Birds in the Birdcage will now eat raw monster meat but not cooked eggs
Improved the Spoiled Fish and Spoiled Fish Morsel loot when hammered.
Added Moth-Eaten Chest.
Added new Vignettes.
For more info, head over to the post on the official forums.
New Streaming Drops!
We are adding the Winter Wardrobe to the Merrymaker Collection. For more information on streaming drops and how to get them, check out our support topic here.
And up next
We're going to be around a few more days fixing up any issues that pop up from the update. But we've already been hard at work on the Year of the Beefalo update coming up after our much needed holiday break. After that, we'll be back to our regular content schedule.
And if you're still paying attention, here is a link for some in-game spool (link valid for 30 days). This will grant you 900 spool to get some cool stuff, just in time for the holidays!
We hope you all have a safe and happy holiday season. Till next time!
The table is set for Winter’s Feast, and this year something new is being cooked up for our Survivors. They're going to have to work for it, of course.
Lots of festive activities provide entertainment for all our Survivors. Visit the Deerclops, See Klaus's Gem Deer! There's fun, food, and treats from the Festive Table, or start your own bakery. And lots more. Winter's feast is fun, forest, and fantasy all rolled into one!
An Uncommon Holiday
Winter skins have appeared to get our survivors into the winter spirit, and for a limited time, the chances of receiving a rare gift have been substantially increased!
Festive Holiday Attire
For the duration of the Winter's Feast event, players will have access to a free set of skins. The Yuletide Overcoat, Yuletide Frock, Jingly Tophat, Gingerbread Chest, and the Plum Pudding Cap.
New Snowfallen Skins
And as requested, we have added new skins to the Snowfallen collection. Get ready, because these are awesome.
The Snowfallen Survivors Chest, Part II ($9.99, 18 RMB) contains the Snowfallen skins for Walter, Warly, Wortox, WX-78, and Winona.
Login Bonus Item:
And finally, players who login during the event will also be granted the Winter's Feast Lantern if they did not receive it in previous years.
And more!
We have a little more holiday cheer to spread later this month. So keep an eye out in a couple of weeks for our next update. But for now, here's a little treat from us to you. Use this link for 1200 points. Use it to pick out something nice for yourself. Now, don't go spending it all in one place! (code is valid for 45 days - Jan 17th 2021)
We expect the next update in just a couple of weeks, we'll see you then!
Today we have a new update coming to the test branch, some new Twitch items and a login bonus item.
The team has been hard at work on the next major content update "Reap What You Sow". This is a pretty substantial update in terms of impact so we need your feedback on bugs and as well as tuning, so please don't be shy. To be clear, there are a lot of things we need to dial in to get the tuning right for this, so tell us what you think, this is not final. There are a number of strings that have not been completed and there are still some items in development, such as the Composting Bin and the Lord of the Fruit Flies so this will be filled out more as we approach release.
Key Points
Survivors can now plow fields and sow seeds to grow the crops of their dreams
Each vegetable has their own unique plant with preferred growing seasons and type of nutrients
Stay close and tend to your crops and you will be rewarded.
Neglecting crops won't be the death of them, but you might regret it.
Be sure to cull weeds before they become a problem
Use the Gardeneer Hat to research plants and track your progress via the Plant Registry
Farm like the Ancients with the Premier Gardeneer Hat and learn your plants’ every desire
Additional patch notes
For more details on joining the beta branch, you can see this post here.
While we don't have a live update right now, we do have some free stuff for you.
New streaming drops!
We are adding the Arcane Crystalarium to the Crystalline Collection. For more information on streaming drops and how to get them, check out our post here.
Login Bonus!
For a limited time, Log into DST and get the Straight Razor skin for free!
Simply make sure you have the game updated and log into the game with the update installed to get the items.
Up Next! We're going to try to get Winter's Feast out for you all in a couple weeks. As with Hallowed Nights, we don't have any real changes to it this year since the team is focused on content updates. But we'll have some more free stuff and some new skins as well. Including, new skins added to the Snowfallen collection! Shortly after that we expect the content update to release toward the middle of December and we'll make sure to tidy everything up before we head out on holiday break.
Fixed zone detection on the Crabby Hermit’s island. (This was causing giants to spawn on the island and possibly enabling enlightenment)
Fixed zone detection for the Atrium area. (This was causing the nightmare phase effects to be disabled in some parts the Atrium)
Fixed a bug causing the game to crash on load when upgrading save files.
Fixed world data from a deleted world showing up sometimes when creating a new world.
Fixed Walter’s storytelling buff remaining when Walter disconnects mid story
The Strident Trident's water geysers will now uproot Bull Kelp
Astral Detector light loads properly.
Change:
The Astral Detector will now locate undiscovered Celestial Altar parts and the Celestial Tribute after the Celestial Sanctum parts have been discovered.
Added a sorting option on the world selection screen for the date the world was created. (Worlds created before this hotfix do not have a creation date so they will sort based on cluster number)
Walls and Fences can be placed on the very edge of the world.
Bug Fixes:
Fixed a crash that sometimes occurs when your character is in the caves.
Fixed pathfinding for retrofitted areas in cave worlds
Fixed Traps and Bird Traps not being unusable after being sprung.
Fixed Lunar Spore being triggered by nightmare creatures
Fixed enlightenment area on the lunar island
Fixed various bugs with Wurt’s Sinker skin.
Fixed missing inventory/crafting skins icons.
Fixed ghost Walter eyes.
Fixed Clean Sweeper on broken walls.
Players can no longer give the Moon Rock Idol to the Celestial Portal while mounted (doing so caused the player to become invisible)
Fixed being unable to plant things while Bulbous Lightbugs are around you.
Fixed things being able to steal the Opal Gems from the Archive Switch.
Fixed being unable to attack for a bit after getting hit.
Fixed a retrofitting crash that would occur if you lacked space to retrofit astral markers.
Fixed hovertexts persisting after clicking the world save slot.
Fixed all worlds that had caves enabled having all mods disabled.
If you experience this problem, you can run the command ShardSaveGameIndex:RerunSlotConversion(slot) replacing the word slot with the slot number of that world.
The slot number of the world can be found by hovering over the folder icon on the world select screen.